shooter Posted December 8, 2012 Member ID: 459 Group: **- Inactive Registered Users Followers: 23 Topic Count: 75 Topics Per Day: 0.01 Content Count: 776 Content Per Day: 0.14 Reputation: 401 Achievement Points: 5416 Solved Content: 0 Days Won: 0 Joined: 09/20/09 Status: Offline Last Seen: July 29, 2022 Posted December 8, 2012 well after my first post i really have already changed my mind about this. i do think the faster running is good...not perfect for some maps but ok for me. spawntime need to be set like before....6 seconds and than it would be good. i haven't experienced anything strange yet with the car. Can the speed of the car been set the same as the persons? seems that even with sprint mode the car is still slower. It's not handy when you try to chase someone. love it that the ACR is full auto now. i really prefere this one to the AUG STEYR. killstreaks are fine. same as previous mod. 5 kills for airstrike and 6 for artillery. no need for any changes there.
Tron Posted December 8, 2012 Member ID: 4147 Group: ***- Inactive Clan Members Followers: 26 Topic Count: 76 Topics Per Day: 0.02 Content Count: 831 Content Per Day: 0.18 Reputation: 919 Achievement Points: 6736 Solved Content: 0 Days Won: 3 Joined: 12/07/12 Status: Offline Last Seen: April 4 Birthday: 07/25/1968 Device: iPhone Posted December 8, 2012 Once this mod is sorted out, there is already a new version on the horizon, this version is what we have right now on the server but it adds a different way to get killstreaks. It doesn't go by kills it goes by points. So if you are a big defroster and don't ever get killstreaks well your gonna love this version, instead of getting a killstreak at 4 kills, you would get one at say 40 points. That can include kills or defrosts. So that is what will be on the chicago server once this mod gets sorted out. How about adding something in the way of a killstreak bonus once you have knifed people so many times? That could be interesting. You are usually taking a little more risk of getting killed yourself going for a knife attack....rewarding multiple knife attacks seems reasonable. Awards
Sammy Posted December 8, 2012 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted December 8, 2012 It had something like that long ago as an experimental option. Bonuses for 5 melee or 5 head shots in a row. Being the first to pick up the bomb and plant it. Defusing the bomb then taking it and planting it on the enemy site without dying. Stuff like that. The code for it is straightforward enough but there were problems with overloading text assets so instead we went with multikills as a more generic option. Also had the 5-kill 'killingspree' awards to go along with multikills. But same thing with asset limits being hit. Awards
Tron Posted December 9, 2012 Member ID: 4147 Group: ***- Inactive Clan Members Followers: 26 Topic Count: 76 Topics Per Day: 0.02 Content Count: 831 Content Per Day: 0.18 Reputation: 919 Achievement Points: 6736 Solved Content: 0 Days Won: 3 Joined: 12/07/12 Status: Offline Last Seen: April 4 Birthday: 07/25/1968 Device: iPhone Posted December 9, 2012 Perhaps then, if the new system awards kill-streak bonuses based on points, the point value for a melee kill could be higher than that for a gun kill? I am really enjoying the new mod BTW....thanks all your efforts Sammy. Awards
Sammy Posted December 9, 2012 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted December 9, 2012 Well if I did that then I would also decrease the points from an ACR kill since it is an over powered and a noobish weapon. Maybe the P90 also. Nah not really.The mod is already set up to have custom scores for the various types of kills. Regular kills vs headshots or melee and things like that. So gotta go talk to the admins. Awards
simplemod Posted December 9, 2012 Member ID: 623 Group: **- Inactive Registered Users Followers: 21 Topic Count: 62 Topics Per Day: 0.01 Content Count: 1072 Content Per Day: 0.19 Reputation: 417 Achievement Points: 7809 Solved Content: 0 Days Won: 1 Joined: 10/24/09 Status: Offline Last Seen: January 27, 2018 Birthday: 10/26/1982 Posted December 9, 2012 Love the new mod. No real complaints, although, now that I know the spawn protection time was shorter, explains why I was becoming visible and being shot/killed while I thought I still had some protection time. It has also made me like the mp5 now rather than the aug, and the mp5 also is more mobile so you do run faster with it. I would have preferred this mod and playing it on the other server had there been enough people on the other server. My ping is nearly 40 to 50 ms lower on chicago than it is on new york, but I always go where the crowd is, for the real action. But another thing altogether. oh well. concluding... the new mod is AWESOME.... keep up the great/hard work Sammy, and who ever else helps with the mods. Bogleg 1
