Sammy Posted August 2, 2015 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Author Posted August 2, 2015 Ok a question for you all, and I need an honest answer plz. This is about what is fair not what you want. An explosive weapon has a radius of 300 units from the center. Maximum damage at the center is 300 points. Minimum damage at 300 units distance, dropping linearly from max damage, is 100 points. Meaning, if you are at any distance up to 300 you are dead (100 points). Even if you have a Flak Jacket (35 points). At 301 you have zero damage. The difference between 300 and 301 is one footstep. Is that fair? Awards
dadda2 Posted August 3, 2015 Member ID: 1566 Group: Fallen Members Followers: 0 Topic Count: 1152 Topics Per Day: 0.21 Content Count: 7674 Content Per Day: 1.42 Reputation: 4167 Achievement Points: 68081 Solved Content: 0 Days Won: 8 Joined: 07/11/10 Status: Offline Last Seen: February 5, 2020 Posted August 3, 2015 carnt hurt to try it sammy see how it pans out what you guys think you play it
Sammy Posted August 3, 2015 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Author Posted August 3, 2015 It was kind of a rhetorical question I suppose. That is patently unfair. Blaze and YACCster 2 Awards
Blaze Posted August 4, 2015 Member ID: 2702 Group: ***- Inactive Clan Members Followers: 9 Topic Count: 105 Topics Per Day: 0.02 Content Count: 1088 Content Per Day: 0.22 Reputation: 965 Achievement Points: 8625 Solved Content: 0 Days Won: 4 Joined: 07/27/11 Status: Offline Last Seen: March 29 Birthday: 11/26/1978 Device: Windows Posted August 4, 2015 Explains why it seems that people die stood next to each other and then you think, How the hell did it kill me and not you?! Awards
Sammy Posted August 4, 2015 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Author Posted August 4, 2015 Anyways. the question was regarding predator. Seems to be working like a bubble. If you are in the bubble, barring obstructions or terrain etc, you are dead. If you are outside of it you have no damage. I got some settings wrong. Awards
iboomboom Posted August 4, 2015 Member ID: 20343 Group: *** Clan Members Followers: 90 Topic Count: 205 Topics Per Day: 0.05 Content Count: 3407 Content Per Day: 0.81 Reputation: 3084 Achievement Points: 30326 Solved Content: 0 Days Won: 2 Joined: 10/11/13 Status: Offline Last Seen: Yesterday at 12:23 AM Birthday: 07/01/1983 Device: Windows Posted August 4, 2015 Make it like the doppler effect... Awards
Sammy Posted August 4, 2015 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Author Posted August 4, 2015 That only works if the source is moving and the effect is played over time. Which could make for an interesting sci-fi weapon. But not for a blast. However it should work linearly such that the most extreme distance is 1 point of damage (or some low minimum) and the center is very high. Awards
iboomboom Posted August 4, 2015 Member ID: 20343 Group: *** Clan Members Followers: 90 Topic Count: 205 Topics Per Day: 0.05 Content Count: 3407 Content Per Day: 0.81 Reputation: 3084 Achievement Points: 30326 Solved Content: 0 Days Won: 2 Joined: 10/11/13 Status: Offline Last Seen: Yesterday at 12:23 AM Birthday: 07/01/1983 Device: Windows Posted August 4, 2015 We should make COD4 like UT and everyone is bouncing around going Pew Pew Pew Pew Pew with AGM missiles and Tanks and Helicopter gunners and then artillery raining in, the predator missiles with a fading damage radius. People around the extremities of the blast radius lose health too, like the Mini Nuke. but much much less damage. Awards
Sammy Posted August 4, 2015 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Author Posted August 4, 2015 That is how it will be. Linear damage from the center. As for UT, might as well have a UT2K4 sever. But of course nobody will ever play it. Even tho it has some extremely cool mods. People here are very stubborn about trying different things. Even if its free. iboomboom 1 Awards
