Jump to content
Come try out the Arcade, Link at the top of the website ×

Recommended Posts


  • Member ID:  2083
  • Group:  **- Inactive Registered Users
  • Followers:  42
  • Topic Count:  172
  • Topics Per Day:  0.03
  • Content Count:  3554
  • Content Per Day:  0.67
  • Reputation:   4992
  • Achievement Points:  23761
  • Solved Content:  0
  • Days Won:  6
  • Joined:  12/31/10
  • Status:  Offline
  • Last Seen:  
  • Birthday:  10/20/1962

Posted

Ok well today I was in MW2 really just to ask a simple question from XI members & others that were there.

How do you feel about the thunder/lightning noise? This was brought up by someone how said there were a couple of folks whining

about the noise lol....

 

Now besides the noise, I heard someone say in ftag 1 about them being able to get under the map, but they would not tell me where!

So I did a fix if you go under it now you fall into nothingness and will have to leave and come back into the game :P

 

Back to today there were a couple of people glitching the map they were told not to be there, however people just don't want to follow simple rules do they?

1 of these people was hellspawnJr then he tried to pull I'm stupid act, ok I can believe that!

 

There was another player whom I'll leave your clan name out of this, found another glitch in the center building area, I cannot remember your name or I would call you out on it! You did not tell us about it but I saw you there & I thank you for being dishonest and glitching the map! You know who you are!

You will not go back there again, and at this point your name doesn't matter anyway!

 

Ok with all this said, IF someone now finds their way out of the playable map area I have inserted a clip that you cannot shoot through

that goes around the entire playable area of the map from just below the ground to approx 30 feet above the highest building!

If you try to glitch the underside you will fall forever until you have to leave the game to get back in.

 

Oh yeah I almost forgot, I have toned down the lightning and therefore lowered the noise level as well, so I hope those of you who were bothered

by the noise will have some relief now!



  • Member ID:  2313
  • Group:  Fallen Members
  • Followers:  0
  • Topic Count:  330
  • Topics Per Day:  0.06
  • Content Count:  4924
  • Content Per Day:  0.95
  • Reputation:   3034
  • Achievement Points:  33897
  • Solved Content:  0
  • Days Won:  4
  • Joined:  03/19/11
  • Status:  Offline
  • Last Seen:  
  • Birthday:  05/26/1974

Posted

map still too big too open for ftag just saying



  • Member ID:  3036
  • Group:  ***- Inactive Clan Members
  • Followers:  32
  • Topic Count:  219
  • Topics Per Day:  0.04
  • Content Count:  9419
  • Content Per Day:  1.91
  • Reputation:   7515
  • Achievement Points:  62539
  • Solved Content:  0
  • Days Won:  21
  • Joined:  11/29/11
  • Status:  Offline
  • Last Seen:  
  • Birthday:  04/26/2008
  • Device:  Windows

Posted

Instead of a clip just surround it with minefields. I guarantee they wont go there again. Clips that are too high can interfere with other things if traces are needed.



  • Member ID:  2083
  • Group:  **- Inactive Registered Users
  • Followers:  42
  • Topic Count:  172
  • Topics Per Day:  0.03
  • Content Count:  3554
  • Content Per Day:  0.67
  • Reputation:   4992
  • Achievement Points:  23761
  • Solved Content:  0
  • Days Won:  6
  • Joined:  12/31/10
  • Status:  Offline
  • Last Seen:  
  • Birthday:  10/20/1962

Posted

map still too big too open for ftag just saying

everything is to big for you, go lay down while the big boys play!



  • Member ID:  2083
  • Group:  **- Inactive Registered Users
  • Followers:  42
  • Topic Count:  172
  • Topics Per Day:  0.03
  • Content Count:  3554
  • Content Per Day:  0.67
  • Reputation:   4992
  • Achievement Points:  23761
  • Solved Content:  0
  • Days Won:  6
  • Joined:  12/31/10
  • Status:  Offline
  • Last Seen:  
  • Birthday:  10/20/1962

Posted

Instead of a clip just surround it with minefields. I guarantee they wont go there again. Clips that are too high can interfere with other things if traces are needed.

Hmmm I didn't think about that, we'll see how this works out.

The heli paths are still above the clip.



