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Posted

So can someone clearly explain the rule on a map skip, since I don't get it anymore.

Monday we did a vote to skip the map.
We had the last vote right at the end of the first round, but because that round just ended, the admins (not calling names) told us that it failed because the round had passed already.

Now today the same thing happens again but suddenly its ok to skip.

So what is it now ?

Also can we get a topic on the forums Clearly Explaining all the rules for COD4 MW2, because to me and others it looks like they keep changing, especially the glitch roof spots.
1 admin says its ok then the other says its not...

TY



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Posted

Skipping maps have always been up to the preference of (most of) the mods and pretty random.



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Posted

I'm quoting from previous posts here, 

 

You can only vote as a player, else you could be sat there eating lunch or smoking a bowl, or whatever you do rather than being committed to playing the game.

Also 2 maps can not be skipped consecutively.  Ie you can't skip the present map if the previous map was skipped.

I know it can be a pain, but the rules are there so that a line can be written in the sand.

If you want to have a valid vote, then join a team and  vote, if more than 50 % of active players vote skip , then we will skip.

So long as the previous map was not skipped. 

I hope that makes sense, and enjoy the game and our servers 

Spectators are NOT allowed to vote and players are NOT allowed to call their own votes  unless the admin starts the vote  if the admin is not present then you can fend for yourself and go to spec to force the change  but not if a admin is present

Its very simple to vote

Player asks for a Vote (Please do not abuse this just cause you want to play the next map)

Votes only Allowed in First round (Do not ask for a Vote in the other rounds)

Admin calls vote

Players can now Vote YES once (Spectators NOT Allowed to Vote) (if player keeps putting Yes in chat it will not count cause your causing problems with the vote)

Once Admin gets the count the Admin will let you know if the Vote Failed or Passed (If it Fails dont complain just enjoy the map or comeback when map is over)

 

I am assuming that there wasn't an Admin/Mod present at the early part of the first round?

I have had a situation when I arrived in the last few seconds of round 1 where I was immediately asked to call a vote, I announced that I would call the vote at the start of round 2 as there wouldn't have been a sensible amount of time in round 1 to vote ( Not the occasion you are asking about as i wasn't in game then )

If the vote is called in round 1 then I give reasonable time for everyone to vote and often repeat that a vote is active along with the vote count so far.

If the map is a long map with many players then I would call the vote as not carried if the voting stops for a significant time and have announced several times that the vote is active. Else we would be waiting a long time for the end of round 1 which disrupts the game.

If people feel strongly that they want to skip a map then they would vote at their first oppourtunity and not wait for an entire round to vote yes at the end of it.

I hope this all makes sense.

BTW ONLY YES votes count, ONLY PLAYERS votes count 



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Posted
6 hours ago, Totty said:

BTW ONLY YES votes count,

I usually just type SKIP but admins have been insisting on YES so yeah it's all pretty black and white now.



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Posted
23 hours ago, Totty said:

I'm quoting from previous posts here, 

 

You can only vote as a player, else you could be sat there eating lunch or smoking a bowl, or whatever you do rather than being committed to playing the game.

Also 2 maps can not be skipped consecutively.  Ie you can't skip the present map if the previous map was skipped.

I know it can be a pain, but the rules are there so that a line can be written in the sand.

If you want to have a valid vote, then join a team and  vote, if more than 50 % of active players vote skip , then we will skip.

So long as the previous map was not skipped. 

I hope that makes sense, and enjoy the game and our servers 

Spectators are NOT allowed to vote and players are NOT allowed to call their own votes  unless the admin starts the vote  if the admin is not present then you can fend for yourself and go to spec to force the change  but not if a admin is present

Its very simple to vote

Player asks for a Vote (Please do not abuse this just cause you want to play the next map)

Votes only Allowed in First round (Do not ask for a Vote in the other rounds)

Admin calls vote

Players can now Vote YES once (Spectators NOT Allowed to Vote) (if player keeps putting Yes in chat it will not count cause your causing problems with the vote)

Once Admin gets the count the Admin will let you know if the Vote Failed or Passed (If it Fails dont complain just enjoy the map or comeback when map is over)

 

I am assuming that there wasn't an Admin/Mod present at the early part of the first round?

