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BATTLEFIELD 3 TOPIC INFO TRAILERS


CplMOFO

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Howdy,

 

Instead of making a post everytime a new piece of info comes up, why not making a consolidated post for a BF3/related stuff...

 

DICE/EA released a new trailer, showing the PERKS given to you if you pre-order the PHYSICAL PACKAGE

 

 

That drum-fed shotty looks wild...anyway, hopefully, the hit registration will be accurate in that game....

 

The BETA is supposed to be out around September 9th....I guess there will be a lot more info coming out when the BETA will be released.

 

There is gonna be a TDM game mode, which is more along the lines of what US, COD players, like....

Also. a COOP game mode, so hopefully, two online buddies will be able to play the campaign at once...

 

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Im not sure if anything has been changed but i found this about EA origins
http://www.mmorpg.com/discussion2.cfm/post/4422488/EAs-Origin-Software-Spying-Near-You.html#4422488

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Oh, yes...pretty much old news...they changed the eula terms already...

 

BTW, Cheese, your avatar is disgusting....looks like you're tea-bagging yourself...

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that game look freaking amazing. WOW

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System specs revealed for BATTLEFIELD 3:

 

 

 

MINIMUM

  • Hard Drive Space: 15 GB for disc version or 10 GB for digital version
  • OS: Windows Vista or Windows 7
  • Processor: Core 2 Duo @ 2.0GHzRAM2GB
  • Video Card: DirectX 10 or 11 compatible Nvidia or AMD ATI card

 

RECOMMENDED

  • Hard Drive Space: 15 GB for disc version or 10 GB for digital version
  • OS: Windows 7 64-bit
  • Processor: Quad-core Intel or AMD CPU RAM 4GB
  • Video Card: DirectX 11, Nvidia or AMD ATI card, GeForce GTX 460, Radeon Radeon HD 6850

 

bf3.png

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 Battlefield 3 pre-order is on track, and doing better that Bad company 2 bad in the day...

 

http://www.vg247.com/2011/09/07/battlefield-3-pre-orders-hit-1-25m-swtor-still-on-track-for-q4/

 

Sounds like the developers are working hard to fix/patch/change/adapt...from the Already out ALPHA, to the upcoming BETA (ETA somewhere in the next few weeks)

 

http://www.vg247.com/2011/09/06/battlefield-3-beta-%E2%80%93-hundreds-of-changes-from-alpha-day-one-patches-likely/

 

M-COMS not in destructible buildings, full-team-in-game voice chat....

 

http://planetbattlefield.gamespy.com/fullstory.php?id=165373

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Fresh news!!!

 

You can CLICK every topic for clarification....

 

http://planetbattlefield.gamespy.com/fullstory.php?id=165383

 

 Points discussed:

 

Details on revive system

Mortor has HE and smoke rounds

Stingers can be shot from passenger seat

Flight models same on PC and console

Ammo crates replenish grenades, claymores, 40mm slower than magazine rounds (more info)

Authentic Marine ranks, all 50

Marksman bonus is back

Wide shotgun variety

1 hit kill bolt action sniper rifles, hardcore mode vs normal

Not shotgun sniper riles

Light jeeps w/ heavy MG

Spawning on squad beacon, indoors vs outdoors (parachute)

Squad beacon goes away on respawn

Conquest flag points vary on map size, consistent on all platforms

6x zoom for non recon rifles

New vehicles to Battlefield included in BF3

Transport chopper pilot rewards

Supersonic bullets making crackling noise

BF3 supports multithreading

New hitreg system for BF3

Squad specs don't stack

No environmental damage with frag grenades

Health regen is a server setting

 

 

 

New clip:

 

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Hit registration is being completely reworked...NICE!!!