DramaLlama Posted December 9, 2012 Member ID: 1443 Group: ***- Inactive Clan Members Followers: 50 Topic Count: 149 Topics Per Day: 0.03 Content Count: 2299 Content Per Day: 0.42 Reputation: 3789 Achievement Points: 17867 Solved Content: 0 Days Won: 14 Joined: 05/24/10 Status: Offline Last Seen: June 8, 2023 Birthday: 02/19/1987 Posted December 9, 2012 are your own teammates supposed to be able to blow up your RC car? too many people shooting the wrong cars and people getting mad Awards
Sammy Posted December 9, 2012 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted December 9, 2012 No. There should be no FF for the car. I will check it out to be sure. Awards
shooter Posted December 9, 2012 Member ID: 459 Group: **- Inactive Registered Users Followers: 23 Topic Count: 75 Topics Per Day: 0.01 Content Count: 776 Content Per Day: 0.14 Reputation: 401 Achievement Points: 5416 Solved Content: 0 Days Won: 0 Joined: 09/20/09 Status: Offline Last Seen: July 29, 2022 Posted December 9, 2012 what i did experience is that when i shoot a car and it is close to my team mates, it will kill them....
Sammy Posted December 9, 2012 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted December 9, 2012 (edited) Then it wasnt a friendly car. You can neither shoot it, nor will it kill friendlies when it explodes. Edited December 9, 2012 by Sammy Awards
shooter Posted December 9, 2012 Member ID: 459 Group: **- Inactive Registered Users Followers: 23 Topic Count: 75 Topics Per Day: 0.01 Content Count: 776 Content Per Day: 0.14 Reputation: 401 Achievement Points: 5416 Solved Content: 0 Days Won: 0 Joined: 09/20/09 Status: Offline Last Seen: July 29, 2022 Posted December 9, 2012 what i did experience is that when i shoot a car and it is close to my team mates, it will kill them.... well i'm talking about an enemy car. it happend to chili....i shot the car that was near chili, and it killed him :D LordOfChaos 1
Sammy Posted December 10, 2012 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted December 10, 2012 (edited) edit: got mixed up by the posts... Ok, if I get your meaning. You have a car, I shoot your car, when it explodes it should kill players on your team only since I blew it up. And I should get the credit for any kills. Like claymores either by shooting them or if I stole one of yours by hacking it. Does it not happen like this? Edited December 10, 2012 by Sammy Awards
(ELS) MAC 11 Posted December 10, 2012 Member ID: 3710 Group: **- Inactive Registered Users Followers: 2 Topic Count: 7 Topics Per Day: 0.00 Content Count: 40 Content Per Day: 0.01 Reputation: 8 Achievement Points: 288 Solved Content: 0 Days Won: 0 Joined: 09/06/12 Status: Offline Last Seen: December 13, 2012 Birthday: 07/08/1995 Posted December 10, 2012 I tested the RC with the same method the predator uses. Seems to work better so I will go with that, but certainly not as powerful. Shouldnt be any difference between when you push the button or not. Both go to the same 'explode' functions with the RC owner as the killer. The ac130 timer doesnt start until you are actually on station and can fire the weapons. But the 'fly in' can be removed by Rugger if everyone wishes. The timer itself defaults to 30 seconds but it can go as high as 50 minutes... which might be just a tad too long. That is going to change in the final build but it was there for debugging. What i mean is that the ac130 keep flying out and in of the map, and when it fly out of the map the timely is still running
Bogleg Posted December 10, 2012 Member ID: 907 Group: ***- Inactive Clan Members Followers: 96 Topic Count: 126 Topics Per Day: 0.02 Content Count: 2731 Content Per Day: 0.49 Reputation: 3928 Achievement Points: 26177 Solved Content: 0 Days Won: 13 Joined: 12/20/09 Status: Offline Last Seen: March 16 Birthday: 02/10/1969 Device: Windows Posted December 10, 2012 Today I saw a UAV moving at ground level. Don't remember which map. Also, the car is affected by purple smoke - not sure if that is intentional or not. On the old mod if wasn't. Awards