I have had a situation when I arrived in the last few seconds of round 1 where I was immediately asked to call a vote, I announced that I would call the vote at the start of round 2 as there wouldn't have been a sensible amount of time in round 1 to vote ( Not the occasion you are asking about as i wasn't in game then )

If the vote is called in round 1 then I give reasonable time for everyone to vote and often repeat that a vote is active along with the vote count so far.

If the map is a long map with many players then I would call the vote as not carried if the voting stops for a significant time and have announced several times that the vote is active. Else we would be waiting a long time for the end of round 1 which disrupts the game.

If people feel strongly that they want to skip a map then they would vote at their first oppourtunity and not wait for an entire round to vote yes at the end of it.

I hope this all makes sense.

BTW ONLY YES votes count, ONLY PLAYERS votes count 

Then here is my question, if a vote is called in the first round, and we get enough votes right at the end of the 2Nd round then the skip should be fine right and not denied. (which was what happened in this case )


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Posted
2 hours ago, Wardogs411 said:

Then here is my question, if a vote is called in the first round, and we get enough votes right at the end of the 2Nd round then the skip should be fine right and not denied. (which was what happened in this case )

If it takes 2 rounds then the vote will have failed on the first round,, so whatever happened in the 2nd round is irrelevant. 

The admin will call when a vote is over and if it fails.

If it passes then you will know because the map changes 



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Posted

 

Sad Oh No GIF by Unscreen

Don't cry war puppy...it'll be alright.

Awards


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Posted
5 hours ago, M!dg3t said:

 

Sad Oh No GIF by Unscreen

Don't cry war puppy...it'll be alright.

oh i don't cry, just sometimes it hard to know since rules change so much.
Same with glitch spots.


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Posted
1 hour ago, Wardogs411 said:

oh i don't cry, just sometimes it hard to know since rules change so much.
Same with glitch spots.

The XI definition of a glitch.

For XI, the definition of glitching is: Any area of a map or activity that allows a player to kill other players with impunity, OR any area of a map that is very difficult to navigate to or obviously out of bounds. If you can kill a player, but cannot be killed yourself, you are in a glitch or glitching. If you are in a location that is very difficult to get to and was never intended to be accessed, you are glitching



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Posted
1 hour ago, Totty said:

was never intended to be accessed

There are many spots which the map maker intends that get named as glitches. If there's no invisible wall to prevent you from getting there and you don't have impunity it can't be a glitch. 

As for hard to reach, that's the point. They're there for people who spend some time looking for them.

I'm not for disobeying any rules but simply calling out the obvious.


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Posted
2 minutes ago, PickleRick said:

There are many spots which the map maker intends that get named as glitches. If there's no invisible wall to prevent you from getting there and you don't have impunity it can't be a glitch. 

As for hard to reach, that's the point. They're there for people who spend some time looking for them.

I'm not for disobeying any rules but simply calling out the obvious.

You need to also observe other rules like max fps 250

on our servers. 

So if the spot can only be accessed by a greater fps setting or jump setting etc than standard, that is also classed as a glitch for the reason that standard players running standard configuration can not access that location 

 



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Posted

yeah but most glitch areas like some roofs etc, can easily be accessed, a invisible staircase is not a glitch but a map intended feature in my opinion.
As u can get killed and kill people to, so technically that should be allowed.

 



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Posted
9 hours ago, Wardogs411 said:

yeah but most glitch areas like some roofs etc, can easily be accessed, a invisible staircase is not a glitch but a map intended feature in my opinion.
As u can get killed and kill people to, so technically that should be allowed.

 

On one hand I agree, on the other, i think to myself, dude, you are a good enough player as it is without having to look and seek out every tiny little extra advantage, just a lowly fat fuckface assholes point of view, so it doesnt matter at all LOL, game on



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Posted
17 hours ago, StormCrow said:

On one hand I agree, on the other, i think to myself, dude, you are a good enough player as it is without having to look and seek out every tiny little extra advantage, just a lowly fat fuckface assholes point of view, so it doesnt matter at all LOL, game on

not talking about me here, but there's others aswell.



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Posted

Nothing is consistent  in the server as far as rules or votes go, Even I see that as little as i play.. should be more consistency from admin to mod across the board. :P 



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