TheHammer Posted March 23, 2019 Member ID: 4101 Group: *** Clan Members Followers: 23 Topic Count: 55 Topics Per Day: 0.01 Content Count: 1131 Content Per Day: 0.25 Reputation: 807 Achievement Points: 8839 Solved Content: 0 Days Won: 0 Joined: 12/05/12 Status: Offline Last Seen: Sunday at 12:42 PM Birthday: 07/08/1962 Device: Windows Posted March 23, 2019 hahahha Awards
Sixgun Posted March 26, 2019 Member ID: 26764 Group: **- Inactive Registered Users Followers: 18 Topic Count: 73 Topics Per Day: 0.03 Content Count: 922 Content Per Day: 0.35 Reputation: 1684 Achievement Points: 8104 Solved Content: 0 Days Won: 17 Joined: 02/01/18 Status: Offline Last Seen: July 25, 2022 Posted March 26, 2019 Hoth and TheHammer 1 1 Awards
iboomboom Posted March 26, 2019 Member ID: 20343 Group: *** Clan Members Followers: 90 Topic Count: 205 Topics Per Day: 0.05 Content Count: 3407 Content Per Day: 0.80 Reputation: 3084 Achievement Points: 30326 Solved Content: 0 Days Won: 2 Joined: 10/11/13 Status: Offline Last Seen: 17 hours ago Birthday: 07/01/1983 Device: Macintosh Posted March 26, 2019 On 3/16/2019 at 4:20 PM, Sammy said: Yes unfortunately some people bind the dvar to two different keys. Normal and ultra low. If you see someone running smoothly, and then he suddenly starts warping around when being shot at, then he clicked the 'low' button and ran away. I once saw one semi-regular, who shall remain nameless, moving around perfectly fluid and then I took one shot at him from close range. Because I suck as a player I missed. But he warped away with his lag bind like a little bitch. You can usually spot this kind of thing and often it tends to be by the same players over and over during a round. If its a populated server with only a few people doing it, its annoying but doesnt take away from the fun. But when half the server, or more, is doing it I dont even bother and go elsewhere. Why didn't you just kick him Sammy. In theory I understand but I still can't make technical sense of how it would make them teleport around. /com_maxFPS 250 - this was decided to be fair value for FPS and running a smooth game /cl_maxpackets 100 - all modern PCs can handle the high packet rate, this ensures you're sending all the data, that your game can send, to the server /cg_fov 80 - with UHD and QHD monitors you should really use this /snaps 30 - send more bitmaps to the server Ten years ago you needed to tinker around with undesired graphics effects to get smoother game in multiplayer and singleplayer, modern GPUs can give you 250+ without any need for turning down graphics settings. I have a GTX 1070Ti and ever since I got this, the above four are all I need to do, everything else is max. @dadda2 when they made this game, there were many things they overlooked at the time. To run it smoother you had to do "stuff". They fixed those shortcomings one by one in later franchise releases. PunkBuster used to weed out the intentional offenders, who meant to exploit FPS, or graphics settings for seeking unfair advantage. I think what Sammy has done with resetting the graphics on each round levels the field though who mean to play unfair will have keybinds to get around it. Dessy 1 Awards
Sammy Posted March 26, 2019 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.91 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted March 26, 2019 Well, I am not an admin with kicking authority. I just play the game when the opportunity arises. TheHammer, iboomboom, BUDMAN and 1 other 3 1 Awards
