Sammy Posted June 4, 2012 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.91 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted June 4, 2012 simply tell the player he cannot activate the RC, Reaper or the others like it if he is prone and underneath something. Must be crouched at a mininum. I think this option is the best! Yes! And activate the car when you are on a elevator is pretty dangerous too... You can be stuck when you come back. Hmmm. That never even occurred to me. Going to have to think about that one. Awards
Exe Posted June 4, 2012 Member ID: 2567 Group: *** Clan Members Followers: 52 Topic Count: 41 Topics Per Day: 0.01 Content Count: 2904 Content Per Day: 0.57 Reputation: 983 Achievement Points: 17120 Solved Content: 0 Days Won: 6 Joined: 06/08/11 Status: Offline Last Seen: May 26 Birthday: 12/11/1986 Device: Windows Posted June 4, 2012 simply tell the player he cannot activate the RC, Reaper or the others like it if he is prone and underneath something. Must be crouched at a mininum. I think this option is the best! Yes! And activate the car when you are on a elevator is pretty dangerous too... You can be stuck when you come back. Hmmm. That never even occurred to me. Going to have to think about that one. This is rare I admit. But it just happened to me yesterday with Fart_house_v2 on Chicago (I wanted to see what's happening in that case). Even if it's two different mods, it could be the same pb on the beta. And please, can someone put the fart_house map on the Beta server, it's a great map to test some stuff... eheh :-) Thanks. daz murray 1 Awards
Yop Posted June 4, 2012 Member ID: 1719 Group: ***- Inactive Clan Members Followers: 19 Topic Count: 71 Topics Per Day: 0.01 Content Count: 1982 Content Per Day: 0.37 Reputation: 518 Achievement Points: 12062 Solved Content: 0 Days Won: 0 Joined: 08/21/10 Status: Offline Last Seen: January 29 Birthday: 04/03/1981 Device: Windows Posted June 4, 2012 simply tell the player he cannot activate the RC, Reaper or the others like it if he is prone and underneath something. Must be crouched at a mininum. I think this option is the best! Yes! And activate the car when you are on a elevator is pretty dangerous too... You can be stuck when you come back. Hmmm. That never even occurred to me. Going to have to think about that one. This is rare I admit. But it just happened to me yesterday with Fart_house_v2 on Chicago (I wanted to see what's happening in that case). Even if it's two different mods, it could be the same pb on the beta. And please, can someone put the fart_house map on the Beta server, it's a great map to test some stuff... eheh :-) Thanks. ahaha no Exe is a bitch on this map or kick him when the map start, tx Exe 1 Awards
Exe Posted June 4, 2012 Member ID: 2567 Group: *** Clan Members Followers: 52 Topic Count: 41 Topics Per Day: 0.01 Content Count: 2904 Content Per Day: 0.57 Reputation: 983 Achievement Points: 17120 Solved Content: 0 Days Won: 6 Joined: 06/08/11 Status: Offline Last Seen: May 26 Birthday: 12/11/1986 Device: Windows Posted June 4, 2012 simply tell the player he cannot activate the RC, Reaper or the others like it if he is prone and underneath something. Must be crouched at a mininum. I think this option is the best! Yes! And activate the car when you are on a elevator is pretty dangerous too... You can be stuck when you come back. Hmmm. That never even occurred to me. Going to have to think about that one. This is rare I admit. But it just happened to me yesterday with Fart_house_v2 on Chicago (I wanted to see what's happening in that case). Even if it's two different mods, it could be the same pb on the beta. And please, can someone put the fart_house map on the Beta server, it's a great map to test some stuff... eheh :-) Thanks. ahaha no Exe is a bitch on this map or kick him when the map start, tx LOL You're talking about that I imagine... : http://screenshot.xfire.com/s/123777519-4.jpg Awards
