Ruggerxi Posted September 24, 2012 Member ID: 6 Group: ++++ Senior Admin Followers: 191 Topic Count: 2832 Topics Per Day: 0.49 Content Count: 12326 Content Per Day: 2.13 Reputation: 13676 Achievement Points: 107777 Solved Content: 0 Days Won: 140 Joined: 09/01/09 Status: Offline Last Seen: Yesterday at 03:05 AM Birthday: 08/25/1976 Device: iPhone Posted September 24, 2012 I tend to tripwire stairways.....Always a fav of mine! Thats a classic spot, no one ever looks going up stairs Awards
Joe Canadian Posted September 24, 2012 Member ID: 822 Group: ***- Inactive Clan Members Followers: 87 Topic Count: 317 Topics Per Day: 0.06 Content Count: 5477 Content Per Day: 0.96 Reputation: 5025 Achievement Points: 42632 Solved Content: 0 Days Won: 20 Joined: 12/02/09 Status: Offline Last Seen: October 25, 2023 Birthday: 03/01/1967 Author Posted September 24, 2012 There is Rugger, anyone can defuse trips or mines. I for one would like the servers to remain as they are. Things for the most part are working well and traffic has been good and consistent.. No need to tinker so to speak. I agree Rugger, I would like the server to stay as it is as well. Thanks Awards
Joe Canadian Posted September 24, 2012 Member ID: 822 Group: ***- Inactive Clan Members Followers: 87 Topic Count: 317 Topics Per Day: 0.06 Content Count: 5477 Content Per Day: 0.96 Reputation: 5025 Achievement Points: 42632 Solved Content: 0 Days Won: 20 Joined: 12/02/09 Status: Offline Last Seen: October 25, 2023 Birthday: 03/01/1967 Author Posted September 24, 2012 There is a mod in place that prevents you from placing a trip precisely on a spawn point. But on some maps that protection area might be just inches away from where you spawned and the distance varies from map to map. Some fuckers (who shall remain nameless) are very good at placing trips exactly at the edge of the protection zone and your ass gets blown up the second you take one step off of the spawn point. I (and most others) consider these spawn trips and frown upon the practice. Those same "nameless" players will also place trips on the only exit from a spawn area within a room or enclosed area, which is also considered a spawn trip and greatly frowned upon. Once you take more than a couple steps away from a spawn point you are fair game, and trips entering or exiting portals is perfectly fine too. Trips and mines are one of my favorite ways to kill people, especially when I put them in places where people love to camp and where they least expect them. Tripping rooms which are spawn points with one exit is considered a fopaux... and should be discouraged. Now I can see that the practice of setting trips near spawn points seem frustrating to some, specially for the players who run like their pants are on fire without a care... but this is the reality of the game. Its no more frustrating than someone dropping a nade when they spawn on the spawn point. just for the next to get it when they spawn. All I can recommend is what your step... There is plenty of dog shit out there... lol I don't drop my nades when I spawn or throw them to the spawn point, but there's a slight difference anyway. If somebody sets a trip half a step away from the spawn point, the kill is guaranteed. I like to gun and run and I hit many tripwires along the way, which is fine. What I'm taking bout is taking half a step and blowing up.... its slightly different imho... As I stated before, there is a spawn protection for trips and mines, and it's more than a step or two. I guess we will agree to disagree, there might be one but is not flawless. I did blow up several times tonight after spawning, and when I say half a step or a step that's exactly what I mean. Not sure why you get so defensive Pete. I didn't have you in mind when I posted this, you weren't even playing on this map in particular... but not big deal anyway. I can totally understand your frustration Joe, for It happens to myself as well. As an admin, Im just reluctant to go down that path that leads us to micro managing the game. The one thing as an admin team we can do is make sure that players don't set trips or mines on one way exits on spawn points. I agree, per sure, no need to manage the game, just micro ban you for a few rounds when you are pissing everybody off, so the cravings and withdrawal get the most of you, jk Pete, you know we all....... HATE YOU haha Awards
