Merlin007 Posted March 26 Member ID: 2068 Group: +++ COD5 Head Admin Followers: 71 Topic Count: 1125 Topics Per Day: 0.21 Content Count: 8580 Content Per Day: 1.64 Reputation: 7547 Achievement Points: 76543 Solved Content: 0 Days Won: 67 Joined: 12/25/10 Status: Offline Last Seen: 20 hours ago Birthday: 05/23/1973 Device: Windows Posted March 26 1 hour ago, SparksHunter said: had some going for you, perfectly Q'ed. Then you wanted to kill me, so I killed you first!! lol I do agree, anti camping should be turned on. This will be turned on and set as suggested by Sancho to try out. The goal is to allow some own flag protection while also deter the weenie roasters sitting in the enemy spawn area. Awards
Merlin007 Posted March 26 Member ID: 2068 Group: +++ COD5 Head Admin Followers: 71 Topic Count: 1125 Topics Per Day: 0.21 Content Count: 8580 Content Per Day: 1.64 Reputation: 7547 Achievement Points: 76543 Solved Content: 0 Days Won: 67 Joined: 12/25/10 Status: Offline Last Seen: 20 hours ago Birthday: 05/23/1973 Device: Windows Posted March 26 Some changes made: -Gameplay is set for a 6 sec spawn delay. -Best 2 of 3 rounds wins match; rounds 10min / map WEAPON CLASSES -No Sniper and heavy gunner classes. WEAPON ATTACHMENTS -No grenade launcher attachment. PERKS -No martydom -No last stand -No flamethrower -No bazooka -No two primary weapons OTHER -No vehicles/tanks Anti-Camping -Will show icon and message to player -Time limit 2 min -Must move approx 12m These changes are now active. Will update maps tomorrow. Anything else, keep posting. This is a good start. legi_istra and lazymarcky 1 1 Awards
SparksHunter Posted March 26 Member ID: 28269 Group: *** Clan Members Followers: 11 Topic Count: 9 Topics Per Day: 0.00 Content Count: 107 Content Per Day: 0.06 Reputation: 172 Achievement Points: 1141 Solved Content: 0 Days Won: 0 Joined: 04/17/20 Status: Offline Last Seen: 10 hours ago Birthday: 07/21/1956 Device: Windows Posted March 26 3 hours ago, Merlin007 said: This will be turned on and set as suggested by Sancho to try out. The goal is to allow some own flag protection while also deter the weenie roasters sitting in the enemy spawn area. In my own defense, I was protecting our own flag, not camping enemies! lTplkey336 1 Awards
SparksHunter Posted March 26 Member ID: 28269 Group: *** Clan Members Followers: 11 Topic Count: 9 Topics Per Day: 0.00 Content Count: 107 Content Per Day: 0.06 Reputation: 172 Achievement Points: 1141 Solved Content: 0 Days Won: 0 Joined: 04/17/20 Status: Offline Last Seen: 10 hours ago Birthday: 07/21/1956 Device: Windows Posted March 26 When i played a lot of CTF on the DPG server, It was part of their posted rules NO Enemy Flag camping, which was a kickable offense! Merlin007, Essssieeee and legi_istra 2 1 Awards
Essssieeee Posted March 26 Member ID: 24354 Group: ++ COD5 Admin Followers: 67 Topic Count: 3 Topics Per Day: 0.00 Content Count: 404 Content Per Day: 0.12 Reputation: 650 Achievement Points: 4417 Solved Content: 0 Days Won: 2 Joined: 04/08/16 Status: Offline Last Seen: Yesterday at 12:36 AM Birthday: 10/13/1991 Device: iPhone Posted March 26 Maybe remove spawn protection? Because if you are in the enemy's spawn and you have the flag, they can see you but you can't see them yet It needs to be a bit more difficult, that they have to think about it more instead of just racing around the map and shooting. lTplkey336 1 Awards
Merlin007 Posted March 27 Member ID: 2068 Group: +++ COD5 Head Admin Followers: 71 Topic Count: 1125 Topics Per Day: 0.21 Content Count: 8580 Content Per Day: 1.64 Reputation: 7547 Achievement Points: 76543 Solved Content: 0 Days Won: 67 Joined: 12/25/10 Status: Offline Last Seen: 20 hours ago Birthday: 05/23/1973 Device: Windows Posted March 27 2 hours ago, SparksHunter said: When i played a lot of CTF on the DPG server, It was part of their posted rules NO Enemy Flag camping, which was a kickable offense! Will look at adding this to the in-game banner and on the intro screen. For the anti-camping currently set, if this is not sufficient for counter to being able to protect own flag, can remove and then just have a strict rule for enemy flag camping. Awards
