All Activity
- Past hour
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unfortunately, it spawns instantly(doesn't fly in), sticks around for ~5-10secs, then flies off But hey, it's different! Could be cod4x, I will spin up my windows machine and test with 1.7server
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updated and running on my test server, gonna test now
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I think everything has been fixed that was mentioned. file has been updated
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He fixed the roof and is working on the heli path, just need to download the new changes and reupload to server nvm already replied, lmao
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Got the roof fixed, and just found the bad spawn. I also think the heli might actually work too. recompiling it now.
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You also can’t get a care package it stops on the invisible roof of the mall
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There is a bad spawn you spawn out of the map we have it up on the main server right now
- Today
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Ok, it is up: 67.211.202.180:28965
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Linux version of 1.7 dedicated is a pain in the ass, lol....got it to run but loading a mod is not going well... Setting up a new cod4x server to test, that you can join, and I can make you an admin.... that's not on the public list. Last few config to go then it should be ready. (~10min)
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How did you came up with that name Well there is only one Gostlupus
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Ghostlupus reacted to a post in a topic:
name change from sstriker to wingnut
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It might work now? I can't seem to load bots on any of my mods.
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ahh shit, I broke the map, lol. I think I got it figured out tho, will find out shortly. This 20 min compile time sucks.
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Have a GREAT birthday!!!
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wingnut reacted to a post in a topic:
name change from sstriker to wingnut
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Yes, that's exactly what it looks like
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Use RCON command scr_testclients "x". Then I just run around and kill them to get streaks. With COD4x/OW2 (at least the version I have), the bots just stand there and do nothing until they randomly go spectate. With 1.7/OW2, they actually shimmy around and fire their weapon in random directions. Have not gotten around to setting up a 1.7 server on my VM server, as of yet, lol.
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so, I assume the approach path is right but maybe not the loop. I'm not sure if the last approach node should target the first of the loop or if it just finds the loop after the approach. let me try fixing it if ya don't mind testing again.
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alright I'll have to work on those a bit, they always seem to give me problems. could you explain how you test these with bots?
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lol, I believe it has been fixed.
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I think I was so amazed at the escalators (that I forgot to mention earlier). Riding them up and down, lmao!
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Really sorry to hear that.
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You know what I just noticed when testing again? The open area of the roof blocks air based streaks. Seems the roof is just a clear solid XD, noticed when I tested a care package. Running around so much last night that I wasn't really paying attention to the actual strike zone, my apologies.
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I'll be back home in a few hours to give it a test on the main server
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As of right now it's hung up on that map , can someone please reset it Maz
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