PHUCKITMAN Posted September 24, 2012 Member ID: 23 Group: ++ COD2 Admin Followers: 32 Topic Count: 193 Topics Per Day: 0.03 Content Count: 1850 Content Per Day: 0.32 Reputation: 1620 Achievement Points: 16402 Solved Content: 0 Days Won: 8 Joined: 09/01/09 Status: Offline Last Seen: June 22 Birthday: 08/06/1960 Device: Windows Posted September 24, 2012 I too set my fair share of tripwires and landmines these days and not only is there protection from placing trips to close to the exact spawn point it also allows you to set them off while still under spawn protection and blow them up without dying. there are a few ways to remove tripwires and at this point I choose not to share them all since the is a new wrinkle as of late for defusing explosives and this newest twist is going to make for some interesting kills lol. There are very few one way exits on the maps we have now but people are creatures of habit if there are 2 ways out most take the same way out every time. This being said if you feel that spawn points are being tripped in a manner that is outside these guidelines please let one of your admin team know who is doing it so they can speak to the offender and have it stop. There are also several maps right now where spawn killing is required to even play so if you can lay a trip before your killed then good for you. Spawn killing of any kind is a fact we have to adapt to unfortunately. Cpt.TennealXI 1 Awards
PimpedOutPete Posted September 24, 2012 Member ID: 174 Group: +++ COD2 Head Admin Followers: 130 Topic Count: 387 Topics Per Day: 0.07 Content Count: 15031 Content Per Day: 2.60 Reputation: 8047 Achievement Points: 92232 Solved Content: 0 Days Won: 59 Joined: 09/02/09 Status: Offline Last Seen: 13 hours ago Birthday: 04/23/1970 Device: Macintosh Posted September 24, 2012 Fuck you Romney!!!!! (looks).. Sorry that just slipped out.. Must be going through withdrawals already! Hahaha Awards
PimpedOutPete Posted September 24, 2012 Member ID: 174 Group: +++ COD2 Head Admin Followers: 130 Topic Count: 387 Topics Per Day: 0.07 Content Count: 15031 Content Per Day: 2.60 Reputation: 8047 Achievement Points: 92232 Solved Content: 0 Days Won: 59 Joined: 09/02/09 Status: Offline Last Seen: 13 hours ago Birthday: 04/23/1970 Device: Macintosh Posted September 24, 2012 There is a mod in place that prevents you from placing a trip precisely on a spawn point. But on some maps that protection area might be just inches away from where you spawned and the distance varies from map to map. Some fuckers (who shall remain nameless) are very good at placing trips exactly at the edge of the protection zone and your ass gets blown up the second you take one step off of the spawn point. I (and most others) consider these spawn trips and frown upon the practice. Those same "nameless" players will also place trips on the only exit from a spawn area within a room or enclosed area, which is also considered a spawn trip and greatly frowned upon. Once you take more than a couple steps away from a spawn point you are fair game, and trips entering or exiting portals is perfectly fine too. Trips and mines are one of my favorite ways to kill people, especially when I put them in places where people love to camp and where they least expect them. Tripping rooms which are spawn points with one exit is considered a fopaux... and should be discouraged. Now I can see that the practice of setting trips near spawn points seem frustrating to some, specially for the players who run like their pants are on fire without a care... but this is the reality of the game. Its no more frustrating than someone dropping a nade when they spawn on the spawn point. just for the next to get it when they spawn. All I can recommend is what your step... There is plenty of dog shit out there... lol I don't drop my nades when I spawn or throw them to the spawn point, but there's a slight difference anyway. If somebody sets a trip half a step away from the spawn point, the kill is guaranteed. I like to gun and run and I hit many tripwires along the way, which is fine. What I'm taking bout is taking half a step and blowing up.... its slightly different imho... As I stated