Merlin007 Posted March 28 Member ID: 2068 Group: +++ COD5 Head Admin Followers: 71 Topic Count: 1125 Topics Per Day: 0.21 Content Count: 8580 Content Per Day: 1.64 Reputation: 7547 Achievement Points: 76543 Solved Content: 0 Days Won: 67 Joined: 12/25/10 Status: Offline Last Seen: 20 hours ago Birthday: 05/23/1973 Device: Windows Posted March 28 On 3/26/2025 at 7:23 PM, SparksHunter said: When i played a lot of CTF on the DPG server, It was part of their posted rules NO Enemy Flag camping, which was a kickable offense! I added this to the intro screen and a running banner for no enemy spawn camping. On 3/26/2025 at 8:49 PM, Essssieeee said: Maybe remove spawn protection? Because if you are in the enemy's spawn and you have the flag, they can see you but you can't see them yet It needs to be a bit more difficult, that they have to think about it more instead of just racing around the map and shooting. Spawn protection has been removed. Awards
Merlin007 Posted March 28 Member ID: 2068 Group: +++ COD5 Head Admin Followers: 71 Topic Count: 1125 Topics Per Day: 0.21 Content Count: 8580 Content Per Day: 1.64 Reputation: 7547 Achievement Points: 76543 Solved Content: 0 Days Won: 67 Joined: 12/25/10 Status: Offline Last Seen: 20 hours ago Birthday: 05/23/1973 Device: Windows Posted March 28 With other changes, I heard there was a concern for jumping/hopping. For this, bunny hoppers will see their aim shift. However, if this becomes an issue with climbing walls and such, can revisit this. Or if I misunderstood and it's a jumping too high issue, then can resolve that. As I mentioned above, Rule added to the intro screen, no camping enemy spawn. This has to be monitored. Removed spawn protection so once you spawn, get moving. Added a few more maps to this rotation: map mp_agx_ameland map mp_agx_port map mp_amberville map mp_ambush map mp_dome map mp_burma map mp_carentan map mp_cw_brecourt map mp_kokoda map mp_little_village map mp_rostov map mp_toujane map mp_wolftown map mp_xi_shima map mp_dawnville map mp_matmata There was also a suggestion for the map cliffside. This map has had issues on some of our servers so I didn't put it into rotation however it is a stock map so an admin can load it if you want to try it out here. Thanks all for the comments and suggestions. Anything else, keep them coming... lazymarcky, Essssieeee and SparksHunter 1 2 Awards
lTplkey336 Posted March 29 Member ID: 27768 Group: *** Clan Members Followers: 11 Topic Count: 4 Topics Per Day: 0.00 Content Count: 1087 Content Per Day: 0.50 Reputation: 1346 Achievement Points: 8918 Solved Content: 0 Days Won: 2 Joined: 05/18/19 Status: Offline Last Seen: April 15 Device: Windows Posted March 29 Now lets set up a game day and time to get more than 2 or 3 people on the game to play. Awards
major-mark63 Posted March 29 Member ID: 23233 Group: *** Clan Members Followers: 24 Topic Count: 51 Topics Per Day: 0.01 Content Count: 3044 Content Per Day: 0.87 Reputation: 2291 Achievement Points: 24025 Solved Content: 0 Days Won: 12 Joined: 09/10/15 Status: Online Last Seen: 13 minutes ago Birthday: 08/11/1963 Device: Windows Posted March 29 On 3/26/2025 at 1:12 PM, lTplkey336 said: Think the biggest problem is getting people on the server. so far all I have seen was Leggi playing with himself { cant get that out of my mind now, scared for ever lol} , and me Sancho , and Sparky which made for lousey teams. Same here so far attempts to play found server empty everytime, so what time is the best to join?? Awards
Essssieeee Posted March 29 Member ID: 24354 Group: ++ COD5 Admin Followers: 67 Topic Count: 3 Topics Per Day: 0.00 Content Count: 404 Content Per Day: 0.12 Reputation: 650 Achievement Points: 4417 Solved Content: 0 Days Won: 2 Joined: 04/08/16 Status: Offline Last Seen: Yesterday at 12:36 AM Birthday: 10/13/1991 Device: iPhone Posted March 29 8 hours ago, lTplkey336 said: Now lets set up a game day and time to get more than 2 or 3 people on the game to play. Friday!!! Awards
KaptCrunch Posted March 30 Member ID: 389 Group: *** Clan Members Followers: 48 Topic Count: 315 Topics Per Day: 0.06 Content Count: 4867 Content Per Day: 0.85 Reputation: 4039 Achievement Points: 39385 Solved Content: 0 Days Won: 49 Joined: 09/14/09 Status: Offline Last Seen: 46 minutes ago Birthday: 01/01/1970 Device: Windows Posted March 30 8 hours ago, Essssieeee said: Friday!!! SUNDAY Awards
BlackRose Posted April 6 Member ID: 2208 Group: *** Clan Members Followers: 112 Topic Count: 326 Topics Per Day: 0.06 Content Count: 3811 Content Per Day: 0.73 Reputation: 4306 Achievement Points: 39625 Solved Content: 0 Days Won: 63 Joined: 02/09/11 Status: Offline Last Seen: Saturday at 10:07 PM Birthday: 06/09/1963 Device: Windows Author Posted April 6 posted to SNR forums to get them over and try ours, then maybe we can set some dates. Awards
Recommended Posts