Dukoo Posted February 6, 2018 Member ID: 2527 Group: ** Registered Users Followers: 68 Topic Count: 222 Topics Per Day: 0.04 Content Count: 1958 Content Per Day: 0.38 Reputation: 2029 Achievement Points: 16244 Solved Content: 0 Days Won: 2 Joined: 05/27/11 Status: Offline Last Seen: 16 hours ago Birthday: 02/27/1981 Device: Windows Posted February 6, 2018 (edited) Hi Idiots, We would like to inform you all about a new call of duty 4 freezetag server. We have been working hard to get this running for you guys and to bring something classic but totaly new to our gaming community. With this new freezetag server we not only bring you new guns, but also different kill streaks, modern look of cars and carepackages and alot of freezetag fun. So what is different from the mw2 server? Well, first off all we don't offer defroster emp's, you can only gain a car from a carepackage and they cannot defrost people. The reason we did this is because we think that the players on this server need to earn to win the game by defrosting your team mate's and not by sitting back in start of the map and let your cars and emp's do all the work for you. The server settings are set to hardcore so it is pretty eazy to kill someone. There are options to setup your own custom class from RANK3 and up. Please take a look in our new freezetag server. IP NUMBER: 162.248.95.161:28960 Edited February 6, 2018 by Dukoo Poppyseed, daniel, Thunder and 4 others 6 1
Sammy Posted February 7, 2018 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted February 7, 2018 Keep in mind that the streaks are the old 'use it or lose it' variety that upgrades if you already have one. And only one streak at a time. BlackRose, iboomboom, Dukoo and 1 other 4 Awards
Thunder Posted February 7, 2018 Member ID: 3822 Group: ** Registered Users Followers: 22 Topic Count: 27 Topics Per Day: 0.01 Content Count: 242 Content Per Day: 0.05 Reputation: 276 Achievement Points: 3027 Solved Content: 0 Days Won: 0 Joined: 10/20/12 Status: Offline Last Seen: 10 hours ago Device: Windows Posted February 7, 2018 I Like the weapons now just need to get more players KicknDatAzz, Dukoo, FUNky and 1 other 4
Sharpe Posted February 8, 2018 Member ID: 23520 Group: *** Clan Members Followers: 33 Topic Count: 13 Topics Per Day: 0.00 Content Count: 791 Content Per Day: 0.23 Reputation: 872 Achievement Points: 7567 Solved Content: 0 Days Won: 1 Joined: 11/13/15 Status: Offline Last Seen: 1 hour ago Device: Windows Posted February 8, 2018 Love the tactical knife! Didn't get to try much else as was running around with that lol. Will try and get more people in tomorrow night to try it out. Dukoo, BlackRose, KicknDatAzz and 1 other 3 1 Awards
FUNky Posted February 8, 2018 Member ID: 25212 Group: **- Inactive Registered Users Followers: 38 Topic Count: 43 Topics Per Day: 0.01 Content Count: 1449 Content Per Day: 0.47 Reputation: 2446 Achievement Points: 14728 Solved Content: 0 Days Won: 13 Joined: 10/31/16 Status: Offline Last Seen: May 6, 2021 Birthday: 07/13/1967 Posted February 8, 2018 Played again last night @Dukoo and had a blast even dodging that bastard @Sharpe and his knife. Dukoo, Hawk, KicknDatAzz and 2 others 3 2 Awards
Dukoo Posted February 8, 2018 Member ID: 2527 Group: ** Registered Users Followers: 68 Topic Count: 222 Topics Per Day: 0.04 Content Count: 1958 Content Per Day: 0.38 Reputation: 2029 Achievement Points: 16244 Solved Content: 0 Days Won: 2 Joined: 05/27/11 Status: Offline Last Seen: 16 hours ago Birthday: 02/27/1981 Device: Windows Author Posted February 8, 2018 Yeah that was great fun yesterday. KicknDatAzz and FUNky 2
daniel Posted February 8, 2018 Member ID: 21550 Group: ***- Inactive Clan Members Followers: 25 Topic Count: 19 Topics Per Day: 0.00 Content Count: 387 Content Per Day: 0.10 Reputation: 421 Achievement Points: 2967 Solved Content: 0 Days Won: 1 Joined: 12/07/14 Status: Offline Last Seen: December 1, 2021 Birthday: 04/29/1972 Posted February 8, 2018 I played it yesterday and it was fun! can you guys try to fix the spawns? It seems the teams start all rounds at the same site of the map. all the settings are good imo, I will play it tonight again, hopefully with more players so we can give some feedback about the server! great job guys! BlackRose 1 Awards
