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Kitsune

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Posts posted by Kitsune

  1. 8 hours ago, Yoshi said:

    He hates you??  That says a lot about him!  I will FU in game ... but never here.  Toothless on the other hand, he gets the FU anywhere.

    Yeah go figure, I think I've only been in game with him like once and I've never actually had a conversation with him but he's decided that my opinions on here are often different to his and that make me a bad person to him.

    And it's okay, he doesn't HAVE to like me, a lot of people here don't, but you'd think he'd just save himself the hassle and ignore me right? Nope, has to 'FU' to *literally* anything I post. Can't tell if it's funny or creepy tbh.

  2. 47 minutes ago, VHS2 said:

     

    Besides, the ones complaining about tubes are often the ones widely using betties and clays to randomly kill enemies (especially betties which can be put in almost invisible locations).

    I don't agree with this, there's a stark difference between placing a random ass betty/clay in the hope that someone may stumble in it and launching tubes into an enemy spawn killing people before they can even pull their weapon out.

    If you watch where you're going, you're significantly less likely to be killed by a betty or clay, also the stealth perk works properly on this mod, but there's no avoiding tubes, people say flak jacket but honestly it's too weak to be any use. You can have flak jacket and still die from a nade, it's as much use as a chocolate teapot.

  3. My heart is broken. Corpse was hands down one of the friendliest people and an absolute joy to play Ftag with. He never had a bad word to say about anything, he was a genuinely pure soul. Always laughing and cheerful, he reminded me of my late grandad.

    It will always be Corpse's birthday 💖

    My thoughts and condolences go out to his family and loved ones during this time.

  4. 7 hours ago, Bamm said:

     

    - EMP range. You have to hit someone exactly on the head to actually thaw someone.

    - Time to thaw, which is a lot longer.

     

    Yeah these two points are the main reason I can't get on with the old mod tbh. As someone who does wayyyyy more defrosting than killing, it's a pain in the arse.

    Even with snatch and grab on it still isn't as quick, kinda lame

  5. 4 hours ago, Sammy said:

    Just a little post for those that complain that I added too much "shit" to the mod.  Thought about this but decided against it. For fairness it would require a friendly UAV to transmit package locations that it couldnt see.

     

     

    Now in actual fact, this was just something I hacked together for fun to see if the scripts for the SAM could actually do it. As you can see it worked quite well but not without a couple minor problems. Nothing insurmountable however. With some more work it would be able to fire at sentries, snipers on top of buildings, even other SAMs. Would be funny to see two SAMs attack each other if the circumstances were exactly right. Oh and any player trying to get the package would be killed along with it.

    This would add an interesting twist to the game, you should implement it just to get people to ragequit lmao😂

    I get care packages so rarely that I would be SOBBING if it got blown up like this. Loudly. Into the mic. Everyone would have to mute me.

  6. So where does the new mod go once everyone votes the old mod back in, is that going on another server at least? I much prefer that over the old one, also not keen on the idea of Sammy's work just being thrown onto the back burner, he busted his ass over this and personally I think he deserves better.

    You already put the old mod back up onto a server, yet the people who complain about the new mod still flock to it rather than play on the other server, I have no sympathy for these people they just want a reason to whinge imo.

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