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Posted

Just play the map hidden_valley...great job man..KEEP it up. :clap: .the map making ..PERV.. :thumbsup:



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Posted

Yes i played it too, very nice :good:



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Posted

Nice job BoomBoom, keep up the good work :thumbsup:



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Posted

yeah good job, I kick some admin ass on it!



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Posted

Yes good job and thank you for the hard work of making a map.

I finally had a chance to play it yesterday on COD4 FT MW2 Chicago. I can't find the post you had yesterday about comments on the map so I'll post them here. Again I appreciate the work you must have put in this map.

It is a big sniper map. Which is fine.

I think the middle buildings are mostly useless. Most of the middle buildings were avoided except the one with the balcony's as all of the others had no other way out. Since you couldn't escape the houses by jumping out the window no one used them after round 2.

The middle of the map is not used much. Maybe if there were tunnels leading from the spawns to the middle it would encourage people to go there more and not all stay on the sides.

Everyone stayed to the sides of the map and snipers try to clear the way for the run & gunners to run all the way down the side. It just seemed all the game play was on the sides and not much of the map was used. The few stragglers that didn't follow everyone else on the sides were quickly frozen and mostly stuck for the remainder of the round.

I suggest some tunnels or something (which I normally hate but I felt I had to suggest something). Something to make the middle of the map more used. It seemed like wasted space when we played.

These comments really only apply to Freeze Tag. I have not played it on another mod. Again thank you for making a map.



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Posted

Middle houses were used often when we played, it is a sniper map but there is plenty of cover for us run n gunners too.



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Posted

great job m8 i play it when i get back home and thanks for all the help your giving me on my mapp making journey .............

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