Daemon Posted November 28, 2017 Member ID: 26415 Group: **- Inactive Registered Users Followers: 0 Topic Count: 26 Topics Per Day: 0.01 Content Count: 235 Content Per Day: 0.09 Reputation: 149 Achievement Points: 2021 Solved Content: 0 Days Won: 0 Joined: 10/27/17 Status: Offline Last Seen: March 20, 2021 Birthday: 05/28/1996 Posted November 28, 2017 I was playing earlier on server #2 on Embassy with 32/32 players. Next map was voted Panj Night by some genious, then server goes to 10/32. Really sucks.
Barron Posted November 28, 2017 Member ID: 20987 Group: +++ Insurgency Head Admin Followers: 21 Topic Count: 191 Topics Per Day: 0.05 Content Count: 1799 Content Per Day: 0.44 Reputation: 1788 Achievement Points: 14358 Solved Content: 0 Days Won: 0 Joined: 03/21/14 Status: Offline Last Seen: April 23 Birthday: 01/09/1996 Device: Windows Posted November 28, 2017 17 hours ago, Daemon said: I was playing earlier on server #2 on Embassy with 32/32 players. Next map was voted Panj Night by some genious, then server goes to 10/32. Really sucks. There is only 3/4 night maps in rotation compared to over 14 day maps. Me personally I don't mind the odd 1 or 2 night map's. I think it will have to be decided by more players There is also 2 maps that are taking out of server #2 which are Station and Sinjar due to badly placed spawns I mean like what would you rather... 2 spawn camp maps or no night maps BUDMAN 1 Awards
Daemon Posted November 29, 2017 Member ID: 26415 Group: **- Inactive Registered Users Followers: 0 Topic Count: 26 Topics Per Day: 0.01 Content Count: 235 Content Per Day: 0.09 Reputation: 149 Achievement Points: 2021 Solved Content: 0 Days Won: 0 Joined: 10/27/17 Status: Offline Last Seen: March 20, 2021 Birthday: 05/28/1996 Author Posted November 29, 2017 Spawn camp is a thing on every map, literally, so I don't mind it. Night maps kill the server more than spawn camping.
Barron Posted November 30, 2017 Member ID: 20987 Group: +++ Insurgency Head Admin Followers: 21 Topic Count: 191 Topics Per Day: 0.05 Content Count: 1799 Content Per Day: 0.44 Reputation: 1788 Achievement Points: 14358 Solved Content: 0 Days Won: 0 Joined: 03/21/14 Status: Offline Last Seen: April 23 Birthday: 01/09/1996 Device: Windows Posted November 30, 2017 The night maps have been temp removed for this weekend Awards
Shireco Posted December 3, 2017 Member ID: 26561 Group: **- Inactive Registered Users Followers: 0 Topic Count: 1 Topics Per Day: 0.00 Content Count: 6 Content Per Day: 0.00 Reputation: 2 Achievement Points: 43 Solved Content: 0 Days Won: 0 Joined: 11/28/17 Status: Offline Last Seen: May 11, 2020 Posted December 3, 2017 I think Kangadal should be removed from the rotation. It's just spawkilling everywhere when defending
GMO Posted December 9, 2017 Member ID: 26535 Group: ***- Inactive Clan Members Followers: 2 Topic Count: 7 Topics Per Day: 0.00 Content Count: 34 Content Per Day: 0.01 Reputation: 13 Achievement Points: 272 Solved Content: 0 Days Won: 0 Joined: 11/21/17 Status: Offline Last Seen: February 9, 2019 Posted December 9, 2017 PEAK NIGHT Awards
Siphonic Sugar Posted December 13, 2017 Member ID: 26586 Group: **- Inactive Registered Users Followers: 0 Topic Count: 2 Topics Per Day: 0.00 Content Count: 25 Content Per Day: 0.01 Reputation: 8 Achievement Points: 168 Solved Content: 0 Days Won: 0 Joined: 12/06/17 Status: Offline Last Seen: May 31, 2019 Posted December 13, 2017 Eh.. I could agree with moving night maps from rotations; however, I do think that the main reason people hate them is because most players are not yet skilled enough to cope with the intense sniping included with night maps. I do think that night maps usually lead to sniping, which I'm assuming most average players do not like. So maybe not remove ALL of them. Maybe keep any that make it hard to snipe? Also, Sinjar and Station... I can agree with bad spawns, I guess, but then again, I do think that they are just maps that required a more "skilled" attacking team to play. Maybe keep them on one server?
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