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Posted

Rotation #14   23 maps   put in rotation 08/28/26

map mp_bog map mp_4t4scrap map mp_blackrock map mp_jarak map mp_mw2_term map mp_cgc_citystreets map mp_kabul map mp_fav map mp_crossroads map mp_skidrow map mp_shipment44 map mp_bog map mp_lumberyard map mp_csgo_stmarc map mp_oukhta map mp_qmx_matmata map mp_jor1 map mp_cuf_gutter map mp_broadcast2 map mp_mirage_b3 map mp_tigertown_v2 map mp_backlot map mp_rasalem map mp_blue_country

 

Server restarted @ 3:40 a.m. EDT 

Enjoy!


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Posted

08/29/2026 There was a Segmentation error. 

 map mp_qmx_matmata

I see that @Wardogs411 and @StormCrow were reporting a segmentation error later on but am unaware of which map crashed 

@Ruggerxi @iboomboom Seems to think that it might be related to your updates

I skipped the map today so that we could enjoy the rest of the rotation as the server restarts the rotation on crashes

iw3mp_zhstPyIjPQ.thumb.png.f91a6c7abfe81347e9cb201238825883.png


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Posted

we've just had MP_Rasalem crash returning a fatal error

iw3mp_9oGb1NjRME.thumb.png.d18a61a564203f27cf5864728267d2b5.png


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Posted

Too many script variable @Ruggerxi



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Posted (edited)
2 hours ago, Totty said:

we've just had MP_Rasalem crash returning a fatal error

iw3mp_9oGb1NjRME.thumb.png.d18a61a564203f27cf5864728267d2b5.png

Never mind. I can't read...:lol:

Was this the same map that caused the previous crash with Stormy and Wardogs?

Edited by ShadyBrady


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Posted

I can address the script errors, requires a server restart. For the seg faults, unless we can modify the map sources, those maps will continue to clash with the mod. All these maps that are in the rotation, have been validated before but not with this new xi_mw2_100v2 mod. I am completely absorbed with my new job and barely have time to keep up with the forums. I do a little bit here and there but its been @Ruggerxi doing the heavy lifting on the new mod's dev. 



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Posted

I looked at the latest crash log, unfortunately, this is HUD Elements, this isn't the script variables that I initially thought could be addressed easily. Sorry folks, we will have to make cuts. 


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