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Patch 1.9 plus: DX11 and the DX11 and High Res Texture packages


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Posted

Crysis 2 PC patch 1.9 AND the DX11 and High Res Texture packages will be made available on MyCrysis.com on Monday June 27th!

 

Crysis 2 Patch 1.9

• Added Contact Shadows
• Added DX11 benchmark level
• Added DX11 support for Crysis 2 (the following features only work when downloading the optional DX11 package here):
• - Tessellation + Displacement Mapping
• - High Quality HDR Motion Blur
• - Realistic Shadows with Variable Penumbra
• - Sprite Based Bokeh Depth of Field
• - Parallax Occlusion Mapping
• - Particles Motion Blur, Shadows and Art Updates
• - Water Rendering improvements and using Tessellation + Displacement Mapping
• Added Realtime Local Reflections
• Added support for Higher Res Textures Package
• Added various new console variables to whitelist
• Fixed bullet penetration, which had been broken by a bug introduced with the DLC 2 patch
• Fixed issue in MP where player stats weren't always saved at the end of a game
• Fixed issue in MP where player stats would sometimes randomly reset
• Fixed issue with MP time played statistic, which would sometimes be too low on leaderboards and in stats
• Fixed issue with JAW rocket not firing through window's containing broken glass
• Fixed rare issue where a user could not access MP with a valid CD key if they had previously used an invalid CD key
• Improved advanced graphics options menu
• Improved anti-cheat measurements: fixed exploit which could prevent vote kicking working against a user
• Improved multi-GPU support
• Improved Tone Mapping
• Re-added possibility to enable r_StereoSupportAMD via config file (unsupported)



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Posted

Let us know how much it helps out the graphics, I was unimpressed with the demo in dx9 and had been interested in the game before I played the demo lol



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Posted

Thx for the heads up Xray....hope to actually play it soon. Lol



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Posted

thanks xray dx11 about time thats going great ............

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Posted

X-Ray that is good news no great news.Will this patch come down from the Launcher?



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Posted

Its gona take me awhile to figure out what that all means

 

 - Tessellation + Displacement Mapping
• - High Quality HDR Motion Blur
• - Realistic Shadows with Variable Penumbra
• - Sprite Based Bokeh Depth of Field
• - Parallax Occlusion Mapping
• - Particles Motion Blur, Shadows and Art Updates

 

Because when I get a DX 11 card I do not want any gamer Tessaling my Variable Penumbra with sprite.


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Posted

wheres the link lol

 



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Posted

Mikey you have to go here http://www.mycrysis.com/  and download it.Make sure you have the 1.9 patch first.Then get the DX11 download then get the HighRes pack.You will see if you get it when you set up your grapics (Enable DX!!)then go into advanced graphics for HighRes.It will tell you that it is enabled.I know with the video card you have you will notice a big difference.Other games will look like "cartoons"The textures the pysics to me are amazing going from DX9.Water flow is just awesome and while waiting for someone to get in kick a few cars around or just shoot a few pigeons shoot off a few signs break flower pots and whatever is around.shoot a few rounds into some fire xtinguishers or just go around smashing things and watch how they react.Hard to kill people try shooting them in the head.slitting throats is pretty effective also.LOL & Oh the game is fast



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Posted

bump Tongue out


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