Gatorgirl Posted March 26, 2019 Member ID: 2986 Group: ++++ Senior Admin Followers: 206 Topic Count: 384 Topics Per Day: 0.08 Content Count: 6456 Content Per Day: 1.31 Reputation: 7140 Achievement Points: 50711 Solved Content: 0 Days Won: 21 Joined: 11/13/11 Status: Offline Last Seen: April 27 Birthday: 12/19/1967 Device: iPhone Posted March 26, 2019 I lobbied to reinstate punkbuster for these reasons but was unsuccessful TheHammer, J3st3r, iboomboom and 1 other 4 Awards
AngerIssues Posted March 26, 2019 Member ID: 23518 Group: **- Inactive Registered Users Followers: 2 Topic Count: 36 Topics Per Day: 0.01 Content Count: 988 Content Per Day: 0.28 Reputation: 1043 Achievement Points: 7851 Solved Content: 0 Days Won: 13 Joined: 11/13/15 Status: Offline Last Seen: October 27, 2020 Posted March 26, 2019 2 hours ago, Gatorgirl said: I lobbied to reinstate punkbuster for these reasons but was unsuccessful shouldn't you have a bikini on and laying on the back or the hood of that awesome looking car? oh yeah, back to gaming now..... what did she just say? Gatorgirl, RobMc and BUDMAN 2 1 Awards
behzad Posted March 26, 2019 Member ID: 21107 Group: **- Inactive Registered Users Followers: 4 Topic Count: 3 Topics Per Day: 0.00 Content Count: 13 Content Per Day: 0.00 Reputation: 16 Achievement Points: 127 Solved Content: 0 Days Won: 0 Joined: 05/23/14 Status: Offline Last Seen: July 14, 2024 Device: Android Posted March 26, 2019 (edited) Something you didn't mention about com_maxfps It can impact how the player behaves, there are many bugs in the quake engine, cod4 uses a modified version of the quake engine. Some of the bugs are still present. com_maxfps 125 --> allows the player to jump further and higher when you strafe jump. com_maxfps 250 --> allows the player to jump even further and higher than 125. com_maxfps 333 --> This one should be blocked, not only does it allow you to jump to the moon, but it also makes your player make less noise as you move and take less fall damage. Edited March 26, 2019 by behzad ChknFngr, OSIRIS and Dessy 2 1
AngerIssues Posted March 26, 2019 Member ID: 23518 Group: **- Inactive Registered Users Followers: 2 Topic Count: 36 Topics Per Day: 0.01 Content Count: 988 Content Per Day: 0.28 Reputation: 1043 Achievement Points: 7851 Solved Content: 0 Days Won: 13 Joined: 11/13/15 Status: Offline Last Seen: October 27, 2020 Posted March 26, 2019 2 hours ago, behzad said: Something you didn't mention about com_maxfps It can impact how the player behaves, there are many bugs in the quake engine, cod4 uses a modified version of the quake engine. Some of the bugs are still present. com_maxfps 125 --> allows the player to jump further and higher when you strafe jump. com_maxfps 250 --> allows the player to jump even further and higher than 125. com_maxfps 333 --> This one should be blocked, not only does it allow you to jump to the moon, but it also makes your player make less noise as you move and take less fall damage. yeah you would know! Awards
iboomboom Posted March 26, 2019 Member ID: 20343 Group: *** Clan Members Followers: 90 Topic Count: 205 Topics Per Day: 0.05 Content Count: 3407 Content Per Day: 0.80 Reputation: 3084 Achievement Points: 30326 Solved Content: 0 Days Won: 2 Joined: 10/11/13 Status: Offline Last Seen: 17 hours ago Birthday: 07/01/1983 Device: Macintosh Posted March 26, 2019 2 hours ago, behzad said: Something you didn't mention about com_maxfps Yeah we know about it, and that we found 250 to be the best compromise that satisfies a broad range of players. Dessy 1 Awards
ChknFngr Posted March 27, 2019 Member ID: 922 Group: ***- Inactive Clan Members Followers: 72 Topic Count: 149 Topics Per Day: 0.03 Content Count: 3472 Content Per Day: 0.62 Reputation: 1286 Achievement Points: 23224 Solved Content: 0 Days Won: 1 Joined: 12/23/09 Status: Offline Last Seen: November 16, 2021 Birthday: 10/01/1975 Posted March 27, 2019 (edited) Did we changed it from 125 to 250 ? or it never was 125 ? Edited March 27, 2019 by ChknFngr Awards
