Bogleg Posted May 30, 2012 Member ID: 907 Group: ***- Inactive Clan Members Followers: 96 Topic Count: 126 Topics Per Day: 0.02 Content Count: 2731 Content Per Day: 0.52 Reputation: 3928 Achievement Points: 26177 Solved Content: 0 Days Won: 13 Joined: 12/20/09 Status: Offline Last Seen: March 19 Birthday: 02/10/1969 Device: Windows Author Share Posted May 30, 2012 Well I think I am ready to test it... I just need to make a load screen image. Link to comment Share on other sites More sharing options... Awards
Bogleg Posted May 30, 2012 Member ID: 907 Group: ***- Inactive Clan Members Followers: 96 Topic Count: 126 Topics Per Day: 0.02 Content Count: 2731 Content Per Day: 0.52 Reputation: 3928 Achievement Points: 26177 Solved Content: 0 Days Won: 13 Joined: 12/20/09 Status: Offline Last Seen: March 19 Birthday: 02/10/1969 Device: Windows Author Share Posted May 30, 2012 (edited) Not sure if this will work, but I made a short video: Edited May 30, 2012 by Bogleg Link to comment Share on other sites More sharing options... Awards
Markoff Posted May 30, 2012 Member ID: 54 Group: *** Clan Members Followers: 89 Topic Count: 492 Topics Per Day: 0.09 Content Count: 4492 Content Per Day: 0.84 Reputation: 2223 Achievement Points: 31936 Solved Content: 0 Days Won: 6 Joined: 09/01/09 Status: Offline Last Seen: 6 hours ago Birthday: 03/17/1965 Device: iPhone Share Posted May 30, 2012 great looking map dam you guys are good iv'e got a long way to go and lots more to learn ...lol Link to comment Share on other sites More sharing options... Awards
Sammy Posted May 30, 2012 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 31 Topic Count: 219 Topics Per Day: 0.05 Content Count: 9419 Content Per Day: 2.07 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: December 30, 2023 Birthday: 04/26/2008 Device: Windows Share Posted May 30, 2012 Very nice map. In those narrow coridors betties should work quite nicely against rushers. Link to comment Share on other sites More sharing options... Awards
Boomer Posted May 30, 2012 Member ID: 2083 Group: **- Inactive Registered Users Followers: 42 Topic Count: 172 Topics Per Day: 0.04 Content Count: 3554 Content Per Day: 0.73 Reputation: 4992 Achievement Points: 23761 Solved Content: 0 Days Won: 6 Joined: 12/31/10 Status: Offline Last Seen: May 14, 2014 Birthday: 10/20/1962 Share Posted May 30, 2012 (edited) Well I think I am ready to test it... I just need to make a load screen image. dont forget your minimap edit: your loadscreen and minimap should be the VERY LAST thing you do before you send it out for the servers.............. Edited May 30, 2012 by Boomer Link to comment Share on other sites More sharing options...
Boomer Posted May 30, 2012 Member ID: 2083 Group: **- Inactive Registered Users Followers: 42 Topic Count: 172 Topics Per Day: 0.04 Content Count: 3554 Content Per Day: 0.73 Reputation: 4992 Achievement Points: 23761 Solved Content: 0 Days Won: 6 Joined: 12/31/10 Status: Offline Last Seen: May 14, 2014 Birthday: 10/20/1962 Share Posted May 30, 2012 after you've selected and done your surface inspector, and your surface is like out of wack (looking warped I guess).... select your surface again and hit / ctrl,shift m (n) I think and it will straighten that out for you and make it look like what its suppose too! Cheers btw next tip will cost 20 dollars US only....... Very nice though for a terrain map! we use to have a bunch of those back in the DF2 days........very few buildings on them back then. Great Job! Link to comment Share on other sites More sharing options...
Boomer Posted May 30, 2012 Member ID: 2083 Group: **- Inactive Registered Users Followers: 42 Topic Count: 172 Topics Per Day: 0.04 Content Count: 3554 Content Per Day: 0.73 Reputation: 4992 Achievement Points: 23761 Solved Content: 0 Days Won: 6 Joined: 12/31/10 Status: Offline Last Seen: May 14, 2014 Birthday: 10/20/1962 Share Posted May 30, 2012 great looking map dam you guys are good iv'e got a long way to go and lots more to learn ...lol I've seen some of your work Markoff, your jamming man, make NO MISTAKE! Cheers M8 Markoff 1 Link to comment Share on other sites More sharing options...
