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CrazyGirl reacted to a post in a topic:
What Happens at >XI< Fest Stays at >XI< Fest.
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Lactic acid bacteria are present on virtually all raw fruits & vegetables, even those purchased at the store. All one needs to do is add 2 - 3% salt by weight & keep the contents submerged & the Lactobacilli will do their thing. Since it's a 2-quart jar, I topped it with cabbage leaves & a glass fermentation weight to keep it all submerged. I'm told a few errant flecks of garlic and onion floating at the top is fine. Will see in a few days how it turns out. Had to add an extra cup of brine to reduce the headroom to 1.5 inches, since I didn't prepare quite enough. The silicone air lock with the slit in the ears is a nice convenience.
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New rotation maps are map mp_82ab_obscure map mp_assembly map mp_bessie map mp_camp_merc map mp_crossroads map mp_ddd_wet map mp_dundygrad map mp_get_lost_3 map mp_lolv2 map mp_montelimar map mp_sabre map mp_snr_last_stand map mp_snr_treblink map mp_southfrance5 map mp_sps_xian map mp_strike map mp_v2bunker map mp_waw_chateau map mp_xi_nowhere
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major-mark63 reacted to a post in a topic:
2 days of travelling and rock and roll!!
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major-mark63 reacted to a post in a topic:
What Happens at >XI< Fest Stays at >XI< Fest.
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major-mark63 reacted to a post in a topic:
What Happens at >XI< Fest Stays at >XI< Fest.
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Happy birthday!
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Target Priority #1009 — 7/9 enemies down · 89 pts ▶ Play the XtremeIdiots Daily Games
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Aim Challenge #1009 — 15 targets, avg 657ms · 126 pts ▶ Play the XtremeIdiots Daily Games
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Daily Connections #1009 — solved all 4 groups — flawless! · 120 pts ▶ Play the XtremeIdiots Daily Games
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Daily Wordle #1009 — solved in 5/6 · 40 pts ▶ Play the XtremeIdiots Daily Games
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Merlin007 reacted to a post in a topic:
Upcoming maps
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刀evious reacted to a post in a topic:
Upcoming maps
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Yeah I found it. and few others that I patched up, map is being republished.
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NinjaBazZa reacted to a post in a topic:
CoD4x Map Rotation #19
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Devious, Fry found a hole in the map . From the spawn upstairs go into the record shop. Jump on the left shelving on the back wall, there is a hole there
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Totty reacted to a post in a topic:
CoD4x Map Rotation #19
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XtremeIdiots would like to wish all members celebrating their birthday today a happy birthday. fruittropics --
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Rotation #19 24 maps put in rotation 10/04/26 map mp_mw2_term map mp_tobruk_4 map mp_dahman_b41 map mp_atp map mp_complex map mp_outpost map mp_counter map mp_bo2grind map mp_psycho_day map mp_bjwifi_toujane map mp_beta map mp_karachi map mp_bog map mp_fallen map mp_osg_standoff map mp_hk2 map mp_meanstreet2 map mp_fsd_witp map mp_burgundy_bulls map mp_mw3_vortex map mp_bo2overflow map mp_summit map mp_pic map mp_mission Enjoy!
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Bamm reacted to a post in a topic:
2 days of travelling and rock and roll!!
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Bamm reacted to a post in a topic:
What Happens at >XI< Fest Stays at >XI< Fest.
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What Happens at >XI< Fest Stays at >XI< Fest.
Bamm replied to wildthing's topic in User Announcements
The what now.... -
I played more than a few tournaments in Q3 using the OSP mod.
- Yesterday
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Way back in Quake 2, Lithium 2 mod, they had a completely invisible skin that would be placed in the air. Anyone that shot it would get kicked for cheating. Eventually someone figured out to use that skin for themselves and they would be invisible. What a mess. I always forced skins when Quake 3 came out and if you played OSP (Orange Smoothie Productions) mod, or Pro Mod they had bright skins for every one. It was more map control and skill then camouflage and hiding. Back then "camping" despicable, but today in "battle simulation" games camping only seems natural. I laugh when players get mad at campers in COD. This is war soldier!
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this one has a cool easter egg.. DUTYMAPPER · CoD4 CUSTOM MAP Nuk3town mp_nuketown_x by 刀evious · 2026 · 280 MB · war, dm, sd, dom Download on DutyMapper Pines2 is updated DUTYMAPPER · CoD4 CUSTOM MAP The Pines mp_pines2 by 刀evious · 2026 · 213 MB · war, dm, sd Download on DutyMapper and one more on the way
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Way back when I played Black Hawk Down, later on in the expansion packs. One of the clans. The map makers would put a ton of npcs out side the map. They didnt move or anything, but airboats would lock on to them. Making it difficult to lock on to real players.
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What Happens at >XI< Fest Stays at >XI< Fest.
Smeggie replied to wildthing's topic in User Announcements
So.......Many......Questions.... -
COD4x Player Profile
MikelMahou replied to Merlin007's topic in Call of Duty 4's Call Of Duty 4 Discussion
Hi there @Merlin007!! Check this routes: C:\Users\YOUR_USERNAME\AppData\Local\CallofDuty4MW\players\profiles\ Retail / CD Version: C:\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare\players\profiles\ Steam Version: C:\Program Files (x86)\Steam\steamapps\common\Call of Duty 4\players\profiles Also:C:\Program Files (x86)\Steam\steamapps\common\Call of Duty 4\players\profiles\ and C:\Users\YOUR_USERNAME\AppData\Local\VirtualStore\Program Files (x86)\Activision\Call of Duty 4 - Modern Warfare\players\profiles\ And in my case i have some more files and mmaps etc in this one: C:\Users\mikel\AppData\Local\CallofDuty4MW there are located several related to cod4x files, that keep that one as directory. So you can restore your profiles, missing files etc from one of those directoy. Hope this helps to you! Mikel -
BENSTER started following New COD to combat wall hacks
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This looks interesting, I wonder if it will hide your location in vegetation also. The server will not send player location to clients unless the server thinks the client should be seeing the enemy. Combatting Wallhacks with Server Culling | Call of Duty Modern Warfare 4 https://share.google/SJrH4b4XYMQk6sl7Q
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What Happens at >XI< Fest Stays at >XI< Fest.
ANGUS replied to wildthing's topic in User Announcements
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