Sammy Posted March 30, 2015 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.91 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Author Posted March 30, 2015 Yea but I am wondering how MW2 and later does it. Just as a default baseline not for what is best. For one, the default timer is 40 seconds not 30. Didnt know that so that will be updated. And there is no flyin. You just start and I assume the plane just pops up. As for restrictions you cannot pitch down more than 70 degrees from forward. Otherwise there are none. Big maps this shouldnt be much of a problem. Its the smaller ones, where you are close to the center, that has the problem. Might raise that to 80 and see what happens. As for Reaper, I will check power but they should have the same stats as a predator. The timer is too long at 60 seconds however. Should be 40. I suppose that is a standard number. I dont want to raise the default number of missiles from 8 to 14 tho. Awards
iboomboom Posted March 30, 2015 Member ID: 20343 Group: *** Clan Members Followers: 90 Topic Count: 205 Topics Per Day: 0.05 Content Count: 3407 Content Per Day: 0.80 Reputation: 3084 Achievement Points: 30326 Solved Content: 0 Days Won: 2 Joined: 10/11/13 Status: Offline Last Seen: Yesterday at 12:35 AM Birthday: 07/01/1983 Device: Windows Posted March 30, 2015 I meant reaper strictly in comparison to the AC130. The AC130 requires more kills but not as efffective as reaper. The reaper warning sometimes comes after the 1st missile is fired so u dont have time to hide. Awards
Devilsbed Posted March 30, 2015 Member ID: 519 Group: **- Inactive Registered Users Followers: 39 Topic Count: 52 Topics Per Day: 0.01 Content Count: 143 Content Per Day: 0.03 Reputation: 69 Achievement Points: 1406 Solved Content: 0 Days Won: 0 Joined: 09/26/09 Status: Offline Last Seen: March 1, 2018 Posted March 30, 2015 @@Sammy So I was messing about on here earlier and got a UAV an airstrike and a heli. The UAV wouldn't work at all, the airstrike made me set down claymores (without lasers and could not be tripped) I managed to get a video. https://www.youtube.com/embed/F8UWxFqoFyI I have had that before too, just never really knew how to explain it. But I have found that if you switch back to your primary weapon or press your streak bound key it seems to work, but yea it kind of annoying and should be fixed.
Sammy Posted March 30, 2015 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.91 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Author Posted March 30, 2015 (edited) Well.................... If you read above I said I had uploaded some updates and that is one thing I want to have tested so I know that its fixed. edit: And I will check out the warning. It should play as soon as the screen starts fading out for the owner. Maybe its in the wrong place. Edited March 30, 2015 by Sammy Awards
Dessy Posted April 2, 2015 Member ID: 22372 Group: ***- Inactive Clan Members Followers: 16 Topic Count: 64 Topics Per Day: 0.02 Content Count: 638 Content Per Day: 0.17 Reputation: 724 Achievement Points: 6208 Solved Content: 0 Days Won: 2 Joined: 01/25/15 Status: Offline Last Seen: March 25 Birthday: 06/12/1976 Device: Windows Posted April 2, 2015 awesome job on the mod sammy best i have played in years i was wondering if it would be possible to ad the aa12 to the shotgun range in the mod. Awards
YACCster Posted April 3, 2015 Member ID: 20683 Group: ++ COD4 Admin Followers: 138 Topic Count: 312 Topics Per Day: 0.07 Content Count: 3413 Content Per Day: 0.82 Reputation: 4131 Achievement Points: 45866 Solved Content: 0 Days Won: 22 Joined: 12/12/13 Status: Offline Last Seen: 20 hours ago Device: iPhone Posted April 3, 2015 (edited) Just got the 'Super Skill Cannon' aka WarMachine (Launcher with full rounds) in a care package, activated it and promptly got kicked by PunkBuster ...Cvar cg_laserForceOn=1 Edited April 3, 2015 by YACCster Awards
Sammy Posted April 3, 2015 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.91 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Author Posted April 3, 2015 Many mods use laser beams, turned on by that setting, and that is unusual. But maybe I did something wrong. Awards
iboomboom Posted April 3, 2015 Member ID: 20343 Group: *** Clan Members Followers: 90 Topic Count: 205 Topics Per Day: 0.05 Content Count: 3407 Content Per Day: 0.80 Reputation: 3084 Achievement Points: 30326 Solved Content: 0 Days Won: 2 Joined: 10/11/13 Status: Offline Last Seen: Yesterday at 12:35 AM Birthday: 07/01/1983 Device: Windows Posted April 3, 2015 Just got the 'Super Skill Cannon' aka WarMachine (Launcher with full rounds) in a care package, activated it and promptly got kicked by PunkBuster ...Cvar cg_laserForceOn=1Its his hacks and now we have proof. YACCster 1 Awards
Sammy Posted April 3, 2015 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.91 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Author Posted April 3, 2015 (edited) Ok I was informed that it is a setting enforced by the servers here. Working on it. In the meantime dont use Duke, war machine or death machine until I disable it for now. edit: removed the laser from those weapons and restarted server until it all gets sorted out. Edited April 3, 2015 by Sammy YACCster 1 Awards
