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NEW COD4 MW2 Server and New MOD


Ruggerxi

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Please leave feedback. Server is down for a little bit to add custom maps.

 

 

Thanks to Openwarfaremod and Sledge, Sam and Sanya for all the work on getting this new mod done

 

This is a totally different mod so you will lose your rank :( but its a new mod and has some great new additions to it.

 

We are also going to test out a new server and see if the lag stops

 

68.232.176.207:28960 >XI< MW2 Freezetag V1.4

 

 

Now for the mod itself I will put the read me here so you can read through it all, but one thing that has changed, is the custom classes. You need to setup your custom classes in game, and you also need to choose what kill streaks you want. You will see what I mean once you are in game.

 

Here is the info:

 

-------------------------------------------------------
All primary and secondary weapons
--------------------------------------------------------
Primaries: Assault - ACR Bushmaster, AK-47, M4 Carbine, Steyr Aug, Famas F1, Scar-H
Primaries: SpecOps - MP5K, Glock 18c full auto, Mini Uzi, AK-74u, P90
Primaries: Heavy Gunner - SAW, RPD, M60e4
Primaries: Demolitions - Winchester W1200, Benelli M1014
Primaries: Sniper - M200 Intervention, Barret .50, L96A1, WA2000, Dragunov SVD

Secondaries: Glock 18 Single shot, Colt .38 super auto, USP .45, Desert Eagle .50 AE, Desert Eagle tactical

--------------------------------------------------------------------------------------
Custom weapons and models OW2 v1.4 and what they replace
--------------------------------------------------------------------------------------
M9 Beretta : Glock 18 1 shot - (custom animations) - Modern Warfare 2 by Sanya
Gold Desert Eagle : Desert Eagle - (stock animations) - Modern Warfare 2 by Sledgehammer

M16A4 : Bushmaster ACR with all attachments (custom animations) - Modern Warfare 2 by Sanya
AK47 : AK47 with all attachments (stock animations) - Modern Warfare 2 by Sledgehammer
M4 Carbine : M4A1 with all attachments (stock animations) - Modern Warfare 2 by Sledgehammer
G3 : STEYR with all attachments (custom animations) - Black Ops by Sanya
G36C : Famas F1 with all attachments without GL (custom animations) - Modern Warfare 2 by Sanya
M14 : FN Scar H with all attachments (custom animations) - Modern Warfare 2 by Sanya

UZI : Mini-Uzi with all attachments (stock animations) - Modern Warfare 2 by Sledgehammer
Mp5 : MP5k with all attachments (custom animations) - Modern Warfare 2 by Sanya
Skorpion : Glock 18c full auto all attachments (custom animations) - Modern Warfare 2 by Sanya

M21 : WA2000 with attachments (custom animations) - Black Ops by Sledgehammer
M40A3 : l96a1 with attachments (custom animations) - Black Ops by Sledgehammer
Remington 700 : M200 Intervention with attachments (custom animations) - Modern Warfare 2 by Sanya

MP44 : Tactical Crossbow scoped (custom animations) in perk1/10shots - Black Ops by Sanya

EMP nade (replaces stun): disables enemy electronics, communications and the hud for 30 seconds. Killstreaks cannot be called in. Also affects enemy equipment including claymores, sentries and SAM launchers. The Tacmask perk will protect the player against its effects.
Semtex: Sticks to all surfaces and players. Not cookable and has a fuse time of 1.8 seconds.
Novagas: creates an area of lethal purple smoke. All players without a Tacmask in its radius are affected but only enemy players are damaged.

Three sniper rifles (Intervention, L96A1 and WA2000) have a silencer attachment available in addition to the scope (no acog). Adding this attachment replaces Perk 1.


