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Posted

As the title states, sudden death once the time runs out would be much more enjoyable in my opinion than just giving the win to what ever team has the least amount of frozen players. This would promote less stagnant camping near spawn mid game when people are afraid if they push they might get frozen on the enemy side of the map and lose the match.

This is how they do it in the cod4 freez tag mod and it's pretty neat!



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Posted

Thanks for the suggestion. We will take it under consideration.?



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Posted (edited)

We use to have that and rounds were 15 minutes and even with that after 5 round (3 to 2) match it was still taking a hour and a quarter on one map. 

Right now if everyone on one team dies in the first minute the round is over. What makes sudden death any different if your getting thawed after you suddenly die unless your playing the tie breaker when you die three times you're kicked to the spectator booth?

Freeze tag isn't about points it's about freezing more of their team then they have frozen of yours before time runs out. The points show who is the best team supporter by thaw to kill totals and are awarded 10 point  for a freeze and 15 points for a thaw and has worked just fine for quit some time now.  they did have the thaw points at 25 for a time but everybody became thaw hogs so it was reduce to 15 points and works great.

If you want to suddenly die just jump in front of the other team and yell "shoot me" !! ☠️   I'm sure somebody will love the free 10 points. ?

Edited by White_Dragon


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Posted

But lets take it a step further WD-take points away for excessive deaths on a players part. You have players running around like crazy with no regard if they are kia. Losing say 5 points would hurt a team and make someone think twice for being over aggressive. Just a thought?



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Posted

How do you know the difference between someone that is overly aggressive to someone that just isnt very good among servers with a great many veterans that spend hours every week playing?



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Posted

A couple of suggestions for MW2. Do away with the medic class. Or at least the long invisibility time. Even though I utilize it I think its a joke of who can get behind who invisible and knife them in the back. It really takes little to no skill. I would also cut down the invisibility after a kill streak is called in. Lower it from 5 to 3 or 2 seconds. The default invisibility of other classes off of the spawn is plenty on most maps. Just my 2 cents for that mod.



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Posted
9 minutes ago, Hoth said:

A couple of suggestions for MW2. Do away with the medic class. Or at least the long invisibility time. Even though I utilize it I think its a joke of who can get behind who invisible and knife them in the back. It really takes little to no skill. I would also cut down the invisibility after a kill streak is called in. Lower it from 5 to 3 or 2 seconds. The default invisibility of other classes off of the spawn is plenty on most maps. Just my 2 cents for that mod.

@Hoth, you should post this in the Call of Duty 4 forums to make sure that the cod4 admins read this and take your suggestions in consideration. Maybe some other players will add some more too ! 



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Posted

Sorry Sammy just suggesting since thaws are 15 pts and kills worth 10 pts that maybe deaths should count against a score. Nothing about a players skill. lol?

 

 

 

 

 



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Posted
23 hours ago, Buffalo Cody said:

But lets take it a step further WD-take points away for excessive deaths on a players part. You have players running around like crazy with no regard if they are kia. Losing say 5 points would hurt a team and make someone think twice for being over aggressive. Just a thought?

No one really likes tactical changes...It only starts a shit storm. Even talking about gets some people's panty's twisted. Believe me.


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