Ruggerxi Posted June 4, 2012 Member ID: 6 Group: ++++ Senior Admin Followers: 190 Topic Count: 2831 Topics Per Day: 0.49 Content Count: 12292 Content Per Day: 2.13 Reputation: 13602 Achievement Points: 107640 Solved Content: 0 Days Won: 138 Joined: 09/01/09 Status: Offline Last Seen: 12 hours ago Birthday: 08/25/1976 Device: iPhone Author Posted June 4, 2012 simply tell the player he cannot activate the RC, Reaper or the others like it if he is prone and underneath something. Must be crouched at a mininum. I think this option is the best! Yes! And activate the car when you are on a elevator is pretty dangerous too... You can be stuck when you come back. I would be for this option also, like EXE said can you put something in there so when your in an elevator you can't deploy either? Awards
Bogleg Posted June 4, 2012 Member ID: 907 Group: ***- Inactive Clan Members Followers: 96 Topic Count: 126 Topics Per Day: 0.02 Content Count: 2731 Content Per Day: 0.48 Reputation: 3928 Achievement Points: 26177 Solved Content: 0 Days Won: 13 Joined: 12/20/09 Status: Offline Last Seen: March 16 Birthday: 02/10/1969 Device: Windows Posted June 4, 2012 Had an intersesting thing happen on the beta to me twice yesterday: I joined the game, and picked a class. I spawned, and started running, and the class selection screen popped up again. I just escaped out of it and kept on running. This happened on two occasions (back to back) when I joined the server. I asked others on the server if it happened to them, and they said no. Awards
CobraBites Posted June 4, 2012 Member ID: 2313 Group: Fallen Members Followers: 0 Topic Count: 330 Topics Per Day: 0.06 Content Count: 4924 Content Per Day: 0.95 Reputation: 3034 Achievement Points: 33897 Solved Content: 0 Days Won: 4 Joined: 03/19/11 Status: Offline Last Seen: August 2, 2017 Birthday: 05/26/1974 Posted June 4, 2012 i had an issue 2x with the car stallin out or lockn up...and another issue is i found that u can only spec players of the team u joined but not opponents...as admins not good
DramaLlama Posted June 4, 2012 Member ID: 1443 Group: ***- Inactive Clan Members Followers: 50 Topic Count: 149 Topics Per Day: 0.03 Content Count: 2299 Content Per Day: 0.42 Reputation: 3789 Achievement Points: 17867 Solved Content: 0 Days Won: 14 Joined: 05/24/10 Status: Offline Last Seen: June 8, 2023 Birthday: 02/19/1987 Posted June 4, 2012 just got 128 bones error on mp_townville Awards
Sammy Posted June 4, 2012 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.91 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted June 4, 2012 just got 128 bones error on mp_townville Do you know what player class you had? Arab assault etc? Also, which primary and perk1 weapons? I sent the spec config fix to Rugger but I dont know if he has had time to do anything with it. Also the 10x crossbow for the beta server. I might have an idea for elevators and things that move but will have to experiment with it. It would involve spawning a weapon pickup of sorts. I think those would stick with the elevator but Im not sure. But wont work unless the player can be prevented from trying to pick it up. Awards
DramaLlama Posted June 4, 2012 Member ID: 1443 Group: ***- Inactive Clan Members Followers: 50 Topic Count: 149 Topics Per Day: 0.03 Content Count: 2299 Content Per Day: 0.42 Reputation: 3789 Achievement Points: 17867 Solved Content: 0 Days Won: 14 Joined: 05/24/10 Status: Offline Last Seen: June 8, 2023 Birthday: 02/19/1987 Posted June 4, 2012 just got 128 bones error on mp_townville Do you know what player class you had? Arab assault etc? Also, which primary and perk1 weapons? assault class...AUG weapon...perk 1 was claymores would have gotten a screenshot had I known the error depended on class and weapons. I figured it was always the same error. but everyone got kicked by that error at teh same time. Awards
Bogleg Posted June 4, 2012 Member ID: 907 Group: ***- Inactive Clan Members Followers: 96 Topic Count: 126 Topics Per Day: 0.02 Content Count: 2731 Content Per Day: 0.48 Reputation: 3928 Achievement Points: 26177 Solved Content: 0 Days Won: 13 Joined: 12/20/09 Status: Offline Last Seen: March 16 Birthday: 02/10/1969 Device: Windows Posted June 4, 2012 Fu llama Awards