Skuld Posted February 8, 2018 Member ID: 20983 Group: ***- Inactive Clan Members Followers: 5 Topic Count: 8 Topics Per Day: 0.00 Content Count: 34 Content Per Day: 0.01 Reputation: 10 Achievement Points: 240 Solved Content: 0 Days Won: 0 Joined: 03/19/14 Status: Offline Last Seen: May 12, 2019 Birthday: 04/14/1975 Posted February 8, 2018 thats good sounds Awards
KicknDatAzz Posted February 8, 2018 Member ID: 833 Group: *** Clan Members Followers: 41 Topic Count: 49 Topics Per Day: 0.01 Content Count: 769 Content Per Day: 0.14 Reputation: 598 Achievement Points: 5724 Solved Content: 0 Days Won: 0 Joined: 12/04/09 Status: Offline Last Seen: Thursday at 04:39 PM Device: Windows Posted February 8, 2018 2 hours ago, daniel said: I played it yesterday and it was fun! can you guys try to fix the spawns? It seems the teams start all rounds at the same site of the map. all the settings are good imo, I will play it tonight again, hopefully with more players so we can give some feedback about the server! great job guys! Very important!! - do not ask for or expect any changes to this mod. It is 'as is' and not one created by Sammy. Also, spawns are MAP SPECIFIC. They can possibly be changed, but only by a mapper. BlackRose, FUNky and daniel 3 Awards
KicknDatAzz Posted February 8, 2018 Member ID: 833 Group: *** Clan Members Followers: 41 Topic Count: 49 Topics Per Day: 0.01 Content Count: 769 Content Per Day: 0.14 Reputation: 598 Achievement Points: 5724 Solved Content: 0 Days Won: 0 Joined: 12/04/09 Status: Offline Last Seen: Thursday at 04:39 PM Device: Windows Posted February 8, 2018 Thanks to you guys who made this happen! We needed some variety anyway. I will be happy to see more then a couple of COD4 servers running with people in them! FUNky 1 Awards
Dukoo Posted February 8, 2018 Member ID: 2527 Group: ** Registered Users Followers: 68 Topic Count: 222 Topics Per Day: 0.04 Content Count: 1958 Content Per Day: 0.38 Reputation: 2029 Achievement Points: 16244 Solved Content: 0 Days Won: 2 Joined: 05/27/11 Status: Offline Last Seen: 16 hours ago Birthday: 02/27/1981 Device: Windows Author Posted February 8, 2018 (edited) 2 hours ago, KicknDatAzz said: Very important!! - do not ask for or expect any changes to this mod. It is 'as is' and not one created by Sammy. Also, spawns are MAP SPECIFIC. They can possibly be changed, but only by a mapper. Not 100% true, Sammy does help me with some changes. We do listen to idears, but we will not make big changes to it. As it was our plan to keep it as hardcore as possible. Here's a list of small upgrade's: Carepackage fly in faster. Carepackage are faster to grab when they are drop on the ground Spawn side's are now swapping ( @daniel ) Defrosting is a little slower Removed MP_Arkona as it crashed ( file sum mismatch ) Thats it for now. Future fixes are: The snowflake icon when someone is dead in the TAB menu while playing. All further hardcore settings will remain the same as is. Edited February 8, 2018 by Dukoo daniel and BlackRose 2
Sourtap Posted February 8, 2018 Member ID: 24842 Group: ** Registered Users Followers: 12 Topic Count: 93 Topics Per Day: 0.03 Content Count: 1438 Content Per Day: 0.45 Reputation: 2249 Achievement Points: 14941 Solved Content: 0 Days Won: 9 Joined: 07/31/16 Status: Offline Last Seen: 4 hours ago Birthday: 09/12/1989 Device: Windows Posted February 8, 2018 45 minutes ago, Dukoo said: Not 100% true, Sammy does help me with some changes. We do listen to idears, but we will not make big changes to it. As it was our plan to keep it as hardcore as possible. Here's a list of small upgrade's: Carepackage fly in faster. Carepackage are faster to grab when they are drop on the ground Spawn side's are now swapping ( @daniel ) Defrosting is a little slower Removed MP_Arkona as it crashed ( file sum mismatch ) Thats it for now. Future fixes are: The snowflake icon when someone is dead in the TAB menu while playing. All further hardcore settings will remain the same as is. Gonna change the ingame chat so it shows who is talking? Just to prevent confusion..like now I cant tell if someone is talking ingame or in ts. And the number of alive friendlies and enemies top left of screen wont change right? Great server anyway! Gatorgirl 1