iboomboom Posted August 4, 2015 Member ID: 20343 Group: *** Clan Members Followers: 90 Topic Count: 205 Topics Per Day: 0.05 Content Count: 3407 Content Per Day: 0.81 Reputation: 3084 Achievement Points: 30326 Solved Content: 0 Days Won: 2 Joined: 10/11/13 Status: Offline Last Seen: Yesterday at 12:23 AM Birthday: 07/01/1983 Device: Windows Posted August 4, 2015 That is how it will be. Linear damage from the center. As for UT, might as well have a UT2K4 sever. But of course nobody will ever play it. Even tho it has some extremely cool mods. People here are very stubborn about trying different things. Even if its free. I will play UT.... as long as something is silly fun goofs will follow. Awards
Sammy Posted August 6, 2015 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Author Posted August 6, 2015 I know many people are loath to adjust their favorite loadout depending on the map and what the enemy does, but if you are in a cqc map full of bunny hopping tubers get a flak jacket. Reduces explosive damage to %35. A direct impact at your feet will still get you. But it basically reduces the kill range of such weapons to 1/2. Awards
Sammy Posted August 9, 2015 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Author Posted August 9, 2015 A question for everyone, if you know. Every once in awhile I have seen maps on the server. but never at home, that end early or something with everyone in spectate and not on a team. Is there some commonality to this? I saw mp_school do this one time after the first round but not other times. Have you seen this on other mods? Which ones? Was an entire team frozen in regular time? Overtime? Stuff like that. Awards
Blaze Posted August 10, 2015 Member ID: 2702 Group: ***- Inactive Clan Members Followers: 9 Topic Count: 105 Topics Per Day: 0.02 Content Count: 1088 Content Per Day: 0.22 Reputation: 965 Achievement Points: 8625 Solved Content: 0 Days Won: 4 Joined: 07/27/11 Status: Offline Last Seen: March 29 Birthday: 11/26/1978 Device: Windows Posted August 10, 2015 I have only seen it happen when there has been a draw and at least one round has gone into overtime YACCster 1 Awards
Uranium Posted August 10, 2015 Member ID: 22485 Group: *** Clan Members Followers: 11 Topic Count: 11 Topics Per Day: 0.00 Content Count: 246 Content Per Day: 0.07 Reputation: 151 Achievement Points: 1593 Solved Content: 0 Days Won: 0 Joined: 03/26/15 Status: Offline Last Seen: 21 hours ago Birthday: 06/26/1983 Device: Windows Posted August 10, 2015 I have only seen it happen when there has been a draw and at least one round has gone into overtime That's the only time I've seen it as well. Awards
iboomboom Posted August 10, 2015 Member ID: 20343 Group: *** Clan Members Followers: 90 Topic Count: 205 Topics Per Day: 0.05 Content Count: 3407 Content Per Day: 0.81 Reputation: 3084 Achievement Points: 30326 Solved Content: 0 Days Won: 2 Joined: 10/11/13 Status: Offline Last Seen: Yesterday at 12:23 AM Birthday: 07/01/1983 Device: Windows Posted August 10, 2015 It happens on slow maps where every round ends in overtime. Then when the time runs out the map ends. Awards
Sammy Posted August 10, 2015 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Author Posted August 10, 2015 Ends in overtime due to the time limit? The thing that seemed weird, if I remember how it looked, was that everybody was kicked off a team (yellow on scoreboard) so in essence everyone was a spectator. Or as tho it were a FFA game maybe. YACCster 1 Awards
Blaze Posted August 10, 2015 Member ID: 2702 Group: ***- Inactive Clan Members Followers: 9 Topic Count: 105 Topics Per Day: 0.02 Content Count: 1088 Content Per Day: 0.22 Reputation: 965 Achievement Points: 8625 Solved Content: 0 Days Won: 4 Joined: 07/27/11 Status: Offline Last Seen: March 29 Birthday: 11/26/1978 Device: Windows Posted August 10, 2015 Yeah, looks like it reverts to FFA... I guess because there was no team win, it just shows by most points regardless of team. Awards
Sammy Posted August 10, 2015 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Author Posted August 10, 2015 Ahhh ok that makes sense. Then its not a bug. I imagine SAB and the rest are the same when the timer expires. I didnt think about that. Awards