 

Grasli Jonas

@  
@Demize99 Talking buckshot, 40MM SGN in BC2 was fine with magnum ammo (20 dmg), except the hitreg. Shitty hitreg destroyed it..... :/
in reply to @JGrasli ?
Alan Kertz
@Demize99 Alan Kertz
@JGrasli Well we don't have that Hitreg problem anymore, totally new system for BF3.
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New stuff...game modes explained!!!!

 

LINK to source: http://blogs.battlefield.ea.com

 

 

 

 

Long standing classic Battlefield game modes Conquest and Rush are back in Battlefield 3, together with interesting new additions to make this our broadest and deepest Battlefield yet. From the close quarters infantry combat of Team Deathmatch and Squad Deathmatch to objective driven all-out vehicle warfare – Battlefield 3 has it all. All of the 9 huge multiplayer maps in Battlefield 3 adapt to all 5 game modes, effectively giving you 45 distinctly different multiplayer experiences to choose between. Without further ado, here are the five available multiplayer modes at launch in detail. What they are, what their respective goals are, and how they play.

 

TDM-Medal.png

Team Deathmatch
Availability:
On all 9 maps
Players: 24 (12 vs. 12)
Focus: Team Based Infantry Combat
Goal: Eliminate a set number of enemy combatants
Winning the game: The team that reaches the set kill number first is declared the winner

 

Team Deathmatch is of the true classics when it comes to multiplayer game modes, and a game mode that makes its first appearance in a Battlefield game since the original Battlefield 1942. In Team Deathmatch, two teams of 12 players each duke it out on tight knit maps with a distinct infantry focus – there are no vehicles available in Team Deathmatch. For that quick instant action fix, this is the perfect game mode. For players new to Battlefield, this is a good place to start. Once you get the hang of the infantry gameplay, you can move on to deeper modes that include the signature vehicle warfare for which Battlefield is known and loved.

 

SDM-Medal.png

Squad Deathmatch
Availability:
On all 9 maps
Players: 16 (4 squads of 4)
Focus: Squad Based Infantry Combat
Goal: Eliminate a set number of enemy combatants
Winning the game: The squad that reaches the set kill number first is declared the winner


Squad Deathmatch is a larger and more dynamic variety of deathmatch that also features the inclusion of an Infantry Fighting Vehicle (IFV). The IFV can help break a deadlock, as long as you keep it alive with solid Engineer gameplay. The 4 squad setup means that there is a constant battle throughout the game to gain and maintain the lead. Sticking together, keeping your squad healed up, supplied, and repaired are the keys to victory. The squad that can combine the potent Battlefield mix of team play and combat prowess will be proven the winner.

 

Rush-Medal.png

Rush
Availability:
On all 9 maps
Players: 24/32 (Console/PC)
Focus: Objective Based All-out Warfare
Goal: Attack/defend M-COM stations
Winning the game: Destroy all M-COM stations/Deplete the attacker’s tickets (Attackers/Defenders)


First introduced in Battlefield: Bad Company, Rush has now made its way to the heart of the Battlefield series in Battlefield 3. An objective based mode, the attackers have to arm and detonate pairs of M-COM stations in each area of the map to unlock the next area and the next pair of M-COM stations. While defenders have an unlimited amount of spawn tickets, attackers only get new tickets every time they destroy a pair of M-COMs. If all M-COM stations on the entire map are destroyed, the attackers are declared the winning team. If the defenders manage to deplete the attacker’s tickets to zero (by killing them), the defenders are declared the winners.

 

As an all-out warfare mode, Rush features a large variety of vehicle setups tuned specifically to that map’s landscape and features. Players can find all types of vehicles on Rush maps, including transport vehicles, armored vehicles, helicopters, and of course, jets. Rush offers a compelling objective based all-out warfare game mode for Battlefield veterans.

