Labob Posted June 3, 2012 Member ID: 42 Group: *** Clan Members Followers: 50 Topic Count: 338 Topics Per Day: 0.06 Content Count: 8270 Content Per Day: 1.54 Reputation: 5985 Achievement Points: 53653 Solved Content: 0 Days Won: 12 Joined: 09/01/09 Status: Offline Last Seen: 6 hours ago Birthday: 01/30/1959 Device: Android Share Posted June 3, 2012 Grr cod4 really now ya guys do konw its an old old game right Link to comment Share on other sites More sharing options... Awards
Boomer Posted June 3, 2012 Member ID: 2083 Group: **- Inactive Registered Users Followers: 42 Topic Count: 172 Topics Per Day: 0.04 Content Count: 3554 Content Per Day: 0.73 Reputation: 4992 Achievement Points: 23761 Solved Content: 0 Days Won: 6 Joined: 12/31/10 Status: Offline Last Seen: May 14, 2014 Birthday: 10/20/1962 Share Posted June 3, 2012 look in the cod5 section for the gamershell link, thats where I got all my cod5 updates, but cod4 updates & modtools are there also.....or just go to gamershell.com and look for them there! Link to comment Share on other sites More sharing options...
Bogleg Posted June 3, 2012 Member ID: 907 Group: ***- Inactive Clan Members Followers: 96 Topic Count: 126 Topics Per Day: 0.02 Content Count: 2731 Content Per Day: 0.52 Reputation: 3928 Achievement Points: 26177 Solved Content: 0 Days Won: 13 Joined: 12/20/09 Status: Offline Last Seen: March 19 Birthday: 02/10/1969 Device: Windows Author Share Posted June 3, 2012 How high does your sky box need to be for the helicopters and care packages to work properly, Sammy? Link to comment Share on other sites More sharing options... Awards
Bogleg Posted June 3, 2012 Member ID: 907 Group: ***- Inactive Clan Members Followers: 96 Topic Count: 126 Topics Per Day: 0.02 Content Count: 2731 Content Per Day: 0.52 Reputation: 3928 Achievement Points: 26177 Solved Content: 0 Days Won: 13 Joined: 12/20/09 Status: Offline Last Seen: March 19 Birthday: 02/10/1969 Device: Windows Author Share Posted June 3, 2012 Maybe it isn't how high the sky box is... maybe something else is required for the helis. What needs to be in the map for the helis to work? Link to comment Share on other sites More sharing options... Awards
Bogleg Posted June 3, 2012 Member ID: 907 Group: ***- Inactive Clan Members Followers: 96 Topic Count: 126 Topics Per Day: 0.02 Content Count: 2731 Content Per Day: 0.52 Reputation: 3928 Achievement Points: 26177 Solved Content: 0 Days Won: 13 Joined: 12/20/09 Status: Offline Last Seen: March 19 Birthday: 02/10/1969 Device: Windows Author Share Posted June 3, 2012 Okay... so do i need to add a heli path? Link to comment Share on other sites More sharing options... Awards
Sammy Posted June 3, 2012 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 31 Topic Count: 219 Topics Per Day: 0.05 Content Count: 9419 Content Per Day: 2.07 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: December 30, 2023 Birthday: 04/26/2008 Device: Windows Share Posted June 3, 2012 heli tutorial. http://modsonline.com/Tutorials-read-478.html However its missing the heli leave nodes so they know where to leave the map at when finished. For skybox height, 3500 is the lowest of the stock maps in Bog. Which I would consider a bare minimum. For things like ac130 etc higher is better. If you have tall buildings like in Bloc it would benefit from a higher ceiling also. However if the average center of the map is higher than the origin (0,0,0) then the 3500 will have to be offset from that point. The Highrise map is considerably above zero height for example. Link to comment Share on other sites More sharing options... Awards
shooter Posted June 3, 2012 Member ID: 459 Group: **- Inactive Registered Users Followers: 23 Topic Count: 75 Topics Per Day: 0.01 Content Count: 776 Content Per Day: 0.15 Reputation: 401 Achievement Points: 5416 Solved Content: 0 Days Won: 0 Joined: 09/20/09 Status: Offline Last Seen: July 29, 2022 Share Posted June 3, 2012 your map is really cool Bogleg! one major glitch in the tunnel corner where you've been sucked in the corner and cant get out. for the rest i didn't notice any big stuff so far! Bogleg 1 Link to comment Share on other sites More sharing options...