Unchileno Posted August 10, 2015 Member ID: 101 Group: ***- Inactive Clan Members Followers: 110 Topic Count: 764 Topics Per Day: 0.13 Content Count: 8139 Content Per Day: 1.42 Reputation: 6768 Achievement Points: 61591 Solved Content: 0 Days Won: 13 Joined: 09/02/09 Status: Offline Last Seen: March 21 Birthday: 01/23/1974 Device: iPhone Posted August 10, 2015 (edited) Alot of people complaing about hit reg last night. Its been a more promiment complaint this last month or so, is there a chance something is out of whack @@Sammy? BTW loving the smaw lol. @@NITRO ..You still playing Incognito?... .Why?...... Edited August 10, 2015 by Unchileno Awards
RealEstufa Posted August 10, 2015 Member ID: 21461 Group: **- Inactive Registered Users Followers: 18 Topic Count: 23 Topics Per Day: 0.01 Content Count: 215 Content Per Day: 0.06 Reputation: 173 Achievement Points: 1864 Solved Content: 0 Days Won: 0 Joined: 10/30/14 Status: Offline Last Seen: March 31, 2019 Birthday: 06/01/1988 Posted August 10, 2015 (edited) Not sure what this was, both had similar pings, didn't seem laggy. I can't believe it's because I should have used iron sights at that range. I'm sorry but this is a perfect example of just how absurdly screwed up the hit detection is at this point. The bullets are literally flying through the person and this happens to me every match. I actually end up aiming a solid foot in front of a moving target... This is not how it should be and every other mod I play is a shining example of just how ridiculous this has gotten. The mod is functionally broken by any normal/pro gamers standards. The mechanics demonstrated in this video are a CLEAR indication of just how broken this mod is, in my humble opinion that isn't even debatable. I also think it's a bit much to tell people who point this out "then don't play here" and a bit unfair given that, most players would prefer an older version of the mod that isn't completely fucked up than have to play the current derped one. This issue is compounded by players like myself who have mastered bunny hoping and quick zig zag movements making us hell on digital earth to consistently kill. This inevitably causes more drama and stresses people out; a cascading effect of ultimate frustration that in my opinion should be at the FAR FAR FAR forefront of drastic problems needed to be remedied asap. Who cares about perks and classes when you can't even hit somebody a few feet in front of you. It's literally worse than battlefield 4 net coding (which is atrocious). I don't know what else to say, people still play on the server because the community is awesome (love me some idiots yall!!! CACAW CACAW), but the mod is simply out of friggin wack. I'm assuming a quick fix would be making hip fire like 300 million times more accurate to be in line with how the original cod4 is? And that is only half of the problem, when people start moving, even aiming down the sights is incredibly inaccurate. Nothing more frustrating then sneaking up behind a player, and being 3 feet away, unloading an entire clip without a single hitmarker only for them to turn around and blast you. Again, this is only an issue with this particular mod/server. Every other server I have ever played on at any time ever in the known past/present in cod4 with latency ranging from 30-200, I have never experienced such awful hit detection. It's like egregiously wacked the frig out =P. Edited August 10, 2015 by RealEstufa
Uranium Posted August 10, 2015 Member ID: 22485 Group: *** Clan Members Followers: 11 Topic Count: 11 Topics Per Day: 0.00 Content Count: 246 Content Per Day: 0.07 Reputation: 151 Achievement Points: 1593 Solved Content: 0 Days Won: 0 Joined: 03/26/15 Status: Offline Last Seen: 21 hours ago Birthday: 06/26/1983 Device: Windows Posted August 10, 2015 (edited) I think that most of that video shows simply how bad the 308 is when not using the sights. I've played the clip several times in slow-mo, the shots start out behind the enemy, then they move immediately to in front of him. Then around 17-18 seconds you can see one bullet hit the ground to the left side and then another hit the right side of the player. If I am using not using the sights with that gun, I won't even try to keep my gun on who I am shooting at because I've seen the bullets fly everywhere but where the gun is aimed. I think I still have a video where I wasn't using my sights and headshot you from far away when you weren't even center on my screen. Edited August 10, 2015 by alpha(bT) Awards
