Sammy Posted February 13, 2018 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted February 13, 2018 Strictly speaking, when you are frozen after dying the game is 'respawning' you normally first just locking you down so you cant move. Its the only way it works to keep the 'kill' scores. Might be an interesting way to take advantage of that. Find a secluded and easily defendable area or room (gotta watch for glitch areas). Guard it both with explosives and a couple players. Everyone place tac inserts there. You die and are sent back but defrosted immediately instead of having to wait for them to hopefully get to you. Go back to the tac insert area, drop one and repeat. Yes you could do the same at spawn points but this would allow you to get away instead of spending your time defrosting players in an area the enemy is watching. There is one drawback however. If the enemy uses a UAV they will see a bunch of red dots in a small area and know its a defrost point. Their goal will be to attack and get the guards. Yes sometimes I think up crazy shit. Kinda have to because sooner or later someone else will and it might actually work. Timmah!, Trailrtrash and BlackRose 2 1 Awards
StormCrow Posted February 14, 2018 Member ID: 480 Group: *** Clan Members Followers: 74 Topic Count: 266 Topics Per Day: 0.05 Content Count: 2701 Content Per Day: 0.47 Reputation: 5075 Achievement Points: 46666 Solved Content: 0 Days Won: 37 Joined: 09/21/09 Status: Offline Last Seen: Saturday at 10:29 PM Birthday: 03/11/1975 Device: Android Posted February 14, 2018 4 hours ago, iboomboom said: Tactical Insertion causes you to respawn after you're frozen in the spot where you marked it. So if you leave in ur own spawn, and die/get frozen in enemy spawn. You will be sent back to your own spawn in a bubble where you can be defrosted quicker. @StormCrow It worked the opposite way in other MoD we had a while back with tac insert, Yaccster used the perk alot also, we would run to enemy area and hide tac insert, kill, get killed, get defrosted and bammmm... behind the enemy... tactical like... now its a defensive insertion LOL YACCster, Trailrtrash, BlackRose and 1 other 3 1 Awards
Sammy Posted February 14, 2018 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted February 14, 2018 Yea in the context of freezetag that might be unfair also since kills are much more significant than in tdm. Can be pretty hard to figure out how a small things can have major impacts. YACCster 1 Awards
YACCster Posted February 14, 2018 Member ID: 20683 Group: ++ COD4 Admin Followers: 138 Topic Count: 311 Topics Per Day: 0.07 Content Count: 3407 Content Per Day: 0.82 Reputation: 4127 Achievement Points: 45800 Solved Content: 0 Days Won: 22 Joined: 12/12/13 Status: Offline Last Seen: Saturday at 07:04 PM Device: iPhone Posted February 14, 2018 35 minutes ago, StormCrow said: It worked the opposite way in other MoD we had a while back with tac insert, Yaccster used the perk alot also, we would run to enemy area and hide tac insert, kill, get killed, get defrosted and bammmm... behind the enemy... tactical like... now its a defensive insertion LOL Yep, 100% what I'd expected, was disappointed in this implementation. 8 minutes ago, Sammy said: Yea in the context of freezetag that might be unfair also since kills are much more significant than in tdm. Can be pretty hard to figure out how a small things can have major impacts. But...that's what made it so AWESOME! BlackRose and StormCrow 2 Awards
BlackRose Posted February 14, 2018 Member ID: 2208 Group: *** Clan Members Followers: 112 Topic Count: 326 Topics Per Day: 0.06 Content Count: 3814 Content Per Day: 0.73 Reputation: 4307 Achievement Points: 39648 Solved Content: 0 Days Won: 63 Joined: 02/09/11 Status: Offline Last Seen: 10 hours ago Birthday: 06/09/1963 Device: Windows Posted February 14, 2018 I really like it,,goodjob guys. The one big problem right now is the noise is so friggin loud,,and no i cant turn it down with no being abble to hear anything else. It this one noise that is like a shotty going off in your head,,dont know if someone is using a shotty or its jus some random sound but it is really annoying and give me a headaches after awhile. Awards