 

If you are familiar with this game mode from Battlefield: Bad Company 2, you might want to know we are refining it for Battlefield 3 in a number of ways, based on player feedback. Some of the gameplay tweaks we are bringing to Rush are:
* You cannot use explosives or shoot at the M-COM to take it out. Only arm and disarm.
* If the attacking team arms the M-COM but runs out of tickets, the match will continue until the M-COM detonates or defenders disarm it
* If the defenders start disarming an M-COM just before it’s about to blow, the explosion is prevented until the disarm is accomplished. If the defender gets killed during the disarm process, the M-COM will instantly blow

Squad-Rush-Medal.png

Squad Rush
Availability:
On all 9 maps
Players: 8 (4 vs. 4)
Focus: Squad Based Infantry Combat
Goal: Attack/defend M-COM stations
Winning the game: Destroy all M-COM stations/Deplete the attacker’s tickets (Attackers/Defenders)


Squad Rush is the ultimate test to show which squad is the best of the best. Squad Rush is an extremely tight duel between two squads that borrows the main rules from normal Rush, but in a much more intimate setting. In Squad Rush there are only 2 bases with 1 M-COM station per base, meaning that every M-COM taken or defended in Squad Rush is vital to the victory or defeat of the game. There are no vehicles in Squad Rush, so it’s all down to your infantry fighting skills.

 

To be successful it’s key that you and your squad mates customize your soldiers to complement each other on the battlefield, in order to keep reviving fallen mates, provide ammo, and perform other essential duties. Squad Rush is often favored by players who know each other’s play styles intimately and want to show their skills in the most personal of combat settings.

 

Conquest-Medal.png

Conquest
Availability:
On all 9 maps
Players: 24/32 or 64 (Console/PC)
Focus: Objective Based All-out Warfare
Goal: Capture and Hold Flags
Winning the game: Deplete opposing team’s tickets


Conquest is without a doubt the most classic of Battlefield game modes. Introduced in Battlefield 1942, Conquest has defined the entire Battlefield series (and influenced a lot of other games out there) and encompasses everything that makes Battlefield great. Set over a series of large-scale maps, Conquest is the game mode best suited for the experience of all-out vehicle warfare. In Conquest, two teams fight for control of a number of flags by being the dominant force in the vicinity of each base. Capture and keep control of a majority of the flags and the enemy team will bleed tickets. Killing enemies will also reduce their ticket count, and the first team to run out of tickets loses.

 

Conquest is a strategic and tactical game that often asks you to make important decisions on whether to attack an enemy base or defend one of your own. Your forces will rarely be enough to capture and hold every base on the map, so in-game communication and quick thinking is necessary to be victorious. Of all of the game modes we have invented here at DICE, Conquest will always have a special place in our hearts.

 

Tweak your game with Hardcore and Infantry Only settings

BF3-_2D00_-MP-_2D00_-Operation-Metro_2D00_-Gamescom_5F00_02.jpg

Not a fan of vehicles? No problem -- just click the “Infantry Only” box in your server browser when searching for a server game where no attack vehicles will spawn in, only transports. This is a great way to get a feel for the game or the map before you go all-out warfare.

 

Want a more lethal and tactical game mode where the risk and reward is even higher? With the Hardcore Mode setting, we are leaving you on the battlefield without much external help from the game interface. This game mode modifier will test the limits of your skills.

 

You can flick the Hardcore switch for any of the regular game modes. Doing so tends to turn matches into more deliberate and tactical affairs, since the penalty for being careless is higher. A lot of players prefer Hardcore Mode since it means that flanking and ambushing pays off to a higher degree, or because of the increased sense of immersion and authenticity that comes with removing user interface elements.

 

There is something for everyone in Battlefield 3’s adaptable array of multiplayer modes, maps, and modifiers. Add our many customization options for vehicles, weapons and classes, and you can see why we call this our biggest and deepest Battlefield yet.

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Here's some of the weapon customization loadouts. Looks like up to 24 weapons in each class. Lots of customization options.

Arrgh. NM. Mock-ups. Not real.

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Are they stilll gonna spy your pc??

