ShaunZAR Posted August 14, 2019 Member ID: 27254 Group: ***- Inactive Clan Members Followers: 20 Topic Count: 49 Topics Per Day: 0.02 Content Count: 327 Content Per Day: 0.13 Reputation: 289 Achievement Points: 3265 Solved Content: 0 Days Won: 0 Joined: 09/13/18 Status: Offline Last Seen: July 25, 2024 Birthday: 10/03/1985 Device: Windows Posted August 14, 2019 Wanting to connect to WAW FT, But i'm getting this error? Other servers are running fine.. Been working fine forever?!!? Awards
X-RayXI Posted August 14, 2019 Member ID: 133 Group: ++++ Senior Admin Followers: 77 Topic Count: 602 Topics Per Day: 0.11 Content Count: 6896 Content Per Day: 1.20 Reputation: 1376 Achievement Points: 44161 Solved Content: 0 Days Won: 3 Joined: 09/02/09 Status: Offline Last Seen: April 10 Birthday: 12/12/1971 Device: Windows Posted August 14, 2019 Go to that folder and delete that file. And see what happens when you log back in. I think it should re-download it for you. Awards
AthenA Posted August 14, 2019 Member ID: 22619 Group: ++ COD5 Admin Followers: 135 Topic Count: 49 Topics Per Day: 0.01 Content Count: 3669 Content Per Day: 1.01 Reputation: 4438 Achievement Points: 36456 Solved Content: 0 Days Won: 22 Joined: 06/05/15 Status: Offline Last Seen: Saturday at 05:08 AM Device: Windows Posted August 14, 2019 @skuzapo could correct me if I'm wrong, but I think that it's the same map that was loading when both our game crashed last night and we had an error message in game and I noticed this error message on my desktop. Skuz restarted the server as it wasn't on just one's player side but probably for everyone else and everything seemed fine after. This map never caused problems in the past, though... so I'm not sure what's happening. If what @X-RayXI said works Shaun; let me know so that I'll try it the next time it comes up, if it happens, but somehow it looks like it's an issue with something else, related to the map itself with the rotation vs the server. Awards
Briteball Posted August 14, 2019 Member ID: 23642 Group: ** Registered Users Followers: 3 Topic Count: 13 Topics Per Day: 0.00 Content Count: 51 Content Per Day: 0.01 Reputation: 28 Achievement Points: 429 Solved Content: 0 Days Won: 0 Joined: 11/27/15 Status: Offline Last Seen: Friday at 11:38 AM Birthday: 02/22/1977 Device: Windows Posted August 14, 2019 ugh might wanna go to the doctor about that? lol Buffalo Cody 1
PainKiller Posted August 14, 2019 Member ID: 20107 Group: ++ COD2 Admin Followers: 19 Topic Count: 122 Topics Per Day: 0.03 Content Count: 2021 Content Per Day: 0.48 Reputation: 2495 Achievement Points: 16746 Solved Content: 0 Days Won: 14 Joined: 09/21/13 Status: Offline Last Seen: April 13 Birthday: 08/01/1994 Device: Windows Posted August 14, 2019 You've got conflicting or corrupted .iwd files. It happens every now and then if two servers are running the same custom map because the server does not know what to read. Delete the file and try again. Any time you get an invalid .iwd file follow the path and delete it. AthenA 1 Awards
ShaunZAR Posted August 14, 2019 Member ID: 27254 Group: ***- Inactive Clan Members Followers: 20 Topic Count: 49 Topics Per Day: 0.02 Content Count: 327 Content Per Day: 0.13 Reputation: 289 Achievement Points: 3265 Solved Content: 0 Days Won: 0 Joined: 09/13/18 Status: Offline Last Seen: July 25, 2024 Birthday: 10/03/1985 Device: Windows Author Posted August 14, 2019 Hey guys, I did that first thing. COD 101. Thank you though. But they restarted the server and is running beautifully now. Thank you all much appreciated. AthenA 1 Awards
