AngerIssues Posted January 21, 2019 Member ID: 23518 Group: **- Inactive Registered Users Followers: 2 Topic Count: 36 Topics Per Day: 0.01 Content Count: 988 Content Per Day: 0.28 Reputation: 1043 Achievement Points: 7851 Solved Content: 0 Days Won: 13 Joined: 11/13/15 Status: Offline Last Seen: October 27, 2020 Posted January 21, 2019 is there a better or proper size and scale for doing terrain? 3x3, 16x16??? size of patch as in width and length? the one i had was just 1 big piece, i know that is not right because i can't make holes where i want them for the tunnels. any info on this? thanks Awards
Merlin007 Posted January 21, 2019 Member ID: 2068 Group: +++ COD5 Head Admin Followers: 71 Topic Count: 1138 Topics Per Day: 0.21 Content Count: 8603 Content Per Day: 1.62 Reputation: 7572 Achievement Points: 76806 Solved Content: 0 Days Won: 67 Joined: 12/25/10 Status: Offline Last Seen: 11 hours ago Birthday: 05/23/1973 Device: Windows Posted January 21, 2019 I generally go with a patch size of 1024 x 1024 in size and depending on the level of detail, go with 16 x 16 or higher. Just copy that patch piece an so on to create the larger terrain area. Remember that any 1 patch segment can't have more than 31 or 32 vertices. AngerIssues 1 Awards
Timmah! Posted January 21, 2019 Member ID: 26443 Group: *** Clan Members Followers: 39 Topic Count: 506 Topics Per Day: 0.18 Content Count: 6213 Content Per Day: 2.22 Reputation: 10663 Achievement Points: 53085 Solved Content: 0 Days Won: 121 Joined: 11/01/17 Status: Offline Last Seen: 6 hours ago Birthday: 09/26/1971 Device: Android Posted January 21, 2019 https://www.youtube.com/results?search_query=editing+terrain+in+cod4+radiant Awards
AngerIssues Posted January 21, 2019 Member ID: 23518 Group: **- Inactive Registered Users Followers: 2 Topic Count: 36 Topics Per Day: 0.01 Content Count: 988 Content Per Day: 0.28 Reputation: 1043 Achievement Points: 7851 Solved Content: 0 Days Won: 13 Joined: 11/13/15 Status: Offline Last Seen: October 27, 2020 Author Posted January 21, 2019 (edited) 2 hours ago, Merlin007 said: I generally go with a patch size of 1024 x 1024 in size and depending on the level of detail, go with 16 x 16 or higher. Just copy that patch piece an so on to create the larger terrain area. Remember that any 1 patch segment can't have more than 31 or 32 vertices. i do cod4, it doesn't get higher than 16x16... are you thinking loadscreen 1024x1024 because that's tiny, it would take a week to produce terrain that small lol Edited January 21, 2019 by noobiedo Awards
Markoff Posted January 21, 2019 Member ID: 54 Group: *** Clan Members Followers: 90 Topic Count: 497 Topics Per Day: 0.09 Content Count: 4552 Content Per Day: 0.79 Reputation: 2339 Achievement Points: 32402 Solved Content: 0 Days Won: 6 Joined: 09/01/09 Status: Offline Last Seen: Yesterday at 05:09 AM Birthday: 03/17/1965 Device: Windows Posted January 21, 2019 These are the patches and layout, for my cod4 mp_abandoned_zoo map all different sizes to fit AngerIssues 1 Awards
AngerIssues Posted January 21, 2019 Member ID: 23518 Group: **- Inactive Registered Users Followers: 2 Topic Count: 36 Topics Per Day: 0.01 Content Count: 988 Content Per Day: 0.28 Reputation: 1043 Achievement Points: 7851 Solved Content: 0 Days Won: 13 Joined: 11/13/15 Status: Offline Last Seen: October 27, 2020 Author Posted January 21, 2019 what did you say timmy, i blocked you and that fat pizza eating bitch, mappers dude, piss off! thanks markoff i went with 16x16 and around 1500x1700 patches, it was almost perfect for not leaving terrain under my layout. i still haven't placed a texture yet but i think it will be what i need in the end. Awards
Recommended Posts