  • Member ID:  3036
  • Group:  ***- Inactive Clan Members
  • Followers:  32
  • Topic Count:  219
  • Topics Per Day:  0.04
  • Content Count:  9419
  • Content Per Day:  1.91
  • Reputation:   7515
  • Achievement Points:  62539
  • Solved Content:  0
  • Days Won:  21
  • Joined:  11/29/11
  • Status:  Offline
  • Last Seen:  
  • Birthday:  04/26/2008
  • Device:  Windows

Posted

everything is to big for you, go lay down while the big boys play!

That can be taken in so many different ways.



  • Member ID:  3036
  • Group:  ***- Inactive Clan Members
  • Followers:  32
  • Topic Count:  219
  • Topics Per Day:  0.04
  • Content Count:  9419
  • Content Per Day:  1.91
  • Reputation:   7515
  • Achievement Points:  62539
  • Solved Content:  0
  • Days Won:  21
  • Joined:  11/29/11
  • Status:  Offline
  • Last Seen:  
  • Birthday:  04/26/2008
  • Device:  Windows

Posted

Hmmm I didn't think about that, we'll see how this works out.

The heli paths are still above the clip.

I suspect you have seen this. If there are already terrain elements... tall mountains and things like that... multiple minefields can be placed around them. This kind of thing was done with the Summit remake and minefields placed in specific areas where people could actually reach.

 

http://wiki.modsrepository.com/index.php?title=Call_of_Duty_4:_Minefields



  • Member ID:  1357
  • Group:  ++ COD4 Admin
  • Followers:  67
  • Topic Count:  183
  • Topics Per Day:  0.03
  • Content Count:  2367
  • Content Per Day:  0.43
  • Reputation:   1844
  • Achievement Points:  17284
  • Solved Content:  0
  • Days Won:  6
  • Joined:  04/21/10
  • Status:  Offline
  • Last Seen:  
  • Birthday:  09/11/1972
  • Device:  Windows

Posted

I like the map. The sound level is fine. There are still some invisible walls you can't shoot through though where the map was opened up. You can see a guy and shoot all you want, but the bullets won't go through.



  • Member ID:  2527
  • Group:  ** Registered Users
  • Followers:  69
  • Topic Count:  222
  • Topics Per Day:  0.04
  • Content Count:  1960
  • Content Per Day:  0.38
  • Reputation:   2030
  • Achievement Points:  16257
  • Solved Content:  0
  • Days Won:  2
  • Joined:  05/27/11
  • Status:  Offline
  • Last Seen:  
  • Birthday:  02/27/1981
  • Device:  Windows

Posted

The map is not to big. Its to high. U can go all the way up allmost every single roof top. 

if u go in the contruction building via the stairs, they can easy lay down on the spawn roof and shoot you down. 

 

the weather is okay, i guess. 



  • Member ID:  82
  • Group:  ** Registered Users
  • Followers:  0
  • Topic Count:  1535
  • Topics Per Day:  0.27
  • Content Count:  5022
  • Content Per Day:  0.87
  • Reputation:   5198
  • Achievement Points:  131537
  • Solved Content:  0
  • Days Won:  116
  • Joined:  09/02/09
  • Status:  Offline
  • Last Seen:  
  • Device:  Windows

Posted

Instead of a clip just surround it with minefields. I guarantee they wont go there again. Clips that are too high can interfere with other things if traces are needed.

They will go back in the Minefields, over and over again unfortunately, it is so annoying, if people complain about Thunder and Lightning noise why give them Minefields to make even more noise, we have a few Ftag maps with Minefields and people never seem to learn but then some just do it on purpose to annoy others.



  • Member ID:  1270
  • Group:  *** Clan Members
  • Followers:  149
  • Topic Count:  330
  • Topics Per Day:  0.06
  • Content Count:  3864
  • Content Per Day:  0.70
  • Reputation:   4548
  • Achievement Points:  34203
  • Solved Content:  0
  • Days Won:  12
  • Joined:  03/22/10
  • Status:  Offline
  • Last Seen:  
  • Birthday:  04/12/1969
  • Device:  Windows

Posted

everything is to big for you, go lay down while the big boys play!

