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About the attacksserversCI problems


crimson

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I'd like to know what is being done about this. It's been going on for over a month now, and it doesn't seem to be getting any better. Are we witholding payment until they resolve the issue?

 

Enough is enough...

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I can tell you this.

I am attacked one time on a cod4 server ip. (my own server)

It was a ddos and my profider was not happy.

So i think it's a weak connection otherwise they contact you about a attack on your server.

maybe a broken switch etc etc.

 

cheers dave

 

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i am too sick of these CI/attack/whatever that is going on.... and i know its not the RC/whatever you get after xmount of kills... these CIs n etc are quite random and today they were happening every 1-2 mins then it stopped for a while then starts right back up again. This is pissing A LOT of people off in game and boy do they cuss up a storm when it happens.

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yea it is getting even worst

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We know about them and are in talks with the server provider.......

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For the third time in 2 days, the Server 1.4 has crashed. Just an FYI...each time its down for a while.

 

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yes again we are aware of this.   Its a new mod the MW2   server and we are working on the slution.

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crimson

For the third time in 2 days, the Server 1.4 has crashed. Just an FYI...each time its down for a while.

 

 Its been said they "know about it". I've been here long enough to know that something WILL be done. Be patient and wait. I'm sure you will be happy.

 

YellowSnow>XI<

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not sure if you are trying to keep records when CIs DONT happen... it hasnt happened in maybe 1-2 hrs for tonight.... which has been really smoooooooth playing and sure did have fun killing Cobrabites left n right ;-)

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acorn is goin to really get it soon lol yea guys come on be patient they will get it workd out its new mod its goin to have bugs to figure out,,,,,,,besides rugger is bangin his head on wall over this one cut em some slack lol good job guys keep it up this goin to be real awesome mod when all kinks finally work out ....especially the one i goin to work out of acorn lol

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if server goes down with no admins around u just got to find one online and politely ask em to restart it i have last couple of days they ve been more than happy to get it back up for us ....

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CobraBites
acorn is goin to really get it soon lol yea guys come on be patient they will get it workd out its new mod its goin to have bugs to figure out,,,,,,,besides rugger is bangin his head on wall over this one cut em some slack lol good job guys keep it up this goin to be real awesome mod when all kinks finally work out ....especially the one i goin to work out of acorn lol

+1 

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So Admins are gettin it up for you eh? Whats going on over there since I been absent eh? OMG! I am missing out on all the fun!

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We are going to need to move the ace mod to a different server like we did with the 2 freezetag servers. The host is being attacked with ddos attacks and is not able to stop it. I will get the new ACE mod server setup asap.

 

For the new 1.4 mw2 mod, this is not a server issue, its a MOD issue. The mod maker has been into our with with us when it happens and is working on getting the problem resolved. The only way to fix this problem right now would be to change the mod back to the old MW V2 mod.

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What about the Crysis Hardcore server? As this one is  being attacked as well.

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WiZiD
What about the Crysis Hardcore server? As this one is  being attacked as well.

 

 

Mav didnt mention this one being attacked, has this been confirmed? If so I will ask him to move the server to a different box because we dont wanna go back to gameservers, they didnt know shit about crysis.

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WiZiD
What about the Crysis Hardcore server? As this one is  being attacked as well.

 

I would have Ray talk to Mav about this, they can make the necessary changes.

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There were about 5 of us in there last night...all members including XRay who had mentioned about changing the sever ip. So I assume it is one as well.

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It is very frustrating but I am, for once, tryin to be patient with it.  I lag even worse when the purple smoke is used and if about 4 people toss it, ugh, its murder on my ping.  Not sure why really...But keep up the good work guys, I know it will get fixed.

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Ruggerxi

For the new 1.4 mw2 mod, this is not a server issue, its a MOD issue. The mod maker has been into our with with us when it happens and is working on getting the problem resolved. The only way to fix this problem right now would be to change the mod back to the old MW V2 mod.

Hi all, my first post.

 

I just want to give a brief description of a couple of the problems the 1.4 server occasionally experiences. The main CI looks like it might be caused by a timing issue with the way the iceberg model is handled and an array that holds the other frozen players on the team. Previously there were two models, one blue and one red. To help with xmodel limits and allow more room for new things they were combined into one model with two parts. The part shown depends on the team.

 

Hopefully a freezetag game file with a hotfix on the server will take care of it until the next revision is out. As a last resort it will go back to two models and if limits are an issue we will figure something out to compensate. Also, I was just told the sentry goes after frozen players and it will be fixed as soon as we can. I've loved freezetag since playing it in UT2K4 and want it to work.

 

Another seems to be an oversight in the menu where the grey pistol attachment buttons should not respond to the Desert Eagle. The loadout is looking for an attachment that doesnt exist so it gets stuck in a fast loop it cant get out of. It lags the server until the loop is killed. It is a common problem and usually just requires a short delay so it doesnt overload the server. But in this case the loop itself shouldnt even work.

 

We do greatly appreciate putting up with the bugs and also the help in finding them to squash them dead.  Laughing

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Forgot to ask...

 

For the novagas does it happen with the airstrike? Or just the nades? The nades themselves are just stock smoke but purple. Each one does have a radius for the gas effects but the aistrike has 8 of them at once and uses the same code. The main difference however is that the strike does not actually throw nades and plays the smoke fx manually. Oh and yes, the fx for it is named Purple Haze. Smile

 

So I am wondering if the game in general has a problem with 4 smoke nades at once when the server is full. Or if its the number of affected players in a single radius. Maybe if a player is being affected by two that are overlapping? If anyone experiences the ping problems and any of these consistently seem to be true let Rugger know.

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Angel
It is very frustrating but I am, for once, tryin to be patient with it.  I lag even worse when the purple smoke is used and if about 4 people toss it, ugh, its murder on my ping.  Not sure why really...But keep up the good work guys, I know it will get fixed.

 

When YOUR ping gets as bad as MINE you will have an excuse for your crap scores ... Cool ... I must remember to keep throwing that purple smoke though!

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Thanks to the Admins and Sammy (made the mod) for looking into this.  I think the new mod is Awesome! In the meantime, I will continue to have something to blame for my poor aim.

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Thx. The mod is Sledgehammer's. But 4-5 months ago I was asked to help out debugging some things. Later I offered to add projects from an old mod of mine that didnt really take off. Then added all the new things. And on and on. Never seems to end. Cool

 

Everyone probably knows already but the nade launcher doesnt work for the scarh and famas. It needs to be added to their respective models and the animations made. They are on the to-do list.

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thanks Sammy

I love the RC Cars....

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