Snow White Posted November 15, 2015 Member ID: 11018 Group: **- Inactive Registered Users Followers: 14 Topic Count: 10 Topics Per Day: 0.00 Content Count: 291 Content Per Day: 0.07 Reputation: 191 Achievement Points: 2429 Solved Content: 0 Days Won: 0 Joined: 05/30/13 Status: Offline Last Seen: April 1, 2022 Posted November 15, 2015 Sammy, Can you pls add a tube on the car? Wild Fire, iboomboom and YACCster 3
iboomboom Posted November 15, 2015 Member ID: 20343 Group: *** Clan Members Followers: 90 Topic Count: 205 Topics Per Day: 0.05 Content Count: 3407 Content Per Day: 0.81 Reputation: 3084 Achievement Points: 30326 Solved Content: 0 Days Won: 2 Joined: 10/11/13 Status: Offline Last Seen: May 7 Birthday: 07/01/1983 Device: Macintosh Posted November 15, 2015 Sammy, Can you pls add a tube on the car? Omg i just had an orgasm reading that. Yes yes yes. Snow White 1 Awards
Snow White Posted November 15, 2015 Member ID: 11018 Group: **- Inactive Registered Users Followers: 14 Topic Count: 10 Topics Per Day: 0.00 Content Count: 291 Content Per Day: 0.07 Reputation: 191 Achievement Points: 2429 Solved Content: 0 Days Won: 0 Joined: 05/30/13 Status: Offline Last Seen: April 1, 2022 Posted November 15, 2015 Sammy said No yesterday
iboomboom Posted November 15, 2015 Member ID: 20343 Group: *** Clan Members Followers: 90 Topic Count: 205 Topics Per Day: 0.05 Content Count: 3407 Content Per Day: 0.81 Reputation: 3084 Achievement Points: 30326 Solved Content: 0 Days Won: 2 Joined: 10/11/13 Status: Offline Last Seen: May 7 Birthday: 07/01/1983 Device: Macintosh Posted November 15, 2015 Sammy said No yesterday Fuck you @@Sammy you never do anything for us Awards
Sammy Posted November 15, 2015 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted November 15, 2015 The answers to that are 'no', 'hell no' and 'not a fucking chance'. Snow White, iboomboom and Unchileno 3 Awards
J3st3r Posted November 15, 2015 Member ID: 2162 Group: ++ COD4 Admin Followers: 153 Topic Count: 152 Topics Per Day: 0.03 Content Count: 5226 Content Per Day: 1.00 Reputation: 5178 Achievement Points: 45937 Solved Content: 0 Days Won: 25 Joined: 01/25/11 Status: Offline Last Seen: 2 hours ago Birthday: 02/26/1972 Device: Windows Posted November 15, 2015 (edited) So If the player operating the RC Car has Hardwired the EMP grenade does not affect it? And If the RC Car operator has Hardwired then My Hardwired is useless against RC Cars? That's what I'm seems to be happening. So the Only defense against RC Cars is the EMP Mines. Edited November 15, 2015 by Pvt.Death Awards
PainKiller Posted November 15, 2015 Member ID: 20107 Group: ++ COD2 Admin Followers: 19 Topic Count: 122 Topics Per Day: 0.03 Content Count: 2021 Content Per Day: 0.48 Reputation: 2495 Achievement Points: 16746 Solved Content: 0 Days Won: 14 Joined: 09/21/13 Status: Offline Last Seen: 17 hours ago Birthday: 08/01/1994 Device: Windows Posted November 15, 2015 I mostly get killed because of the cars. Either running away from one and it blowing up or me getting shot while running away or the bugger following me around Awards
Sammy Posted November 15, 2015 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted November 15, 2015 Normally, if both the car owner and target have hardwired then it is like neither have anything. Like stopping power and standard juggy. Both cancel each other out. One thing I've done that can be effective against cars is to carry your EMP mine in reserve or if you throw it keep it relatively near. If you get the message that one is coming stand in the middle of it or pick it up, move to a safer location if needed, and throw it again at your feet. Most of the time the mine will kill the car before the owners triggers it. Owners with Hardwired ignore the mine. Originally hardwired didnt transfer to the car but people didnt like that because everybody was running around with hardwired. Car jamming and such has gone through several iterations to find one that works. Before it stopped the car dead in its tracks. The owner could do nothing until the enemy player moved away. So all a player has to do was stand there and EMP nade the thing to kill it. But that wasnt overly popular either. Awards
YACCster Posted November 15, 2015 Member ID: 20683 Group: ++ COD4 Admin Followers: 138 Topic Count: 312 Topics Per Day: 0.07 Content Count: 3410 Content Per Day: 0.82 Reputation: 4128 Achievement Points: 45836 Solved Content: 0 Days Won: 22 Joined: 12/12/13 Status: Offline Last Seen: 3 hours ago Device: Macintosh Posted November 15, 2015 The answers to that are 'no', 'hell no' and 'not a fucking chance'. Bummer Awards
