little_old_man Posted November 23, 2012 Member ID: 1194 Group: ***- Inactive Clan Members Followers: 40 Topic Count: 436 Topics Per Day: 0.08 Content Count: 6692 Content Per Day: 1.19 Reputation: 11691 Achievement Points: 53094 Solved Content: 0 Days Won: 76 Joined: 02/27/10 Status: Offline Last Seen: April 16, 2023 Birthday: 04/15/1960 Posted November 23, 2012 Spawnkill maps need a second of protection. That way you can at least pop a nade before you get slaughtered. That's actually a great idea. I know that there are some who hate spawn protection but on those maps it would quickly do away with the spawn raping. Spawn protection wouldn't do any good. People will just spawn rape at the exit to a spawn point. HAHAHAHA....and you're definately guilty of that with your trips and mines on the spawn points. You fragged me about a 100 times with those planted within 2 steps of the spawn points. Extreme, in case you missed the post on this subject a few weeks ago, there is no way a trip wire or mine can be placed directly on a spawn spot, and as long as you aren't tripping the only exit from a spawn spot it is perfectly acceptable. I also wouldn't complain too much about spawn raping. 99% of the time when I get shot as I spawn it's by you, which is probably part of the reason you win every single map when you play. LittleTooT 1 Awards
little_old_man Posted November 24, 2012 Member ID: 1194 Group: ***- Inactive Clan Members Followers: 40 Topic Count: 436 Topics Per Day: 0.08 Content Count: 6692 Content Per Day: 1.19 Reputation: 11691 Achievement Points: 53094 Solved Content: 0 Days Won: 76 Joined: 02/27/10 Status: Offline Last Seen: April 16, 2023 Birthday: 04/15/1960 Posted November 24, 2012 I just logged on to HLSW and the server is frozen again on the same map it always freezes on (mp_sdn). Can we have that one pulled to see if it helps the problem? I'm not going to reset the server in case anybody else wants to investigate, but yesterday I reset it 3 times all on this map. Thanks Boss. Awards
Ruggerxi Posted November 24, 2012 Member ID: 6 Group: ++++ Senior Admin Followers: 191 Topic Count: 2832 Topics Per Day: 0.49 Content Count: 12325 Content Per Day: 2.13 Reputation: 13674 Achievement Points: 107775 Solved Content: 0 Days Won: 140 Joined: 09/01/09 Status: Offline Last Seen: 14 hours ago Birthday: 08/25/1976 Device: iPhone Posted November 24, 2012 Lom I am out of town but when I get back I will look at that map. Go ahead and reset. Thank you for getting the map that was messing everything up Awards
little_old_man Posted November 24, 2012 Member ID: 1194 Group: ***- Inactive Clan Members Followers: 40 Topic Count: 436 Topics Per Day: 0.08 Content Count: 6692 Content Per Day: 1.19 Reputation: 11691 Achievement Points: 53094 Solved Content: 0 Days Won: 76 Joined: 02/27/10 Status: Offline Last Seen: April 16, 2023 Birthday: 04/15/1960 Posted November 24, 2012 Ok Rugger thanks for the help. Awards
Labob Posted November 24, 2012 Member ID: 42 Group: *** Clan Members Followers: 50 Topic Count: 338 Topics Per Day: 0.06 Content Count: 8389 Content Per Day: 1.45 Reputation: 6126 Achievement Points: 54469 Solved Content: 0 Days Won: 13 Joined: 09/01/09 Status: Offline Last Seen: June 23 Birthday: 01/30/1959 Device: Windows Posted November 24, 2012 For those of you who don't speak Pimped Canadian, shootie actually means shottie. For those of ya on da east coast this means big bang bang Spartacus and Cpt.TennealXI 2 Awards
Xtreme Posted November 30, 2012 Member ID: 3095 Group: **- Inactive Registered Users Followers: 1 Topic Count: 16 Topics Per Day: 0.00 Content Count: 188 Content Per Day: 0.04 Reputation: 115 Achievement Points: 1277 Solved Content: 0 Days Won: 0 Joined: 12/29/11 Status: Offline Last Seen: August 10, 2013 Birthday: 02/14/1963 Posted November 30, 2012 Spawnkill maps need a second of protection. That way you can at least pop a nade before you get slaughtered. That's actually a great idea. I know that there are some who hate spawn protection but on those maps it would quickly do away with the spawn raping. Spawn protection wouldn't do any good. People will just spawn rape at the exit to a spawn point. HAHAHAHA....and you're definately guilty of that with your trips and mines on the spawn points. You fragged me about a 100 times with those planted within 2 steps of the spawn points. Extreme, in case you missed the post on this subject a few weeks ago, there is no way a trip wire or mine can be placed directly on a spawn spot, and as long as you aren't tripping the only exit from a spawn spot it is perfectly acceptable. I also wouldn't complain too much about spawn raping. 99% of the time when I get shot as I spawn it's by you, which is probably part of the reason you win every single map when you play. LMAO I didn't say you put them ON the spawn point, you put them 2-3 steps away at the minimum distance it will let you. I don't win every single map. How do I win the big open maps if I'm so dependent on spawn raping? I'll tell you my secret....because I'm one of the few not camping.