LOL...hahahaaaaaa.. Lmao Boom...n1 beech..:))



  • Member ID:  2083
  • Group:  **- Inactive Registered Users
  • Followers:  42
  • Topic Count:  172
  • Topics Per Day:  0.03
  • Content Count:  3554
  • Content Per Day:  0.67
  • Reputation:   4992
  • Achievement Points:  23761
  • Solved Content:  0
  • Days Won:  6
  • Joined:  12/31/10
  • Status:  Offline
  • Last Seen:  
  • Birthday:  10/20/1962

Posted

I like the map. The sound level is fine. There are still some invisible walls you can't shoot through though where the map was opened up. You can see a guy and shoot all you want, but the bullets won't go through.

are you talking the center buildings beside construction yard? you can gain access from the roof & drop down on the balcony?



  • Member ID:  2083
  • Group:  **- Inactive Registered Users
  • Followers:  42
  • Topic Count:  172
  • Topics Per Day:  0.03
  • Content Count:  3554
  • Content Per Day:  0.67
  • Reputation:   4992
  • Achievement Points:  23761
  • Solved Content:  0
  • Days Won:  6
  • Joined:  12/31/10
  • Status:  Offline
  • Last Seen:  
  • Birthday:  10/20/1962

Posted

They will go back in the Minefields, over and over again unfortunately, it is so annoying, if people complain about Thunder and Lightning noise why give them Minefields to make even more noise, we have a few Ftag maps with Minefields and people never seem to learn but then some just do it on purpose to annoy others.

hahaha so true ;) I mean not learning that is....



  • Member ID:  2083
  • Group:  **- Inactive Registered Users
  • Followers:  42
  • Topic Count:  172
  • Topics Per Day:  0.03
  • Content Count:  3554
  • Content Per Day:  0.67
  • Reputation:   4992
  • Achievement Points:  23761
  • Solved Content:  0
  • Days Won:  6
  • Joined:  12/31/10
  • Status:  Offline
  • Last Seen:  
  • Birthday:  10/20/1962

Posted (edited)

I suspect you have seen this. If there are already terrain elements... tall mountains and things like that... multiple minefields can be placed around them. This kind of thing was done with the Summit remake and minefields placed in specific areas where people could actually reach.

 

http://wiki.modsrepository.com/index.php?title=Call_of_Duty_4:_Minefields

I know how to make a minfield thanks...

 

we'll try my fix first, if it works great, if it doesn't well

 

 

 

 

BOOM!

Edited by Boomer


  • Member ID:  155
  • Group:  *** Clan Members
  • Followers:  215
  • Topic Count:  61
  • Topics Per Day:  0.01
  • Content Count:  995
  • Content Per Day:  0.17
  • Reputation:   767
  • Achievement Points:  7018
  • Solved Content:  0
  • Days Won:  2
  • Joined:  09/02/09
  • Status:  Offline
  • Last Seen:  
  • Birthday:  11/29/1967
  • Device:  Android

Posted

I like backlot 3 lots of fun great job boomer  maybe you could have some leprechauns or some killer rabbits added to it



  • Member ID:  3036
  • Group:  ***- Inactive Clan Members
  • Followers:  32
  • Topic Count:  219
  • Topics Per Day:  0.04
  • Content Count:  9419
  • Content Per Day:  1.91
  • Reputation:   7515
  • Achievement Points:  62539
  • Solved Content:  0
  • Days Won:  21
  • Joined:  11/29/11
  • Status:  Offline
  • Last Seen:  
  • Birthday:  04/26/2008
  • Device:  Windows

Posted

They will go back in the Minefields, over and over again unfortunately, it is so annoying, if people complain about Thunder and Lightning noise why give them Minefields to make even more noise, we have a few Ftag maps with Minefields and people never seem to learn but then some just do it on purpose to annoy others.

You mean like the minefield in that one map where they get frozen there and the mines continually blow up? That one was made wrong. There are certain trigger types that ftag looks for. Trigger-hurt is one, which is typically used for wells.


  • 2 weeks later...

  • Member ID:  1965
  • Group:  Fallen Members
  • Followers:  0
  • Topic Count:  43
  • Topics Per Day:  0.01
  • Content Count:  1176
  • Content Per Day:  0.22
  • Reputation:   1082
  • Achievement Points:  8599
  • Solved Content:  0
  • Days Won:  0
  • Joined:  11/12/10
  • Status:  Offline
  • Last Seen:  
  • Birthday:  02/11/1969

Posted

you actually can defrost those mine field venturers....then tell them that you will not defrost them any more it they go in there....at least i defrosted people there before...its kind of like a bear trap...if you are stupid enough to get caught in it once...then the second time i would laugh like crazy if you  were that dumb again


Guest
This topic is now closed to further replies.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.