PainKiller Posted August 14, 2019 Member ID: 20107 Group: ++ COD2 Admin Followers: 19 Topic Count: 122 Topics Per Day: 0.03 Content Count: 2021 Content Per Day: 0.48 Reputation: 2495 Achievement Points: 16746 Solved Content: 0 Days Won: 14 Joined: 09/21/13 Status: Offline Last Seen: April 13 Birthday: 08/01/1994 Device: Windows Posted August 14, 2019 11 minutes ago, AthenA said: it looks like it's an issue with something else, related to the map itself with the rotation vs the server. It's always good practice to test rotations making sure maps don't crash but this error is a file conflict so, the file the server is trying to read as its own is already being used by another. Say I had the same map on TDM and DM, I would have to keep deleting the map if I wanted to play on the other server because the server will read it, go "wtf this isn't mine" and lose its shit if there was an issue such as a typo in the rotation the server will crash and need rebooting. If the map is on the server and not in rotation then it goes right over it. For example over in CoD2 we have a map called Tobruk. in the rotation it's mp_tobruk. If I typed that wrong in the rotation like mp_tbruk it would crash. If I didn't include the map in the rotation at all it would skip the map as it does now. AthenA 1 Awards
X-RayXI Posted August 14, 2019 Member ID: 133 Group: ++++ Senior Admin Followers: 77 Topic Count: 602 Topics Per Day: 0.11 Content Count: 6896 Content Per Day: 1.20 Reputation: 1376 Achievement Points: 44161 Solved Content: 0 Days Won: 3 Joined: 09/02/09 Status: Offline Last Seen: April 10 Birthday: 12/12/1971 Device: Windows Posted August 14, 2019 (edited) 8 minutes ago, PainKiller said: It's always good practice to test rotations making sure maps don't crash but this error is a file conflict so, the file the server is trying to read as its own is already being used by another. Say I had the same map on TDM and DM, I would have to keep deleting the map if I wanted to play on the other server because the server will read it, go "wtf this isn't mine" and lose its shit if there was an issue such as a typo in the rotation the server will crash and need rebooting. If the map is on the server and not in rotation then it goes right over it. For example over in CoD2 we have a map called Tobruk. in the rotation it's mp_tobruk. If I typed that wrong in the rotation like mp_tbruk it would crash. If I didn't include the map in the rotation at all it would skip the map as it does now. Can it be a solution, that the smaller file needed to get it to work, to combine the servers together? I have worked on the servers to that stuff and that one smaller file need to be in and that reads the maps. Gosh, what is that filed called again. It had his other extention, I bet a "ff" file or something? Merge that file with the other servers or even put that and all maps on all servers. The level rotation asks the rotation file command and what maps to be used and what Game Modes, And should be no problem to share all files and maps together? Maybe I am thinking too simple now /Edit: @Ruggerxiwould this be an idea, or do we pay for the storage too? If it works though. Edited August 14, 2019 by X-RayXI PainKiller 1 Awards
PainKiller Posted August 14, 2019 Member ID: 20107 Group: ++ COD2 Admin Followers: 19 Topic Count: 122 Topics Per Day: 0.03 Content Count: 2021 Content Per Day: 0.48 Reputation: 2495 Achievement Points: 16746 Solved Content: 0 Days Won: 14 Joined: 09/21/13 Status: Offline Last Seen: April 13 Birthday: 08/01/1994 Device: Windows Posted August 14, 2019 2 minutes ago, X-RayXI said: Can it be a solution, that the smaller file needed to get it to work, to combine the servers together? I have worked on the servers to that stuff and that one smaller file need to be in and that reads the maps. Gosh, what is that filed called again. It had his other extention, I bet a "ff" file or something? Merge that file with the other servers or even put that and all maps on all servers. The level rotation asks the rotation file command and what maps to be used and what Game Modes, And should be no problem to share all files and maps together? Maybe I am thinking too simple now /Edit: @Ruggerxiwould this be an idea, or do we pay for the storage too? If it works though. oh okay that's an interesting point. I'll look at seeing what I can do when throwing together the new TDM rotation for Cod2. Which I have more time to do now I've broken my arm Awards