Bogleg Posted June 3, 2012 Member ID: 907 Group: ***- Inactive Clan Members Followers: 96 Topic Count: 126 Topics Per Day: 0.02 Content Count: 2731 Content Per Day: 0.52 Reputation: 3928 Achievement Points: 26177 Solved Content: 0 Days Won: 13 Joined: 12/20/09 Status: Offline Last Seen: March 19 Birthday: 02/10/1969 Device: Windows Author Share Posted June 3, 2012 Thanks Shooter - I will try and find it. Is it on or near a crate or barrel? Link to comment Share on other sites More sharing options... Awards
Bogleg Posted June 3, 2012 Member ID: 907 Group: ***- Inactive Clan Members Followers: 96 Topic Count: 126 Topics Per Day: 0.02 Content Count: 2731 Content Per Day: 0.52 Reputation: 3928 Achievement Points: 26177 Solved Content: 0 Days Won: 13 Joined: 12/20/09 Status: Offline Last Seen: March 19 Birthday: 02/10/1969 Device: Windows Author Share Posted June 3, 2012 Okay, I found the glitch in the tunnel and fixed it. Version 2 has the following changes: 1) clipped the cliff above the allied spawn so that you can't get on top anymore; 2) raised height of roof on the north side so you can't get up on cliffs and see the tunnels; 3) repaired tunnel glitch where terrain patch was slicing off a corner of the tunnel, causing an area where you could get stuck; 4) added a heli-path so you can use heli perks. 5) added a bunch of exploding barrels in the tunnels, because everyone loves an exploding barrel; 6) updated loadscreen with credits. I will try and get Pete or someone to load it on the beta server. Link to comment Share on other sites More sharing options... Awards
Exe Posted June 3, 2012 Member ID: 2567 Group: *** Clan Members Followers: 51 Topic Count: 41 Topics Per Day: 0.01 Content Count: 2904 Content Per Day: 0.62 Reputation: 983 Achievement Points: 17118 Solved Content: 0 Days Won: 6 Joined: 06/08/11 Status: Offline Last Seen: Sunday at 09:39 AM Birthday: 12/11/1986 Device: Windows Share Posted June 3, 2012 I will try and get Pete or someone to load it on the beta server. Yeah, great idea! Can't wait to test it Link to comment Share on other sites More sharing options... Awards
Syckle Posted June 5, 2012 Member ID: 2694 Group: *** Clan Members Followers: 25 Topic Count: 115 Topics Per Day: 0.02 Content Count: 424 Content Per Day: 0.09 Reputation: 322 Achievement Points: 5513 Solved Content: 0 Days Won: 1 Joined: 07/26/11 Status: Offline Last Seen: Tuesday at 04:48 PM Birthday: 08/11/1965 Device: Windows Share Posted June 5, 2012 thanks bog Link to comment Share on other sites More sharing options... Awards
Boomer Posted June 5, 2012 Member ID: 2083 Group: **- Inactive Registered Users Followers: 42 Topic Count: 172 Topics Per Day: 0.04 Content Count: 3554 Content Per Day: 0.73 Reputation: 4992 Achievement Points: 23761 Solved Content: 0 Days Won: 6 Joined: 12/31/10 Status: Offline Last Seen: May 14, 2014 Birthday: 10/20/1962 Share Posted June 5, 2012 sycklecell, you get it yet or not? Link to comment Share on other sites More sharing options...
Boomer Posted June 5, 2012 Member ID: 2083 Group: **- Inactive Registered Users Followers: 42 Topic Count: 172 Topics Per Day: 0.04 Content Count: 3554 Content Per Day: 0.73 Reputation: 4992 Achievement Points: 23761 Solved Content: 0 Days Won: 6 Joined: 12/31/10 Status: Offline Last Seen: May 14, 2014 Birthday: 10/20/1962 Share Posted June 5, 2012 Bog did you use scripts origins for the heli paths or what? Link to comment Share on other sites More sharing options...