PimpedOutPete Posted November 30, 2012 Member ID: 174 Group: +++ COD2 Head Admin Followers: 130 Topic Count: 387 Topics Per Day: 0.07 Content Count: 15031 Content Per Day: 2.60 Reputation: 8047 Achievement Points: 92232 Solved Content: 0 Days Won: 59 Joined: 09/02/09 Status: Offline Last Seen: Yesterday at 12:45 PM Birthday: 04/23/1970 Device: Macintosh Author Posted November 30, 2012 No extreme, I don't think u even own a tent in real life..lol Awards
little_old_man Posted November 30, 2012 Member ID: 1194 Group: ***- Inactive Clan Members Followers: 40 Topic Count: 436 Topics Per Day: 0.08 Content Count: 6692 Content Per Day: 1.19 Reputation: 11691 Achievement Points: 53094 Solved Content: 0 Days Won: 76 Joined: 02/27/10 Status: Offline Last Seen: April 16, 2023 Birthday: 04/15/1960 Posted November 30, 2012 Spawnkill maps need a second of protection. That way you can at least pop a nade before you get slaughtered. That's actually a great idea. I know that there are some who hate spawn protection but on those maps it would quickly do away with the spawn raping. Spawn protection wouldn't do any good. People will just spawn rape at the exit to a spawn point. HAHAHAHA....and you're definately guilty of that with your trips and mines on the spawn points. You fragged me about a 100 times with those planted within 2 steps of the spawn points. Extreme, in case you missed the post on this subject a few weeks ago, there is no way a trip wire or mine can be placed directly on a spawn spot, and as long as you aren't tripping the only exit from a spawn spot it is perfectly acceptable. I also wouldn't complain too much about spawn raping. 99% of the time when I get shot as I spawn it's by you, which is probably part of the reason you win every single map when you play. LMAO I didn't say you put them ON the spawn point, you put them 2-3 steps away at the minimum distance it will let you. I don't win every single map. How do I win the big open maps if I'm so dependent on spawn raping? I'll tell you my secret....because I'm one of the few not camping. So says the man who camps on top of the crates on the world cup shottie map and bashes people as they spawn right in front of him. Remember who you're talking to here Xtreme. We see how you play. PimpedOutPete 1 Awards
Xtreme Posted December 1, 2012 Member ID: 3095 Group: **- Inactive Registered Users Followers: 1 Topic Count: 16 Topics Per Day: 0.00 Content Count: 188 Content Per Day: 0.04 Reputation: 115 Achievement Points: 1277 Solved Content: 0 Days Won: 0 Joined: 12/29/11 Status: Offline Last Seen: August 10, 2013 Birthday: 02/14/1963 Posted December 1, 2012 No extreme, I don't think u even own a tent in real life..lol Good guess, I gave it to my son years ago. Funny thing, I did a lot of camping and rock climbing back in the day. Now it's just day trips with the family to awesome places like Red River Gorge. As I've aged I've found hiking to be a much safer passtime and I don't like sleeping on the ground. I'm more apt to rent a hotel room these days if I'm staying somewhere. LOL
Xtreme Posted December 1, 2012 Member ID: 3095 Group: **- Inactive Registered Users Followers: 1 Topic Count: 16 Topics Per Day: 0.00 Content Count: 188 Content Per Day: 0.04 Reputation: 115 Achievement Points: 1277 Solved Content: 0 Days Won: 0 Joined: 12/29/11 Status: Offline Last Seen: August 10, 2013 Birthday: 02/14/1963 Posted December 1, 2012 Spawnkill maps need a second of protection. That way you can at least pop a nade before you get slaughtered. That's actually a great idea. I know that there are some who hate spawn protection but on those maps it would quickly do away with the spawn raping. Spawn protection wouldn't do any good. People will just spawn rape at the exit to a spawn point. HAHAHAHA....and you're definately guilty of that with your trips and mines on the spawn points. You fragged me about a 100 times with those planted within 2 steps of the spawn points. Extreme, in case you missed the post on this subject a few weeks ago, there is no way a trip wire or mine can be placed directly on a spawn spot, and as long as you aren't tripping the only exit from a spawn spot it is perfectly acceptable. I also wouldn't complain too much about spawn raping. 