X-RayXI Posted August 14, 2019 Member ID: 133 Group: ++++ Senior Admin Followers: 77 Topic Count: 602 Topics Per Day: 0.11 Content Count: 6896 Content Per Day: 1.20 Reputation: 1376 Achievement Points: 44161 Solved Content: 0 Days Won: 3 Joined: 09/02/09 Status: Offline Last Seen: April 10 Birthday: 12/12/1971 Device: Windows Posted August 14, 2019 1 minute ago, PainKiller said: oh okay that's an interesting point. I'll look at seeing what I can do when throwing together the new TDM rotation for Cod2. Which I have more time to do now I've broken my arm You, have a wonderful nick-name and pretty sure you can fix this pain Yeap, I have worked on COD2 servers for us too. I started that when I joined >XI< for the EU part of >XI< in 2007. Was and is a puzzle to do and one slip up, edits needed. It is the FF file right? Awards
Merlin007 Posted August 14, 2019 Member ID: 2068 Group: +++ COD5 Head Admin Followers: 71 Topic Count: 1127 Topics Per Day: 0.21 Content Count: 8582 Content Per Day: 1.64 Reputation: 7547 Achievement Points: 76566 Solved Content: 0 Days Won: 67 Joined: 12/25/10 Status: Offline Last Seen: 20 hours ago Birthday: 05/23/1973 Device: Windows Posted August 14, 2019 1 hour ago, ShaunZAR said: Wanting to connect to WAW FT, But i'm getting this error? Other servers are running fine.. Been working fine forever?!!? Hey Shaun. Will check the server and redirect when I get home. The map has been there before but perhaps when I uploaded the map to the server, something happened and is now different than what is on the redirect. Awards
X-RayXI Posted August 14, 2019 Member ID: 133 Group: ++++ Senior Admin Followers: 77 Topic Count: 602 Topics Per Day: 0.11 Content Count: 6896 Content Per Day: 1.20 Reputation: 1376 Achievement Points: 44161 Solved Content: 0 Days Won: 3 Joined: 09/02/09 Status: Offline Last Seen: April 10 Birthday: 12/12/1971 Device: Windows Posted August 14, 2019 2 minutes ago, Merlin007 said: Hey Shaun. Will check the server and redirect when I get home. The map has been there before but perhaps when I uploaded the map to the server, something happened and is now different than what is on the redirect. Hmm, thinking about it, him impure client? I have to write that down.... (just kidding Shaun) @Merlin007How about that merging stuff I mention. If we run one map on two servers by the level rotation and share the IWD's . The check is not there as the rotation cfg is not in the package. ShaunZAR 1 Awards
Labob Posted August 14, 2019 Member ID: 42 Group: *** Clan Members Followers: 50 Topic Count: 338 Topics Per Day: 0.06 Content Count: 8389 Content Per Day: 1.47 Reputation: 6126 Achievement Points: 54468 Solved Content: 0 Days Won: 13 Joined: 09/01/09 Status: Offline Last Seen: April 22 Birthday: 01/30/1959 Device: Windows Posted August 14, 2019 Merlin got it right sometimes when you download then upload the new map rotation to the redirect it drops a few bytes Merlin just has to send a fresh copy of that map to the redirect. So noboby should delete the map till the second time around. @ShaunZAR the reason the server started and ran like a top was it resets the map rotation to the first map. Next time the bad map comes into play you would get the same error. Something the admins should watch for when new rotations come into effect. Make Merlins life easy get the name of the map either the one it crashed on or the one you were playing. ShaunZAR 1 Awards