Bogleg Posted June 5, 2012 Member ID: 907 Group: ***- Inactive Clan Members Followers: 96 Topic Count: 126 Topics Per Day: 0.02 Content Count: 2731 Content Per Day: 0.52 Reputation: 3928 Achievement Points: 26177 Solved Content: 0 Days Won: 13 Joined: 12/20/09 Status: Offline Last Seen: March 19 Birthday: 02/10/1969 Device: Windows Author Share Posted June 5, 2012 Yeah, I followed the tutorial that Sammy posted. You can also find a heli path prefab via google if you want one already made to edit. Link to comment Share on other sites More sharing options... Awards
Boomer Posted June 5, 2012 Member ID: 2083 Group: **- Inactive Registered Users Followers: 42 Topic Count: 172 Topics Per Day: 0.04 Content Count: 3554 Content Per Day: 0.73 Reputation: 4992 Achievement Points: 23761 Solved Content: 0 Days Won: 6 Joined: 12/31/10 Status: Offline Last Seen: May 14, 2014 Birthday: 10/20/1962 Share Posted June 5, 2012 hmmm I heard a story about using to many script origins, I'm afraid I won't be able to do it.... Link to comment Share on other sites More sharing options...
Sammy Posted June 5, 2012 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 31 Topic Count: 219 Topics Per Day: 0.05 Content Count: 9419 Content Per Day: 2.07 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: December 30, 2023 Birthday: 04/26/2008 Device: Windows Share Posted June 5, 2012 Yes the game can have only a certain number of entities (players, script models, script origins, heli nodes, triggers, others) at any one time before it crashes. A combination of both what is in the map and in the mod. So it is always best to limit the number of entities to what you really need for the map to work. Not just what looks cool. If you ever get an error about no free entities that is the problem. Link to comment Share on other sites More sharing options... Awards
Boomer Posted June 6, 2012 Member ID: 2083 Group: **- Inactive Registered Users Followers: 42 Topic Count: 172 Topics Per Day: 0.04 Content Count: 3554 Content Per Day: 0.73 Reputation: 4992 Achievement Points: 23761 Solved Content: 0 Days Won: 6 Joined: 12/31/10 Status: Offline Last Seen: May 14, 2014 Birthday: 10/20/1962 Share Posted June 6, 2012 no i didn't get any errors but thats what I am afraid would happen if I did the heli paths, the map runs good sofar, it should be on the servers soon.... Rugger has it Link to comment Share on other sites More sharing options...
Boomer Posted June 6, 2012 Member ID: 2083 Group: **- Inactive Registered Users Followers: 42 Topic Count: 172 Topics Per Day: 0.04 Content Count: 3554 Content Per Day: 0.73 Reputation: 4992 Achievement Points: 23761 Solved Content: 0 Days Won: 6 Joined: 12/31/10 Status: Offline Last Seen: May 14, 2014 Birthday: 10/20/1962 Share Posted June 6, 2012 oh yeah Sammy, skybox is at 4100 units (4096).... I even made it wider for you for the heli's but I guess thats a no go Link to comment Share on other sites More sharing options...
Exe Posted June 7, 2012 Member ID: 2567 Group: *** Clan Members Followers: 51 Topic Count: 41 Topics Per Day: 0.01 Content Count: 2904 Content Per Day: 0.62 Reputation: 983 Achievement Points: 17118 Solved Content: 0 Days Won: 6 Joined: 06/08/11 Status: Offline Last Seen: Sunday at 09:39 AM Birthday: 12/11/1986 Device: Windows Share Posted June 7, 2012 Ok I just tested it. Great map! A little bit hard to see people with textures (same than players) but it's funny. Love the tunnel, best idea ever! Link to comment Share on other sites More sharing options... Awards
Cross Posted August 3, 2012 Member ID: 3610 Group: ***- Inactive Clan Members Followers: 8 Topic Count: 31 Topics Per Day: 0.01 Content Count: 344 Content Per Day: 0.08 Reputation: 280 Achievement Points: 2410 Solved Content: 0 Days Won: 2 Joined: 08/03/12 Status: Offline Last Seen: April 8, 2020 Birthday: 02/21/1983 Share Posted August 3, 2012 bog dont know if you know it but in one of the tunnels there is a barrel that you can only go round on the right side even though there is more space on the left side. feels as if there is a clip there that is extended just a little long into the tunnel wall. <<<<<ex mapper Link to comment Share on other sites More sharing options... Awards
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