codpiece Posted October 11, 2014 Member ID: 5470 Group: *** Clan Members Followers: 52 Topic Count: 373 Topics Per Day: 0.08 Content Count: 2509 Content Per Day: 0.56 Reputation: 3609 Achievement Points: 23134 Solved Content: 0 Days Won: 8 Joined: 02/04/13 Status: Offline Last Seen: 14 hours ago Birthday: 09/17/1968 Device: Windows Posted October 11, 2014 Scroll down to the first video to watch. This is off Battlelog so I couldn't find any negative comments . It was still interesting. http://battlelog.battlefield.com/bf4/news/view/fall-update-impressions/ papithegun and DEEJAYKEG 2 Awards
eidolonFIRE Posted October 12, 2014 Member ID: 2759 Group: **- Inactive Registered Users Followers: 17 Topic Count: 199 Topics Per Day: 0.04 Content Count: 3496 Content Per Day: 0.70 Reputation: 3021 Achievement Points: 26464 Solved Content: 0 Days Won: 3 Joined: 08/22/11 Status: Offline Last Seen: June 16, 2017 Birthday: 07/27/1990 Posted October 12, 2014 now I just need to hang tight till it goes on sale bundled with all the DLC.
Sonovabich Posted October 12, 2014 Member ID: 82 Group: ** Registered Users Followers: 0 Topic Count: 1535 Topics Per Day: 0.27 Content Count: 5022 Content Per Day: 0.88 Reputation: 5198 Achievement Points: 131537 Solved Content: 0 Days Won: 116 Joined: 09/02/09 Status: Offline Last Seen: Thursday at 07:44 AM Device: Windows Posted October 12, 2014 I am still getting shot when i am hiding behind cover, they have not fixed it yet.
papithegun Posted October 12, 2014 Member ID: 20800 Group: ***- Inactive Clan Members Followers: 15 Topic Count: 130 Topics Per Day: 0.03 Content Count: 394 Content Per Day: 0.10 Reputation: 323 Achievement Points: 3820 Solved Content: 0 Days Won: 0 Joined: 01/14/14 Status: Offline Last Seen: June 19, 2022 Birthday: 01/13/1950 Posted October 12, 2014 Interesting stuff. Thanks Awards
Oneill Posted October 12, 2014 Member ID: 20884 Group: **- Inactive Registered Users Followers: 2 Topic Count: 4 Topics Per Day: 0.00 Content Count: 274 Content Per Day: 0.07 Reputation: 288 Achievement Points: 1812 Solved Content: 0 Days Won: 0 Joined: 02/12/14 Status: Offline Last Seen: April 6, 2017 Birthday: 06/10/1989 Posted October 12, 2014 I am still getting shot when i am hiding behind cover, they have not fixed it yet. you sure your not just falling behind cover after they shoot your foot off? OddJob001 and Freefry Freeburg 2
Sonovabich Posted October 12, 2014 Member ID: 82 Group: ** Registered Users Followers: 0 Topic Count: 1535 Topics Per Day: 0.27 Content Count: 5022 Content Per Day: 0.88 Reputation: 5198 Achievement Points: 131537 Solved Content: 0 Days Won: 116 Joined: 09/02/09 Status: Offline Last Seen: Thursday at 07:44 AM Device: Windows Posted October 12, 2014 (edited) you sure your not just falling behind cover after they shoot your foot off? No, it's not fixed, am i surprised, also no. Edited October 12, 2014 by Sonovabich
KillingmanXI Posted October 12, 2014 Member ID: 100 Group: *** Clan Members Followers: 23 Topic Count: 18 Topics Per Day: 0.00 Content Count: 166 Content Per Day: 0.03 Reputation: 124 Achievement Points: 2319 Solved Content: 0 Days Won: 0 Joined: 09/02/09 Status: Offline Last Seen: April 27 Birthday: 05/29/1965 Device: Windows Posted October 12, 2014 Very good info thanks Awards
Oneill Posted October 12, 2014 Member ID: 20884 Group: **- Inactive Registered Users Followers: 2 Topic Count: 4 Topics Per Day: 0.00 Content Count: 274 Content Per Day: 0.07 Reputation: 288 Achievement Points: 1812 Solved Content: 0 Days Won: 0 Joined: 02/12/14 Status: Offline Last Seen: April 6, 2017 Birthday: 06/10/1989 Posted October 12, 2014 (edited) No, it's not fixed, am i surprised, also no. Well thats good that your not surprised because I don't know of a single online multi-player game that doesn't have this problem. So why bring it up? Edited October 12, 2014 by Oneill
codpiece Posted October 12, 2014 Member ID: 5470 Group: *** Clan Members Followers: 52 Topic Count: 373 Topics Per Day: 0.08 Content Count: 2509 Content Per Day: 0.56 Reputation: 3609 Achievement Points: 23134 Solved Content: 0 Days Won: 8 Joined: 02/04/13 Status: Offline Last Seen: 14 hours ago Birthday: 09/17/1968 Device: Windows Author Posted October 12, 2014 I wish they would fix @@Oneill killing me when I'm on his team Oneill and Damit1 2 Awards