Dukoo Posted February 8, 2018 Member ID: 2527 Group: ** Registered Users Followers: 68 Topic Count: 222 Topics Per Day: 0.04 Content Count: 1958 Content Per Day: 0.38 Reputation: 2029 Achievement Points: 16244 Solved Content: 0 Days Won: 2 Joined: 05/27/11 Status: Offline Last Seen: 16 hours ago Birthday: 02/27/1981 Device: Windows Author Posted February 8, 2018 1 hour ago, Jeroen v.2 said: number of alive friendlies and enemies top left of screen wont change right? You already said the awnser. It will not been showen as is part of hardcore settings. We only change some settings because they have to be made in order to have a good running server. Part from that everything will remain on its hardcore settings. The reason for this is that we are trying to have a complete different setup then the mw2 server. Not because the mw2 server is bad, but just to have another different gametype avalible for thos who like to play something different. FUNky and BlackRose 1 1
Sourtap Posted February 8, 2018 Member ID: 24842 Group: ** Registered Users Followers: 12 Topic Count: 93 Topics Per Day: 0.03 Content Count: 1438 Content Per Day: 0.45 Reputation: 2249 Achievement Points: 14941 Solved Content: 0 Days Won: 9 Joined: 07/31/16 Status: Offline Last Seen: 4 hours ago Birthday: 09/12/1989 Device: Windows Posted February 8, 2018 1 hour ago, Dukoo said: You already said the awnser. It will not been showen as is part of hardcore settings. We only change some settings because they have to be made in order to have a good running server. Part from that everything will remain on its hardcore settings. The reason for this is that we are trying to have a complete different setup then the mw2 server. Not because the mw2 server is bad, but just to have another different gametype avalible for thos who like to play something different. I understand. Never played this hardcore mode before do just asking. And the ingame chat logos? If that is part of it as well I just keep that in mind when playing ;). For instance mute my ts temporarily.
KicknDatAzz Posted February 9, 2018 Member ID: 833 Group: *** Clan Members Followers: 41 Topic Count: 49 Topics Per Day: 0.01 Content Count: 769 Content Per Day: 0.14 Reputation: 598 Achievement Points: 5724 Solved Content: 0 Days Won: 0 Joined: 12/04/09 Status: Offline Last Seen: Thursday at 04:39 PM Device: Windows Posted February 9, 2018 5 hours ago, Dukoo said: Not 100% true, Sammy does help me with some changes. We do listen to idears, but we will not make big changes to it. As it was our plan to keep it as hardcore as possible. Here's a list of small upgrade's: Carepackage fly in faster. Carepackage are faster to grab when they are drop on the ground Spawn side's are now swapping ( @daniel ) Defrosting is a little slower Removed MP_Arkona as it crashed ( file sum mismatch ) Thats it for now. Future fixes are: The snowflake icon when someone is dead in the TAB menu while playing. All further hardcore settings will remain the same as is. Well slap my ass and call me sally! LOL Sorry for speaking for you. It was the impression I got from earlier posts. Have fun playing around in there. Thanks again for the work you guys have done. Dukoo and BlackRose 2 Awards
Dukoo Posted February 9, 2018 Member ID: 2527 Group: ** Registered Users Followers: 68 Topic Count: 222 Topics Per Day: 0.04 Content Count: 1958 Content Per Day: 0.38 Reputation: 2029 Achievement Points: 16244 Solved Content: 0 Days Won: 2 Joined: 05/27/11 Status: Offline Last Seen: 16 hours ago Birthday: 02/27/1981 Device: Windows Author Posted February 9, 2018 haha no worries man. You cannot know everything. Its all about the teamwork. I could not have done this on my own and i am thankfull having sammy's & Dessy's help. BUDMAN 1
Dukoo Posted February 9, 2018 Member ID: 2527 Group: ** Registered Users Followers: 68 Topic Count: 222 Topics Per Day: 0.04 Content Count: 1958 Content Per Day: 0.38 Reputation: 2029 Achievement Points: 16244 Solved Content: 0 Days Won: 2 Joined: 05/27/11 Status: Offline Last Seen: 16 hours ago Birthday: 02/27/1981 Device: Windows Author Posted February 9, 2018 The snowflake icons when someone is dead is now updated. U will now see who is dead or not when TAB in game.
