Boomer Posted November 23, 2013 Member ID: 2083 Group: **- Inactive Registered Users Followers: 42 Topic Count: 172 Topics Per Day: 0.03 Content Count: 3554 Content Per Day: 0.67 Reputation: 4992 Achievement Points: 23761 Solved Content: 0 Days Won: 6 Joined: 12/31/10 Status: Offline Last Seen: May 14, 2014 Birthday: 10/20/1962 Posted November 23, 2013 Ok well today I was in MW2 really just to ask a simple question from XI members & others that were there. How do you feel about the thunder/lightning noise? This was brought up by someone how said there were a couple of folks whining about the noise lol.... Now besides the noise, I heard someone say in ftag 1 about them being able to get under the map, but they would not tell me where! So I did a fix if you go under it now you fall into nothingness and will have to leave and come back into the game Back to today there were a couple of people glitching the map they were told not to be there, however people just don't want to follow simple rules do they? 1 of these people was hellspawnJr then he tried to pull I'm stupid act, ok I can believe that! There was another player whom I'll leave your clan name out of this, found another glitch in the center building area, I cannot remember your name or I would call you out on it! You did not tell us about it but I saw you there & I thank you for being dishonest and glitching the map! You know who you are! You will not go back there again, and at this point your name doesn't matter anyway! Ok with all this said, IF someone now finds their way out of the playable map area I have inserted a clip that you cannot shoot through that goes around the entire playable area of the map from just below the ground to approx 30 feet above the highest building! If you try to glitch the underside you will fall forever until you have to leave the game to get back in. Oh yeah I almost forgot, I have toned down the lightning and therefore lowered the noise level as well, so I hope those of you who were bothered by the noise will have some relief now!
CobraBites Posted November 23, 2013 Member ID: 2313 Group: Fallen Members Followers: 0 Topic Count: 330 Topics Per Day: 0.06 Content Count: 4924 Content Per Day: 0.95 Reputation: 3034 Achievement Points: 33897 Solved Content: 0 Days Won: 4 Joined: 03/19/11 Status: Offline Last Seen: August 2, 2017 Birthday: 05/26/1974 Posted November 23, 2013 map still too big too open for ftag just saying
Sammy Posted November 23, 2013 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.91 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted November 23, 2013 Instead of a clip just surround it with minefields. I guarantee they wont go there again. Clips that are too high can interfere with other things if traces are needed. Boomer 1 Awards
Boomer Posted November 24, 2013 Member ID: 2083 Group: **- Inactive Registered Users Followers: 42 Topic Count: 172 Topics Per Day: 0.03 Content Count: 3554 Content Per Day: 0.67 Reputation: 4992 Achievement Points: 23761 Solved Content: 0 Days Won: 6 Joined: 12/31/10 Status: Offline Last Seen: May 14, 2014 Birthday: 10/20/1962 Author Posted November 24, 2013 map still too big too open for ftag just saying everything is to big for you, go lay down while the big boys play! google and Bas 2
Boomer Posted November 24, 2013 Member ID: 2083 Group: **- Inactive Registered Users Followers: 42 Topic Count: 172 Topics Per Day: 0.03 Content Count: 3554 Content Per Day: 0.67 Reputation: 4992 Achievement Points: 23761 Solved Content: 0 Days Won: 6 Joined: 12/31/10 Status: Offline Last Seen: May 14, 2014 Birthday: 10/20/1962 Author Posted November 24, 2013 Instead of a clip just surround it with minefields. I guarantee they wont go there again. Clips that are too high can interfere with other things if traces are needed. Hmmm I didn't think about that, we'll see how this works out. The heli paths are still above the clip.
Sammy Posted November 24, 2013 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.91 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted November 24, 2013 everything is to big for you, go lay down while the big boys play! That can be taken in so many different ways. Awards
Sammy Posted November 24, 2013 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.91 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted November 24, 2013 Hmmm I didn't think about that, we'll see how this works out. The heli paths are still above the clip. I suspect you have seen this. If there are already terrain elements... tall mountains and things like that... multiple minefields can be placed around them. This kind of thing was done with the Summit remake and minefields placed in specific areas where people could actually reach. http://wiki.modsrepository.com/index.php?title=Call_of_Duty_4:_Minefields Awards
Chris Posted November 24, 2013 Member ID: 1357 Group: ++ COD4 Admin Followers: 67 Topic Count: 183 Topics Per Day: 0.03 Content Count: 2367 Content Per Day: 0.43 Reputation: 1844 Achievement Points: 17284 Solved Content: 0 Days Won: 6 Joined: 04/21/10 Status: Offline Last Seen: 1 hour ago Birthday: 09/11/1972 Device: Windows Posted November 24, 2013 I like the map. The sound level is fine. There are still some invisible walls you can't shoot through though where the map was opened up. You can see a guy and shoot all you want, but the bullets won't go through. Awards
Dukoo Posted November 25, 2013 Member ID: 2527 Group: ** Registered Users Followers: 69 Topic Count: 222 Topics Per Day: 0.04 Content Count: 1960 Content Per Day: 0.38 Reputation: 2030 Achievement Points: 16257 Solved Content: 0 Days Won: 2 Joined: 05/27/11 Status: Offline Last Seen: 21 hours ago Birthday: 02/27/1981 Device: Windows Posted November 25, 2013 The map is not to big. Its to high. U can go all the way up allmost every single roof top. if u go in the contruction building via the stairs, they can easy lay down on the spawn roof and shoot you down. the weather is okay, i guess.