Sammy Posted December 10, 2012 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted December 10, 2012 Yes the RC is affected by the novagas as it is in the stock games. The ac130 doing with the black sides usually means the map is smaller than the usual standard radius it orbits. So the ac130 is outside of the map and player weapons do not work. If you know the name of the map let me know so I can check it out. For the UAV, if you remember the map plz post it. There is probably something unusual about the center of the map when its trying to find how high the skymap is. Just a tidbit, games after cod4... maybe 5 also... the IW/Treyarch mappers put in new nodes into the maps. Similar to the ones used by heli paths. But these are 'height' nodes used by the various airstrikes and care package drops so they know how high the map actually is. For cod4 mods we have to do the best we can to figure it out. Difficult considering the 100's of custom maps. Awards
CobraBites Posted December 10, 2012 Member ID: 2313 Group: Fallen Members Followers: 0 Topic Count: 330 Topics Per Day: 0.06 Content Count: 4924 Content Per Day: 0.95 Reputation: 3034 Achievement Points: 33897 Solved Content: 0 Days Won: 4 Joined: 03/19/11 Status: Offline Last Seen: August 2, 2017 Birthday: 05/26/1974 Posted December 10, 2012 i thought the gas friendly fire was suppose to be off on this mod people still throwing that shit on me...it still affects my player..
Sammy Posted December 10, 2012 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted December 10, 2012 Gas has always done shock effects to friendlies. However it only damages the health of enemies and yourself it its your own gas. So to speak. Awards
Sonovabich Posted December 10, 2012 Member ID: 82 Group: ** Registered Users Followers: 0 Topic Count: 1535 Topics Per Day: 0.27 Content Count: 5022 Content Per Day: 0.88 Reputation: 5197 Achievement Points: 131535 Solved Content: 0 Days Won: 116 Joined: 09/02/09 Status: Offline Last Seen: April 7 Device: Windows Posted December 10, 2012 (edited) I don't like the gas effecting the RCD's, how can a car be gassed it can't breathe or feel....just saying. Edited December 10, 2012 by Sonovabich KillerKitty 1
shooter Posted December 10, 2012 Member ID: 459 Group: **- Inactive Registered Users Followers: 23 Topic Count: 75 Topics Per Day: 0.01 Content Count: 776 Content Per Day: 0.14 Reputation: 401 Achievement Points: 5416 Solved Content: 0 Days Won: 0 Joined: 09/20/09 Status: Offline Last Seen: July 29, 2022 Posted December 10, 2012 edit: got mixed up by the posts... Ok, if I get your meaning. You have a car, I shoot your car, when it explodes it should kill players on your team only since I blew it up. And I should get the credit for any kills. Like claymores either by shooting them or if I stole one of yours by hacking it. Does it not happen like this? yup that what i mean. i thought that shooting it wouldn't cause any damage. to nobody
P!nk Posted December 10, 2012 Member ID: 79 Group: *** Clan Members Followers: 227 Topic Count: 228 Topics Per Day: 0.04 Content Count: 3443 Content Per Day: 0.60 Reputation: 4052 Achievement Points: 30284 Solved Content: 0 Days Won: 9 Joined: 09/02/09 Status: Offline Last Seen: 7 hours ago Birthday: 06/29/1977 Device: Windows Posted December 10, 2012 I just checked and the spawn protection time was cut in half which is pretty drastic, let me add 2 secs to it and see how it goes. Leave your feedback here The spawnprotection is indeed a lot better now, i am now capable of leaving spawn or at least half way. I have one other problem in the server though, My pilot of the helicopter isnt doing his work properly, could someone fire his ass. That damn guy/girl never kills anybody simplemod, LordOfChaos, genci76 and 5 others 8 Awards
Tristan Posted December 10, 2012 Member ID: 3157 Group: **- Inactive Registered Users Followers: 6 Topic Count: 11 Topics Per Day: 0.00 Content Count: 221 Content Per Day: 0.05 Reputation: 160 Achievement Points: 1489 Solved Content: 0 Days Won: 0 Joined: 01/25/12 Status: Offline Last Seen: August 31, 2017 Birthday: 11/09/1977 Posted December 10, 2012 Looking forward to playing again, Hope my laptop will be back from service this weekend.