Bogleg Posted May 31, 2012 Member ID: 907 Group: ***- Inactive Clan Members Followers: 96 Topic Count: 126 Topics Per Day: 0.02 Content Count: 2731 Content Per Day: 0.52 Reputation: 3928 Achievement Points: 26177 Solved Content: 0 Days Won: 13 Joined: 12/20/09 Status: Offline Last Seen: March 19 Birthday: 02/10/1969 Device: Windows Author Share Posted May 31, 2012 I did the minimap already. What a pain in the ass that was to figure out. I am working on a load screen. I spent a lot of time (more than I care to think about) messing around with stupid cliff textures. The lightmap issues on some of those funky terrain patches were not fun to deal with when I first started; now I have it down though. Link to comment Share on other sites More sharing options... Awards
Exe Posted May 31, 2012 Member ID: 2567 Group: *** Clan Members Followers: 51 Topic Count: 41 Topics Per Day: 0.01 Content Count: 2904 Content Per Day: 0.62 Reputation: 983 Achievement Points: 17118 Solved Content: 0 Days Won: 6 Joined: 06/08/11 Status: Offline Last Seen: Sunday at 09:39 AM Birthday: 12/11/1986 Device: Windows Share Posted May 31, 2012 Not sure if this will work, but I made a short video: Looks really good Bogleg! Mountains and trails are cool! And there are tunnels too? Damn what i love tunnels Link to comment Share on other sites More sharing options... Awards
google Posted May 31, 2012 Member ID: 1270 Group: *** Clan Members Followers: 149 Topic Count: 330 Topics Per Day: 0.06 Content Count: 3862 Content Per Day: 0.75 Reputation: 4543 Achievement Points: 34162 Solved Content: 0 Days Won: 12 Joined: 03/22/10 Status: Offline Last Seen: Thursday at 08:58 AM Birthday: 04/12/1969 Device: Windows Share Posted May 31, 2012 look good Bog !!! congrat. ..nice one...you have created one camping place only for you?? Link to comment Share on other sites More sharing options... Awards
Bogleg Posted May 31, 2012 Member ID: 907 Group: ***- Inactive Clan Members Followers: 96 Topic Count: 126 Topics Per Day: 0.02 Content Count: 2731 Content Per Day: 0.52 Reputation: 3928 Achievement Points: 26177 Solved Content: 0 Days Won: 13 Joined: 12/20/09 Status: Offline Last Seen: March 19 Birthday: 02/10/1969 Device: Windows Author Share Posted May 31, 2012 I put the tent in there so Jacko will have a place to sleep. I will make sure to tell him to sleep on his back if you are around though, Google. Exe 1 Link to comment Share on other sites More sharing options... Awards
Boomer Posted May 31, 2012 Member ID: 2083 Group: **- Inactive Registered Users Followers: 42 Topic Count: 172 Topics Per Day: 0.04 Content Count: 3554 Content Per Day: 0.73 Reputation: 4992 Achievement Points: 23761 Solved Content: 0 Days Won: 6 Joined: 12/31/10 Status: Offline Last Seen: May 14, 2014 Birthday: 10/20/1962 Share Posted May 31, 2012 I put the tent in there so Jacko will have a place to sleep. I will make sure to tell him to sleep on his back if you are around though, Google. hahahahahhahaha Link to comment Share on other sites More sharing options...