The Flush Posted October 13, 2014 Member ID: 1106 Group: **- Inactive Registered Users Followers: 33 Topic Count: 125 Topics Per Day: 0.02 Content Count: 832 Content Per Day: 0.15 Reputation: 538 Achievement Points: 6778 Solved Content: 0 Days Won: 0 Joined: 02/08/10 Status: Offline Last Seen: August 15, 2015 Birthday: 06/24/1975 Posted October 13, 2014 I think it's definitely a improved game with the patch. It would be nice not to get shot behind cover (I agree SOB) but this patch was definitely the best yet...too bad it took so long. Hopefully they come out with a final "fix the rest" patch with the new maps but in the meantime, seems to be a definite improvement to me! Sonovabich 1
Sonovabich Posted October 13, 2014 Member ID: 82 Group: ** Registered Users Followers: 0 Topic Count: 1535 Topics Per Day: 0.27 Content Count: 5022 Content Per Day: 0.88 Reputation: 5198 Achievement Points: 131537 Solved Content: 0 Days Won: 116 Joined: 09/02/09 Status: Offline Last Seen: Thursday at 07:44 AM Device: Windows Posted October 13, 2014 (edited) Well thats good that your not surprised because I don't know of a single online multi-player game that doesn't have this problem. So why bring it up? But they said they were fixing it AGAIN, and they didn't did they? wtf is your point. Edited October 13, 2014 by Sonovabich
7Toes Posted October 13, 2014 Member ID: 87 Group: ***- Inactive Clan Members Followers: 58 Topic Count: 98 Topics Per Day: 0.02 Content Count: 3789 Content Per Day: 0.66 Reputation: 3589 Achievement Points: 27251 Solved Content: 0 Days Won: 7 Joined: 09/02/09 Status: Offline Last Seen: March 18, 2022 Birthday: 04/02/1871 Posted October 13, 2014 it has helped but for the getting stuck on 2in curbs and stuff has gotten worse for some reason like in a normal stride your guy can't step over that same with curbs hmmmm Awards
Sonovabich Posted October 13, 2014 Member ID: 82 Group: ** Registered Users Followers: 0 Topic Count: 1535 Topics Per Day: 0.27 Content Count: 5022 Content Per Day: 0.88 Reputation: 5198 Achievement Points: 131537 Solved Content: 0 Days Won: 116 Joined: 09/02/09 Status: Offline Last Seen: Thursday at 07:44 AM Device: Windows Posted October 13, 2014 (edited) I think it's definitely a improved game with the patch. It would be nice not to get shot behind cover (I agree SOB) but this patch was definitely the best yet...too bad it took so long. Hopefully they come out with a final "fix the rest" patch with the new maps but in the meantime, seems to be a definite improvement to me! To be honest Flushy i felt my game was running ok before the patch so i don't know what they have done because my game feels the same, but they said they would fix the problem of getting shot behind cover (the thing i hate most) and they ain't done that, it's ok adding all the stuff in game to hide behind but if you can't it's only there to make the maps look pretty. Edited October 13, 2014 by Sonovabich The Flush 1
Oneill Posted October 13, 2014 Member ID: 20884 Group: **- Inactive Registered Users Followers: 2 Topic Count: 4 Topics Per Day: 0.00 Content Count: 274 Content Per Day: 0.07 Reputation: 288 Achievement Points: 1812 Solved Content: 0 Days Won: 0 Joined: 02/12/14 Status: Offline Last Seen: April 6, 2017 Birthday: 06/10/1989 Posted October 13, 2014 To be honest Flushy i felt my game was running ok before the patch so i don't know what they have done because my game feels the same, but they said they would fix the problem of getting shot behind cover (the thing i hate most) and they ain't done that, it's ok adding all the stuff in game to hide behind but if you can't it's only there to make the maps look pretty. ohhh I thought you were talking about the lag issue of getting shot right after you hide behind cover, your saying your getting shot just sitting behind cover and not looking out? If so Ive never had that problem, just wondering do you play with kill cams on?
