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Posted

Someone has used the nuke on this new mod? It could be interesting to test the effects Innocent

 


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Posted

My highest kill streak so far, I think, on it is 9. But that was spread over two rounds, so if you folks could stand real still I will test it, that would be great. Smile



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Posted
Cry awwww man the RC cars!!!!! NOOOOOOooooooooo! people have sooooo much fun with those! hehe


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Posted

This morning we ran into an issue on PSYCHO map.  Between rounds, everyone got a "file sum/name mismatch" error that kicked everyone...just a heads up Rugger.

 

Thanks!

Flushy



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Posted
LilAcorn
Cry awwww man the RC cars!!!!! NOOOOOOooooooooo! people have sooooo much fun with those! hehe

It's fun yeah (even for me), but 3 kills in a row is really nothing, everybody can have it, too easy, unfair... Many times we have 3 car in the same time on the map.

Many others killstreaks over 5 kills are less powerful and less accurate (can't be used during 30sec, can't defroze or use a scale, ...). RC cars should be at least 5 kills, not less. My opinion.



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Posted

I don't have a problem with car being at 3, necessarily, but what does need to happen is the killstreaks need to continue after you use one rather than resetting.  I've found myself skipping the RC car sometimes to get the airstrike or whatever.

 

Also, to answer your question from earlier, I was one short of the mininuke yesterday and Belle ruined it all by killing me.  So NO, it's her fault that we still haven't seen a nuke.  Frown



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Posted
The Flush

I don't have a problem with car being at 3, necessarily, but what does need to happen is the killstreaks need to continue after you use one rather than resetting.  I've found myself skipping the RC car sometimes to get the airstrike or whatever.

 

Also, to answer your question from earlier, I was one short of the mininuke yesterday and Belle ruined it all by killing me.  So NO, it's her fault that we still haven't seen a nuke.  Frown

 

 

We tested this many times yesterday Flush with the killstreaks and it worked everytime for me at least. What killstreaks do you have set?



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Posted
Bloodyrbeye

 Also novs gas SUCKS!!!! It affects you even in spawn protection, and on smaller maps ruins the game completly. 

The gas can be removed? please



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Posted

Server down for the 1.4



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Posted

Ok Rugger, I'll try it again...I played earlier but didn't get to my killstreaks of the artillery (6 kills). I'll keep you psoted.

 

EXE, NO!  Use a gas mask!  Cool



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Posted

I tried to use the airstrike (MK20 rockey II at 5 kills) after RC car and it works. But the third killstreaks didn't work, it was the nuke and i had 13 kills in a row. Next time i guess i'll not try to use the airstrike to keep the kill count Undecided

 

 

Flush : If there was a mask, I shall take it for sure ahah


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Posted

Very good! :)



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Posted

I saw i'm not the only one who see some problems Undecided... Too many times bullets do really nothing on enemies. . That happens more often on smaller maps, where players are in melee but it's a serious problem i guess. I know you do your best guys and i thank you a lot for your hard work, i just report Smile (i'm testing softwares in the real life then when i saw bugs i report ^^)

 

 

Good night

 

Exe



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Posted

only prob i have had is that sometimes my airstrike wouldn't be given, it said i had aquired it but i couldn't use it -_-



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Posted
Ruggerxi
Updated mod is coming very soon, with bug fixes

Thanks you Rugger Smile



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Posted

Kind of late posting but I'm with Exe and Ribeye on the nova gas..... it can really ruin a good game.   Oh and sorry about the

nuke, flush lol



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Posted
Belle

Kind of late posting but I'm with Exe and Ribeye on the nova gas..... it can really ruin a good game.

Main problem is that nova gas affects us when we're invisible at spawn... Undecided Rules of classic freeze-tag have totally changed with this new mod.

 

By the way, RC-car and others killstreaks also affect/kill us when we spawn, is it normal? Smile



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Posted

Spawn protection added to Novagas and a few other things that were missing it. Uses the same OW spawn protection for being shot at. So if you fire a weapon or throw a nade then the protection is gone etc. The gas no longer affects frozen players. If you are already under its effects when frozen however you will remain so until the timer is over.  Things that arent very fun can always be fixed if they are too out of place for the game type.  Cool



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Posted
Exe
Belle

Kind of late posting but I'm with Exe and Ribeye on the nova gas..... it can really ruin a good game.

Main problem is that nova gas affects us when we're invisible at spawn... Undecided Rules of classic freeze-tag have totally changed with this new mod.

 

By the way, RC-car and others killstreaks also affect/kill us when we spawn, is it normal? Smile

Agree and sometimes bullet have no effect Frown 



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Posted
Yop
Exe
Belle

Kind of late posting but I'm with Exe and Ribeye on the nova gas..... it can really ruin a good game.

Main problem is that nova gas affects us when we're invisible at spawn... Undecided Rules of classic freeze-tag have totally changed with this new mod.

 

By the way, RC-car and others killstreaks also affect/kill us when we spawn, is it normal? Smile

Agree and sometimes bullet have no effect Frown 

 

Sometimes bullets have no effect.  Try most of the time.  I can be 3 yards behind someone and put a whole clip in, and nothing!  It's not a patch on the old V2 mod from that perspective, which is the only reason I don't play it.



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Posted
Sammy
Spawn protection added to Novagas and a few other things that were missing it. Uses the same OW spawn protection for being shot at. So if you fire a weapon or throw a nade then the protection is gone etc. The gas no longer affects frozen players. If you are already under its effects when frozen however you will remain so until the timer is over.  Things that arent very fun can always be fixed if they are too out of place for the game type.  Cool

Ok Sammy, thanks! But nova gaz ruins the game anyway ^^

 

Cavey
Yop
Exe
Belle

Kind of late posting but I'm with Exe and Ribeye on the nova gas..... it can really ruin a good game.

Main problem is that nova gas affects us when we're invisible at spawn... Undecided Rules of classic freeze-tag have totally changed with this new mod.

 

By the way, RC-car and others killstreaks also affect/kill us when we spawn, is it normal? Smile

Agree and sometimes bullet have no effect Frown 

 

Sometimes bullets have no effect.  Try most of the time.  I can be 3 yards behind someone and put a whole clip in, and nothing!  It's not a patch on the old V2 mod from that perspective, which is the only reason I don't play it.

Maybe i gonna stop to play on it too, this point really annoys me, absolutly no fun Undecided



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Posted

Nova gas streak will be turned off.

 

I hope after the next version of the mod comes out it will fix all the little bugs like sometimes the guy is invisible like so you cant shoot him.

 

Just give Sammy a little more time to get this new beta out and lets see how it works.

 

Nova gas will be off on the next server restart, so if an admin is around and wants to restart it when its not busy then please do



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Posted

OK good news!

Thanks for your hard work mates Laughing



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Posted

still some lag issues especially on certain maps such as bacalo i think how u spell it......yea i agree bout bullets no effect i use red dot had dead aim on people and not even a hit marker.....also ive blowed the car up on people and not even kill them or get a hit marker either....


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