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Posted

Thank you to all who came into the Zombie Revolution server this afternoon to help test out the mod.  Please leave your feedback here, regarding any tweaks or changes you feel would make the game play better.  We appreciate your help :cool: 



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Posted (edited)

Server info 192.223.27.180:28960  >XI< ROTU Zombies

b_560_95_1.png

Download Current Maps for this server here ZombieMapPack1.zip

just download it unzip it and copy those map folders into your usermaps folder

for windows 10 theres 2 places on normal install where you will find the folder

make sure the usermaps folder is there first before you copy them over

C:\Users\YOURPCUSERNAME\AppData\Local\VirtualStore\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare\usermaps

some might have it here

C:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare\usermaps

for steam

C:\Program Files (x86)\Steam\steamapps\common\call of duty 4\usermaps

 

 

Edited by LOCO


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Posted (edited)

redownload the iwd here and replace the one you have in your mod folder https://rb.gy/kluwcd

Call of Duty 4 - Modern Warfare\Mods\rotu_r_alpha

i havent heard anyone having that issue yet

37 minutes ago, loaderXI said:

121223870_368670194448374_6407546688180969259_n.jpg?_nc_cat=107&_nc_sid=ae9488&_nc_ohc=oAHsgpuxDCAAX-QDCOf&_nc_ht=scontent.ftpa1-1.fna&tp=7&oh=cac405c1180e634c92d40f1e93b87126&oe=5FA867F1

 

Edited by LOCO


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Posted

I'm off Tuesday and Wednesday.  Will it be up and running then?  I'll gladly kill some zombies!



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Posted

@Jedi-Jack, should be.....just jump in with the IP and see who's around ? 



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Posted

Can't run through friendly players, would be better if you could.

Would be good if the joining queue was removed.

We played a really large map tonight with an island that didn't quite work as it took too long for the  zombies to appear, we didn't have this issue on a much smaller map though.

The smaller map worked really well, just under an hour to get through the rounds.



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Posted (edited)

i changed a few settings

  1. Added more starting points now you will start with 20,000 Points
  2. I Disabled the Player Join Queue
  3. Game Difficulty changed from 3 to 4 which is max settings (This should be interesting)
  4. Ray-gun Price Dropped from 10,000 to 8,000 at beginning the more Waves you play the Prices get higher sorry @babyback
  5. Removed the Island Map for now and the Metro map didnt work
  6. Raised Point Rewards
  7. Now you can see how many Zombies are left on right top corner
  8. Removed some of the extra text that appears at end of game with the stats

 

Attn: Cod4 Admins you cant push a map on this server cause it will lockup the zombies after you push it

your Options to change map is either all players Die or Kill all the Zombies

I Dont see that happening right now

15 hours ago, Sharpe said:

Can't run through friendly players, would be better if you could.

 

Edited by LOCO


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Posted

Simple Update

  1. End of game map voting bumped from 5 to 10 maps that you can vote for
  2. Added 4 more maps


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Posted

Very nice I see you already made the difficulty the highest but what about just increasing the health on the zombies a bit since that could make it much harder if this is still too easy. I think everything plays out fine so far I played Assassin which was fun but I need to rank up medic or support lol we need more ammo/health constantly.



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Posted

Fun, but... 

1st, when you finish your ammo, it swaps back to a pistol, when you buy new ammo you cannot swap back to your machine gun. 

2nd, game play is a little to slow, walking is slow, this is zombies, not ft server 1 

i prefer if its easier to kill the zombies, in change for bigger waves 
and what about kill streaks, i know its possible to drop nukes on zombies for example, and thunderstorms on skill streaks, not sure if they have it in 
in this mod, but it would be cool right. 

You need to get it a little more exciting to play, otherwise i see it die out in no time. Specially for morning players, when you play alone or with 2 man it will get boring soon like this. You need make it somehow exciting for players to play it. 

 



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Posted

but......... so far its looking good, its a good start, Kudos to the ones who worked on this! 



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Posted
21 minutes ago, Dukoo said:

1st, when you finish your ammo, it swaps back to a pistol, when you buy new ammo you cannot swap back to your machine gun. 

Swap to the gun you want ammo for before buying ammo or collecting ammo from a drop



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Posted

It doenst let me swap back to the gun, when the ammo is gone, and you have no bullet left, i cant swap back to another gun. 

Perhap its a setting i need to set ?



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Posted

Knifing Boss monster takes waaaay too long.

Don't like the fact you bump each other & not pass through.

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Posted (edited)

Simple Update

  1. Added Night Vision to Claymores in Shop till i can figure out how to add it to its own Shop Menu line
  2. Bumped Kill Points
Edited by LOCO

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