Sammy Posted December 10, 2012 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted December 10, 2012 I don't like the gas effecting the RCD's, how can a car be gassed it can't breathe or feel....just saying. All games with the car and the gas work that way. Technically, they say the car itself is 'stunned'. So in this case maybe its just a matter of which shock effect I apply to the player. But there is a simple solution. Dont drive though the gas. Keep in mind that it means you can use the gas against their cars as well. So it works both ways. Awards
DramaLlama Posted December 10, 2012 Member ID: 1443 Group: ***- Inactive Clan Members Followers: 50 Topic Count: 149 Topics Per Day: 0.03 Content Count: 2299 Content Per Day: 0.42 Reputation: 3789 Achievement Points: 17867 Solved Content: 0 Days Won: 14 Joined: 05/24/10 Status: Offline Last Seen: June 8, 2023 Birthday: 02/19/1987 Posted December 10, 2012 the gas did not affect the cars in the last mod. so something has been changed. Awards
KillerKitty Posted December 10, 2012 Member ID: 2905 Group: **- Inactive Registered Users Followers: 72 Topic Count: 54 Topics Per Day: 0.01 Content Count: 2190 Content Per Day: 0.44 Reputation: 2545 Achievement Points: 18662 Solved Content: 0 Days Won: 7 Joined: 10/17/11 Status: Offline Last Seen: October 11, 2018 Birthday: 02/26/1977 Posted December 10, 2012 I just checked and the spawn protection time was cut in half which is pretty drastic, let me add 2 secs to it and see how it goes. Leave your feedback here The spawnprotection is indeed a lot better now, i am now capable of leaving spawn or at least half way. I have one other problem in the server though, My pilot of the helicopter isnt doing his work properly, could someone fire his ass. That damn guy/girl never kills anybody lmao.... yes, fire that idiot, i saw he hit nothing ok, after playing a bit more i have three things to add: 1. RC gets way too easy shot/destroyed and its not powerfull enough, had a car exploding right beside ppl without showing they have the protection on and it didnt hurt them... 2. the power of nades is way too low, noobtubes a bit too powerful, as Chris got me through the window too easy...lol 3. Is it possible to get an indication how many ppl r frozen, just like the old mod showed? ... oh and one question: does it tell the last player that he is the last? i cant remember if i heard that.... The rest is working fine for me, i really enjoy the mod and all the maps, so thx for ur hard work and help. genci76 and P!nk 2 Awards
DramaLlama Posted December 10, 2012 Member ID: 1443 Group: ***- Inactive Clan Members Followers: 50 Topic Count: 149 Topics Per Day: 0.03 Content Count: 2299 Content Per Day: 0.42 Reputation: 3789 Achievement Points: 17867 Solved Content: 0 Days Won: 14 Joined: 05/24/10 Status: Offline Last Seen: June 8, 2023 Birthday: 02/19/1987 Posted December 10, 2012 after someone throws a grenade, their gun is floating in the air like 3 feet in front of the person. After I throw a grenade, I cannot see the gun floating, but I can see it floating after someone else throws one. not sure why it happens, but it can give away someone's position. google 1 Awards
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