Tron Posted May 6, 2016 Member ID: 4147 Group: ***- Inactive Clan Members Followers: 26 Topic Count: 76 Topics Per Day: 0.02 Content Count: 831 Content Per Day: 0.18 Reputation: 919 Achievement Points: 6736 Solved Content: 0 Days Won: 3 Joined: 12/07/12 Status: Offline Last Seen: April 4 Birthday: 07/25/1968 Device: iPhone Posted May 6, 2016 Hey @@Sammy, we used to have a sound effect of your player taking a deep breath or a sigh when you come back into spawn protection after being defrosted. This was helpful because I will sometimes minimize my screen while frozen to do some work..and that audio cue would let me know I had been defrosted and could get back to playing. Is it possible to add that sound effect back in? Awards
Sammy Posted May 6, 2016 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted May 6, 2016 I dont remember that. If it was like that before I probably just changed something around to fix some other problem. Will see what I can do. Is there any other existing sound that might work better as a voice notification? Something short along the lines of the 'take no prisoners' or 'lets do this' dialogs at the beginning of the match? But shame on you for playing games when you are supposed to be working. azzkikr and YACCster 2 Awards
StormCrow Posted May 6, 2016 Member ID: 480 Group: *** Clan Members Followers: 74 Topic Count: 266 Topics Per Day: 0.05 Content Count: 2701 Content Per Day: 0.47 Reputation: 5075 Achievement Points: 46666 Solved Content: 0 Days Won: 37 Joined: 09/21/09 Status: Offline Last Seen: 45 minutes ago Birthday: 03/11/1975 Device: Windows Posted May 6, 2016 ya should implement the "Fight" from Mortal Combat for after you are thawed LOL azzkikr and Snow White 2 Awards
iboomboom Posted May 6, 2016 Member ID: 20343 Group: *** Clan Members Followers: 90 Topic Count: 205 Topics Per Day: 0.05 Content Count: 3407 Content Per Day: 0.81 Reputation: 3084 Achievement Points: 30326 Solved Content: 0 Days Won: 2 Joined: 10/11/13 Status: Offline Last Seen: Saturday at 05:48 AM Birthday: 07/01/1983 Device: Macintosh Posted May 6, 2016 There is a sound effect played when someone is defrosted. I recently got a new sound card and now I can hear things I couldnt before, haven't heard the breath sound yet. azzkikr 1 Awards
Sammy Posted May 6, 2016 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted May 6, 2016 I think its both a timing issue in terms of location as well as when health reaches 100 percent. Likely I did something when I had to use the more complex health system for things like venom, second chance and health packs. I did a quick test for 'move in' and it required a little bit of a workaround because of the same kind of problem. There is a built in delay between sending the command to move position and when the game actually does it. Two server frames (0.1 seconds for the sound to work at the correct location). The proper way to do it is the sound settings when making up the sound itself so it works like announcements or ticking timebombs. I think. That will require a partial mod rebuild and its not ready for that until I am sure all script updates are complete and without issues. Maybe there is a short 'fight' type voice from one of the other cod games meant to be used on respawn and not match start? Awards
Tron Posted May 6, 2016 Member ID: 4147 Group: ***- Inactive Clan Members Followers: 26 Topic Count: 76 Topics Per Day: 0.02 Content Count: 831 Content Per Day: 0.18 Reputation: 919 Achievement Points: 6736 Solved Content: 0 Days Won: 3 Joined: 12/07/12 Status: Offline Last Seen: April 4 Birthday: 07/25/1968 Device: iPhone Author Posted May 6, 2016 I'd take any sound you can easily implement that won't break all the other work you've done. Anything will work once we know what to listen for. Awards