before, there is a spawn protection for trips and mines, and it's more than a step or two. I guess we will agree to disagree, there might be one but is not flawless. I did blow up several times tonight after spawning, and when I say half a step or a step that's exactly what I mean. Not sure why you get so defensive Pete. I didn't have you in mind when I posted this, you weren't even playing on this map in particular... but not big deal anyway. I can totally understand your frustration Joe, for It happens to myself as well. As an admin, Im just reluctant to go down that path that leads us to micro managing the game. The one thing as an admin team we can do is make sure that players don't set trips or mines on one way exits on spawn points. I agree, per sure, no need to manage the game, just micro ban you for a few rounds when you are pissing everybody off, so the cravings and withdrawal get the most of you, jk Pete, you know we all....... HATE YOU haha Hahaha hey! Bitch to that lazy Brit Nick..he will soon be the one to take the heat of number one.. Lol Awards
7Toes Posted September 24, 2012 Member ID: 87 Group: ***- Inactive Clan Members Followers: 58 Topic Count: 98 Topics Per Day: 0.02 Content Count: 3789 Content Per Day: 0.65 Reputation: 3589 Achievement Points: 27251 Solved Content: 0 Days Won: 7 Joined: 09/02/09 Status: Offline Last Seen: March 18, 2022 Birthday: 04/02/1871 Posted September 24, 2012 warn them once then the next time bann for a month that will get there attention Awards
window Posted September 24, 2012 Member ID: 1189 Group: ++ COD2 Admin Followers: 21 Topic Count: 82 Topics Per Day: 0.01 Content Count: 2020 Content Per Day: 0.36 Reputation: 895 Achievement Points: 12922 Solved Content: 0 Days Won: 0 Joined: 02/26/10 Status: Offline Last Seen: Saturday at 01:50 PM Birthday: 07/20/1966 Device: Windows Posted September 24, 2012 Good post Joe. Good topic to talk about. Anyone that trips both exits (or only exits) of a spawn area needs to be called out. On the TDM server I know if you spawn and run right away it will set the trip off without killing because you are still under spawn protection. I too at this point would not like to see any changes to the servers as the amout of play is pretty good at this point. I like to plant trips as much as most players and I refrain for putting them near the spawn spots because that is just the way I play. Awards
Artimus Prime Posted September 25, 2012 Member ID: 645 Group: ++ COD2 Admin Followers: 19 Topic Count: 38 Topics Per Day: 0.01 Content Count: 710 Content Per Day: 0.12 Reputation: 312 Achievement Points: 4328 Solved Content: 0 Days Won: 0 Joined: 10/26/09 Status: Offline Last Seen: June 16 Birthday: 04/19/1960 Device: Windows Posted September 25, 2012 Pretty difficult to trip both exits when you only have two nades starting. Also it is not often that both trips are available, so cudos to the guy that is fast enough to get them both down in one room. I sometimes drop and set a trip as soon as I hear one go off no matter where it is. If I spend two seconds thinking........hmmmmm is this a spawn point???........I would never get a trip set due to all the trip whores in our clan. You can't police everything and ther eare not many that do it on purpose multible time. I just hunt down the lowlife and try to bash him.......Pman????!!!! Awards
Joe Canadian Posted September 25, 2012 Member ID: 822 Group: ***- Inactive Clan Members Followers: 87 Topic Count: 317 Topics Per Day: 0.06 Content Count: 5477 Content Per Day: 0.96 Reputation: 5025 Achievement Points: 42632 Solved Content: 0 Days Won: 20 Joined: 12/02/09 Status: Offline Last Seen: October 25, 2023 Birthday: 03/01/1967 Author Posted September 25, 2012 There is a mod in place that prevents you from placing a trip precisely on a spawn point. But on some maps that protection area might be just inches away from where you spawned and the distance varies from map to map. Some fuckers (who shall remain nameless) are very good at placing trips exactly at the edge of the protection zone and your ass gets blown up the second you take one step off of the spawn point. I (and most others) consider these spawn trips and frown upon the practice. Those same "nameless" players will also place trips on the only exit from a