Bas Posted October 7, 2014 Member ID: 2206 Group: ***- Inactive Clan Members Followers: 14 Topic Count: 14 Topics Per Day: 0.00 Content Count: 126 Content Per Day: 0.02 Reputation: 64 Achievement Points: 1021 Solved Content: 0 Days Won: 0 Joined: 02/09/11 Status: Offline Last Seen: January 9, 2023 Birthday: 01/29/1991 Posted October 7, 2014 Now has random spawnes, is that purposfull? Because it used to be fun but now it kind of turned blegh Awards
CobraBites Posted October 7, 2014 Member ID: 2313 Group: Fallen Members Followers: 0 Topic Count: 330 Topics Per Day: 0.06 Content Count: 4924 Content Per Day: 0.95 Reputation: 3034 Achievement Points: 33897 Solved Content: 0 Days Won: 4 Joined: 03/19/11 Status: Offline Last Seen: August 2, 2017 Birthday: 05/26/1974 Posted October 7, 2014 its always had random spawns since i have ever seen it in our rotations...
moonpie Posted October 7, 2014 Member ID: 2184 Group: *** Clan Members Followers: 17 Topic Count: 5 Topics Per Day: 0.00 Content Count: 238 Content Per Day: 0.05 Reputation: 298 Achievement Points: 1743 Solved Content: 0 Days Won: 0 Joined: 01/31/11 Status: Offline Last Seen: Friday at 03:59 PM Birthday: 09/04/1975 Device: Windows Posted October 7, 2014 In my mind you could say the same thing about all maps with random spawns. They almost always make a map take the full time and it is very frustrating when someone spawns on you right after you've spawned. Awards
NITRO Posted October 7, 2014 Member ID: 1095 Group: ***- Inactive Clan Members Followers: 34 Topic Count: 101 Topics Per Day: 0.02 Content Count: 3639 Content Per Day: 0.65 Reputation: 2460 Achievement Points: 24702 Solved Content: 0 Days Won: 2 Joined: 02/06/10 Status: Offline Last Seen: March 17 Birthday: 03/23/1979 Device: iPhone Posted October 7, 2014 Random spawns suck asssssssssss lol J3st3r 1 Awards
Sammy Posted October 7, 2014 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted October 7, 2014 Which server has it? Awards
Sammy Posted October 8, 2014 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted October 8, 2014 Ok yea that one. I wrote up some additions that allowed moving spawnpoints in the mod for a lot of maps, including that one, but I dont remember if it got uploaded to the main server or not. Maybe just the test one. Its not there now. If anyone remembers playing it, the moved spawns had two locations for each team iirc. One team in the lower corner in the fields and the other up in the hilly area with the road. Is this correct? Bas 1 Awards
iboomboom Posted October 13, 2014 Member ID: 20343 Group: *** Clan Members Followers: 90 Topic Count: 205 Topics Per Day: 0.05 Content Count: 3407 Content Per Day: 0.81 Reputation: 3084 Achievement Points: 30326 Solved Content: 0 Days Won: 2 Joined: 10/11/13 Status: Offline Last Seen: Yesterday at 05:48 AM Birthday: 07/01/1983 Device: Macintosh Posted October 13, 2014 I just love those spawns where I can see skeletons of teammates in front of me. Then one genius who happens to be in the front of everyone by a millimeter decides to go on a philosophical debate of "to pee or not to pee" and the rest of us are stuck and end up losing spawn protection in spawn. There is nothing wrong with slightly randomized spawns with a spawn region. Random spawns suck when they are all over the map, you've no idea who will spawn on your ass and knife you. Awards
Sammy Posted October 13, 2014 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted October 13, 2014 The script additions that allow moving spawns on that map and a few others after they load seems to work ok and I will upload this week. OW based mods already have a method to do this kind of thing but the map designer put a shit load of spawn points on the map for some strange reason and they were more than the spawn mover could handle. So had to do it differently. Awards
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