PainKiller Posted November 15, 2015 Member ID: 20107 Group: ++ COD2 Admin Followers: 19 Topic Count: 122 Topics Per Day: 0.03 Content Count: 2021 Content Per Day: 0.48 Reputation: 2495 Achievement Points: 16746 Solved Content: 0 Days Won: 14 Joined: 09/21/13 Status: Offline Last Seen: 17 hours ago Birthday: 08/01/1994 Device: Windows Posted November 15, 2015 Cant please everyone Sammy. Still really pleased with all the work you put in to this J3st3r 1 Awards
J3st3r Posted November 16, 2015 Member ID: 2162 Group: ++ COD4 Admin Followers: 153 Topic Count: 152 Topics Per Day: 0.03 Content Count: 5226 Content Per Day: 1.00 Reputation: 5178 Achievement Points: 45937 Solved Content: 0 Days Won: 25 Joined: 01/25/11 Status: Offline Last Seen: 2 hours ago Birthday: 02/26/1972 Device: Windows Posted November 16, 2015 Can you do something with the Mini Nuke? It's pathetic to say the least.We're lucky to get 2 kills with it. Awards
Sammy Posted November 16, 2015 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted November 16, 2015 I made sure the settings are the same as it was for beta 5. On next server restart keep track of how it goes. Awards
PainKiller Posted November 16, 2015 Member ID: 20107 Group: ++ COD2 Admin Followers: 19 Topic Count: 122 Topics Per Day: 0.03 Content Count: 2021 Content Per Day: 0.48 Reputation: 2495 Achievement Points: 16746 Solved Content: 0 Days Won: 14 Joined: 09/21/13 Status: Offline Last Seen: 17 hours ago Birthday: 08/01/1994 Device: Windows Posted November 16, 2015 You just suck Pvt.Death you bloody bastard! J3st3r 1 Awards
Sammy Posted November 16, 2015 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted November 16, 2015 To be fair, a couple settings for the beta 5 mininuke are significantly bumped up from the defaults. So those were transferred over. Typically the defaults are on the more conservative side so they arent overwhelming. But I know some people... ahem... like overwhelming. Awards
PainKiller Posted November 16, 2015 Member ID: 20107 Group: ++ COD2 Admin Followers: 19 Topic Count: 122 Topics Per Day: 0.03 Content Count: 2021 Content Per Day: 0.48 Reputation: 2495 Achievement Points: 16746 Solved Content: 0 Days Won: 14 Joined: 09/21/13 Status: Offline Last Seen: 17 hours ago Birthday: 08/01/1994 Device: Windows Posted November 16, 2015 A mini nuke is supposed to kill, not fart in someones face Slowly getting used to the mod now though bombeczka 1 Awards
Blaze Posted November 16, 2015 Member ID: 2702 Group: ***- Inactive Clan Members Followers: 9 Topic Count: 105 Topics Per Day: 0.02 Content Count: 1088 Content Per Day: 0.22 Reputation: 965 Achievement Points: 8625 Solved Content: 0 Days Won: 4 Joined: 07/27/11 Status: Offline Last Seen: March 29 Birthday: 11/26/1978 Device: Windows Author Posted November 16, 2015 Yeah, mininuke was ineffective on beta 5 too if I remember correctly. It depends on the map a huge amount due to the map size and blast radius. It's a shame the mininuke blast radius was variable based on the map it is being deployed in so it covered a proprotionate area. Otherwise, kill everyone on shipment, get 2 kills on meanstreets. Awards
Sammy Posted November 16, 2015 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted November 16, 2015 Yes exactly. Some weapons are specifically designed to be wonderful in open areas, like Bog or Overgrown. But in close urban areas not so much. One of the reasons there are so many choices for streak weapons. Pick ones according to which best works for the map. Like player weapons. In CQ it is better for an hk416 or mp5 than an lmg. Unless you are one of those dopes that spam walls. Awards
Uranium Posted November 16, 2015 Member ID: 22485 Group: *** Clan Members Followers: 11 Topic Count: 11 Topics Per Day: 0.00 Content Count: 246 Content Per Day: 0.07 Reputation: 151 Achievement Points: 1593 Solved Content: 0 Days Won: 0 Joined: 03/26/15 Status: Offline Last Seen: Saturday at 09:19 PM Birthday: 06/26/1983 Device: Windows Posted November 16, 2015 @@Sammy Any chance we could change the audio for the UAV Defroster when it is called? It plays the same sound file as the regular UAV so when I am not paying attention to chat messages, I don't realize it's the defrost and not the regular UAV I need to shoot down so I can stay hidden. I don't know if the defroster uav can be shot down, but I never get hit markers like I do with the other air streaks. What do you think about adding a defroster mini-nuke? I believe it was randall talking about it on teamspeak over the weekend. Thought it might be interesting *shrug* Awards