Sonovabich Posted November 25, 2013 Member ID: 82 Group: ** Registered Users Followers: 0 Topic Count: 1535 Topics Per Day: 0.27 Content Count: 5022 Content Per Day: 0.87 Reputation: 5198 Achievement Points: 131537 Solved Content: 0 Days Won: 116 Joined: 09/02/09 Status: Offline Last Seen: May 8 Device: Windows Posted November 25, 2013 Instead of a clip just surround it with minefields. I guarantee they wont go there again. Clips that are too high can interfere with other things if traces are needed. They will go back in the Minefields, over and over again unfortunately, it is so annoying, if people complain about Thunder and Lightning noise why give them Minefields to make even more noise, we have a few Ftag maps with Minefields and people never seem to learn but then some just do it on purpose to annoy others.
google Posted November 25, 2013 Member ID: 1270 Group: *** Clan Members Followers: 149 Topic Count: 330 Topics Per Day: 0.06 Content Count: 3864 Content Per Day: 0.70 Reputation: 4548 Achievement Points: 34203 Solved Content: 0 Days Won: 12 Joined: 03/22/10 Status: Offline Last Seen: May 30 Birthday: 04/12/1969 Device: Windows Posted November 25, 2013 everything is to big for you, go lay down while the big boys play! LOL...hahahaaaaaa.. Lmao Boom...n1 beech..) Boomer 1 Awards
Boomer Posted November 25, 2013 Member ID: 2083 Group: **- Inactive Registered Users Followers: 42 Topic Count: 172 Topics Per Day: 0.03 Content Count: 3554 Content Per Day: 0.67 Reputation: 4992 Achievement Points: 23761 Solved Content: 0 Days Won: 6 Joined: 12/31/10 Status: Offline Last Seen: May 14, 2014 Birthday: 10/20/1962 Author Posted November 25, 2013 I like the map. The sound level is fine. There are still some invisible walls you can't shoot through though where the map was opened up. You can see a guy and shoot all you want, but the bullets won't go through. are you talking the center buildings beside construction yard? you can gain access from the roof & drop down on the balcony?
Boomer Posted November 25, 2013 Member ID: 2083 Group: **- Inactive Registered Users Followers: 42 Topic Count: 172 Topics Per Day: 0.03 Content Count: 3554 Content Per Day: 0.67 Reputation: 4992 Achievement Points: 23761 Solved Content: 0 Days Won: 6 Joined: 12/31/10 Status: Offline Last Seen: May 14, 2014 Birthday: 10/20/1962 Author Posted November 25, 2013 They will go back in the Minefields, over and over again unfortunately, it is so annoying, if people complain about Thunder and Lightning noise why give them Minefields to make even more noise, we have a few Ftag maps with Minefields and people never seem to learn but then some just do it on purpose to annoy others. hahaha so true I mean not learning that is....
Boomer Posted November 25, 2013 Member ID: 2083 Group: **- Inactive Registered Users Followers: 42 Topic Count: 172 Topics Per Day: 0.03 Content Count: 3554 Content Per Day: 0.67 Reputation: 4992 Achievement Points: 23761 Solved Content: 0 Days Won: 6 Joined: 12/31/10 Status: Offline Last Seen: May 14, 2014 Birthday: 10/20/1962 Author Posted November 25, 2013 (edited) I suspect you have seen this. If there are already terrain elements... tall mountains and things like that... multiple minefields can be placed around them. This kind of thing was done with the Summit remake and minefields placed in specific areas where people could actually reach. http://wiki.modsrepository.com/index.php?title=Call_of_Duty_4:_Minefields I know how to make a minfield thanks... we'll try my fix first, if it works great, if it doesn't well BOOM! Edited November 25, 2013 by Boomer
pitbullpete Posted November 25, 2013 Member ID: 155 Group: *** Clan Members Followers: 215 Topic Count: 61 Topics Per Day: 0.01 Content Count: 995 Content Per Day: 0.17 Reputation: 767 Achievement Points: 7018 Solved Content: 0 Days Won: 2 Joined: 09/02/09 Status: Offline Last Seen: May 26 Birthday: 11/29/1967 Device: Android Posted November 25, 2013 I like backlot 3 lots of fun great job boomer maybe you could have some leprechauns or some killer rabbits added to it JohnnyQuest and Boomer 2 Awards
Sammy Posted November 25, 2013 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.91 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted November 25, 2013 They will go back in the Minefields, over and over again unfortunately, it is so annoying, if people complain about Thunder and Lightning noise why give them Minefields to make even more noise, we have a few Ftag maps with Minefields and people never seem to learn but then some just do it on purpose to annoy others. You mean like the minefield in that one map where they get frozen there and the mines continually blow up? That one was made wrong. There are certain trigger types that ftag looks for. Trigger-hurt is one, which is typically used for wells. Awards
JohnnyQuest Posted December 9, 2013 Member ID: 1965 Group: Fallen Members Followers: 0 Topic Count: 43 Topics Per Day: 0.01 Content Count: 1176 Content Per Day: 0.22 Reputation: 1082 Achievement Points: 8599 Solved Content: 0 Days Won: 0 Joined: 11/12/10 Status: Offline Last Seen: June 15, 2016 Birthday: 02/11/1969 Posted December 9, 2013 you actually can defrost those mine field venturers....then tell them that you will not defrost them any more it they go in there....at least i defrosted people there before...its kind of like a bear trap...if you are stupid enough to get caught in it once...then the second time i would laugh like crazy if you were that dumb again
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