Labob Posted August 14, 2019 Member ID: 42 Group: *** Clan Members Followers: 50 Topic Count: 338 Topics Per Day: 0.06 Content Count: 8389 Content Per Day: 1.47 Reputation: 6126 Achievement Points: 54468 Solved Content: 0 Days Won: 13 Joined: 09/01/09 Status: Offline Last Seen: April 22 Birthday: 01/30/1959 Device: Windows Posted August 14, 2019 How about that merging stuff I mention. If we run one map on two servers by the level rotation and share the IWD's . The check is not there as the rotation cfg is not in the package. The game does not quite work that way. What happens is the server tells the client what map to play and the client plays the map. The only thing the server does with the actual map file is tell the client where to get it if the client does not have it. And if the server is pure as ours are is compare the files for security reason. This time the server found the clients map file was not the same as the one it has. So impure client. What the server does not know is it has the wrong file not the client. This is also one of the reasons the game crashes when you do not have the map. It tells the client where and then sends that client off to go get it. There is a problem with the server and the client handshaking on that task. AND BOOM ya crash most of the time. Awards
X-RayXI Posted August 14, 2019 Member ID: 133 Group: ++++ Senior Admin Followers: 77 Topic Count: 602 Topics Per Day: 0.11 Content Count: 6896 Content Per Day: 1.20 Reputation: 1376 Achievement Points: 44161 Solved Content: 0 Days Won: 3 Joined: 09/02/09 Status: Offline Last Seen: April 10 Birthday: 12/12/1971 Device: Windows Posted August 14, 2019 1 hour ago, Labob said: How about that merging stuff I mention. If we run one map on two servers by the level rotation and share the IWD's . The check is not there as the rotation cfg is not in the package. The game does not quite work that way. What happens is the server tells the client what map to play and the client plays the map. The only thing the server does with the actual map file is tell the client where to get it if the client does not have it. And if the server is pure as ours are is compare the files for security reason. This time the server found the clients map file was not the same as the one it has. So impure client. What the server does not know is it has the wrong file not the client. This is also one of the reasons the game crashes when you do not have the map. It tells the client where and then sends that client off to go get it. There is a problem with the server and the client handshaking on that task. AND BOOM ya crash most of the time. On one server with all the maps *=(and or shared with other server). I can not remember that I had to remove/delete one map/level. You grab all there is of the root, and you make that the IWDs with the FF file. All maps combined you make it, from what I did. From there, to the redirect. *=all IWDs into that ZIP file (so called IWD) and drag the FF file over. Two servers, all the maps and control that by the rotation cfg. Awards
X-RayXI Posted August 14, 2019 Member ID: 133 Group: ++++ Senior Admin Followers: 77 Topic Count: 602 Topics Per Day: 0.11 Content Count: 6896 Content Per Day: 1.20 Reputation: 1376 Achievement Points: 44161 Solved Content: 0 Days Won: 3 Joined: 09/02/09 Status: Offline Last Seen: April 10 Birthday: 12/12/1971 Device: Windows Posted August 14, 2019 It is nothing more as in: 1a.iwd 1b.iwd 1c.iwd z.ff something like that and keep the files like 30Mb. Awards
J3st3r Posted August 14, 2019 Member ID: 2162 Group: ++ COD4 Admin Followers: 153 Topic Count: 152 Topics Per Day: 0.03 Content Count: 5223 Content Per Day: 1.00 Reputation: 5172 Achievement Points: 45911 Solved Content: 0 Days Won: 24 Joined: 01/25/11 Status: Offline Last Seen: Friday at 08:03 AM Birthday: 02/26/1972 Device: Windows Posted August 14, 2019 That happens to me on COD4 when a map version doesn't match what's on the server. Some times it won't download the version that the server is running because it shows that you all-ready have it. Even though the version might be different the file names and file size are probably the same. Easiest way to fix it is to go into your mods/user map folder and Delete the (in your case) mp_supply_depot map folder. And let it download the whole map again. Timmah! 1 Awards
