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Posted

Hi guys, because of the number of maps and rotations it may turn out that a map isnt working properly and needs to be addressed.

If you see one ***please*** list it here and what the problem was. Including the error message. If someone in the game comments about one then tell him to spend a few minutes and post here so I will know about it. I am not clairvoyant. :happy:

 

A note about error messages.

The ones with weapon index mismatches (saw_mp etc) I am mostly certain can be taken care of by loading some assets in a different order.

The 2400 images error I cannot do anything about for the current mod but working hard to take out unneeded ones for the next.

Too many xmodels requires taking stuff out. But for quite a few maps that means taking out 1/2 the guns.

Anything about a missing script (looks something like gametypes/_class::blah). Uncommon but it does happen.

Seeing a big red FX instead of your weapon on spawn. Or a big red FX instead of friendlies & enemies.

Messages about "j_helmet", "tag_something" or others like it. Usually means a bad model.

Missing a particular character model. Sometimes mappers use non standard teams. Marines vs Spetznaz etc.

 

 

Known maps not currently working and being looked into:

Gridiron Night, Kufah, powcampv2, m_town, nuke, naout, invasion, caen, jarak, arbor, gvft



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Posted

Error on   mp_nauot_night

 

Sorry didn't have time to write it down but it was a long error with a bunch of numbers.



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Posted (edited)

mp_gridiron_night is still in rotation.

 

 5576d7fb8f140_error.png

 

maybe an admin should remove it? (until fixed)

Edited by Tim
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Posted

Removed. Needs a server restart.

 

Just to note, I dont know when I will get it ready but the update is much better with map compatibility. Many of the old favorites are at least loading but when its all online it needs to be checked out to make sure its all good on round changes and such. Which is where problems usually pop up. I hope you will all help with that. :scooter:



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Posted

Hi guys, because of the number of maps and rotations it may turn out that a map isnt working properly and needs to be addressed.

If you see one ***please*** list it here and what the problem was. Including the error message. If someone in the game comments about one then tell him to spend a few minutes and post here so I will know about it. I am not clairvoyant. :happy:

 

A note about error messages.

The ones with weapon index mismatches (saw_mp etc) I am mostly certain can be taken care of by loading some assets in a different order.

The 2400 images error I cannot do anything about for the current mod but working hard to take out unneeded ones for the next.

Too many xmodels requires taking stuff out. But for quite a few maps that means taking out 1/2 the guns.

Anything about a missing script (looks something like gametypes/_class::blah). Uncommon but it does happen.

Seeing a big red FX instead of your weapon on spawn. Or a big red FX instead of friendlies & enemies.

Messages about "j_helmet", "tag_something" or others like it. Usually means a bad model.

Missing a particular character model. Sometimes mappers use non standard teams. Marines vs Spetznaz etc.

 

 

Known maps not currently working and being looked into:

Gridiron Night, Kufah, powcampv2, m_town, nuke, naout, invasion, caen, jarak, arbor, gvft

sammy u are doin bang up job and i am sure everyone appreciates it.....i know i do love the newest mod tbh...overall that is few things i dont like it bout it but pros for me outway the cons just i.m.o thanks agains sammy



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Posted

MP_Lost kicks most if not all of the server when it changes sides.  It gives the error 'file sum/name mismatch'



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Posted

Tried and it told me the usual weapon mismatch thing. Uploaded a hot fix that fixed it here and will see how it goes online.



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Posted

Map:  mp_Area52

 

M1014_grip_mpwinchester1200mp



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Posted (edited)

mp_rats_sansa_room

 

5581c081c1993_20150617_00001.jpg

post-20489-0-10107400-1434566801_thumb.jpg

Edited by Tim
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Posted

Added both as exceptions to use reverse loading for weapon precaching. Did that for lost yesterday. Any problems with that one?



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Posted

Been a couple days now. Are the maps above working correctly? Assuming they are in the current rotation still?



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Posted (edited)

Nothing about weapons?

 

edit: I assume thats novaoutpost.

Edited by Sammy


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Posted (edited)

mp_selo  

 

file sum/name mismatch

 

 

was not on server when it happened, but was told that's what it was

Edited by DramaLlama


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Posted (edited)

@@dadda2 mapmp_rundown can we take it out of the rotation until it is fixed with this mod.

Edited by iboomboom


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Posted

on it boom



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Posted

@@dadda2 mapmp_rundown can we take it out of the rotation until it is fixed with this mod.

You could get some people to download the new one and try out maps that havent worked in a long while. Just a thought. :rolleyes:



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Posted

You could get some people to download the new one and try out maps that havent worked in a long while. Just a thought. :rolleyes:

Good idea


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Posted (edited)

Stick it on the main server @@Sammy .

 

Might as well,no one will test on the other server while the main server is running.We're having a bit of trouble with lower than usual server population ATM.Might have something to do about it Warm outside.I was outside today running around naked in the rain.My neighbors don't give a crap.

Edited by Pvt.Death


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Posted

True. Better weather means fewer players. But yea I think I will just upload it to the main server and see what happens.



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Posted

map mp_asylum Weapon index mismatch for 'm1014_mpm1014_reflex_mp



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Posted

thanks for the heads up map is taken out



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Posted

mp_sbase  kicks  for 'File Sum/Name Mismatch'


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Posted (edited)

mp_lost

 

m16_acog_mpm16gl_mpd (might have mistaken some _underscore_ positions)

 

edit: whoops.. just noticed it has already been reported in the map rotation topic...

Edited by Tim
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Posted (edited)

But it still did it? Should be in the fixed list but will check again.

 

edit: Hmm yea its there. Strange.

Edited by Sammy

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