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CO-OP - Config Suggestions


Sitting-Duc

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If you have any suggestions for changes to be made for the CO-OP server - make them here! 

 

The current config is:




// ---------------------------------------------------------------
// Server Info Options
// ---------------------------------------------------------------
hostname "XtremeIdiots - CO-OP"
sv_password ""
maxplayers 32
 
sv_region 0
sv_contact "[email protected]"
 
sv_steamgroup 103582791435646744
sv_steamgroup_exclusive 0
 
// ---------------------------------------------------------------
// Server Rcon
// ---------------------------------------------------------------
rcon_password "Duc-should-have-a-payrise"
 
sv_rcon_banpenalty 10
sv_rcon_maxfailures 5
sv_rcon_minfailuretime 30
 
// ---------------------------------------------------------------
// Server Logging
// ---------------------------------------------------------------
log on
sv_logbans 1
sv_logecho 1
sv_logfile 1
sv_log_onefile 0
 
// ---------------------------------------------------------------
// Bandwidth Rates
// ---------------------------------------------------------------
sv_minrate 15000
sv_maxrate 30000
sv_minupdaterate 60
sv_maxupdaterate 200
sv_maxcmdrate 67
sv_maxrate 60000
sv_mincmdrate 40
sv_minrate 15000
sv_client_cmdrate_difference 27
sv_allow_wait_command 0
sv_forcepreload 1
sv_timeout 60
 
// ---------------------------------------------------------------
// Team
// ---------------------------------------------------------------
mp_autokick 1
mp_tkpunish 1
 
// ---------------------------------------------------------------
// Comms
// ---------------------------------------------------------------
sv_voiceenable 1
sv_alltalk 0
 
// ---------------------------------------------------------------
// Round Settings
// ---------------------------------------------------------------
mp_winlimit 3 // win limit
mp_timelimit 40 // map time limit
 
// ---------------------------------------------------------------
// Game Mode
// ---------------------------------------------------------------
// "mapcycle.txt" - by default this contains the most popular options
// "mapcycle_all.txt"  - all possible map/mode combinations for PvP
// "mapcycle_ambush.txt" - only ambush (VIP) mode
// "mapcycle_attackdefend.txt" - mix of attack/defend modes
// "mapcycle_cooperative.txt" - checkpoint, outpost, hunt
// "mapcycle_firefight.txt" - all firefight maps
// "mapcycle_flashpoint.txt" - all flashpoint maps
// "mapcycle_infiltrate.txt" - all infiltrate (CTF) maps
// "mapcycle_objrespawn.txt" - all modes featuring respawning for completing objectives
// "mapcycle_occupy.txt" - all occupy maps
// "mapcycle_push.txt" - all push maps
// "mapcycle_singlelife.txt" - mix of all single life modes
// "mapcycle_skirmish.txt" - all skirmish maps
// "mapcycle_workshop.txt" - used by Workshop system
 
"mapcyclefile" "mapcycle_cooperative.txt" // "cooperative" mapcycle - checkpoint only
"mp_friendlyfire" "1" // friendly fire
"mp_tkpunish" "1" // How to punish team killing ( 0 = none, 1 = warning, 2 = kill )
"sv_hud_deathmessages" "0" // death messages
"sv_hud_scoreboard_show_kd" "1" // show k:d on scoreboard
"sv_hud_targetindicator" "1" // show friendly player names when looking at them
"mp_timer_pregame" "10" // timer for the pre-game (before the game starts, usually after map change or on mp_restartgame 1)
"mp_timer_preround" "15" // timer for the pre-round (before the round starts, usually after a previous round ends or on mp_restartround 1)
"mp_timer_postround" "15" // timer for the post-round (after the round starts)
"mp_timer_postgame" "21" // timer for the post-game (at the end of a game / map rotation)
"mp_minteamplayers" "1" // min players on each team to start the match
"sv_deadvoice" "0" // enabling this will allow the dead and living to VOIP each other
"sv_deadchat" "0" // enabling this will allow the dead and living to chat text each other
"sv_deadchat_team" "1" // is deadchat limited to just your team?
"mp_coop_min_bots" "9" // number of bots when there is 1 player on the server
"mp_coop_max_bots" "24" // number of bots when there are 8 players on the server
"mp_coop_min_bot_difficulty" "2" // bot difficulty towards the beginning of the mission
"mp_coop_max_bot_difficulty" "3" // bot difficulty towards the end of the mission
"bot_damage" "0.6" // the amount of damage bots give off compared to normal players
 
map "heights_coop"



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Just one change


rcon_password "Duc-sucks-Llama-penis"

But in all seriousness... I am thinking


"mp_tkpunish" "0"

"mp_friendlyfire" "0"

"bot_damage" "1.0"



Co-Op is more like getting people familiar with the game, as in Softcore.

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