Blaze Posted March 13, 2015 Member ID: 2702 Group: ***- Inactive Clan Members Followers: 8 Topic Count: 101 Topics Per Day: 0.02 Content Count: 1057 Content Per Day: 0.23 Reputation: 918 Achievement Points: 8385 Solved Content: 0 Days Won: 2 Joined: 07/27/11 Status: Offline Last Seen: March 16 Birthday: 11/26/1978 Device: Android Author Share Posted March 13, 2015 I do think twice about defrosting someone if they habitually fail to melt teammates. Not to punish them, just more helpful to the team to melt someone who is also going to melt. Link to comment Share on other sites More sharing options... Awards
Sammy Posted March 13, 2015 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 31 Topic Count: 219 Topics Per Day: 0.05 Content Count: 9419 Content Per Day: 2.07 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: December 30, 2023 Birthday: 04/26/2008 Device: Windows Share Posted March 13, 2015 Defrosting should be exponential. 1 defrosted ->2 ->4 ->8 and so on. But break the chain and you start over. As for dropping streaks, that would introduce a lot of potential problems. Especially since now you can stack three of them. I dont know how many people get redirected in a particular day, and of those how many had streaks, but it is likely a relatively low number. Link to comment Share on other sites More sharing options... Awards
Blaze Posted March 13, 2015 Member ID: 2702 Group: ***- Inactive Clan Members Followers: 8 Topic Count: 101 Topics Per Day: 0.02 Content Count: 1057 Content Per Day: 0.23 Reputation: 918 Achievement Points: 8385 Solved Content: 0 Days Won: 2 Joined: 07/27/11 Status: Offline Last Seen: March 16 Birthday: 11/26/1978 Device: Android Author Share Posted March 13, 2015 Yeah that sounds fair enough. I reserve the right to throw a proper wobbler if I get redirected with a decent care package again though. Lol Nisty* 1 Link to comment Share on other sites More sharing options... Awards
Sammy Posted March 13, 2015 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 31 Topic Count: 219 Topics Per Day: 0.05 Content Count: 9419 Content Per Day: 2.07 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: December 30, 2023 Birthday: 04/26/2008 Device: Windows Share Posted March 13, 2015 If it works, redirect decisions in the future for non-clan members will be based on total time played. Assuming people dont delete their profiles and mod name isnt changed. The more often you play it the more priority you get. The 146 server should already tell you, as a test, how long it has been played. Link to comment Share on other sites More sharing options... Awards
moonpie Posted March 13, 2015 Member ID: 2184 Group: *** Clan Members Followers: 17 Topic Count: 5 Topics Per Day: 0.00 Content Count: 238 Content Per Day: 0.05 Reputation: 298 Achievement Points: 1743 Solved Content: 0 Days Won: 0 Joined: 01/31/11 Status: Offline Last Seen: April 19 Birthday: 09/04/1975 Device: Windows Share Posted March 13, 2015 I do have to say.. When I see a teammate isn't defrosting, or has very few assist compared to his kills.. I tell him/her to start defrosting. 8 out of 10 times I get bitched at for it by those players. It makes me not want to thaw them, but I won't go to that level because then the whole point of freezetag will be lost. It is very frustrating if a teammate just runs past you and/or doesn't keep an eye on the minimap! You really shouldn't compare the kill to thaw ratio but the number of thaws that person has compared to the rest of the team. What I mean is I will consistently be in the other team's spawn killing people, but there is no one to thaw around me. I will, however, use every car and predator I get to thaw, as well as, thaw most everyone I can see on the way to their spawn. This typically means that I am a middler of the pack when it comes to thaws, but have a much higher kill ratio. Some folks don't like that, but we can't all be Reo the thawing king. For this thread, i really liked the suggestion of zero movement since last round...I think that was suggested in another thread too. AFK'ers are the bane of the run&gunner's spawn start... Nisty* 1 Link to comment Share on other sites More sharing options... Awards
iboomboom Posted March 13, 2015 Member ID: 20343 Group: *** Clan Members Followers: 89 Topic Count: 203 Topics Per Day: 0.05 Content Count: 3381 Content Per Day: 0.88 Reputation: 3019 Achievement Points: 30034 Solved Content: 0 Days Won: 0 Joined: 10/11/13 Status: Offline Last Seen: 18 hours ago Birthday: 07/01/1983 Device: Macintosh Share Posted March 13, 2015 we should redirect @@moonpie every 5 minutes... moonpie and Blaze 2 Link to comment Share on other sites More sharing options... Awards
Recommended Posts