Merlin007 Posted August 15, 2019 Member ID: 2068 Group: +++ COD5 Head Admin Followers: 71 Topic Count: 1127 Topics Per Day: 0.21 Content Count: 8582 Content Per Day: 1.64 Reputation: 7547 Achievement Points: 76566 Solved Content: 0 Days Won: 67 Joined: 12/25/10 Status: Offline Last Seen: 20 hours ago Birthday: 05/23/1973 Device: Windows Posted August 15, 2019 DM2 had a rotation file error, my fault. I thought I swapped the a map out and didn't and didn't have the corresponding map on the server. Once DM2 is rebooted, problem solved. FT had a map issue in which the upload to the game server didn't happen correctly and was missing the iwd. Map re-loaded so all should be good now in FT land. @X-RayXI As @Labob said, not aware of a way to combine map files. The rotation config looks for a map file of the correct exact name so if not there or mis-spelled, the server will halt and not rotate. Is a neat concept though. Thanks for the suggestion. AthenA 1 Awards
PainKiller Posted August 15, 2019 Member ID: 20107 Group: ++ COD2 Admin Followers: 19 Topic Count: 122 Topics Per Day: 0.03 Content Count: 2021 Content Per Day: 0.48 Reputation: 2495 Achievement Points: 16746 Solved Content: 0 Days Won: 14 Joined: 09/21/13 Status: Offline Last Seen: April 13 Birthday: 08/01/1994 Device: Windows Posted August 15, 2019 14 hours ago, X-RayXI said: You, have a wonderful nick-name and pretty sure you can fix this pain Yeap, I have worked on COD2 servers for us too. I started that when I joined >XI< for the EU part of >XI< in 2007. Was and is a puzzle to do and one slip up, edits needed. It is the FF file right? I think it is but the maps are broken into FF files and .arena files, it's still something I am learning with Loader and I've made my fair share of slip ups and editing has been needed. Even though the system may seem rudimentary it still works. Which reminds me, Loader has been having trouble getting into the redirect so we can't sort out maps and rotations - have you had any issues? Awards
J3st3r Posted August 15, 2019 Member ID: 2162 Group: ++ COD4 Admin Followers: 153 Topic Count: 152 Topics Per Day: 0.03 Content Count: 5223 Content Per Day: 1.00 Reputation: 5172 Achievement Points: 45911 Solved Content: 0 Days Won: 24 Joined: 01/25/11 Status: Offline Last Seen: Friday at 08:03 AM Birthday: 02/26/1972 Device: Windows Posted August 15, 2019 Just had 1 last night. Was playing on ESC server for a bit and then went back to XI server and the same map was playing oddly enough lol. The map loaded up fine but at the end of the round I got DCed with a Invalid .IWD file error. Joined back and seen that no one else but me DCed. Played a bit more then got DCed again. Same error. So I went and deleted that map folder and re-downloaded it. Works fine now. But I'll have to do delete and re-download every time it's on ESCs server. The Strange thing is that they are different mods. I don't get why it would cause an error. @Sammy Do you have any idea why it would do that? Awards
Labob Posted August 15, 2019 Member ID: 42 Group: *** Clan Members Followers: 50 Topic Count: 338 Topics Per Day: 0.06 Content Count: 8389 Content Per Day: 1.47 Reputation: 6126 Achievement Points: 54468 Solved Content: 0 Days Won: 13 Joined: 09/01/09 Status: Offline Last Seen: April 22 Birthday: 01/30/1959 Device: Windows Posted August 15, 2019 Mods are mods and map files are map files. The two never touch so to speak. It could be they have changed there ver of the map added something to the iwd like a custom image. The odds of you playing the same map on two different servers are big. I'd keep the one that works on our server and see if it ever happens again. You can also delete the mod folder and get a fresh one when you join the server again. It doesn't haRM ANYTHING. And you get a fresh copy of the mod . J3st3r 1 Awards
LugNut Posted August 16, 2019 Member ID: 22461 Group: ***- Inactive Clan Members Followers: 22 Topic Count: 11 Topics Per Day: 0.00 Content Count: 133 Content Per Day: 0.04 Reputation: 81 Achievement Points: 1186 Solved Content: 0 Days Won: 0 Joined: 03/17/15 Status: Offline Last Seen: March 17 Birthday: 09/08/1955 Device: Windows Posted August 16, 2019 good luck
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