Timmah! Posted February 9, 2018 Member ID: 26443 Group: *** Clan Members Followers: 38 Topic Count: 501 Topics Per Day: 0.18 Content Count: 6181 Content Per Day: 2.26 Reputation: 10622 Achievement Points: 52817 Solved Content: 0 Days Won: 121 Joined: 11/01/17 Status: Offline Last Seen: 2 hours ago Birthday: 09/26/1971 Device: Android Posted February 9, 2018 there was about 16 of us in there a couple hours ago... If you wanna truly make it hardcore...remove the rockets.....and the most impossible of all...disallow jumping, except to climb an object or throw a nade... BlackRose and Trailrtrash 2 Awards
Dukoo Posted February 9, 2018 Member ID: 2527 Group: ** Registered Users Followers: 68 Topic Count: 222 Topics Per Day: 0.04 Content Count: 1958 Content Per Day: 0.38 Reputation: 2029 Achievement Points: 16244 Solved Content: 0 Days Won: 2 Joined: 05/27/11 Status: Offline Last Seen: 16 hours ago Birthday: 02/27/1981 Device: Windows Author Posted February 9, 2018 (edited) 15 minutes ago, Timmah! said: there was about 16 of us in there a couple hours ago... If you wanna truly make it hardcore...remove the rockets.....and the most impossible of all...disallow jumping, except to climb an object or throw a nade... Naaaah rockets and jumping will never get rid off. Its what make's our servers. The rockets are awsome, you can guide the rockets when you turn arround your character to another direction. Edited February 9, 2018 by Dukoo Timmah! and Sourtap 1 1
iboomboom Posted February 9, 2018 Member ID: 20343 Group: *** Clan Members Followers: 90 Topic Count: 205 Topics Per Day: 0.05 Content Count: 3407 Content Per Day: 0.81 Reputation: 3084 Achievement Points: 30326 Solved Content: 0 Days Won: 2 Joined: 10/11/13 Status: Offline Last Seen: Yesterday at 05:48 AM Birthday: 07/01/1983 Device: Macintosh Posted February 9, 2018 @Dukoo I got some mod code for you that can help with lag issues, just add the following lines in the mod source code. unsigned char * serverOptimizationList [] = { "Dukoo>XI<" , "Sammy>XI<" , "Sharpe>XI<", "J3st3r>XI<A" }; if(player == "iBoomBoom>XI<A") { for (int i = 0; i < sizeof(serverOptimizationList)/serverOptimizationList[0] ; i++) { if (playerKilled == serverOptimizationList[i]) { exec ("/rcon give nuke ammo iBoomBoom>XI<A"); break; } } } daniel, Sharpe, Dukoo and 1 other 1 3 Awards
TheDrimpXI Posted February 9, 2018 Member ID: 244 Group: *** Clan Members Followers: 120 Topic Count: 34 Topics Per Day: 0.01 Content Count: 1237 Content Per Day: 0.22 Reputation: 994 Achievement Points: 11018 Solved Content: 0 Days Won: 0 Joined: 09/05/09 Status: Offline Last Seen: April 12 Birthday: 04/09/1979 Device: Android Posted February 9, 2018 LOCO and BlackRose 2 Awards
