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Everything posted by Sitting-Duc
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Actually I kinda get what he means about the spectating thing. To try and troubleshoot any problems with the servers I have been in spectate for hours on end the past few days just watching and reading chat to see the lag complaints (they are few and far between). I have really enjoyed just watching people play
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Our host has supplied the following bulletin: This is affecting the 8.12.17.103:28960 >XI< Vietnam FreezeTag 1 only.
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Which server?
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High Pings in True Hardcore server
Sitting-Duc replied to Sonovabich's topic in Battlefield 4's Battlefield 4 Discussion
Most likely if these are host issues then they are temporary. We will just have to wait for a while to see if they get resolved. It's happened twice, I would not make the assumption of a daily occurrence. Obviously I cannot speak for the host but usual restarts are every few months - I happen to know these restarts are concerning the HDD drivers. The TOD is chosen as it is the lowest daily traffic. -
High Pings in True Hardcore server
Sitting-Duc replied to Sonovabich's topic in Battlefield 4's Battlefield 4 Discussion
Teamspeak didn't crash it was a host restart. Unsure of why the pings are up. -
I have already said in the past that if you guys are having too many issues then we can revert to hosting elsewhere. At this point if you are not having much luck then the servers with problems can be moved away to a Windows server or a different game host. Now if I am getting what you guys are saying correctly (in this thread and others): 74.208.70.146:28960 >XI< Modern Weapons Mod - Running OK on Linux? 50.97.113.67:28960 >XI< DM Custom Maps - This server you are saying is having lots of issues? are they network or mod related? 74.208.70.85:28960 >XI< DM Custom Maps 2 - Having some issues? are they network or mod related? 8.12.17.103:28960 >XI< Vietnam FreezeTag 1 - Running fine? 50.97.113.65:28960 >XI< REDLINE - Running fine? Please clarify that for me so I can look at some options.
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I think I'm not right for the job most of the time.. especially when it's fixing what someone else has broken which is the case here.. but then I break something myself and it just, well, feels right. So be warned because of said stressful week I will be breaking the website for a while
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(Trying to keep as calm as possible because I have worked my ass off the past week) Firstly we had to decide where to go and what to do and had to read all of the complaints of the temp server and perform network tests and the like to try and find the most stable location for the servers. Then came access to our files - do any of you know how long it takes for an entire server (not a single game server) to be moved from the US to EU? well it's many TB and takes a long time. So we had to wait for our host to go through the process of meetings with the data centre and then planning when to move and then performing the actual migration. We could not access our files before then. Then once we actually had decided on a location and ordered a server it needed configuring. So the OS had to go through its updates, dependencies for the game servers installed, python, etc. Oh and the panel and linking that panel to the Master. None of these taking that long in particular or that hard to do - but collectively taking up my time. So wahoo we have a working panel and all the dependencies so then it's time to get our 200GB back from the EU to US again, which again is another click and set going - then come back the next day jobbie. At this stage we are at yesterday morning. By the evening both servers were up and running. Now I could have announced it then but there are still a few hours more work to do: Additionally through this week I have had to move house from England to Wales, work a few days to get some extra money and also take my senile (ok well getting that way) parents to Cardiff to shop for smartphones. The end result is two servers that look to be working perfectly minus the list above. 192.223.24.212:28960 >XI< NEW MW2 Freezetag www.xtremeidiots.com 192.223.27.28:28960 >XI< FreezeTag Server 1 Although even that won't please some. /end rant
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Yeah you have an active PBBan against your account and will be unable to play on our servers with it. You may appeal to PBBans (in this case Evenbalance as well). You my not appeal to us.
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I don't really care how people setup PB as it's the same thing in a different way, however, why are you replacing the .exe's? they are not related to PB in any way and especially as the SP version does change size I do have concerns on that. Other than that there is no difference to someone downloading the files from the downloads section on this site or from your dropbox.
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MW2 Issues - plz read
Sitting-Duc replied to Sammy's topic in Call of Duty 4's Call Of Duty 4 Discussion
Locking this thread as we have made our decision. Thanks for the input guys! A post will be made when possible with info of the new server. -
You are looking at a trace route from the server to your computer. The final hop visible is to your current IP address which is of 340ms, the previous hop being 55ms. What I do not understand is why you are only having issues on this singular server as the trace route is displaying the final hop as the one which issues which is your own network. Could you run some trace routes to the server until you have one with a larger hop time so we can see from your end?
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The reason ping isn't a concern is that it doesn't really come into the decision making. Yes we will choose the location so it is on the east coast and therefore give the best average pings worldwide as well as catering for the higher player counts from the US. But that is as far as it goes. We get that pings will change and for some it will be better and some it will be worse. The gauge we are trying to get at is if the network has good connectivity (ping is not an absolute measure of this). There will be lag as that is an impossibility to remove, what we are aiming for is having lag at acceptable levels. The feedback from this thread seems to show that you are receiving more lag than the .55 server so due to that we will look at an alternate solution. It looks like we will have to go with a different host that may mean we lose the stats and in-game commands. But to go to a location that has a better experience for the players that is an acceptable loss.
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MW2 Issues - plz read
Sitting-Duc replied to Sammy's topic in Call of Duty 4's Call Of Duty 4 Discussion
This is where we come out and was actually this was all a trick. All we did was change the IP address - the server itself hasn't moved at all. This has all been a placebo effect. Will keep you updated when we have decided what to do from your comments etc. -
Temporary sever..
Sitting-Duc replied to Weedsmokaa's topic in Call of Duty 4's Call Of Duty 4 Discussion
um. That is the reason for the temporary server... it has been down for over 12 hours now lol -
Temporary sever..
Sitting-Duc replied to Weedsmokaa's topic in Call of Duty 4's Call Of Duty 4 Discussion
The dot in the middle of the screen is a moot point as we had to set up a test server and that was the only one with the mod available. But be assured when we figure out a permanent solution the mod that will be loaded will be the one from the previous server. I do not know how to remove it so will leave it for now. Pings on the other hand I am interested in hearing about. We are looking into a permanent solution in the same data centre as the temporary one is in. Now when you refer to your ping I do know that it will have changed as it is in a different city. What I am interested in it's change from ping to ping, so if it is erratic or stable. If we change to here then yes some people will have higher pings but that is a necessary change. -
Just a bump to say that there is a temp server up and running MW2 Ftag, try it out and see how it goes. If we get positive feedback we may look at keeping the server at that location. IP details are on the front page.