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Posted

@@Sammy  There were a few times today during game play ,where we get shot and instead of getting frozen, we re spawn right away..

 

Happen to most of us I think..



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Posted

Now server is crashed twice on last 30 minutes from this post..



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Posted

And the extra kills for bunny hoppers? That's wrong. Why not extra points for campers and dolphin divers or tubers. Smh



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Posted

You dont get extra kills. You get points. No different than getting points for shooting someone one short of a killstreak. I heard about the no-frozen thing yesterday also. Was it near the beginning of the match?



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Posted

I'm sorry I did mean extra points. And I do know the difference. It's getting all cod 4 racist in here man. If you're going to do it for hoppers do it for all.



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Posted

There are a whole lot of bonuses for all kinds of different things. Quite a few might be considered unfair. Why should anyone get an Avenger bonus etc? Why should whoever is lucky enough to get the first kill get a bonus? And so on. There is a fairly significant anti-camper bonus system but I believe it is turned off on this server.

 

Lots of people here hate bunnies but I am not going to prevent anyone from doing it. Only offer an incentive for people to learn how to deal with them on their own. If they want to spend the time to do it. Most of the time they dont and its just luck. Silly wabbits.



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Posted

I'm sorry I was actually just giving you shit. Playing around is all. :D



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Posted

I still say we should get triple points for killing @iboomboom



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Posted

Heh. There is a bonus where you get some extra points if you get the top enemy. I forget the name. As for player specific, well, that would be mean. I try not to be mean. *Try* being the operative word.  :devil:



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Posted

You dont get extra kills. You get points. No different than getting points for shooting someone one short of a killstreak. I heard about the no-frozen thing yesterday also. Was it near the beginning of the match?

 

No..During the whole match



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Posted

Should be fixed since this morning. I might have used the wrong var that was meant to keep some strange things happening if people switched auto-assign teams after spawning but before a grace period ended.



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