Sammy Posted November 16, 2015 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted November 16, 2015 I will check to make sure it can be shot down. It should be. Not by SAMs that lock on but direct fire. There are already plenty of ways to defrost friendlies. The defroster UAV would be better anyways because rotating around it can see the whole map whereas the mininuke can only work in a small area and only with a direct hit from the explosion. And of course they are much easier to get. Tried the idea before of having some new dialogs made up and they were all appreciated. Various filters did a pretty good job of removing the worst parts but the quality of the voices after that were too muddled to be useful in-game. It would only work with a good mic and a sound booth to cut out the ambient noise. Awards
iboomboom Posted November 16, 2015 Member ID: 20343 Group: *** Clan Members Followers: 90 Topic Count: 205 Topics Per Day: 0.05 Content Count: 3407 Content Per Day: 0.81 Reputation: 3084 Achievement Points: 30326 Solved Content: 0 Days Won: 2 Joined: 10/11/13 Status: Offline Last Seen: May 7 Birthday: 07/01/1983 Device: Macintosh Posted November 16, 2015 I will check to make sure it can be shot down. It should be. Not by SAMs that lock on but direct fire. There are already plenty of ways to defrost friendlies. The defroster UAV would be better anyways because rotating around it can see the whole map whereas the mininuke can only work in a small area and only with a direct hit from the explosion. And of course they are much easier to get. Tried the idea before of having some new dialogs made up and they were all appreciated. Various filters did a pretty good job of removing the worst parts but the quality of the voices after that were too muddled to be useful in-game. It would only work with a good mic and a sound booth to cut out the ambient noise. We should have a 3rd neutral team - RedCross. The Redcross players should only have defrost guns. They can be shot but they cannot kill anyone, obviously. No more RCXDs, no more UAVs. The redcross players dont freeze but they respawn instantly with a 10 second defrost lock on their guns. How innovative.... Woah! Game OVER Man Game Over! PainKiller 1 Awards
Sammy Posted November 16, 2015 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted November 16, 2015 (edited) Two teams only. Game limit. Remember when the RC was first able to defrost? Oh the hell I caught for that. Now people love it. Recently there was the idea of making two versions. One that could defrost one that did not. That idea didnt go over very well. However if someone wants to have some kind of 'redcross' option there are various perks available that doesnt make them non-combatants but makes them better as team players and defrosters. Among other things Medics do have three more seconds of spawn protection on normal spawn (not streak respawn) to help them get further away. Add to that EMP nades with 3X + Objective and its a good package. edit: Medic also has double time health regen. Edited November 16, 2015 by Sammy iboomboom 1 Awards
PainKiller Posted November 17, 2015 Member ID: 20107 Group: ++ COD2 Admin Followers: 19 Topic Count: 122 Topics Per Day: 0.03 Content Count: 2021 Content Per Day: 0.48 Reputation: 2495 Achievement Points: 16746 Solved Content: 0 Days Won: 14 Joined: 09/21/13 Status: Offline Last Seen: 17 hours ago Birthday: 08/01/1994 Device: Windows Posted November 17, 2015 I usually run around with Snatch and Grab which helps defrost a lot quicker and is great if low on numbers J3st3r 1 Awards
Sammy Posted November 17, 2015 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted November 17, 2015 Oh, yea. Snatch & Grab is known as 'objective' internally. Awards
Blaze Posted November 17, 2015 Member ID: 2702 Group: ***- Inactive Clan Members Followers: 9 Topic Count: 105 Topics Per Day: 0.02 Content Count: 1088 Content Per Day: 0.22 Reputation: 965 Achievement Points: 8625 Solved Content: 0 Days Won: 4 Joined: 07/27/11 Status: Offline Last Seen: March 29 Birthday: 11/26/1978 Device: Windows Author Posted November 17, 2015 Yeah, sonic Boom, snatch&grab, medic, 3x emp, rcxd, uav defroster and mininuke. I switch to this saritch load out if the team is in dire need of defrosts. I only chose sonic Boom in the hope it would increase the EMP radius too, is this the case? Awards
PainKiller Posted November 17, 2015 Member ID: 20107 Group: ++ COD2 Admin Followers: 19 Topic Count: 122 Topics Per Day: 0.03 Content Count: 2021 Content Per Day: 0.48 Reputation: 2495 Achievement Points: 16746 Solved Content: 0 Days Won: 14 Joined: 09/21/13 Status: Offline Last Seen: 17 hours ago Birthday: 08/01/1994 Device: Windows Posted November 17, 2015 I only really use two classes. Saritch with silencer, emp nades, bullet penetration, dead silence and hardwired. Then got a sniper with almost the same but with snatch and grab on there Awards
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