Uranium Posted May 6, 2016 Member ID: 22485 Group: *** Clan Members Followers: 11 Topic Count: 11 Topics Per Day: 0.00 Content Count: 246 Content Per Day: 0.07 Reputation: 151 Achievement Points: 1593 Solved Content: 0 Days Won: 0 Joined: 03/26/15 Status: Offline Last Seen: Friday at 01:34 AM Birthday: 06/26/1983 Device: Windows Posted May 6, 2016 There is a sound effect played when someone is defrosted. I recently got a new sound card and now I can hear things I couldnt before, haven't heard the breath sound yet. I think that sound everyone gets to hear. I've always been able to hear when someone else gets defrosted, but I don't remember if it is as noticable on the player getting defrosted. OT: What sound card? I am finally getting a new pc this summer. Awards
Sammy Posted May 6, 2016 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted May 6, 2016 Tried it with an existing sound with the proper settings for this kind of thing and that sound worked. So in the future, if I find a good 'respawn' dialog I like, I will add it with the correct settings. I assume that will work as well. Any ideas on sounds to check out let me know. I prefer sounds from one of the other cods. I may or may not have them but something to consider. Awards
Tron Posted May 6, 2016 Member ID: 4147 Group: ***- Inactive Clan Members Followers: 26 Topic Count: 76 Topics Per Day: 0.02 Content Count: 831 Content Per Day: 0.18 Reputation: 919 Achievement Points: 6736 Solved Content: 0 Days Won: 3 Joined: 12/07/12 Status: Offline Last Seen: April 4 Birthday: 07/25/1968 Device: iPhone Author Posted May 6, 2016 Awesome!! Thanks! Awards
Tron Posted May 6, 2016 Member ID: 4147 Group: ***- Inactive Clan Members Followers: 26 Topic Count: 76 Topics Per Day: 0.02 Content Count: 831 Content Per Day: 0.18 Reputation: 919 Achievement Points: 6736 Solved Content: 0 Days Won: 3 Joined: 12/07/12 Status: Offline Last Seen: April 4 Birthday: 07/25/1968 Device: iPhone Author Posted May 6, 2016 Laughing sound was working on last map...then switched maps and stopped working. Awards
Sammy Posted May 6, 2016 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted May 6, 2016 You mean deathstreak? Hmm. Heard it yesterday on the server. Or was it the day before. I get a lot of those. However, sometimes there may be sound conflicts with too many at the same time so those with less priority have to be dropped. Awards
iboomboom Posted May 7, 2016 Member ID: 20343 Group: *** Clan Members Followers: 90 Topic Count: 205 Topics Per Day: 0.05 Content Count: 3407 Content Per Day: 0.81 Reputation: 3084 Achievement Points: 30326 Solved Content: 0 Days Won: 2 Joined: 10/11/13 Status: Offline Last Seen: Saturday at 05:48 AM Birthday: 07/01/1983 Device: Macintosh Posted May 7, 2016 I had a creative X-Fi but with a higher SNR the new one is onboard my mobo but with a lower SNR and better equalization in surround sound. When people walk behind me I know exactly where they are even if behind a wall. I never experienced that before and always thought it was BS when people said so. Awards
Sammy Posted May 7, 2016 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted May 7, 2016 My previous build my sound card was one of those inexpensive asus headphone amps. Lots better than the sound from a mb I got years ago. However since it was pci and not pci-e it wouldnt fit on the new one. So it was back to on-board again. It is certainly better than the other mb audio but isnt great. So I spent the $25 to get the same sound card again, but pci-e, and its back to where it was. Cheap and not very robust as far as sound cards go but better than mb audio for headphones and the price was right. The drivers and software is a bit old tho. Awards
Damage_inc- Posted May 7, 2016 Member ID: 2048 Group: ***- Inactive Clan Members Followers: 0 Topic Count: 294 Topics Per Day: 0.06 Content Count: 6689 Content Per Day: 1.27 Reputation: 4709 Achievement Points: 48999 Solved Content: 0 Days Won: 5 Joined: 12/15/10 Status: Offline Last Seen: November 29, 2023 Birthday: 05/30/1967 Posted May 7, 2016 i want it back Awards
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