Sammy Posted June 4, 2012 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.91 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted June 4, 2012 just got 128 bones error on mp_townville Do you know what player class you had? Arab assault etc? Also, which primary and perk1 weapons? assault class...AUG weapon...perk 1 was claymores would have gotten a screenshot had I known the error depended on class and weapons. I figured it was always the same error. but everyone got kicked by that error at teh same time. Ok I will check out the AUG. The error itself means that a particular player model you are looking at (or another looking at you) has too many tags in combination of the player model and weapons together. Including claymores on the hip and crossbow on the back etc. However since you do not see your own model it could easily be someone else... so you can blame them all instead if you wish. Awards
Bogleg Posted June 4, 2012 Member ID: 907 Group: ***- Inactive Clan Members Followers: 96 Topic Count: 126 Topics Per Day: 0.02 Content Count: 2731 Content Per Day: 0.48 Reputation: 3928 Achievement Points: 26177 Solved Content: 0 Days Won: 13 Joined: 12/20/09 Status: Offline Last Seen: March 16 Birthday: 02/10/1969 Device: Windows Posted June 4, 2012 Well in that case it could be any of the 24 people who were on the server (or however many there were). And since most of us were playing for some time before it happened, it's likely an uncommon class configuration that caused it. Awards
DramaLlama Posted June 4, 2012 Member ID: 1443 Group: ***- Inactive Clan Members Followers: 50 Topic Count: 149 Topics Per Day: 0.03 Content Count: 2299 Content Per Day: 0.42 Reputation: 3789 Achievement Points: 17867 Solved Content: 0 Days Won: 14 Joined: 05/24/10 Status: Offline Last Seen: June 8, 2023 Birthday: 02/19/1987 Posted June 4, 2012 i blame bog...kick him, and the server/mod should be fine Awards
Bogleg Posted June 4, 2012 Member ID: 907 Group: ***- Inactive Clan Members Followers: 96 Topic Count: 126 Topics Per Day: 0.02 Content Count: 2731 Content Per Day: 0.48 Reputation: 3928 Achievement Points: 26177 Solved Content: 0 Days Won: 13 Joined: 12/20/09 Status: Offline Last Seen: March 16 Birthday: 02/10/1969 Device: Windows Posted June 4, 2012 Fu llama Awards
Sammy Posted June 4, 2012 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.91 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted June 4, 2012 Well in that case it could be any of the 24 people who were on the server (or however many there were). And since most of us were playing for some time before it happened, it's likely an uncommon class configuration that caused it. That is true. If when it happens you have a significantly different loadout each time then its likely someone else. But there is always at least one person who has a consistent loadout when it does and that could be a clue. Watch for weapon pickups also. If it happens when you pick one up then that could be the weapon. Awards
Sammy Posted June 4, 2012 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.91 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted June 4, 2012 simply tell the player he cannot activate the RC, Reaper or the others like it if he is prone and underneath something. Must be crouched at a mininum. I think this option is the best! Yes! And activate the car when you are on a elevator is pretty dangerous too... You can be stuck when you come back. Which map has it? I think it was the one near spawn that took you all the way to the top of the roof but I dont remember the name. Awards
CobraBites Posted June 4, 2012 Member ID: 2313 Group: Fallen Members Followers: 0 Topic Count: 330 Topics Per Day: 0.06 Content Count: 4924 Content Per Day: 0.95 Reputation: 3034 Achievement Points: 33897 Solved Content: 0 Days Won: 4 Joined: 03/19/11 Status: Offline Last Seen: August 2, 2017 Birthday: 05/26/1974 Posted June 4, 2012 i know someone else posted something bout this but when i was playin on beta server...it was begining of round i decided to go ahead and use my car after i respawnd from blowin it up on someone i didnt have any nades or flash bang afterwards