Sonovabich Posted October 14, 2014 Member ID: 82 Group: ** Registered Users Followers: 0 Topic Count: 1535 Topics Per Day: 0.27 Content Count: 5022 Content Per Day: 0.88 Reputation: 5198 Achievement Points: 131537 Solved Content: 0 Days Won: 116 Joined: 09/02/09 Status: Offline Last Seen: Thursday at 07:44 AM Device: Windows Posted October 14, 2014 (edited) ohhh I thought you were talking about the lag issue of getting shot right after you hide behind cover, your saying your getting shot just sitting behind cover and not looking out? If so Ive never had that problem, just wondering do you play with kill cams on? No i never play with Kill cams, it's when you run behind cover and you know you are totally behind it and then someone who was shooting at you at the time suddenly hits you, they can still obviously see you but in your eyes you are in cover and know that they cannot see you, i know it happens the other way around when i am shooting people too, they ask how i got them behind cover and i say well you weren't in cover, it's 2 people seeing different things, i thought it was a netcode thing which they said they would fix, i don't think it has anything to do with pings, most people i play with have pings more or less the same or with around 50 to 10 difference, i know it was something i wasn't aware of in BF3. Edited October 14, 2014 by Sonovabich JohnnyDos 1
Tack243 Posted October 14, 2014 Member ID: 2470 Group: **- Inactive Registered Users Followers: 4 Topic Count: 28 Topics Per Day: 0.01 Content Count: 131 Content Per Day: 0.03 Reputation: 52 Achievement Points: 1335 Solved Content: 0 Days Won: 0 Joined: 05/08/11 Status: Offline Last Seen: September 10, 2015 Birthday: 07/01/1952 Posted October 14, 2014 I seem to have the same problem ,seem to get hooked up on lots of things in the game now.
Oneill Posted October 14, 2014 Member ID: 20884 Group: **- Inactive Registered Users Followers: 2 Topic Count: 4 Topics Per Day: 0.00 Content Count: 274 Content Per Day: 0.07 Reputation: 288 Achievement Points: 1812 Solved Content: 0 Days Won: 0 Joined: 02/12/14 Status: Offline Last Seen: April 6, 2017 Birthday: 06/10/1989 Posted October 14, 2014 No i never play with Kill cams, it's when you run behind cover and you know you are totally behind it and then someone who was shooting at you at the time suddenly hits you, they can still obviously see you but in your eyes you are in cover and know that they cannot see you, i know it happens the other way around when i am shooting people too, they ask how i got them behind cover and i say well you weren't in cover, it's 2 people seeing different things, i thought it was a netcode thing which they said they would fix, i don't think it has anything to do with pings, most people i play with have pings more or less the same or with around 50 to 10 difference, i know it was something i wasn't aware of in BF3. Thats just latency bro, every online game has it. Its pretty much impossible to fix, and you can only minimize it as best you can. the cause is limited updates per second, as well as the hit detection being on the clients end, rather then the server. What you see isn't exactly what the enemy sees in terms of position. bf4 is actually better than most in that regard.
acucats07 Posted October 14, 2014 Member ID: 20834 Group: **- Inactive Registered Users Followers: 0 Topic Count: 11 Topics Per Day: 0.00 Content Count: 325 Content Per Day: 0.08 Reputation: 115 Achievement Points: 1857 Solved Content: 0 Days Won: 0 Joined: 01/25/14 Status: Offline Last Seen: February 25, 2015 Posted October 14, 2014 Thats just latency bro, every online game has it. Its pretty much impossible to fix, and you can only minimize it as best you can. the cause is limited updates per second, as well as the hit detection being on the clients end, rather then the server. What you see isn't exactly what the enemy sees in terms of position. bf4 is actually better than most in that regard. I've played quite a bit of BF3 recently and got killed behind cover plenty. BF4 I do sometimes, however, O'neill is right. If you go to call of duty their netcode is just atrocious, not to mention the p2p hosting (lag switches anyone?). Granted the early call of duty was much better but I think around mw2 they crapped on pc (I mainly played console so I know how bad the netcode could be). BF4 is actually in a decent state, however, I'm worried about the server degradation issues that have not been resolved. There is still lots of improvements to the netcode that should be made. I know t1gge is working on more improvements in that area so maybe there will be one more netcode patch. I've actually been able to respond a bit quicker when getting shot at and I'm loving less explosive spam, however, C4 is now the new explosive spam lol. I haven't played in a few days so server degradation definitely could be an issue that's coming up since the patch and I think servers should restart during their non-peak times so they can avoid it until the issue gets resolved.
