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Seen him under my desk last time. Heard he was under Penguins last time.
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Qualicum reacted to a post in a topic:
Little Bryan is missing
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I heard from him as well, glad he let us know
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Windows Is Falling Apart, And Microsoft Is Panicking
PickleRick replied to Barron's topic in General Discussion
Then you can finally say: "I use Arch btw" -
He's alive and well, just busy.
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New rotation for OWFT
Biotech replied to skuzapo's topic in Call of Duty: World At War's World at War Map Rotations
Skuz , i just heard from CrazyGirl_ADM and Dallas PD that the map MP_Clum keeps loading over and over again. Kinda seems a mouse trap ( Crazygirl's words ) - Yesterday
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Will it eat people like some of the real ones did? lol
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New rotation for NamFT
rexbowan replied to skuzapo's topic in Call of Duty: World At War's World at War Map Rotations
Thank you Skuz! -
New rotation for OWFT
rexbowan replied to skuzapo's topic in Call of Duty: World At War's World at War Map Rotations
Thank you Skuz! -
ok< i think I can add something to the script to fix that.
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Found something probably expected, since it is only a preview, lol. Performing a map fast restart crashes server "script runtime error...type undefined is not a vector"
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yeah, I still might be able to put a kill trigger on the bottom of the boxes. i might also need to work on the heli paths too but I want to test them before I release another copy.
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You just want us to have bad fps.
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Ya, I just found where they go back up, hahahaha!
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some of them do. you should explore them more.
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Very nice! Tested on CoD4x server and works great Can you make the boxes squish you when they spawn and somebody is hiding under them? Fucking campers, lmao!
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