iboomboom Posted March 27, 2019 Member ID: 20343 Group: *** Clan Members Followers: 90 Topic Count: 205 Topics Per Day: 0.05 Content Count: 3407 Content Per Day: 0.80 Reputation: 3084 Achievement Points: 30326 Solved Content: 0 Days Won: 2 Joined: 10/11/13 Status: Offline Last Seen: 17 hours ago Birthday: 07/01/1983 Device: Macintosh Posted March 27, 2019 1 hour ago, ChknFngr said: Did we changed it from 125 to 250 ? or it never was 125 ? Ooooh chicken you're such a finger. Awards
J3st3r Posted March 28, 2019 Member ID: 2162 Group: ++ COD4 Admin Followers: 153 Topic Count: 152 Topics Per Day: 0.03 Content Count: 5232 Content Per Day: 1.00 Reputation: 5181 Achievement Points: 45990 Solved Content: 0 Days Won: 25 Joined: 01/25/11 Status: Offline Last Seen: 7 hours ago Birthday: 02/26/1972 Device: Windows Posted March 28, 2019 (edited) On 3/26/2019 at 1:34 PM, Gatorgirl said: I lobbied to reinstate punkbuster for these reasons but was unsuccessful As did I. Because it checked for certain modded DVARs and CVARs and it would normally kick and/or ban if you modded certain textures and crap. But I was told that it caused more trouble than it was worth because it was constantly booting alot of the players from over the pond. Probibly because PB would time out for people that have around 180 ping every time it looked for updates and crap. Which it does pretty much every time you join a server. And it was giving our Aussie players abnormally high pings and often made them unable to join the servers. Truthfully I can't play for shit on server 1 with Maxpackets locket at 30. The laggy mofos with 160+ pings absolutely destroy me before I can even see them. Usually it's 1 bullet from the P90 from someone that is 1/2 way across the map. I can fire 3 clips at the players that I see and I'll be lucky to get a single hit on them at range. But @ close quarters I hold my own pretty well. MW2 Freezetag server is completely opposite. I can shoot pretty much anyone at range and usually do very well. But in close quarters (10-15 feet or less) I have fired entire P90 clips into peoples backs and not got a single hit. That's why I rarely play on server 1 any more. On server 1 I have a steady ping of 34 with maxpackets set to 100. With it locked to 30 my ping is above 60. It sorta feels like we are being punished for living closer to the server and having a PC capable of more than 125fps. 333fps does give players that have PCs capable of that a pretty big advantage. It makes them jump higher and alot further and pretty damn hard to hit especially if they bunny hop. And people say you can't tell the difference between 60fps and 250fps. That is 100% Bull shit. Hell, I can tell the difference between running a DVI cable and a HDMI cable to my monitor. Which isn't much but I can definitely tell the difference. It cut probably 2ms of input lag off because a monitor equipped with HDMI will natively run HDMI. It has to run through an encoder to convert it to a DVI signal. Edited March 28, 2019 by J3st3r TheHammer and Dessy 2 Awards
Ruggerxi Posted March 28, 2019 Member ID: 6 Group: ++++ Senior Admin Followers: 188 Topic Count: 2830 Topics Per Day: 0.49 Content Count: 12270 Content Per Day: 2.14 Reputation: 13548 Achievement Points: 107555 Solved Content: 0 Days Won: 135 Joined: 09/01/09 Status: Offline Last Seen: Yesterday at 01:30 AM Birthday: 08/25/1976 Device: Windows Posted March 28, 2019 The only config change I use it /com_ @TheHammerstophislaghackandFUwithyoursmaw! iboomboom, Dessy, Power! and 3 others 2 4 Awards