Sammy Posted April 5, 2015 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.91 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Author Posted April 5, 2015 Experimenting with something new and looking for comments. Its a variation on the Open Warfare 'bleeding' functions. The idea is a 1st tier perk that has poison tipped rounds for pistols and rifles. If you are hit with one there is a chance you will be poisoned. While poisoned you cannot regenerate. Also, over time you will lose health. To cure yourself either use one of your bandages or, depending on how I can work it out, you need help from another player if you dont have any left. If, when poisoned, you enter a state with only %20 health left your speed is cut in half. At %10 your speed is cut in half again. After all, you are dying and cant expect to run around. Still thinking how to handle streaks when poisoned but leaning towards treating like EMP. It would avoid several potential problems. The idea came about when thinking about the scenario of getting one hit on an enemy (assuming no armor) but because he is quick and agile he turned around and killed me before I could get a second hit. There is a good chance the one hit I did get will poison him and if he doesnt cure himself he dies and I get the credit for the kill. However to be fair it must not be too difficult to cure players. Thoughts? YACCster 1 Awards
MonkeyDK Posted April 5, 2015 Member ID: 3662 Group: **- Inactive Registered Users Followers: 23 Topic Count: 10 Topics Per Day: 0.00 Content Count: 71 Content Per Day: 0.02 Reputation: 18 Achievement Points: 599 Solved Content: 0 Days Won: 0 Joined: 08/21/12 Status: Offline Last Seen: May 14, 2020 Posted April 5, 2015 So... All in all im loving the 146. But could someone please rotate the maps!?!?! Medium size maps drive me mad, and its boooooooooring to test on the same maps!!!!
dadda2 Posted April 5, 2015 Member ID: 1566 Group: Fallen Members Followers: 0 Topic Count: 1152 Topics Per Day: 0.21 Content Count: 7674 Content Per Day: 1.41 Reputation: 4167 Achievement Points: 68081 Solved Content: 0 Days Won: 8 Joined: 07/11/10 Status: Offline Last Seen: February 5, 2020 Posted April 5, 2015 map rotations will be done as soon as sammy informs me we are good to go
Sammy Posted April 5, 2015 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.91 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Author Posted April 5, 2015 Some things I am finishing up. As soon as its possible the mod will be moved to a Windows server and map compatibility should be on par with the noacr mod. Awards
iboomboom Posted April 5, 2015 Member ID: 20343 Group: *** Clan Members Followers: 90 Topic Count: 205 Topics Per Day: 0.05 Content Count: 3407 Content Per Day: 0.80 Reputation: 3084 Achievement Points: 30326 Solved Content: 0 Days Won: 2 Joined: 10/11/13 Status: Offline Last Seen: Yesterday at 12:35 AM Birthday: 07/01/1983 Device: Windows Posted April 5, 2015 Sammy I think the mod is mature enough to become the primary mod. People already prefer it over the other mod, and have been playing it a lot lately. Can we please deploy it, and fix upcoming bugs as people experience them? MonkeyDK and YACCster 2 Awards
Sammy Posted April 5, 2015 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.91 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Author Posted April 5, 2015 We can do that. Let me finish up some stuff this week and get the package all ready first. Posted this before.......... "Additional for testing *only*: If you have Hardwired you will have a limited ability to piggyback onto enemy UAV's. That is to say, if the enemy activates a UAV then you... on your minimap... see blips when they fire (not including silencers). However you will not get the 'sweep' that updates every four seconds. Dont know if it will work right, or if I can limit it to only players with the perk, and am curious to see what happens. If it does work, might make for an interesting perk in combination with something else." but nobody said anything so I dont know if it works reliably. Anyone try it? Awards
iboomboom Posted April 5, 2015 Member ID: 20343 Group: *** Clan Members Followers: 90 Topic Count: 205 Topics Per Day: 0.05 Content Count: 3407 Content Per Day: 0.80 Reputation: 3084 Achievement Points: 30326 Solved Content: 0 Days Won: 2 Joined: 10/11/13 Status: Offline Last Seen: Yesterday at 12:35 AM Birthday: 07/01/1983 Device: Windows Posted April 5, 2015 We can do that. Let me finish up some stuff this week and get the package all ready first. Posted this before.......... but nobody said anything so I dont know if it works reliably. Anyone try it? I have seen blips but I thought it was because our team has UAV. I will be mindful of this. Speaking of Hardwired, that bug is back. When you have hardwired and you turn in to a car. Your car blows up and someone's EMP nades goes off in the same second. now when I respawn I have the comms jam and I can't use my next KS. This has gotten me killed more times than I would have liked. Awards
