Now I have your attention!
First off, Loader and I are proud to announce we are going to be implementing a new mod onto CoD2. I say new mod but it is more of an up to date version of the current mod we are hosting: eXtreme 2.8. We are moving to 2.9 on a separate server and we would like your input as well. These severs are yours just as much as ours.
What is it you want to see in the mod? Do you want similar to what we have now or something different? A new weapon set up, say modern weapons? Trade out fire nades for ones that go boom? Anything you'd like to see in it, let us know and we'll see what we can do. We can build upon what we have in the current mod and try to fix any glaring issues anyone might currently have with the current one or we can go a completely different route. There is no ETA for this as Loader and I are doing this on the side as the main servers are our current priority but I will keep people updated as and when anything major happens.
What about the old mod?
That is staying, don't worry! This is going to be on a separate server so you can still beat each other off-- I mean up! on the current CoD2 servers whilst we take a gander at this new version.
Can I have this and that in the mod?
I am sure you can! As we are moving from 2.8 to 2.9 there will be a lot of things that are familiar so a lot of systems we have in play now will still be available. This is a very powerful mod and there is a lot that can be done! Personally, I want to replace grenades with potatoes but we'll see. I also want to try and fix that damn bug with the gunship where you can still carry the weapon around for 20-30 seconds when you jump out. And maybe fix the spawns so a couple of you will stop crying.
As I have mentioned, any input you have on what you would like to see would be greatly appreciated. Even if it is just a list.
Take mine for example:
CTF and TDM map rotation
Grenades are potatoes
Map skip voting (should only be used when there are hardly any players and its a big map)
Mode voting (vote for CTF or TDM on the next map)
Longer spawn time/distance
Anti-camping mechanism
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