Other Models:
NEW : B2 Spirit - X4 mod - by Joker
NEW : Suitcase - Modern Warfare 2 - by Sledgehammer
NEW : Laptop - Modern Warfare 2 - by Sanya
NEW : Sentrygun - Black Ops from modtools
NEW : Sam Launcher - Black Ops from modtools combined with sentry - by Samuel
NEW : RC Bomb - Black Ops from modtools rigged - by Samuel
NEW : Care Package - COD4 case with team logos - by Samuel
NEW : Littlebird - Modern Warfare 2 - by Sledgehammer
NEW : UAV/CounterUAV - COD4 combined model - by Sledgehammer
NEW : Pavelow - Modern Warfare 2 - by Sledgehammer

Removed:
SPAS-12
KRISS
UMP45
M21EBR


--------------------------------------------------------
New menu OW2 v1.4 by Samuel
--------------------------------------------------------
The original cod4 menu has been replaced with a menu similar to the OW Custom Class editor. This was done to allow for more loadout options, help with menu asset limitations, and to work with the new custom classes. All changes are automatically saved. Press "accept" to choose the currently selected class.

The 5 'default' and 5 'custom' classes have been replaced with 10 saveable class-based options. There are two each of the five. Two assault, two specops, and so on. Each is limited to the primary weapons of that class. After that any class limitations for perks and killstreaks are at the discretion of the server admin.


--------------------------------------------------------
Nades, Perks & Killstreaks OW2 v1.4
--------------------------------------------------------
- Two grenade options: Tactical and Lethal
Tactical nades include Flash, EMP (stun replacement), Smoke and Novagas.
Lethal nades include Frag and Semtex.
"3X Frag" includes Semtex.
"3X Tactical" (Special) includes EMP.

- Perks
"Stealth" ( UAV Jammer ). Player is undetectable to all enemy equipment and air support. Includes heli's, sentries, and claymores. However firing unsilenced weapons voids Stealth.
"Lightweight" ( Extreme Conditioning ). No fall damage and double sprint time.
"Armor Piercing" ( Deep Impact ). Ignores vehicle armor and player body armor. Note: This perk penetrates armor but does not destroy it. Therefore players without the perk must still overcome the armor.
"Hunter" (Iron Lungs). For snipers. In addition to longer breath the perk adds thermal, zoom and range finder. No Acog. Set thermal toggle in multiplayer options.
"Crossbow" (New perk 1). Includes 10 non-explosive rounds.
"Snatch and Grab" (New perk 2). Increases the players objective secure rate by %50. Includes capturing flags, planting/defusing bombs, and stealing care packages.
"Tacmask" (New perk 3). Protects the player from all tactical nades. Will also protect the player from Novagas strikes. Does not protect against nukes.

Removed from 1.3 - Stinger
Removed from stock - Juggernaut. Marty. Last Stand
Overkill not available at this time. However players may still pick up any dropped weapon.

- Killstreaks
The standard 'everything goes' killstreak system has been replaced with three loadout options. Not including any desired class limitations the player can choose any three from the list so long as their kill requirements do not conflict. Streak loadout can be changed while playing just as they are with weapons and perks but will not take effect until the next spawn. They do not stack and streak kills do not count towards streaks.

- Rewards, kills required (x) and descriptions:

"MQ-9 Predator" (3): Stock UAV. In multiplayer games the aircraft is visible and can be shot down.

"RC Bomb" (3): Remote controlled minicar with C4 attached. Speed can be set via dvar and has a default 30 second timer. If it expires the bomb explodes.

"MQ-9 EW" (4): Counter UAV to jam enemy UAV's for 30 seconds. In multiplayer games the aircraft is visible and can be shot down.

"SAM Turret" (4): Retrieve from a helicopter airdrop and carry to the desired location. Targets all visible air support except airstrikes. It can only be placed once (set 'place' in multiplayer options) so set it up in an area with a good view. Default timer 2 minutes and it has unlimited ammo. It can be destoyed by weapon fire and disabled by EMP. Melee is an automatic kill.

"Care Package" (5): Airdropped via helicopter and may contain any killstreak in addition to resupply, body armor and tactical nuke. It can be stolen by any other player but only friendlies knows its contents. It will overwrite any current killstreak the player may have so dont secure it if you want to keep a higher streak. Enemies must take their chances if they already have a streak. Dont stand under it or you will be crushed to death.