NITRO Posted August 10, 2015 Member ID: 1095 Group: ***- Inactive Clan Members Followers: 34 Topic Count: 101 Topics Per Day: 0.02 Content Count: 3639 Content Per Day: 0.65 Reputation: 2460 Achievement Points: 24702 Solved Content: 0 Days Won: 2 Joined: 02/06/10 Status: Offline Last Seen: March 17 Birthday: 03/23/1979 Device: iPhone Posted August 10, 2015 @@NITRO ..You still playing Incognito?... .Why?...... Yeah bro if another admin is on i go undercover most times. I see and hear more without the admin tags most of the time. YACCster and iboomboom 2 Awards
Tron Posted August 10, 2015 Member ID: 4147 Group: *** Clan Members Followers: 26 Topic Count: 76 Topics Per Day: 0.02 Content Count: 831 Content Per Day: 0.18 Reputation: 919 Achievement Points: 6736 Solved Content: 0 Days Won: 3 Joined: 12/07/12 Status: Offline Last Seen: April 4 Birthday: 07/25/1968 Device: iPhone Posted August 10, 2015 A question for everyone, if you know. Every once in awhile I have seen maps on the server. but never at home, that end early or something with everyone in spectate and not on a team. Is there some commonality to this? I saw mp_school do this one time after the first round but not other times. Have you seen this on other mods? Which ones? Was an entire team frozen in regular time? Overtime? Stuff like that. The other day everyone wanted to skip a map, but there was no admin playing...so we all went to spectate, and the round ended and the game skipped to the next map. Could that be what you are talking about? Awards
Sammy Posted August 10, 2015 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Author Posted August 10, 2015 (edited) The video is very clear in that it shows the hip fire of the 308 sucks. It's supposed to and there is nothing wrong with it. Other than it not doing everything you want the way you want. The balance of the weapon greatly benefits those that aim. The hipfire perk certainly helps. If you want accurate hip fire get the AK47. It is the only AR where hip fire is actually slightly better than aiming because it doesnt have as much kick. Dont ask me why they did it that way. Maybe because that is what they see in the movies. As for the map, maybe that was it. edit: Anyways hit detection is just fine. Too good in fact especially around the head. But thats the way they want it and I couldnt alter it even if I could. Edited August 10, 2015 by Sammy Awards
RealEstufa Posted August 10, 2015 Member ID: 21461 Group: **- Inactive Registered Users Followers: 18 Topic Count: 23 Topics Per Day: 0.01 Content Count: 215 Content Per Day: 0.06 Reputation: 173 Achievement Points: 1864 Solved Content: 0 Days Won: 0 Joined: 10/30/14 Status: Offline Last Seen: March 31, 2019 Birthday: 06/01/1988 Posted August 10, 2015 I think that most of that video shows simply how bad the 308 is when not using the sights. I've played the clip several times in slow-mo, the shots start out behind the enemy, then they move immediately to in front of him. Then around 17-18 seconds you can see one bullet hit the ground to the left side and then another hit the right side of the player. If I am using not using the sights with that gun, I won't even try to keep my gun on who I am shooting at because I've seen the bullets fly everywhere but where the gun is aimed. I think I still have a video where I wasn't using my sights and headshot you from far away when you weren't even center on my screen. That might fly if I hadn't tested it with multiple other weapons including pistols. Also, I still have to shoot in front of people to kill them when they are moving.. Again, no other server even comes close to that sort of awful hit detection. It's exclusive to this mod, especially the most recent version.
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