BlackRose Posted February 14, 2018 Member ID: 2208 Group: *** Clan Members Followers: 112 Topic Count: 326 Topics Per Day: 0.06 Content Count: 3814 Content Per Day: 0.73 Reputation: 4307 Achievement Points: 39648 Solved Content: 0 Days Won: 63 Joined: 02/09/11 Status: Offline Last Seen: 10 hours ago Birthday: 06/09/1963 Device: Windows Posted February 14, 2018 20 hours ago, YACCster said: But...that's what made it so AWESOME! You peckerhead!!!!!!!hahahahahaha YACCster 1 Awards
BlackRose Posted February 14, 2018 Member ID: 2208 Group: *** Clan Members Followers: 112 Topic Count: 326 Topics Per Day: 0.06 Content Count: 3814 Content Per Day: 0.73 Reputation: 4307 Achievement Points: 39648 Solved Content: 0 Days Won: 63 Joined: 02/09/11 Status: Offline Last Seen: 10 hours ago Birthday: 06/09/1963 Device: Windows Posted February 14, 2018 On 2/10/2018 at 10:46 PM, Gatorgirl said: I for one would like to see who is speaking and how many people are left on the other team. Otherwise, I'm liking it, Good job guys!! yes that was the other thing,,you cant tell who is talking and they are yelling ON ME ON ME and you dont know where they are becuse you dont know who is talking. I kinda like not knowing how many are left,,,adds to the game I think. Awards
BlackRose Posted February 14, 2018 Member ID: 2208 Group: *** Clan Members Followers: 112 Topic Count: 326 Topics Per Day: 0.06 Content Count: 3814 Content Per Day: 0.73 Reputation: 4307 Achievement Points: 39648 Solved Content: 0 Days Won: 63 Joined: 02/09/11 Status: Offline Last Seen: 10 hours ago Birthday: 06/09/1963 Device: Windows Posted February 14, 2018 On 2/11/2018 at 12:38 PM, Thunder said: The Maps in the current rotation are downloading at 12KB if they load at that speed they are not on the redirect Awards
BlackRose Posted February 14, 2018 Member ID: 2208 Group: *** Clan Members Followers: 112 Topic Count: 326 Topics Per Day: 0.06 Content Count: 3814 Content Per Day: 0.73 Reputation: 4307 Achievement Points: 39648 Solved Content: 0 Days Won: 63 Joined: 02/09/11 Status: Offline Last Seen: 10 hours ago Birthday: 06/09/1963 Device: Windows Posted February 14, 2018 On 2/12/2018 at 1:24 AM, Dukoo said: Thank you, The reason why we removed the EMP's And the Defrosting cars is because of the Hardcore settings of the server. We think it is nicer when people work for their victory. With emp grenade's and defrost cars people stick back in spawn and now you will have to run out in order to defrost your team mate's. yes thank you very much Dukoo 1 Awards
Sammy Posted February 14, 2018 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted February 14, 2018 Then again, tac insert is very useful to get around that. It takes up a slot but place one near your spawn... or some other easily seen point from a distance so you can watch what the enemy does... and it doesnt take long to defrost you. One of my classes has been using a tac insert and 3X sensor nades and the combination has been pretty successful. In many ways its more useful than waiting for emps. Checked out the talker icons a bit and it looks like they wont work in hardcore mode for this mod. Awards
Thunder Posted February 14, 2018 Member ID: 3822 Group: ** Registered Users Followers: 22 Topic Count: 27 Topics Per Day: 0.01 Content Count: 242 Content Per Day: 0.05 Reputation: 276 Achievement Points: 3027 Solved Content: 0 Days Won: 0 Joined: 10/20/12 Status: Offline Last Seen: Yesterday at 02:35 AM Device: Windows Posted February 14, 2018 Good Job on the server and mod Guys Thank you PS FU Dukoo YACCster and Dukoo 1 1
KicknDatAzz Posted February 15, 2018 Member ID: 833 Group: *** Clan Members Followers: 41 Topic Count: 49 Topics Per Day: 0.01 Content Count: 769 Content Per Day: 0.14 Reputation: 598 Achievement Points: 5724 Solved Content: 0 Days Won: 0 Joined: 12/04/09 Status: Offline Last Seen: Thursday at 04:39 PM Device: Windows Posted February 15, 2018 On 2/9/2018 at 1:53 AM, Timmah! said: there was about 16 of us in there a couple hours ago... If you wanna truly make it hardcore...remove the rockets.....and the most impossible of all...disallow jumping, except to climb an object or throw a nade... someone please throw Timmy down a well. RABBIT 4 LYFE! Timmah! and Dukoo 2 Awards
