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5/17/12 Newest Mw2 Beta Is Up And Running Please Test And Leave Feedback


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Sammy has given us the beta to the latest MW2 mod, this one will be going to the Chicago server once it has been tested for a couple days on the New York one to make sure there are no serious bugs.

 

This one should have the fix for the overtime and sudden deaths problems. Also should fix the reserved slots bug, now it should redirect the lowest scoring non >XI< player, so members you need to make sure you have your tags on correctly, if not it will consider you a non member and redirect you if you are the lowest scoring player at the time a slot is needed.

 

This version we are hoping will support more players, the New York server is set at 28 so lets hope we can get that many over there and see how the mod runs. We are hoping for 32 players.

 

Here is the info for the server:

69.9.170.55:28960 >XI< MW2 Freezetag Beta Test

 

Once the mod is tested we will add it to the Chicago server with a new map rotation

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Sweet, I will be there today to help test. Thanks Sammy!!!

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i'll check it out boss. Would be nice to have some bigger teams on some of the huge ass maps.

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The only ass that is huge is yours Billy :harhar:

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will test it out :robo:

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Makes me wonder how you know that Sob :question:

 

 

The RC-XD car may speed up a bit, its going pretty slow.

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just got this error message playing...shit, i couldnt get it to copy...

 

G_FindConfigstringIndex

overflow(309): 'Press <dropobject> to place'

Edited by billyblade
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Clearly your ass overflowed when you tried to squat on the map, Billy. The rest of us shouldn't have that problem.

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Pinky i know how big everyones ass is...especially Frenchi's..oo la la :w00t:

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Server just crashed again...same map as Billy said before but this time it was gindexoverflow hat trick. It is on Beltlot...might have to pull that map. 2nd time it's happened, both in the 5th round.

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What Flush said - I will add that I had just knifed Pdizzle for my 3rd kill, so I dunno if the "Hat Trick" error is kill streak related?

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Other things I've noticed...

 

As Pink said, the car is too slow

 

The sentry gun is a waste of a spot...it's worthless and only places when you die. Could it be pulled and a better perk put in its place?

 

The new MK14 gun is badass, nice addition

 

Google sucks...more of a general comment rather than a mod observation.

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Also noticed for some weapons the silencer even though selected, it does not show or function, like the P90 for example. The RC car speed is waaaayyy down. Can run faster than the car now.

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Server crashed just now when we switched to the asylum map.

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Server crashed just now when we switched to the asylum map.

crashed again we swiched mp_ave_asylum map..

 

Why not gather or + frags.....example....i kill 5...i have airstike...my airstryke kill again 5 player...but for next kilstrike must killing ather 5 or 4 gun kill... no airstrike or arty kill.......cod4 c0d6 black oops or mw3...not so..!who is able to kill without dying 25 times...???for this last killstricke 25??? lol....

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Thx for bug reports. Found a few today. A big one related to care package drops that took me by surprise. The 'index' one shouldnt have happened but will be looking into that today also. Sentrygun and SAM placement by 'drop object' set in multiplayer options. By default the RC is the same as standard player speed. So no you are not running faster than the car even tho it seems that way in 3rd person. But since player classes can have different speeds depending on primary weapon you might be seeing that.

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Thanks for all your hard work Sammy.

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updated mod was uploaded this morning, can we give this another round of testing today please and report back here again with errors.

 

Also I upped the speed of the RC car I think, can you have a look and let me know

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mp_grange error : " no XModel loaded for item index 2, weap index 2 ,model 0 ()"

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