J3st3r Posted March 28, 2019 Member ID: 2162 Group: ++ COD4 Admin Followers: 153 Topic Count: 152 Topics Per Day: 0.03 Content Count: 5232 Content Per Day: 1.00 Reputation: 5181 Achievement Points: 45990 Solved Content: 0 Days Won: 25 Joined: 01/25/11 Status: Offline Last Seen: 7 hours ago Birthday: 02/26/1972 Device: Windows Posted March 28, 2019 @TheHammer you really do need to knock that shit off. Your laggy ass shit is pissing people off. I was asked to kick you more times than I can remember. Why the hell would you want a ping double to what it normally is? Your normal ping is normally what? 26-28? I'm sure that everyone here would kill for a ping that low. TheHammer, ReaPeR and Sixgun 2 1 Awards
TheHammer Posted March 29, 2019 Member ID: 4101 Group: *** Clan Members Followers: 23 Topic Count: 55 Topics Per Day: 0.01 Content Count: 1131 Content Per Day: 0.25 Reputation: 807 Achievement Points: 8839 Solved Content: 0 Days Won: 0 Joined: 12/05/12 Status: Offline Last Seen: Sunday at 12:42 PM Birthday: 07/08/1962 Device: Windows Posted March 29, 2019 (edited) normal ping 45 lowered my conection through Comcast Edited March 29, 2019 by TheHammer J3st3r 1 Awards
TheHammer Posted March 29, 2019 Member ID: 4101 Group: *** Clan Members Followers: 23 Topic Count: 55 Topics Per Day: 0.01 Content Count: 1131 Content Per Day: 0.25 Reputation: 807 Achievement Points: 8839 Solved Content: 0 Days Won: 0 Joined: 12/05/12 Status: Offline Last Seen: Sunday at 12:42 PM Birthday: 07/08/1962 Device: Windows Posted March 29, 2019 read this jester https://www.epicgames.com/unrealtournament/forums/unreal-tournament-discussion/ut-game-general-discussion/10195-the-ping-compensation-will-kill-the-competitive-scene J3st3r 1 Awards
TheHammer Posted March 29, 2019 Member ID: 4101 Group: *** Clan Members Followers: 23 Topic Count: 55 Topics Per Day: 0.01 Content Count: 1131 Content Per Day: 0.25 Reputation: 807 Achievement Points: 8839 Solved Content: 0 Days Won: 0 Joined: 12/05/12 Status: Offline Last Seen: Sunday at 12:42 PM Birthday: 07/08/1962 Device: Windows Posted March 29, 2019 oh another !!!!!! http://battlelog.battlefield.com/bf4/forum/threadview/2979150493894537329/ J3st3r 1 Awards
RobMc Posted April 1, 2019 Member ID: 25355 Group: **- Inactive Registered Users Followers: 31 Topic Count: 272 Topics Per Day: 0.09 Content Count: 5824 Content Per Day: 1.89 Reputation: 9236 Achievement Points: 63677 Solved Content: 0 Days Won: 141 Joined: 12/14/16 Status: Offline Last Seen: April 14 Birthday: 01/05/1954 Device: Windows Posted April 1, 2019 On 3/16/2019 at 11:20 PM, Sammy said: Yes unfortunately some people bind the dvar to two different keys. Normal and ultra low. If you see someone running smoothly, and then he suddenly starts warping around when being shot at, then he clicked the 'low' button and ran away. I once saw one semi-regular, who shall remain nameless, moving around perfectly fluid and then I took one shot at him from close range. Because I suck as a player I missed. But he warped away with his lag bind like a little bitch. You can usually spot this kind of thing and often it tends to be by the same players over and over during a round. If its a populated server with only a few people doing it, its annoying but doesnt take away from the fun. But when half the server, or more, is doing it I dont even bother and go elsewhere. Hey Sammy you were spot on, without you I wouldn't have known, playing one on one on the fast acemod last night. I shot, missed, and he, I can only describe as, warped across the map, exactly as you said.
