FullProof Posted March 7, 2010 Member ID: 423 Group: **- Inactive Registered Users Followers: 0 Topic Count: 14 Topics Per Day: 0.00 Content Count: 159 Content Per Day: 0.03 Reputation: 2 Achievement Points: 948 Solved Content: 0 Days Won: 0 Joined: 09/17/09 Status: Offline Last Seen: October 16, 2012 Birthday: 08/28/1983 Posted March 7, 2010 Is there any way we can lower the score to win or maybe have maps that dont take sudden death to win every round. I dont usually like complaining but being on the same map for over an hour gets a little boring and people leave just a suggestion
PigDog Posted March 7, 2010 Member ID: 222 Group: *** Clan Members Followers: 88 Topic Count: 331 Topics Per Day: 0.06 Content Count: 3847 Content Per Day: 0.67 Reputation: 1628 Achievement Points: 25635 Solved Content: 0 Days Won: 1 Joined: 09/04/09 Status: Offline Last Seen: April 1 Birthday: 02/05/1968 Device: Windows Posted March 7, 2010 I agree, but I don't know how you would do this for just some maps and not others. Some of the maps take soooo long, you just want to shoot yourself in the head to make it end! Awards
Ruggerxi Posted March 7, 2010 Member ID: 6 Group: ++++ Senior Admin Followers: 188 Topic Count: 2830 Topics Per Day: 0.49 Content Count: 12252 Content Per Day: 2.14 Reputation: 13527 Achievement Points: 107521 Solved Content: 0 Days Won: 135 Joined: 09/01/09 Status: Offline Last Seen: 1 hour ago Birthday: 08/25/1976 Device: Windows Posted March 7, 2010 Well we can not change scores per map, but if you tell me what maps that last a long time I will make sure to rotate them out on the next map change. Awards
Sonovabich Posted March 7, 2010 Member ID: 82 Group: ** Registered Users Followers: 0 Topic Count: 1535 Topics Per Day: 0.27 Content Count: 5022 Content Per Day: 0.88 Reputation: 5197 Achievement Points: 131535 Solved Content: 0 Days Won: 116 Joined: 09/02/09 Status: Offline Last Seen: April 7 Device: Windows Posted March 7, 2010 People leave and people join happens on everymap, every day, not just the long ones, as i said in another post we are just going to end up with run and gun maps and then people will leave then too because every map will be the same, some of the so-called long maps are very popular, but obviously not with the run and gun brigade.
FullProof Posted March 7, 2010 Member ID: 423 Group: **- Inactive Registered Users Followers: 0 Topic Count: 14 Topics Per Day: 0.00 Content Count: 159 Content Per Day: 0.03 Reputation: 2 Achievement Points: 948 Solved Content: 0 Days Won: 0 Joined: 09/17/09 Status: Offline Last Seen: October 16, 2012 Birthday: 08/28/1983 Author Posted March 7, 2010 I dont have the names of the map but when you can sit in your spawn and defrost 80 percent of your team then the map never ends and freeze tag becomes pointless. Im not talking about run and gun, im talking about your team actually being able to stay frozen
Sonovabich Posted March 7, 2010 Member ID: 82 Group: ** Registered Users Followers: 0 Topic Count: 1535 Topics Per Day: 0.27 Content Count: 5022 Content Per Day: 0.88 Reputation: 5197 Achievement Points: 131535 Solved Content: 0 Days Won: 116 Joined: 09/02/09 Status: Offline Last Seen: April 7 Device: Windows Posted March 7, 2010 Well if maps are lasting over 1 hour i can only assume you mean the larger maps in the rotation, i f thats the case i don't see how you can defrost 80% of the team by staying in your spawn in a map so big, another thing what about people who like long maps? there are'nt any rules to say a map has to be over in a few minutes, why can't we just have a variation of long and short maps.