spawn area within a room or enclosed area, which is also considered a spawn trip and greatly frowned upon. Once you take more than a couple steps away from a spawn point you are fair game, and trips entering or exiting portals is perfectly fine too. Trips and mines are one of my favorite ways to kill people, especially when I put them in places where people love to camp and where they least expect them. Tripping rooms which are spawn points with one exit is considered a fopaux... and should be discouraged. Now I can see that the practice of setting trips near spawn points seem frustrating to some, specially for the players who run like their pants are on fire without a care... but this is the reality of the game. Its no more frustrating than someone dropping a nade when they spawn on the spawn point. just for the next to get it when they spawn. All I can recommend is what your step... There is plenty of dog shit out there... lol I don't drop my nades when I spawn or throw them to the spawn point, but there's a slight difference anyway. If somebody sets a trip half a step away from the spawn point, the kill is guaranteed. I like to gun and run and I hit many tripwires along the way, which is fine. What I'm taking bout is taking half a step and blowing up.... its slightly different imho... As I stated before, there is a spawn protection for trips and mines, and it's more than a step or two. I guess we will agree to disagree, there might be one but is not flawless. I did blow up several times tonight after spawning, and when I say half a step or a step that's exactly what I mean. Not sure why you get so defensive Pete. I didn't have you in mind when I posted this, you weren't even playing on this map in particular... but not big deal anyway. I can totally understand your frustration Joe, for It happens to myself as well. As an admin, Im just reluctant to go down that path that leads us to micro managing the game. The one thing as an admin team we can do is make sure that players don't set trips or mines on one way exits on spawn points. I agree, per sure, no need to manage the game, just micro ban you for a few rounds when you are pissing everybody off, so the cravings and withdrawal get the most of you, jk Pete, you know we all....... HATE YOU haha Hahaha hey! Bitch to that lazy Brit Nick..he will soon be the one to take the heat of number one.. Lol Not too sure about that Pete. You've been making announcements and saying bye bye for a while...but how do you manage to have 7000 posts, spend 39 days online, and to play only when the servers are full (business hours in most places)? Are you skipping work? Are the cravings that bad? lol. come on, don't be such a drama queen!! Awards
MrCrowe Posted September 25, 2012 Member ID: 2560 Group: ***- Inactive Clan Members Followers: 15 Topic Count: 54 Topics Per Day: 0.01 Content Count: 307 Content Per Day: 0.06 Reputation: 134 Achievement Points: 2777 Solved Content: 0 Days Won: 0 Joined: 06/06/11 Status: Offline Last Seen: November 26, 2023 Birthday: 11/14/1956 Posted September 25, 2012 I don't recall the name of the map but it is the one were we all choose Russian SMG's and toss nades into the spawns. I experienced several deaths by tripwire and mines on that map right after spawning! While I'm all for anything that discourages camping, I certainly don't like dying within a step or two of spawn. I actually believe that more than 75% of my deaths on that map were due to tripwires in spawns, mines in spawns and nades tossed into spawns. That takes a lot of the fun out of the game for me. Awards
little_old_man Posted September 25, 2012 Member ID: 1194 Group: ***- Inactive Clan Members Followers: 40 Topic Count: 436 Topics Per Day: 0.08 Content Count: 6692 Content Per Day: 1.19 Reputation: 11691 Achievement Points: 53094 Solved Content: 0 Days Won: 76 Joined: 02/27/10 Status: Offline Last Seen: April 16, 2023 Birthday: 04/15/1960 Posted September 25, 2012 Pretty difficult to trip both exits when you only have two nades starting. Also it is not often that both trips are available, so cudos to the guy that is fast enough to get them both down in one room. I sometimes drop and set a trip as soon as I hear one go off no matter where it is. If I spend two seconds thinking........hmmmmm is this a spawn point???........I would never get a trip set due to all the trip whores in our clan. You can't police everything and ther eare not many that do it on purpose multible time. I just hunt down the lowlife and try to bash him.......Pman????!!!! If you make your primary weapon a sniper rifle, you get a land mine and two frags, which is why I ALWAYS have my primary weapon as a sniper rifle. The first chance I get I'll drop a mine, and as soon as I hear a trip go off I drop and lay one of my own. Yes I am a trip whore, and damn proud of it. Awards