NITRO Posted April 5, 2015 Member ID: 1095 Group: ***- Inactive Clan Members Followers: 34 Topic Count: 101 Topics Per Day: 0.02 Content Count: 3639 Content Per Day: 0.65 Reputation: 2460 Achievement Points: 24702 Solved Content: 0 Days Won: 2 Joined: 02/06/10 Status: Offline Last Seen: March 17 Birthday: 03/23/1979 Device: iPhone Posted April 5, 2015 (edited) I had a couple of instances where I would call a UAV, it would do the animation but not return my weapon... I would then have to run around as if I had no arms till I was killed,defrosted then return with my weapon. The knife still worked during this process @@Sammy Edited April 5, 2015 by NITRO Awards
Sammy Posted April 6, 2015 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.91 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Author Posted April 6, 2015 Grrr. I hate bugs that come back. Not sure if I want to keep in the piggyback thing. Was just an interesting idea. Nitro if that happens again, press 1 or 2 to see if it comes back. My guess is that you are still holding the cellphone and it didnt switch back to the original weapon for some reason. Do you recall what the original weapon was? MonkeyDK 1 Awards
iboomboom Posted April 6, 2015 Member ID: 20343 Group: *** Clan Members Followers: 90 Topic Count: 205 Topics Per Day: 0.05 Content Count: 3407 Content Per Day: 0.80 Reputation: 3084 Achievement Points: 30326 Solved Content: 0 Days Won: 2 Joined: 10/11/13 Status: Offline Last Seen: Yesterday at 12:35 AM Birthday: 07/01/1983 Device: Windows Posted April 6, 2015 @@NITRO it happens sometimes when I spawn after using RCXD or predator. Just switch weps and it will bring ur wpe back. NITRO 1 Awards
NITRO Posted April 6, 2015 Member ID: 1095 Group: ***- Inactive Clan Members Followers: 34 Topic Count: 101 Topics Per Day: 0.02 Content Count: 3639 Content Per Day: 0.65 Reputation: 2460 Achievement Points: 24702 Solved Content: 0 Days Won: 2 Joined: 02/06/10 Status: Offline Last Seen: March 17 Birthday: 03/23/1979 Device: iPhone Posted April 6, 2015 @@Sammy it was the HK416 special. One time i was able to cycle my weapon back using weapon up/down. I could use knife and throw nades but I do remember now on one occasion calling another killstreak which enabled me to respawn after using it with weapon in hand without having to die first. Awards
google Posted April 6, 2015 Member ID: 1270 Group: *** Clan Members Followers: 149 Topic Count: 330 Topics Per Day: 0.06 Content Count: 3864 Content Per Day: 0.70 Reputation: 4548 Achievement Points: 34203 Solved Content: 0 Days Won: 12 Joined: 03/22/10 Status: Offline Last Seen: April 26 Birthday: 04/12/1969 Device: Windows Posted April 6, 2015 you can make it possible this..?? http://www.moddb.com/mods/leetmod/news/leetmod-cod4-patch-18-mod-released Awards
MonkeyDK Posted April 6, 2015 Member ID: 3662 Group: **- Inactive Registered Users Followers: 23 Topic Count: 10 Topics Per Day: 0.00 Content Count: 71 Content Per Day: 0.02 Reputation: 18 Achievement Points: 599 Solved Content: 0 Days Won: 0 Joined: 08/21/12 Status: Offline Last Seen: May 14, 2020 Posted April 6, 2015 Grrr. I hate bugs that come back. Not sure if I want to keep in the piggyback thing. Was just an interesting idea. Nitro if that happens again, press 1 or 2 to see if it comes back. My guess is that you are still holding the cellphone and it didnt switch back to the original weapon for some reason. Do you recall what the original weapon was? This has worked for me every time.
chavez Posted April 6, 2015 Member ID: 206 Group: *** Clan Members Followers: 11 Topic Count: 43 Topics Per Day: 0.01 Content Count: 705 Content Per Day: 0.12 Reputation: 149 Achievement Points: 4266 Solved Content: 0 Days Won: 0 Joined: 09/03/09 Status: Offline Last Seen: May 13 Birthday: 11/29/1961 Device: Windows Posted April 6, 2015 (edited) Its his hacks and now we have proof. look who's talking (trilogy). lol. Edited April 6, 2015 by chavez iboomboom and YACCster 2 Awards
Sammy Posted April 6, 2015 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.91 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Author Posted April 6, 2015 I turned off ACP because of a hacker spoofing someones guid (mine) to get access privileges. Too insecure. Awards
Uranium Posted April 6, 2015 Member ID: 22485 Group: *** Clan Members Followers: 11 Topic Count: 11 Topics Per Day: 0.00 Content Count: 246 Content Per Day: 0.07 Reputation: 151 Achievement Points: 1593 Solved Content: 0 Days Won: 0 Joined: 03/26/15 Status: Offline Last Seen: May 17 Birthday: 06/26/1983 Device: Windows Posted April 6, 2015 Anyone else have trouble dying sometimes? I've noticed sometimes I can get hit several times and not die. I am sure it can be frustrating to the people I turn around and kill. Awards
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