Timmah! Posted February 15, 2018 Member ID: 26443 Group: *** Clan Members Followers: 38 Topic Count: 501 Topics Per Day: 0.18 Content Count: 6181 Content Per Day: 2.26 Reputation: 10622 Achievement Points: 52818 Solved Content: 0 Days Won: 121 Joined: 11/01/17 Status: Offline Last Seen: 3 hours ago Birthday: 09/26/1971 Device: Android Posted February 15, 2018 4 hours ago, KicknDatAzz said: someone please throw Timmy down a well. RABBIT 4 LYFE! If it makes ya happy...still fun to see a rabbit ragdoll mid-air & drop to the deck like a sack of potatoes. =D Awards
Sharpe Posted February 16, 2018 Member ID: 23520 Group: *** Clan Members Followers: 33 Topic Count: 13 Topics Per Day: 0.00 Content Count: 791 Content Per Day: 0.23 Reputation: 872 Achievement Points: 7567 Solved Content: 0 Days Won: 1 Joined: 11/13/15 Status: Offline Last Seen: 14 hours ago Device: Windows Posted February 16, 2018 (edited) Has the damage/recoil been changed on some of the guns? Some of us in teamspeak thought it seemed different tonight. Edited February 16, 2018 by Sharpe FUNky 1 Awards
Sammy Posted February 16, 2018 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted February 16, 2018 If you mean to the mod recently since it went online, then no. The files for doing that are located in an iwd and if one is changed it requires a new download. Sharpe 1 Awards
Gul'Dan Posted February 16, 2018 Member ID: 19895 Group: ***- Inactive Clan Members Followers: 0 Topic Count: 2 Topics Per Day: 0.00 Content Count: 87 Content Per Day: 0.02 Reputation: 89 Achievement Points: 1220 Solved Content: 0 Days Won: 0 Joined: 08/26/13 Status: Offline Last Seen: February 27 Birthday: 10/02/1983 Device: Windows Posted February 16, 2018 Sharpe just couldn't kill/hit hit anyone and was hoping he just didn't suck Sharpe 1 Awards
OB1 Posted February 16, 2018 Member ID: 3163 Group: *** Clan Members Followers: 2 Topic Count: 6 Topics Per Day: 0.00 Content Count: 57 Content Per Day: 0.01 Reputation: 54 Achievement Points: 515 Solved Content: 0 Days Won: 0 Joined: 01/28/12 Status: Offline Last Seen: April 17 Birthday: 08/06/1961 Device: Windows Posted February 16, 2018 Fun server.. A few seconds more of spawn protection would be great. IMHO. Gul'Dan and Sharpe 2 Awards
Dukoo Posted February 17, 2018 Member ID: 2527 Group: ** Registered Users Followers: 68 Topic Count: 222 Topics Per Day: 0.04 Content Count: 1958 Content Per Day: 0.38 Reputation: 2029 Achievement Points: 16244 Solved Content: 0 Days Won: 2 Joined: 05/27/11 Status: Offline Last Seen: 10 hours ago Birthday: 02/27/1981 Device: Windows Author Posted February 17, 2018 Nothing has been changed, the reason can be because of someone having flackjacket on. This make's it harder to kill someone. I recommend to get deep impact as perk if you remain having problems with this.
Sammy Posted February 17, 2018 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted February 17, 2018 Not deep impact. That one is only for helping penetrate walls and such. Stopping power negates juggy/flakjacket. For info: flakjacket increases health by %40. Stopping power increases damage by %40. So if both are facing each other they cancel each other out. Awards
Timmah! Posted February 17, 2018 Member ID: 26443 Group: *** Clan Members Followers: 38 Topic Count: 501 Topics Per Day: 0.18 Content Count: 6181 Content Per Day: 2.26 Reputation: 10622 Achievement Points: 52818 Solved Content: 0 Days Won: 121 Joined: 11/01/17 Status: Offline Last Seen: 3 hours ago Birthday: 09/26/1971 Device: Android Posted February 17, 2018 On 2/13/2018 at 7:35 PM, StormCrow said: It worked the opposite way in other MoD we had a while back with tac insert, Yaccster used the perk alot also, we would run to enemy area and hide tac insert, kill, get killed, get defrosted and bammmm... behind the enemy... tactical like... now its a defensive insertion LOL See, THAT sounds like a tactical insert...it inserts you to that spot upon respawn...not take you to a spot once you're frozen...that is tactical exfil. as it stands... Awards
StinkO Posted April 26, 2018 Member ID: 25796 Group: ***- Inactive Clan Members Followers: 5 Topic Count: 4 Topics Per Day: 0.00 Content Count: 51 Content Per Day: 0.02 Reputation: 26 Achievement Points: 428 Solved Content: 0 Days Won: 0 Joined: 04/06/17 Status: Offline Last Seen: March 31 Birthday: 08/04/1965 Device: iPhone Posted April 26, 2018 I guess I need to jump in this server and check it out. Awards
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