TheHammer Posted April 1, 2019 Member ID: 4101 Group: *** Clan Members Followers: 23 Topic Count: 55 Topics Per Day: 0.01 Content Count: 1131 Content Per Day: 0.25 Reputation: 807 Achievement Points: 8839 Solved Content: 0 Days Won: 0 Joined: 12/05/12 Status: Offline Last Seen: Sunday at 12:42 PM Birthday: 07/08/1962 Device: Windows Posted April 1, 2019 jester you just said with a low ping they see us first we are being punished you send me a modded controller of yours and ill shoot 4 times faster too!!!!! J3st3r 1 Awards
J3st3r Posted April 1, 2019 Member ID: 2162 Group: ++ COD4 Admin Followers: 153 Topic Count: 152 Topics Per Day: 0.03 Content Count: 5232 Content Per Day: 1.00 Reputation: 5181 Achievement Points: 45990 Solved Content: 0 Days Won: 25 Joined: 01/25/11 Status: Offline Last Seen: 7 hours ago Birthday: 02/26/1972 Device: Windows Posted April 1, 2019 2 hours ago, TheHammer said: jester you just said with a low ping they see us first we are being punished you send me a modded controller of yours and ill shoot 4 times faster too!!!!! True true. But you lag like shit you foorker. TheHammer 1 Awards
Dewalt Posted April 1, 2019 Member ID: 27668 Group: **- Inactive Registered Users Followers: 1 Topic Count: 3 Topics Per Day: 0.00 Content Count: 50 Content Per Day: 0.02 Reputation: 21 Achievement Points: 403 Solved Content: 0 Days Won: 0 Joined: 03/31/19 Status: Offline Last Seen: August 10, 2019 Posted April 1, 2019 On 3/29/2019 at 2:37 AM, TheHammer said: read this jester https://www.epicgames.com/unrealtournament/forums/unreal-tournament-discussion/ut-game-general-discussion/10195-the-ping-compensation-will-kill-the-competitive-scene This is one of the underlying issues with the cod4 freeztag server. I have a TON of video footage now of literally shooting right through people where you can even see the tracers hit the enemy player without a single hit marker. I also have captured videos where ill be shooting someone and I don't get hitmarkers until my recticle is a good 1/2 to 1 inch in front of the player. IT FEELS AWFUL.
iboomboom Posted April 1, 2019 Member ID: 20343 Group: *** Clan Members Followers: 90 Topic Count: 205 Topics Per Day: 0.05 Content Count: 3407 Content Per Day: 0.80 Reputation: 3084 Achievement Points: 30326 Solved Content: 0 Days Won: 2 Joined: 10/11/13 Status: Offline Last Seen: 17 hours ago Birthday: 07/01/1983 Device: Macintosh Posted April 1, 2019 4 hours ago, Dewalt said: I don't get hitmarkers until my recticle is a good 1/2 to 1 inch in front of the player. IT FEELS AWFUL. 1st world problems... every play Unreal on dialup? Dewalt and FUNky 2 Awards
Sammy Posted April 2, 2019 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.91 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted April 2, 2019 Tracers are FX only done on the client. Bullet rounds arent even physical objects in the game and there is no travel time between A and B. You have a virtual point of origin (the tip of the gun) and a direction. Run a physics trace line. Does it hit anything? Right next to you, all the way across the map, doesnt matter. There is no time component. If so then do the proper damage depending on what was hit. Awards
J3st3r Posted April 2, 2019 Member ID: 2162 Group: ++ COD4 Admin Followers: 153 Topic Count: 152 Topics Per Day: 0.03 Content Count: 5232 Content Per Day: 1.00 Reputation: 5181 Achievement Points: 45990 Solved Content: 0 Days Won: 25 Joined: 01/25/11 Status: Offline Last Seen: 7 hours ago Birthday: 02/26/1972 Device: Windows Posted April 2, 2019 6 hours ago, iboomboom said: 1st world problems... every play Unreal on dialup? Ever try to watch porn on 33kbs dialup? lol TheHammer 1 Awards
J3st3r Posted April 2, 2019 Member ID: 2162 Group: ++ COD4 Admin Followers: 153 Topic Count: 152 Topics Per Day: 0.03 Content Count: 5232 Content Per Day: 1.00 Reputation: 5181 Achievement Points: 45990 Solved Content: 0 Days Won: 25 Joined: 01/25/11 Status: Offline Last Seen: 7 hours ago Birthday: 02/26/1972 Device: Windows Posted April 2, 2019 33 minutes ago, Sammy said: Tracers are FX only done on the client. Bullet rounds arent even physical objects in the game and there is no travel time between A and B. You have a virtual point of origin (the tip of the gun) and a direction. Run a physics trace line. Does it hit anything? Right next to you, all the way across the map, doesnt matter. There is no time component. If so then do the proper damage depending on what was hit. Ever use the crossbow? lol It takes a good 3,4 seconds for it to hit if you snipe someone across the map with it. It's handy for taking out snipers if you know where they are but can't quite see them with the assault rifle. TheHammer 1 Awards
Recommended Posts