99% of the time when I get shot as I spawn it's by you, which is probably part of the reason you win every single map when you play. LMAO I didn't say you put them ON the spawn point, you put them 2-3 steps away at the minimum distance it will let you. I don't win every single map. How do I win the big open maps if I'm so dependent on spawn raping? I'll tell you my secret....because I'm one of the few not camping. So says the man who camps on top of the crates on the world cup shottie map and bashes people as they spawn right in front of him. Remember who you're talking to here Xtreme. We see how you play. Ahhhh....that map IS all about spawn killing. I like it when there's at least 10 people on that map....fun shit. Cpt.TennealXI 1
TBB Posted December 1, 2012 Member ID: 989 Group: *** Clan Members Followers: 25 Topic Count: 292 Topics Per Day: 0.05 Content Count: 21206 Content Per Day: 3.75 Reputation: 22913 Achievement Points: 152125 Solved Content: 0 Days Won: 411 Joined: 01/07/10 Status: Offline Last Seen: 47 minutes ago Birthday: 01/27/1946 Device: Windows Posted December 1, 2012 For those of ya on da east coast this means big bang bang Da boys are on the way over to talk to you about dat Awards
ColdSore Posted March 7, 2013 Member ID: 3763 Group: ** Registered Users Followers: 7 Topic Count: 8 Topics Per Day: 0.00 Content Count: 85 Content Per Day: 0.02 Reputation: 93 Achievement Points: 697 Solved Content: 0 Days Won: 0 Joined: 10/01/12 Status: Offline Last Seen: Sunday at 01:27 PM Device: Windows Posted March 7, 2013 Spawnkill maps need a second of protection. That way you can at least pop a nade before you get slaughtered. That's actually a great idea. I know that there are some who hate spawn protection but on those maps it would quickly do away with the spawn raping. Spawn protection wouldn't do any good. People will just spawn rape at the exit to a spawn point. HAHAHAHA....and you're definately guilty of that with your trips and mines on the spawn points. You fragged me about a 100 times with those planted within 2 steps of the spawn points. Extreme, in case you missed the post on this subject a few weeks ago, there is no way a trip wire or mine can be placed directly on a spawn spot, and as long as you aren't tripping the only exit from a spawn spot it is perfectly acceptable. I also wouldn't complain too much about spawn raping. 99% of the time when I get shot as I spawn it's by you, which is probably part of the reason you win every single map when you play. LMAO I didn't say you put them ON the spawn point, you put them 2-3 steps away at the minimum distance it will let you. I don't win every single map. How do I win the big open maps if I'm so dependent on spawn raping? I'll tell you my secret....because I'm one of the few not camping. So says the man who camps on top of the crates on the world cup shottie map and bashes people as they spawn right in front of him. Remember who you're talking to here Xtreme. We see how you play. Ahhhh....that map IS all about spawn killing. I like it when there's at least 10 people on that map....fun shit. And your 15 ping. You suck. hehehe Without that ping I would hand your ass to you as a bucket full of slime. You are getting old and weak because you don't camp on the ground anymore. lmao PWed. I don't even use a camping pad when I camp...right on the cold hard ground and I LIKE it. BTW I've known xtreme for almost 50 years...really. Or did you turn 50 this year? Can't keep up with the sometimers I have.