Bogleg Posted May 31, 2012 Member ID: 907 Group: ***- Inactive Clan Members Followers: 96 Topic Count: 126 Topics Per Day: 0.02 Content Count: 2731 Content Per Day: 0.52 Reputation: 3928 Achievement Points: 26177 Solved Content: 0 Days Won: 13 Joined: 12/20/09 Status: Offline Last Seen: March 19 Birthday: 02/10/1969 Device: Windows Author Share Posted May 31, 2012 This goddamn loadscreen is starting to really piss me off. I have done everything...numerous times...but it won't load. No error is being thrown that I can see. WTF. Link to comment Share on other sites More sharing options... Awards
Labob Posted May 31, 2012 Member ID: 42 Group: *** Clan Members Followers: 50 Topic Count: 338 Topics Per Day: 0.06 Content Count: 8270 Content Per Day: 1.54 Reputation: 5985 Achievement Points: 53653 Solved Content: 0 Days Won: 12 Joined: 09/01/09 Status: Offline Last Seen: 1 hour ago Birthday: 01/30/1959 Device: Windows Share Posted May 31, 2012 is all your map files in the iwd ? I recall for cod4 you have to run the map from a mod to see the loadscreen. Link to comment Share on other sites More sharing options... Awards
Markoff Posted May 31, 2012 Member ID: 54 Group: *** Clan Members Followers: 89 Topic Count: 492 Topics Per Day: 0.09 Content Count: 4492 Content Per Day: 0.84 Reputation: 2223 Achievement Points: 31936 Solved Content: 0 Days Won: 6 Joined: 09/01/09 Status: Offline Last Seen: 6 hours ago Birthday: 03/17/1965 Device: iPhone Share Posted May 31, 2012 hope you get it sorted out thats a long time down the road for me can't wait lol Link to comment Share on other sites More sharing options... Awards
Bogleg Posted May 31, 2012 Member ID: 907 Group: ***- Inactive Clan Members Followers: 96 Topic Count: 126 Topics Per Day: 0.02 Content Count: 2731 Content Per Day: 0.52 Reputation: 3928 Achievement Points: 26177 Solved Content: 0 Days Won: 13 Joined: 12/20/09 Status: Offline Last Seen: March 19 Birthday: 02/10/1969 Device: Windows Author Share Posted May 31, 2012 This is what I did: I created a screen shot an converted it to TGA format (I tried both a 512x512 and a 1024x1024); then I used Asset Manager to create the IWI file and materials. I updated all my .CSV files (zone, zone_source, and the one in mp/maps). I rebuilt my fast file (no errors). I copied the FF into usermaps/mp_road, and rebuilt the IWD file with an images folder that contains both the IWI file for the loadscreen and for the minimap (the minimap works). Seems like I did everything, unless I need to modify the GSC file to tell it something about the loadscreen, but I haven't seen a single tutorial that say I need to modify the GSC file. Link to comment Share on other sites More sharing options... Awards
Bogleg Posted May 31, 2012 Member ID: 907 Group: ***- Inactive Clan Members Followers: 96 Topic Count: 126 Topics Per Day: 0.02 Content Count: 2731 Content Per Day: 0.52 Reputation: 3928 Achievement Points: 26177 Solved Content: 0 Days Won: 13 Joined: 12/20/09 Status: Offline Last Seen: March 19 Birthday: 02/10/1969 Device: Windows Author Share Posted May 31, 2012 (edited) Ahh I fixed it. I guess I needed to rebuild the load.ff file as well and I didn't do that before. Edited May 31, 2012 by Bogleg Link to comment Share on other sites More sharing options... Awards
Markoff Posted May 31, 2012 Member ID: 54 Group: *** Clan Members Followers: 89 Topic Count: 492 Topics Per Day: 0.09 Content Count: 4492 Content Per Day: 0.84 Reputation: 2223 Achievement Points: 31936 Solved Content: 0 Days Won: 6 Joined: 09/01/09 Status: Offline Last Seen: 6 hours ago Birthday: 03/17/1965 Device: iPhone Share Posted May 31, 2012 http://nerd-rage-modders.darkbb.com/t31-making-a-loadscreen-cod4 found this don't know it will help ?? Link to comment Share on other sites More sharing options... Awards
Bogleg Posted May 31, 2012 Member ID: 907 Group: ***- Inactive Clan Members Followers: 96 Topic Count: 126 Topics Per Day: 0.02 Content Count: 2731 Content Per Day: 0.52 Reputation: 3928 Achievement Points: 26177 Solved Content: 0 Days Won: 13 Joined: 12/20/09 Status: Offline Last Seen: March 19 Birthday: 02/10/1969 Device: Windows Author Share Posted May 31, 2012 So, one of you experienced map makers tell me what the mp_mapname_load.ff file is for, anyway. To create it, I just created a blank map with the appropriate name and saved it... what the hell does it do? Link to comment Share on other sites More sharing options... Awards