"Airstrike" (5): Stock cluster bomb airstrike.

"AGM-114 Hellfire" (5): Flyable missile with 20 seconds of fuel. Press 'fire' to lock onto a target area and apply a speed boost. If the fuel runs out the missile explodes.

"Novagas" (5): Blanket the selected area with lethal gas (purple smoke). Affects all players without a Tacmask including friendlies but only damages enemies. So dont call in an attack and rush in unless you like choking. Beware enemies who may also have a mask and are waiting for you to rush in. Timer 20 seconds.

"M5 Sentrygun" (6): Retrieve the sentry from an airdrop and carry it the desired location. Can only be placed once (set 'place' in multiplayer options). Default timer 2 minutes. It can be destoyed by weapon fire and disabled by EMP. Melee is an automatic kill.

"Paladin" (6): Launches multiple barrages of long range artillery shells around the targeted area. Area radius can be set via dvar. Good weapon in open areas but not so much in areas surrounded by buildings. Shells fly over the center of the map.

"GBU-24 Paveway" (7): The player is given a visual locator from an orbiting UAV to select up to three targets. If targeted correctly bombs will fly through large openings. Excellent against enemies in protected areas and snipers hiding in buildings. Each fighter will determine its optimal direction and height to attack from. Default timer 30 seconds.

"Helicopter" (8): Stock helicopter streak.

"B2 Spirit" (8): Carpet bomb strike with 10 bombs. Automatically finds the best direction and the target location is the center of the line.

"Escort Chopper" (9): Standard attack chopper but it follows the player. It will continue to follow the player until its timer expires or it is destroyed. If the player dies the escort will remain at its current location until the player respawns.

"AC130 Spectre" (11): Long range gunship with 3 weapons. Can only be shot down by SAMs. Default timer 30 seconds.

"Hammer" (11): Pavelow helicopter with three minigun player turrets to choose from (both sides and rear door). It can be shot down by direct fire, rockets and SAMs. When activated it makes two passes diagonally through the center of the map.

"Mininuke" (11): Dropped by a B2 and explodes above the target area. All enemies within the inner 1/2 blast radius are dead. Enemies in the outer 1/2 suffer varying degrees of damage. All players not killed by the blast including friendlies suffer temporary radiation effects. Duration depends on distance from the blast. Obstructions block damage but not radiation effects. Its a nuke after all.

Additional Care Package options:
"Ammo Resupply" : Full ammo loadout for bullet weapons and replenishes lethal nades to their starting loadout amounts. No tactical nades or explosives/rockets.
"Body Armor" : Destroyable armor equal to maximum player health. Absorbs all damage points from bullets (including headshots) and explosives until it is depleted. However attackers with the Armor Piercing perk ignore all body armor. Only 1/2 protection against falls.
"Tactical Nuke" : Game over, man. Its game over.

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Good news there!!!

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Can't join it. Is it online?

 

edit : I saw the first line... idiot.... 'Server is down for a little bit to add custom maps.' Smile

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gonna try it here a few seconds :)  let u know

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Angel
gonna try it here a few seconds :)  let u know

 

Not quite ready yet need to get these maps transferred over.

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TACTICAL MININUKE INCOMMING1!!!11!!!!!!!!!!!11!!!!!!!!

now has to sounds stupid :D

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OK go on in and give it a try. Please leave all feedback here.

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11 is enough? it doesn't seem too much ^^

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yea i know rugs.....had to do homework first ;)  gonna try here in about 30 mins

 

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How current are the servers on the home page, I am getting a whole lot of nothing in my favs now?

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k well as we spoke...ci's were clearing up.  After that we only had one more....other than that, its great.  Not as much lag as the other one and its gonna take some gettin used to  lol    And as flush and bloody had to figure out....u have to hit accept to join :)   Sorry boss....about the ci's on both servers....least this one isnt as bad.  Keep workin boss, u will get it fixed for us.   I have faith and no stressing.  :)

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Glad to hear that its clearing up some. Let me know of any bugs with the gameplay itself also.