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im ready for this game now cant wait to get it

 

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is it my understanding/misunderstanding that >XI< will NOT be hosting a BF3 server(s)?  Just would like some clarity on that if possible. 

 

This game is awesome.  So where do you get a  beta down load at? I have a code thats suppose to be for the beta. 

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I don't believe that decision has even been addressed yet.

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RD

is it my understanding/misunderstanding that >XI< will NOT be hosting a BF3 server(s)?  Just would like some clarity on that if possible. 

 

This game is awesome.  So where do you get a  beta down load at? I have a code thats suppose to be for the beta. 

Actually RD, there is good chances that it becomes supported...more to follow!

Keep the faith!

 

I'd like to get the extra maps (back to Karkand and the physical warfare packages...)

For the BETA download, it should be available in the last week of Septembre...I read 27 Sept. to 29 Sept. timeframe...

 

bf3.png

 

My flightstick is ready to go!!!!!!!!!!

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Take the following video with a grain of salt, it's featuring the ALPHA game play...

ALPHA has:

 

-lowered graphics options (graphics in ALPHA are on LOW)

-represents only one mission I guess

-the video features softcore game play.

 

There is customizations menus at around 4minutes 40 seconds in...

 

 

I say again, don't rely on this to judge the graphics in the game!!!

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New screenshots!!!

 

http://au.media.pc.ign.com/media/142/14209865/imgs_1.html

 

Mostly wallpaper quality stuff!!!

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I caved...my son works at BestBuy and I pre ordered....

I got my sidewinder dusted off....love choppers.....

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DEEREJON,

 

So, you'd be one of our pilots? Nice!

So because you pre-ordered from BB, did you get the entitlement to the free "Back to Karkand" mappack?

 

your sidewinder thingy, is it a flightstick?

 

This is the one I have: (Logitech xtreme 3D Pro)

 

joystick.jpg

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Yeah the sidewinder is the old microsoft joystick i always used....and  yes...I fly...i come from cfs1 and 2 ....then all the battlefields...

choppers are my favorite...I have been tk'd many times waiting for a chopper....lol...

As for the mappack I am not sure but there was supposed to be "something" extra my son said....I'll ask him....

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BETA release date announced!!!!

 

Quote from http://www.rockpapershotgun.com

 

A date for you: September 29. That date is when the much-awaited open beta for Battlefield 3 will commence. It will run until October 10.

Another date for you: September 27. That date is when people who pre-ordered BF3 PC via EA’s trouble-makin’ Origin platform or who made the mistake of coughing up for the Limited Edition of last year’s Medal of Honor reboot will get to access the beta.

More details and FAQs and things here, and there are system requirements and some singleplayer footage we may not have already shown you below, if you like. Oh, and some no doubt divisive news regarding the PC beta specifically: “ORIGIN WILL BE USED TO DISTRIBUTE THE BETA INSTALLATION AND RUN THE GAME AND THEREFORE NECESSARY TO PLAY.” Their capitals, not mine.
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For everybody that didn't know XI will officially support BF3!!!

It's been confirmed by the almighty Rugger!

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CplMOFO

Oh, yes...pretty much old news...they changed the eula terms already...

 

BTW, Cheese, your avatar is disgusting....looks like you're tea-bagging yourself...

Yes, they removed the bit about passing data they collect to third parties BUT origin will still collect data on your installed software and use of it and your IP address.  This is claimed to be for the purpose of sorting out bugs etc.  There are also privacy settings within Origin that users are advised to review e.g. Facebook Connect and publication of games installed (similar to Steam).

 

I hadn't seen the system requirements mentioned yet so dug them out in case anyone else wonders if their rig can run BF3:

 

http://www.bit-tech.net/news/gaming/2011/09/20/battlefield-3-system-requirements-announced/1

 

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Those screenshots look fantastic, i can't waitSmile

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Ok MOFO, look again at your whiner medals. Because you will cry. We'll see you on the battlefield 3 .

 

Har Har Har Har Har Har    Wink

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