Sitting-Duc Posted February 21, 2015 Member ID: 561 Group: ++++ Senior Admin Followers: 84 Topic Count: 502 Topics Per Day: 0.09 Content Count: 5334 Content Per Day: 1.00 Reputation: 4610 Achievement Points: 41339 Solved Content: 0 Days Won: 29 Joined: 10/14/09 Status: Offline Last Seen: April 21 Birthday: 04/06/1992 Device: Windows Share Posted February 21, 2015 If you have any suggestions for changes to be made for the CO-OP server - make them here! The current config is: // --------------------------------------------------------------- // Server Info Options // --------------------------------------------------------------- hostname "XtremeIdiots - CO-OP" sv_password "" maxplayers 32 sv_region 0 sv_contact "[email protected]" sv_steamgroup 103582791435646744 sv_steamgroup_exclusive 0 // --------------------------------------------------------------- // Server Rcon // --------------------------------------------------------------- rcon_password "Duc-should-have-a-payrise" sv_rcon_banpenalty 10 sv_rcon_maxfailures 5 sv_rcon_minfailuretime 30 // --------------------------------------------------------------- // Server Logging // --------------------------------------------------------------- log on sv_logbans 1 sv_logecho 1 sv_logfile 1 sv_log_onefile 0 // --------------------------------------------------------------- // Bandwidth Rates // --------------------------------------------------------------- sv_minrate 15000 sv_maxrate 30000 sv_minupdaterate 60 sv_maxupdaterate 200 sv_maxcmdrate 67 sv_maxrate 60000 sv_mincmdrate 40 sv_minrate 15000 sv_client_cmdrate_difference 27 sv_allow_wait_command 0 sv_forcepreload 1 sv_timeout 60 // --------------------------------------------------------------- // Team // --------------------------------------------------------------- mp_autokick 1 mp_tkpunish 1 // --------------------------------------------------------------- // Comms // --------------------------------------------------------------- sv_voiceenable 1 sv_alltalk 0 // --------------------------------------------------------------- // Round Settings // --------------------------------------------------------------- mp_winlimit 3 // win limit mp_timelimit 40 // map time limit // --------------------------------------------------------------- // Game Mode // --------------------------------------------------------------- // "mapcycle.txt" - by default this contains the most popular options // "mapcycle_all.txt" - all possible map/mode combinations for PvP // "mapcycle_ambush.txt" - only ambush (VIP) mode // "mapcycle_attackdefend.txt" - mix of attack/defend modes // "mapcycle_cooperative.txt" - checkpoint, outpost, hunt // "mapcycle_firefight.txt" - all firefight maps // "mapcycle_flashpoint.txt" - all flashpoint maps // "mapcycle_infiltrate.txt" - all infiltrate (CTF) maps // "mapcycle_objrespawn.txt" - all modes featuring respawning for completing objectives // "mapcycle_occupy.txt" - all occupy maps // "mapcycle_push.txt" - all push maps // "mapcycle_singlelife.txt" - mix of all single life modes // "mapcycle_skirmish.txt" - all skirmish maps // "mapcycle_workshop.txt" - used by Workshop system "mapcyclefile" "mapcycle_cooperative.txt" // "cooperative" mapcycle - checkpoint only "mp_friendlyfire" "1" // friendly fire "mp_tkpunish" "1" // How to punish team killing ( 0 = none, 1 = warning, 2 = kill ) "sv_hud_deathmessages" "0" // death messages "sv_hud_scoreboard_show_kd" "1" // show k:d on scoreboard "sv_hud_targetindicator" "1" // show friendly player names when looking at them "mp_timer_pregame" "10" // timer for the pre-game (before the game starts, usually after map change or on mp_restartgame 1) "mp_timer_preround" "15" // timer for the pre-round (before the round starts, usually after a previous round ends or on mp_restartround 1) "mp_timer_postround" "15" // timer for the post-round (after the round starts) "mp_timer_postgame" "21" // timer for the post-game (at the end of a game / map rotation) "mp_minteamplayers" "1" // min players on each team to start the match "sv_deadvoice" "0" // enabling this will allow the dead and living to VOIP each other "sv_deadchat" "0" // enabling this will allow the dead and living to chat text each other "sv_deadchat_team" "1" // is deadchat limited to just your team? "mp_coop_min_bots" "9" // number of bots when there is 1 player on the server "mp_coop_max_bots" "24" // number of bots when there are 8 players on the server "mp_coop_min_bot_difficulty" "2" // bot difficulty towards the beginning of the mission "mp_coop_max_bot_difficulty" "3" // bot difficulty towards the end of the mission "bot_damage" "0.6" // the amount of damage bots give off compared to normal players map "heights_coop" Link to comment Share on other sites More sharing options... Awards
iboomboom Posted February 22, 2015 Member ID: 20343 Group: *** Clan Members Followers: 89 Topic Count: 203 Topics Per Day: 0.05 Content Count: 3381 Content Per Day: 0.88 Reputation: 3019 Achievement Points: 30034 Solved Content: 0 Days Won: 0 Joined: 10/11/13 Status: Offline Last Seen: Friday at 06:56 PM Birthday: 07/01/1983 Device: Windows Share Posted February 22, 2015 Just one change rcon_password "Duc-sucks-Llama-penis" But in all seriousness... I am thinking "mp_tkpunish" "0" "mp_friendlyfire" "0" "bot_damage" "1.0" Co-Op is more like getting people familiar with the game, as in Softcore. P!nk and PYRO_DUDE 2 Link to comment Share on other sites More sharing options... Awards
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