loaderXI Posted May 5, 2013 Member ID: 252 Group: +++ COD2 Head Admin Followers: 73 Topic Count: 397 Topics Per Day: 0.07 Content Count: 6443 Content Per Day: 1.11 Reputation: 6585 Achievement Points: 54697 Solved Content: 0 Days Won: 32 Joined: 09/05/09 Status: Offline Last Seen: June 27 Birthday: 03/22/1965 Device: Windows Posted May 5, 2013 BUMP BUMP Revived for possible new maps in rotation Awards
PimpedOutPete Posted May 5, 2013 Member ID: 174 Group: +++ COD2 Head Admin Followers: 130 Topic Count: 387 Topics Per Day: 0.07 Content Count: 15031 Content Per Day: 2.60 Reputation: 8047 Achievement Points: 92232 Solved Content: 0 Days Won: 59 Joined: 09/02/09 Status: Offline Last Seen: Yesterday at 12:45 PM Birthday: 04/23/1970 Device: Macintosh Author Posted May 5, 2013 Thanks Loader... I was busy today, just bought a new car... Yes Guys, Lets through out a few ideas for new maps. They can be new or old one that are not on the rotation as we speak. I know Crazyman has been wanting the "Pirate" map.. Thats one.. Another that has been getting some good reviews is a map based on MW3... Awards
loaderXI Posted May 5, 2013 Member ID: 252 Group: +++ COD2 Head Admin Followers: 73 Topic Count: 397 Topics Per Day: 0.07 Content Count: 6443 Content Per Day: 1.11 Reputation: 6585 Achievement Points: 54697 Solved Content: 0 Days Won: 32 Joined: 09/05/09 Status: Offline Last Seen: June 27 Birthday: 03/22/1965 Device: Windows Posted May 5, 2013 All changes have been made, I also added a couple other maps to fill in the maps that were taken out. Not all the maps you see on the server are in the map voting, some of those maps you have listed to delete are not in the map voting. I can't take them out with out redoing the whole map pack which would be a pain in the ass. Once there is a solid map voting rotation set then I will redo the map packs. I will list here all the available maps to vote for that are available to be played on the server "mario_castle"; "mp_devils_den_beta"; "mp_dfg_crossfire"; "mp_gob_rats"; "mp_nijmegen_bridge"; "mp_street"; "mp_walledin"; "mp_xfirea"; "mp_bridge"; "mp_calvi"; "mp_chelm"; "mp_flakbatterie_v1_0"; "mp_hellskeep_nightrain"; "mp_powcamp"; "mtl_bismarck"; "mp_blimp_cottage"; "mp_farm_assault"; "mp_hf"; "mp_tobruk"; "mto_panzer_station_final"; "rocket"; "mp_blimp_egypt"; "mp_carpen"; "mp_colditz"; "mp_destiny"; "mp_draguignan"; "mp_eisberg_thawed"; "mp_eraplace_reloaded"; "mp_germanfarm"; "mp_greleans2"; "mp_olassault"; "mp_sdn"; "mp_teleport_square"; "mp_tfl_winterplace"; "mp_wiehl"; "mp_mto_canal_beta"; "mp_cyr"; "mp_rushtown"; "mp_townville"; "mp_verla2"; "mp_worldcup"; "mp_deadend"; "mp_heckticbeta2"; "mp_heraan"; "mp_wow_cheesy"; "mp_bocage_winter_v2"; "mp_prypiatshort"; "mp_shipment"; HERE ARE SOME THAT MAY BE IN ROTATION NOW Awards
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