Sammy Posted June 4, 2012 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.91 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted June 4, 2012 (edited) i know someone else posted something bout this but when i was playin on beta server...it was begining of round i decided to go ahead and use my car after i respawnd from blowin it up on someone i didnt have any nades or flash bang afterwards Yes that should be ok now. If Rugger thinks the current beta is stable enough to move to the other server as the primary I will go ahead and make this one ready as the next revision for everyone to try out. Or keep the older one as-is but replace the beta? Either way, just get together and decide what you want. Edited June 4, 2012 by Sammy Awards
CobraBites Posted June 5, 2012 Member ID: 2313 Group: Fallen Members Followers: 0 Topic Count: 330 Topics Per Day: 0.06 Content Count: 4924 Content Per Day: 0.95 Reputation: 3034 Achievement Points: 33897 Solved Content: 0 Days Won: 4 Joined: 03/19/11 Status: Offline Last Seen: August 2, 2017 Birthday: 05/26/1974 Posted June 5, 2012 yea only major problem i see with this mod is that u play same side of map 2x in row this isnt good especially on one sided maps
CobraBites Posted June 5, 2012 Member ID: 2313 Group: Fallen Members Followers: 0 Topic Count: 330 Topics Per Day: 0.06 Content Count: 4924 Content Per Day: 0.95 Reputation: 3034 Achievement Points: 33897 Solved Content: 0 Days Won: 4 Joined: 03/19/11 Status: Offline Last Seen: August 2, 2017 Birthday: 05/26/1974 Posted June 5, 2012 exe is talkn bout hillside map it has like a 6 or 7 story bldg with long elevator ride to top
Sammy Posted June 5, 2012 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.91 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted June 5, 2012 exe is talkn bout hillside map it has like a 6 or 7 story bldg with long elevator ride to top Yea that one. Just didnt know the name of it. I will run some experiments and see if a forced dropped item will ride it to the top. Anyways, the switching sides thing is a server config setting. Awards
Exe Posted June 5, 2012 Member ID: 2567 Group: *** Clan Members Followers: 52 Topic Count: 41 Topics Per Day: 0.01 Content Count: 2904 Content Per Day: 0.57 Reputation: 983 Achievement Points: 17120 Solved Content: 0 Days Won: 6 Joined: 06/08/11 Status: Offline Last Seen: May 26 Birthday: 12/11/1986 Device: Windows Posted June 5, 2012 Yep sorry, was sleeping... ^^ yea only major problem i see with this mod is that u play same side of map 2x in row this isnt good especially on one sided maps True it's weird the first time we play. But if you lose the first round of the two on a side, you have another chance to revenge directly on the same side, so it's pretty cool in fact. Different way to play. Awards
moonpie Posted June 5, 2012 Member ID: 2184 Group: *** Clan Members Followers: 17 Topic Count: 5 Topics Per Day: 0.00 Content Count: 238 Content Per Day: 0.05 Reputation: 298 Achievement Points: 1743 Solved Content: 0 Days Won: 0 Joined: 01/31/11 Status: Offline Last Seen: Friday at 06:58 PM Birthday: 09/04/1975 Device: Windows Posted June 5, 2012 This may be working as intended but I got an AC-130 from a care package. When trying to fire the gun the crosshairs kept changing and the view perspective kept shfiting every .5-1 second (like I was changing which gun I was firing). Made seeing anyone and hitting anything very difficult. Intended? Awards
Sammy Posted June 5, 2012 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.91 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted June 5, 2012 That only happens if you run out of ammo. In this case the gun switches to the next higher in the list. 25mm->40->105. Then back to 25 again. The game does that automatically, like the auto-switch from primary to pistol. Awards
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