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Posted

As of last night I'm getting BF3 closed during the rounds.
This happened about 3 times in a folder.
After one day with this mess I have made ??are now done with these interruptions.
It's not my internet connection I'm on cable and not wireless.

Also I get no other reports that my connection is lost.
Just that I always get interrupted with baltlelog.
I have all updates done on my computer so it can only origin are causing problems and I've already reinstalled ..

 

HELP

 

I need a fix for the game this saterday when not i can not play :/



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Posted

FUCK now I can not online in origin

 

Originoffline.jpg



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Posted
Hans - BF3 shutdown ingame :/

As of last night I'm getting BF3 closed during the rounds.

This happened about 3 times in a folder.

After one day with this mess I have made ??are now done with these interruptions.

It's not my internet connection I'm on cable and not wireless.

 

Also I get no other reports that my connection is lost.

Just that I always get interrupted with baltlelog.

I have all updates done on my computer so it can only origin are causing problems and I've already reinstalled ..

 

HELP

 

I need a fix for the game this saterday when not i can not play :/

Have you any other programs in the background that are running (other than Teamspeak)?  BF3 does not like other programs working and taking its resources, I suspect.  Turn off/ delay scheduled AV and maintenance tasks.  I use Turbo Mode of TuneUp Utilities to shut down all unnecessary processes before playing now.

 



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Posted
For whats its worth ....Orgin is down at the moment 11:45am Eastern Time USA.   I spoke directly with Orgin who told me of this @ 11:30am.   Dont know if its also in your end of the world but just so you know


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Posted

Hans was frustated  this afternoon   Pfff



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Posted

Hans,  may I ask what updates you have done?

Can you download and/or run : CPU-Z and post here the submit of it?

 

 



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Posted

CPU_Z-1.jpg

 

CPU_Z-2.jpg

 

CPU_Z-3.jpg

 

CPU_Z-4.jpg

 

CPU_Z-5.jpg

 

CPU_Z-6.jpg



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Posted

i have problems when i try to run xfire and then log into a game... i can run ts and play but not xfire and play...



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Posted

Why is your memory not running at 800?

Have you downloaded Intel INF from the site?

 

Did you check with start-run: dxdiag  that all 3 are enabled?

Run directx web download again.

 

 

DXDIAG.jpg

 



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Posted

System Information

------------------

Time of this report: 11/16/2011, 20:02:01

       Machine name: HANS-PC

   Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110622-1506)

           Language: Dutch (Regional Setting: Dutch)

System Manufacturer: System manufacturer

       System Model: System Product Name

               BIOS: BIOS Date: 02/05/10 19:13:52 Ver: 08.00.10

          Processor: Intel® Core i5-2500K CPU @ 3.30GHz (4 CPUs), ~3.3GHz

             Memory: 8192MB RAM

Available OS Memory: 8174MB RAM

          Page File: 1801MB used, 14542MB available

        Windows Dir: C:\Windows

    DirectX Version: DirectX 11

DX Setup Parameters: Not found

   User DPI Setting: Using System DPI

 System DPI Setting: 96 DPI (100 percent)

    DWM DPI Scaling: Disabled

     DxDiag Version: 6.01.7601.17514 64bit Unicode

 

------------

DxDiag Notes

------------

      Display Tab 1: The file aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL).  You may be able to get a WHQL logo'd driver from the hardware manufacturer.

        Sound Tab 1: No problems found.

        Sound Tab 2: No problems found.

        Sound Tab 3: No problems found.

          Input Tab: No problems found.

 

--------------------

DirectX Debug Levels

--------------------

Direct3D:    0/4 (retail)

DirectDraw:  0/4 (retail)

DirectInput: 0/5 (retail)

DirectMusic: 0/5 (retail)

DirectPlay:  0/9 (retail)

DirectSound: 0/5 (retail)

DirectShow:  0/6 (retail)

 

---------------

Display Devices

---------------

          Card name: AMD Radeon HD 6900 Series

       Manufacturer: Advanced Micro Devices, Inc.

          Chip type: ATI display adapter (0x6718)

           DAC type: Internal DAC(400MHz)

         Device Key: Enum\PCI\VEN_1002&DEV_6718&SUBSYS_03B81043&REV_00

     Display Memory: 1765 MB

   Dedicated Memory: 2030 MB

      Shared Memory: 3830 MB

       Current Mode: 1152 x 864 (32 bit) (75Hz)

       Monitor Name: Acer LCD Monitor AL1951

      Monitor Model: Acer AL1951

         Monitor Id: ACRAD41

        Native Mode: 1280 x 1024(p) (75.025Hz)

        Output Type: DVI

        Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll

Driver File Version: 8.17.0010.1099 (English)

     Driver Version: 8.901.2.0

        DDI Version: 11

       Driver Model: WDDM 1.1

  Driver Attributes: Final Retail

   Driver Date/Size: 10/17/2011 03:05:34, 867328 bytes

        WHQL Logo'd: No

    WHQL Date Stamp: None

  Device Identifier: {D7B71EE2-2458-11CF-B877-B223BEC2C535}

          Vendor ID: 0x1002

          Device ID: 0x6718

          SubSys ID: 0x03B81043

        Revision ID: 0x0000

 Driver Strong Name: oem21.inf:ATI.Mfg.NTamd64.6.1:ati2mtag_NICayman:8.901.2.0:pci\ven_1002&dev_6718

     Rank Of Driver: 00E62001

        Video Accel: ModeMPEG2_A ModeMPEG2_C

   Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

                     {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

                     {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

                     {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

                     {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

       D3D9 Overlay: Not Supported

            DXVA-HD: Not Supported

       DDraw Status: Enabled

         D3D Status: Enabled

         AGP Status: Enabled

 

 



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Posted

Have the new ATi/AMD drivers for your videocard already? Its out from yesterday.

Plus already updated the Intel INF's and DirectX ?

 

 

http://tweakers.net/meuktracker/26982/amd-catalyst-1111.html



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Posted

Ray nadat ik deze updates had uitgevoerd craste mijn systeem helemaal lol een ouderwetse blauwescherm.

Heb dus in veilige mode en in het register de boel weer moeten terug zetten. Zal vandaag BF3 opnieuw installeren en kijken of het dan wel werkt.



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Posted

Raar allemaal  ik heb alleen soms met opstarten dat ik dat 2 hoog   uit 3 x moet doen eenmaal aan het spelen geen problemen of de server moet al chrashen 



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Posted

Heb de internetbedrijf gebeld die komen morgen mijn lijn nakijken er schijnen dippen in te zitten.

Wie weet ligt het daar wel aan :P en kunnen ze morgen de boel fixen



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Posted

It doesn't like Steam either, so, if you play any Steam games (MW3) before BF3, best to shut that down too.  (I forgot, Steam performed some updates and my game froze.)  Afterwards had a trouble-free evening (apart from RickJames sniping my a**!). Smile

 



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Posted

I discovered the problem.

Today my internet line checked and it appears that the connection to be interrupted and therefore I'm offline at EA so I get kicked off my game and go

Tomorrow they come along to the problem



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Posted

nothing for nothing hans but your memory timing is off i was told that if your memory timing is off and not matched in a dule channel or a triple channel you could have probs as well


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