snakepliskin Posted March 7, 2010 Member ID: 175 Group: ***- Inactive Clan Members Followers: 14 Topic Count: 16 Topics Per Day: 0.00 Content Count: 344 Content Per Day: 0.06 Reputation: 169 Achievement Points: 2322 Solved Content: 0 Days Won: 0 Joined: 09/02/09 Status: Offline Last Seen: March 20 Device: Windows Posted March 7, 2010 I think it would be nice to knock the score down to 300,and make one of the servers hardcore! Awards
Zoe Posted March 7, 2010 Member ID: 1147 Group: **- Inactive Registered Users Followers: 4 Topic Count: 57 Topics Per Day: 0.01 Content Count: 721 Content Per Day: 0.13 Reputation: 2 Achievement Points: 4195 Solved Content: 0 Days Won: 0 Joined: 02/16/10 Status: Offline Last Seen: Never Birthday: 05/15/1980 Posted March 7, 2010 I like it the way it is! Let's keep that alternation. No changes please
Crazyhorse Posted March 7, 2010 Member ID: 286 Group: ***- Inactive Clan Members Followers: 6 Topic Count: 35 Topics Per Day: 0.01 Content Count: 236 Content Per Day: 0.04 Reputation: 66 Achievement Points: 1709 Solved Content: 0 Days Won: 0 Joined: 09/06/09 Status: Offline Last Seen: October 21, 2023 Birthday: 12/15/1959 Posted March 7, 2010 Zoe I like it the way it is! Let's keep that alternation. No changes please I agree
Zoo Posted March 8, 2010 Member ID: 920 Group: **- Inactive Registered Users Followers: 0 Topic Count: 3 Topics Per Day: 0.00 Content Count: 22 Content Per Day: 0.00 Reputation: 0 Achievement Points: 140 Solved Content: 0 Days Won: 0 Joined: 12/23/09 Status: Offline Last Seen: Never Birthday: 07/24/1974 Posted March 8, 2010 i personally love the fact that you guys rotate new maps in as much as you do, keeps the game fun and interesting. As for longer maps alot of the time it depends on the teams. Ive seen certain maps go the distance each round just to play it the next day and get steam rolled. anyhow keep up the good work.
daMike Posted March 8, 2010 Member ID: 1011 Group: ***- Inactive Clan Members Followers: 5 Topic Count: 16 Topics Per Day: 0.00 Content Count: 532 Content Per Day: 0.10 Reputation: 318 Achievement Points: 3254 Solved Content: 0 Days Won: 0 Joined: 01/12/10 Status: Offline Last Seen: December 17, 2024 Birthday: 02/10/1962 Device: Windows Posted March 8, 2010 i like most of the current maps - except for the ones with teleports. Pretty anoying to take cover and suddenly have an enemy popping up behind you. Not a good way to play tactically - then it just comes down to whom lags the most. *Sometimes i loose less than other times* Awards
=v4v=resolute1 Posted March 10, 2010 Member ID: 870 Group: **- Inactive Registered Users Followers: 0 Topic Count: 4 Topics Per Day: 0.00 Content Count: 24 Content Per Day: 0.00 Reputation: 0 Achievement Points: 160 Solved Content: 0 Days Won: 0 Joined: 12/10/09 Status: Offline Last Seen: Never Birthday: 01/01/1970 Posted March 10, 2010 i got a question, not that im necessarily advocating it... but for arguments sake, if you WANTED to make each player defrost a max number of times per map iteration, could you actually do that? res
Sonovabich Posted March 10, 2010 Member ID: 82 Group: ** Registered Users Followers: 0 Topic Count: 1535 Topics Per Day: 0.27 Content Count: 5022 Content Per Day: 0.88 Reputation: 5197 Achievement Points: 131535 Solved Content: 0 Days Won: 116 Joined: 09/02/09 Status: Offline Last Seen: April 7 Device: Windows Posted March 10, 2010 Don't know how that would work Resolute, with people joining and leaving all the time it would be nigh on impossible to make people get a certain number of defrosts, not only that sometimes with all the good will in the world you just cant get as many defrosts as you would like, also i can see the fights starting now about who stole who's defrost if they become so important, but i see where you are coming from with this query, there is nothing more frustrating having a glory hunter on your team who sees defrosting as below his/hers skill level and would just rather get kills instead.
Brotrinde Posted March 10, 2010 Member ID: 363 Group: **- Inactive Registered Users Followers: 2 Topic Count: 19 Topics Per Day: 0.00 Content Count: 296 Content Per Day: 0.05 Reputation: 0 Achievement Points: 1674 Solved Content: 0 Days Won: 0 Joined: 09/13/09 Status: Offline Last Seen: June 22, 2024 Birthday: 12/13/1977 Device: Android Posted March 10, 2010 We will never manage to have a rotation that is loved by 34+ Players. There will always be maps you don't like. Actually the map I like the most is Caen - it fits almost everybody's needs!
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