Spartacus Posted October 8, 2012 Member ID: 1387 Group: *** Clan Members Followers: 30 Topic Count: 52 Topics Per Day: 0.01 Content Count: 2540 Content Per Day: 0.46 Reputation: 2486 Achievement Points: 19555 Solved Content: 0 Days Won: 3 Joined: 05/02/10 Status: Offline Last Seen: June 15 Birthday: 06/05/1968 Device: Windows Posted October 8, 2012 When we turned off the spawn protection, this was wanted by the players that played on the server, that took away the safety from the tripwires on spawn points. Isn't there the ability to defuse tripwires? Maybe turn back on spawn protection for a couple secs to get out of spawn. I Wish There Was A Defuse Tripwire & Mine Medal! Try Playing TDM With VonSykes! I Spend Half My Game Picking Them Up!!!! Awards
Spartacus Posted October 8, 2012 Member ID: 1387 Group: *** Clan Members Followers: 30 Topic Count: 52 Topics Per Day: 0.01 Content Count: 2540 Content Per Day: 0.46 Reputation: 2486 Achievement Points: 19555 Solved Content: 0 Days Won: 3 Joined: 05/02/10 Status: Offline Last Seen: June 15 Birthday: 06/05/1968 Device: Windows Posted October 8, 2012 Pretty difficult to trip both exits when you only have two nades starting. Also it is not often that both trips are available, so cudos to the guy that is fast enough to get them both down in one room. I sometimes drop and set a trip as soon as I hear one go off no matter where it is. If I spend two seconds thinking........hmmmmm is this a spawn point???........I would never get a trip set due to all the trip whores in our clan. You can't police everything and ther eare not many that do it on purpose multible time. I just hunt down the lowlife and try to bash him.......Pman????!!!! If you make your primary weapon a sniper rifle, you get a land mine and two frags, which is why I ALWAYS have my primary weapon as a sniper rifle. The first chance I get I'll drop a mine, and as soon as I hear a trip go off I drop and lay one of my own. Yes I am a trip whore, and damn proud of it. LOM! Why Would You Give Out The Trade Secrets Like That! Awards
little_old_man Posted October 8, 2012 Member ID: 1194 Group: ***- Inactive Clan Members Followers: 40 Topic Count: 436 Topics Per Day: 0.08 Content Count: 6692 Content Per Day: 1.19 Reputation: 11691 Achievement Points: 53094 Solved Content: 0 Days Won: 76 Joined: 02/27/10 Status: Offline Last Seen: April 16, 2023 Birthday: 04/15/1960 Posted October 8, 2012 I remember way back when before I knew some of the trade secrets. I was really discouraged that I could never seem to break that certain kill ratio barrier because the other players knew all of the little tricks to get their scores higher. When I first learned about weapon choices and how it gives you mines and extra frags, my scores went through the roof. I say let everybody know them. It makes the game much more interesting. Awards
Spartacus Posted October 8, 2012 Member ID: 1387 Group: *** Clan Members Followers: 30 Topic Count: 52 Topics Per Day: 0.01 Content Count: 2540 Content Per Day: 0.46 Reputation: 2486 Achievement Points: 19555 Solved Content: 0 Days Won: 3 Joined: 05/02/10 Status: Offline Last Seen: June 15 Birthday: 06/05/1968 Device: Windows Posted October 8, 2012 I remember way back when before I knew some of the trade secrets. I was really discouraged that I could never seem to break that certain kill ratio barrier because the other players knew all of the little tricks to get their scores higher. When I first learned about weapon choices and how it gives you mines and extra frags, my scores went through the roof. I say let everybody know them. It makes the game much more interesting. Ok I Regretfully Agree... Awards
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