OddJob001 Posted October 14, 2014 Member ID: 3113 Group: **- Inactive Registered Users Followers: 6 Topic Count: 245 Topics Per Day: 0.05 Content Count: 1228 Content Per Day: 0.25 Reputation: 722 Achievement Points: 9622 Solved Content: 0 Days Won: 1 Joined: 01/08/12 Status: Offline Last Seen: January 22, 2015 Birthday: 06/15/1980 Posted October 14, 2014 Getting hit behind cover will ALWAYS occur for as long as client side hit detection is a thing. Understand the only reason there is client side hit detection is because of $$. Server side hit detection is obviously much better as it doesnt require any additional interpolating. But the reason games no longer use it is because it gives players with lower pings the advantage. Thus they want to be able to provide a game that everyone can play (aka, they want to maximize their profits) so they now use client side hit detection, or in the case of bf4, client and server side where the client is detecting the hit, but sending that to the server to confirm it is what the server saw as well. Its the best they can do until everyone in the world has sub 10ms pings.
acucats07 Posted October 14, 2014 Member ID: 20834 Group: **- Inactive Registered Users Followers: 0 Topic Count: 11 Topics Per Day: 0.00 Content Count: 325 Content Per Day: 0.08 Reputation: 115 Achievement Points: 1857 Solved Content: 0 Days Won: 0 Joined: 01/25/14 Status: Offline Last Seen: February 25, 2015 Posted October 14, 2014 (edited) Getting hit behind cover will ALWAYS occur for as long as client side hit detection is a thing. Understand the only reason there is client side hit detection is because of $$. Server side hit detection is obviously much better as it doesnt require any additional interpolating. But the reason games no longer use it is because it gives players with lower pings the advantage. Thus they want to be able to provide a game that everyone can play (aka, they want to maximize their profits) so they now use client side hit detection, or in the case of bf4, client and server side where the client is detecting the hit, but sending that to the server to confirm it is what the server saw as well. Its the best they can do until everyone in the world has sub 10ms pings.Or you can region lock and allow <125 ping, but then that would screw our friendly XI neighbors across the pond. Also fiber optic isn't everywhere either... I do think DICE learned their lessons this time around. I guarantee if EA tries to pull another move like BF4 that the game will crash down much more than what it has done now and forever bury DICE. Edit: and I agree with all you said. Even my ex of 125 ms is "too high". Edited October 14, 2014 by acucats07
mouselad Posted October 14, 2014 Member ID: 20902 Group: **- Inactive Registered Users Followers: 11 Topic Count: 136 Topics Per Day: 0.03 Content Count: 1279 Content Per Day: 0.31 Reputation: 819 Achievement Points: 9614 Solved Content: 0 Days Won: 0 Joined: 02/16/14 Status: Offline Last Seen: January 15, 2016 Birthday: 12/02/1982 Posted October 14, 2014 let's just play quake lan party in my spare bedroom. OddJob001 1
OddJob001 Posted October 14, 2014 Member ID: 3113 Group: **- Inactive Registered Users Followers: 6 Topic Count: 245 Topics Per Day: 0.05 Content Count: 1228 Content Per Day: 0.25 Reputation: 722 Achievement Points: 9622 Solved Content: 0 Days Won: 1 Joined: 01/08/12 Status: Offline Last Seen: January 22, 2015 Birthday: 06/15/1980 Posted October 14, 2014 Or you can region lock and allow <125 ping, but then that would screw our friendly XI neighbors across the pond. Also fiber optic isn't everywhere either... I do think DICE learned their lessons this time around. I guarantee if EA tries to pull another move like BF4 that the game will crash down much more than what it has done now and forever bury DICE. Edit: and I agree with all you said. Even my ex of 125 ms is "too high". Unfortunately controlling pings, on a client side detection system is virtually irrelevant. We only kick 160+ because people complain, not to actually improve anything.
acucats07 Posted October 14, 2014 Member ID: 20834 Group: **- Inactive Registered Users Followers: 0 Topic Count: 11 Topics Per Day: 0.00 Content Count: 325 Content Per Day: 0.08 Reputation: 115 Achievement Points: 1857 Solved Content: 0 Days Won: 0 Joined: 01/25/14 Status: Offline Last Seen: February 25, 2015 Posted October 14, 2014 Unfortunately controlling pings, on a client side detection system is virtually irrelevant. We only kick 160+ because people complain, not to actually improve anything. Doesn't it help with the interpolation though?
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