Markoff Posted May 31, 2012 Member ID: 54 Group: *** Clan Members Followers: 89 Topic Count: 492 Topics Per Day: 0.09 Content Count: 4492 Content Per Day: 0.84 Reputation: 2223 Achievement Points: 31936 Solved Content: 0 Days Won: 6 Joined: 09/01/09 Status: Offline Last Seen: 6 hours ago Birthday: 03/17/1965 Device: iPhone Share Posted May 31, 2012 lol don't know but did the link help ......? Link to comment Share on other sites More sharing options... Awards
Sammy Posted May 31, 2012 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 31 Topic Count: 219 Topics Per Day: 0.05 Content Count: 9419 Content Per Day: 2.07 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: December 30, 2023 Birthday: 04/26/2008 Device: Windows Share Posted May 31, 2012 So, one of you experienced map makers tell me what the mp_mapname_load.ff file is for, anyway. To create it, I just created a blank map with the appropriate name and saved it... what the hell does it do? In the past the loadff file would go into the mod folder while the iwd and main ff would go into usermaps. That was changed in patch 1.6 or 1.7 to put them all together. Link to comment Share on other sites More sharing options... Awards
Bogleg Posted May 31, 2012 Member ID: 907 Group: ***- Inactive Clan Members Followers: 96 Topic Count: 126 Topics Per Day: 0.02 Content Count: 2731 Content Per Day: 0.52 Reputation: 3928 Achievement Points: 26177 Solved Content: 0 Days Won: 13 Joined: 12/20/09 Status: Offline Last Seen: March 19 Birthday: 02/10/1969 Device: Windows Author Share Posted May 31, 2012 Sammy - I ran the map on the new mod and I got that strange "FX" all weapons viewable error thingie you see on some maps: And here is a screen shot of the log file: Any idea why that is happening? Link to comment Share on other sites More sharing options... Awards
Bogleg Posted May 31, 2012 Member ID: 907 Group: ***- Inactive Clan Members Followers: 96 Topic Count: 126 Topics Per Day: 0.02 Content Count: 2731 Content Per Day: 0.52 Reputation: 3928 Achievement Points: 26177 Solved Content: 0 Days Won: 13 Joined: 12/20/09 Status: Offline Last Seen: March 19 Birthday: 02/10/1969 Device: Windows Author Share Posted May 31, 2012 Well, it looks like because I had my GSC file set up to specify the axis/allies models. If I remove the following lines: game["allies"] = "sas"; game["axis"] = "russian"; game["attackers"] = "axis"; game["defenders"] = "allies"; game["allies_soldiertype"] = "woodland"; game["axis_soldiertype"] = "woodland"; It appears to work okay. Link to comment Share on other sites More sharing options... Awards
Sammy Posted May 31, 2012 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 31 Topic Count: 219 Topics Per Day: 0.05 Content Count: 9419 Content Per Day: 2.07 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: December 30, 2023 Birthday: 04/26/2008 Device: Windows Share Posted May 31, 2012 I dont know much about mapping but usually they do have those lines. Do you get the error in any other mod? Link to comment Share on other sites More sharing options... Awards
Boomer Posted June 1, 2012 Member ID: 2083 Group: **- Inactive Registered Users Followers: 42 Topic Count: 172 Topics Per Day: 0.04 Content Count: 3554 Content Per Day: 0.73 Reputation: 4992 Achievement Points: 23761 Solved Content: 0 Days Won: 6 Joined: 12/31/10 Status: Offline Last Seen: May 14, 2014 Birthday: 10/20/1962 Share Posted June 1, 2012 the only time I have seen the red fx come up is when you are missing something from your fx, example; you have exploding barrels and they explode but then it comes out with the red fx..... your zone_source file has not been updated it must also contain within it the parts of the exploding barrel so it kows what to do... get it? Sometimes it could take a dozen times or more (when compiling) you must also choose the update zone file option step #4 before your zone_source file will actually update itself....and if you don't do it right, in the proper steps and AIN'T gona happen for you! its just 1 of many piss you off things the program will do to you! wait till you put exploding cars in a map....you will pull the rest of your freaking hair out! You should not have to build a loadff file, thats done automaticly by the game itself, so you did something wrong somewhere if you had to do that... the loadff file, if I am correct tells the ff file what to do. Nothing in this game is done without something else telling it what to do and how to do it! WELCOME to the world of mapping! Link to comment Share on other sites More sharing options...
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