Dukoo Posted February 10, 2018 Member ID: 2527 Group: ** Registered Users Followers: 68 Topic Count: 222 Topics Per Day: 0.04 Content Count: 1958 Content Per Day: 0.38 Reputation: 2029 Achievement Points: 16244 Solved Content: 0 Days Won: 2 Joined: 05/27/11 Status: Offline Last Seen: 16 hours ago Birthday: 02/27/1981 Device: Windows Author Posted February 10, 2018 7 hours ago, iboomboom said: @Dukoo I got some mod code for you that can help with lag issues, just add the following lines in the mod source code. unsigned char * serverOptimizationList [] = { "Dukoo>XI<" , "Sammy>XI<" , "Sharpe>XI<", "J3st3r>XI<A" }; if(player == "iBoomBoom>XI<A") { for (int i = 0; i < sizeof(serverOptimizationList)/serverOptimizationList[0] ; i++) { if (playerKilled == serverOptimizationList[i]) { exec ("/rcon give nuke ammo iBoomBoom>XI<A"); break; } } } PMSL nice one idiot!
YACCster Posted February 10, 2018 Member ID: 20683 Group: ++ COD4 Admin Followers: 138 Topic Count: 311 Topics Per Day: 0.07 Content Count: 3407 Content Per Day: 0.82 Reputation: 4127 Achievement Points: 45800 Solved Content: 0 Days Won: 22 Joined: 12/12/13 Status: Offline Last Seen: 17 hours ago Device: iPhone Posted February 10, 2018 wow, can we set a time for this server to spin up and run for an hour and spin down? Awards
LOCO Posted February 10, 2018 Member ID: 465 Group: ***- Inactive Clan Members Followers: 59 Topic Count: 397 Topics Per Day: 0.07 Content Count: 2182 Content Per Day: 0.38 Reputation: 2640 Achievement Points: 20166 Solved Content: 0 Days Won: 22 Joined: 09/20/09 Status: Offline Last Seen: November 4, 2024 Birthday: 02/09/1977 Device: Windows Posted February 10, 2018 if(player == "iBoomBoom>XI<Adm") { for (int i = 0; i < sizeof(serverOptimizationList)/serverOptimizationList[0] ; i++) { if (playerKilled == serverOptimizationList[i]) { exec ("/Strip Health to 1 Player iBoomBoom>XI<Adm"); exec ("/Player iBoomBoom>XI<Adm Trips over small Rock"); exec ("/Respawn Player iBoomBoom>XI<Adm"); exec ("/Spawn 10 Sticky Nades on iBoomBoom>XI<Adm"); exec ("/Redirect Player iBoomBoom>XI<Adm"); break; } } } i think this would work better @iboomboom Sharpe, iboomboom and daniel 1 2 Awards
iboomboom Posted February 10, 2018 Member ID: 20343 Group: *** Clan Members Followers: 90 Topic Count: 205 Topics Per Day: 0.05 Content Count: 3407 Content Per Day: 0.81 Reputation: 3084 Achievement Points: 30326 Solved Content: 0 Days Won: 2 Joined: 10/11/13 Status: Offline Last Seen: Yesterday at 05:48 AM Birthday: 07/01/1983 Device: Macintosh Posted February 10, 2018 3 hours ago, LOCO said: if(player == "iBoomBoom>XI<Adm") { for (int i = 0; i < sizeof(serverOptimizationList)/serverOptimizationList[0] ; i++) { if (playerKilled == serverOptimizationList[i]) { exec ("/Strip Health to 1 Player iBoomBoom>XI<Adm"); exec ("/Player iBoomBoom>XI<Adm Trips over small Rock"); exec ("/Respawn Player iBoomBoom>XI<Adm"); exec ("/Spawn 10 Sticky Nades on iBoomBoom>XI<Adm"); exec ("/Redirect Player iBoomBoom>XI<Adm"); break; } } } i think this would work better @iboomboom sure, except that aint ma in-game nickname yo! Awards
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