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Lag not there but there has been @5 CI's       at least

 

We need to also get ride of the strategy timer in the start up of each round... No need for it.

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love the new mod but shit dont try to finger it out when your drunk lmao love the new additions :0

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Is the mod on the redirect? Maybe to many downloading, I am getting 12KBs even after reconnect

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Not on the redirect yet, needed to make sure it was working correctly first. Others downloaded the mod ok.

 

I will have it on the redirect tomorrow

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yeah that thing at teh beginning of each round should go...its pointless

 

i didn't have any trouble downloading things tonight.

 

don't like having to choose the killstreaks....i liked having a set order of things

 

had a couple CI's

 

i think the server crashed at 9:47pm east coast  Rugger did it..nevermind

 

should probably change the server name in the server list to reflect the fact that it is a new version...says it is version 1

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Yup, server's currently down...

 

Agree with Greywolf and Drama, countdown at the beginning needs to go bye bye.

 

I actually like picking the killstreaks as it mixes it up a bit.

 

Otherwise, the mod isn't bad once a few bugs get worked out!

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Ruggerxi - NEW COD4 MW2 Server and New MOD!!!

 

Additional Care Package options:

"Ammo Resupply" : Full ammo loadout for bullet weapons and replenishes lethal nades to their starting loadout amounts. No tactical nades or explosives/rockets.

"Body Armor" : Destroyable armor equal to maximum player health. Absorbs all damage points from bullets (including headshots) and explosives until it is depleted. However attackers with the Armor Piercing perk ignore all body armor. Only 1/2 protection against falls.

"Tactical Nuke" : Game over, man. Its game over.

 

I haven't seen anything in the server about these.  How do you get them?

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It's back up and going well now...Timer's gone too.  YAY Rugger!

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DramaLlama
Ruggerxi - NEW COD4 MW2 Server and New MOD!!!

 

Additional Care Package options:

"Ammo Resupply" : Full ammo loadout for bullet weapons and replenishes lethal nades to their starting loadout amounts. No tactical nades or explosives/rockets.

"Body Armor" : Destroyable armor equal to maximum player health. Absorbs all damage points from bullets (including headshots) and explosives until it is depleted. However attackers with the Armor Piercing perk ignore all body armor. Only 1/2 protection against falls.

"Tactical Nuke" : Game over, man. Its game over.

 

I haven't seen anything in the server about these.  How do you get them?

 

 

You need to choose the "care package" kill streak to get those

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Ruggerxi
DramaLlama
Ruggerxi - NEW COD4 MW2 Server and New MOD!!!

 

Additional Care Package options:

"Ammo Resupply" : Full ammo loadout for bullet weapons and replenishes lethal nades to their starting loadout amounts. No tactical nades or explosives/rockets.

"Body Armor" : Destroyable armor equal to maximum player health. Absorbs all damage points from bullets (including headshots) and explosives until it is depleted. However attackers with the Armor Piercing perk ignore all body armor. Only 1/2 protection against falls.

"Tactical Nuke" : Game over, man. Its game over.

 

I haven't seen anything in the server about these.  How do you get them?

 

 

You need to choose the "care package" kill streak to get those

gotcha....it wasn't showing up in some of the killstreak things.

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with Assault class 1, you cannot choose any perk for Perk 1.  it only shows "No Perk" or "Weapon Attachment"......but Assault class 6 allows you to choose a perk such as c4, clays, rockets, etc

 

that seems to be the only class it is affecting

 

doesn't seem to affect everyone that gets on the server

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some sort of health bar would be nice to have

 

the accuracy of the guns is horrendous.  hip shot, scoped, short range, long range....

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yea awesome job on the new mod like angel said gonna take getting used to it but its def bad ass mod thanx xi tech team awesome job

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