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Posted

played 7 maps 
 

1st one a small ci and frame skipping, but when the new map loaded it was all good from that point, no crashes so far.

had loads of fun, this mod is still the best and so much more stabl, thanks for anyone puting afford in this to get it up and running, your work is not going unnoticed! ❤️ 

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Posted

Was the CI everyone out just you Dukoo?

3 hours ago, Dukoo said:

 

1st one a small ci and frame skipping,

 



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Posted

Also id like to say I think the preds and heli need looked at. They are way too strong and killing in buildings. 



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Posted
Just now, Icequeen said:

Also id like to say I think the preds and heli need looked at. They are way too strong and killing in buildings. 

Heli is untouched. 
 

The explosive damage registers on more area so that might be what you are noticing. Not necessarily anything about the pred itself. 



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Posted
4 minutes ago, iboomboom said:

Heli is untouched. 
 

The explosive damage registers on more area so that might be what you are noticing. Not necessarily anything about the pred 

hmmm well I trust that you know what you are talking about and making a good server. I honestly just thought it was unusually strong. 



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Posted (edited)

The autobalance failed like a few minutes ago on crossfire2. But it did that on old server at times as well. Other than that, still looks great to me 🙂

Edit: another round where it didn't work

Edited by Bamm


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Posted
46 minutes ago, Icequeen said:

hmmm well I trust that you know what you are talking about and making a good server. I honestly just thought it was unusually strong. 

I'll look at it, if certain settings on explosions have had any impact with the changes. 
 

 

23 minutes ago, Bamm said:

The autobalance failed like a few minutes ago on crossfire2. But it did that on old server at times as well. Other than that, still looks great to me 🙂

Edit: another round where it didn't work

this logic hasn't been changed from the old mod. It's just how it is. I'll look at these issues going forward. The stability issue caught us by surprise so it took all my energy to get the server to this point. 



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Posted
1 minute ago, iboomboom said:

this logic hasn't been changed from the old mod. It's just how it is. I'll look at these issues going forward. The stability issue caught us by surprise so it took all my energy to get the server to this point. 

Makes total sense. Thank you for all the work! It seems great now and it's definitely a better experience



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Posted

Preds going through buildings.  Other than that I had zero problems with game play today....other than I suck!



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Posted

Enjoyed enhanced gameplay. Thanks for all the hard work!

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Posted
1 hour ago, Smeggie said:

Preds going through buildings.  Other than that I had zero problems with game play today....other than I suck!

Preds can appear to go thru buildings on custom maps at times. 



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Posted
20 hours ago, iboomboom said:

Was the CI everyone out just you Dukoo?

 

A couple people experienced it, it was on that blackops map we the two buildings across from each other with the big yellow crane on the left. 

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Posted
2 hours ago, Dukoo said:

A couple people experienced it, it was on that blackops map we the two buildings across from each other with the big yellow crane on the left. 

There was something which might have been conflicting with the server setting. I have fixed it. 



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Posted

Also jumping is being weird and off, while jumping hitmarkers seems to register less good and there's a fraction of a second delay in being able to shoot when fast jumping. 

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Posted
2 minutes ago, Dukoo said:

Also jumping is being weird and off, while jumping hitmarkers seems to register less good and there's a fraction of a second delay in being able to shoot when fast jumping. 

Hmm... we may have to re-tune the running speed. Thanks for noting your observations. I will make a list of things that need an investigation.

 

 



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Posted

I mean what's the reason of not keeping the server? Clearly is doing better than the less popular servers 



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Posted
1 hour ago, Barron said:

I mean what's the reason of not keeping the server? Clearly is doing better than the less popular servers 

I don't follow, which server do you mean? Rugger sent out a message, we are migrating to COD4x now that it is battle tested against human players as well.


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